• Title/Summary/Keyword: virtual nodes

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An Energy-Efficient Asynchronous Sensor MAC Protocol Design for Wireless Sensor Networks (무선 센서 네트워크를 위한 에너지 효율적인 비동기 방식의 센서 MAC 프로토콜 설계)

  • Park, In-Hye;Lee, Hyung-Keun;Kang, Seok-Joong
    • Journal of IKEEE
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    • v.16 no.2
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    • pp.86-94
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    • 2012
  • Synchronization MAC Protocol such as S-MAC and T-MAC utilize duty cycling technique which peroidically operate wake-up and sleep state for reducing energy consumption. But synchronization MAC showed low energy efficiency because of additional control packets. For better energy consumption, Asychronization MAC protocols are suggested. For example, B-MAC, and X-MAC protocol adopt Low Power Listening (LPL) technique with CSMA algorithm. All nodes in these protocols joining a network with independent duty cycle schedules without additional synchronization control packets. For this reason, asynchronous MAC protocol improve energy efficiency. In this study, a low-power MAC protocol which is based on X-MAC protocol for wireless sensor network is proposed for better energy efficiency. For this protocol, we suggest preamble numbering, and virtual-synchronization technique between sender and receive node. Using TelosB mote for evaluate energy efficiency.

Design of OpenStack Cloud Storage Systems - Applying Infiniband Storage Network and Storage Virtualization Performance Evaluation (인피니밴드 스토리지 네트워크를 적용한 오픈스택 클라우드 스토리지 시스템의 설계 및 스토리지 가상화 성능평가)

  • Heo, Hui-Seong;Lee, Kwang-Soo;Pirahandeh, Mehdi;Kim, Deok-Hwan
    • KIISE Transactions on Computing Practices
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    • v.21 no.7
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    • pp.470-475
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    • 2015
  • Openstack is an open source software that enables developers to build IaaS(Infrastructure as a Service) cloud platforms. Openstack can virtualize servers, networks and storages, and provide them to users. This paper proposes the structure of Openstack cloud storage system applying Infiniband to solve bottlenecking that may occur between server and storage nodes when the server performs an I/O operation. Furthermore, we implement all flash array based high-performance Cinder storage volumes which can be used at Nova virtual machines by applying distributed RAID-60 structures to three 8-bay SSD storages and show that Infiniband storage networks applied to Openstack is suitable for virtualizing high-performance storage.

Implementation of Middleware Security System for Home Networking (홈 네트워킹을 위한 미들웨어 보안시스템 구현)

  • Seol, Jeong-Hwan;Lee, Ki-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.5
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    • pp.863-869
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    • 2008
  • In this paper, a system with sensor network security mechanism which can be applied to home network structure is designed and it is implemented on a virtual network of a home network middleware. The basic structure of home networking middleware supports one-to-one (unicast) or broadcast communication mode between the lookup server and service nodes on the network. Confidentiality and authentication are key security factors of the one-to-one communication and user authentication is crucial for broadcasting mode. One of the sensor network's security techniques SPINS consists of SNEP and ${\mu}TESLA$. The SNEP ensures confidentiality and authentication, and ${\mu}TESLA$ provides broadcast authentication. We propose a SPIN based home network middleware and it is implemented by using the CBC-MAC for MAC generation, the counter mode (CTR) for message freshness, the pseudo random function (PRF) and RC5 as encryption algorithm. The implementation result shows that an attacker cannot decrypt the message though he gets the secure key because of CTR mode. In addition, we confirmed that a received message of the server is authenticated using MAC.

An Optimal Investment Planning Model for Improving the Reliability of Layered Air Defense System based on a Network Model (다층 대공방어 체계의 신뢰도 향상을 위한 네트워크 모델 기반의 최적 투자 계획 모델)

  • Lee, Jinho;Chung, Suk-Moon
    • Journal of the Korea Society for Simulation
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    • v.26 no.3
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    • pp.105-113
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    • 2017
  • This study considers an optimal investment planning for improving survivability from an air threat in the layered air defense system. To establish an optimization model, we first represent the layered air defense system as a network model, and then, present two optimization models minimizing the failure probability of counteracting an air threat subject to budget limitation, in which one deals with whether to invest and the other enables continuous investment on the subset of nodes. Nonlinear objective functions are linearized using log function, and we suggest dynamic programming algorithm and linear programing for solving the proposed models. After designing a layered air defense system based on a virtual scenario, we solve the two optimization problems and analyze the corresponding optimal solutions. This provides necessity and an approach for an effective investment planning of the layered air defense system.

Tabu Search Algorithm for Constructing Load-balanced Connected Dominating Sets in Wireless Sensor Networks (무선 센서 네트워크에서 부하 균형 연결 지배 집합을 구성하기 위한 타부서치 알고리즘)

  • Jang, Kil-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.4
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    • pp.571-581
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    • 2022
  • Wireless sensor networks use the concept of connected dominating sets that can form virtual backbones for effective routing and broadcasting. In this paper, we propose an optimization algorithm that configures a connected dominating sets in order to balance the load of nodes to increase network lifetime and to perform effective routing. The proposed optimization algorithm in this paper uses the metaheuristic method of tabu search algorithm, and is designed to balance the number of dominatees in each dominator in the constituted linked dominance set. By constructing load-balanced connected dominating sets with the proposed algorithm, it is possible to extend the network lifetime by balancing the load of the dominators. The performance of the proposed tabu search algorithm was evaluated the items related to load balancing on the wireless sensor network, and it was confirmed in the performance evaluation result that the performance was superior to the previously proposed method.

Design of HUST-PTF beamline control system for fast energy changing

  • Li, Peilun;Li, Dong;Qin, Bin;Zhou, Chong;Han, Wenjie;Liao, Yicheng;Chen, Aote
    • Nuclear Engineering and Technology
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    • v.54 no.8
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    • pp.2852-2858
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    • 2022
  • A proton therapy facility is under development at Huazhong University of Science and Technology (HUST). To meet the need for fast energy changes during treatments, a beamline control system (BCS) has been designed and implemented. The BCS coordinates and controls various beamline devices by adopting a distributed architecture divided into three layers: the client, server, and device layers. Among these, the design of the server layer is the key to realize fast energy changes. The server layer adopts the submodule programming paradigm and optimizes the data interface among modules, allowing the main workflow to be separated from the device workflow and data. Furthermore, this layer uses asynchronous, multithreaded, and thread-locking methods to improve the system's ability to operation efficiently and securely. Notably, to evaluate the changing energy status over time, a dynamic node update method is adopted, which can dynamically adjust the update frequency of variable nodes. This method not only meets the demand for fast updates on energy changes but also reduces the server's communication load in the steady state. This method is tested on a virtual platform, and the results are as expected.

Efficient Virtual Machine Migration for Mobile Cloud Using PMIPv6 (모바일 클라우드 환경에서 PMIPv6를 이용한 효율적인 가상머신 마이그레이션)

  • Lee, Tae-Hee;Na, Sang-Ho;Lee, Seung-Jin;Kim, Myeong-Eeob;Huh, Eui-Nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.9
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    • pp.806-813
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    • 2012
  • In a cloud computing environment, various solutions were introduced to provide the service to users such as Infrastructure as a Service (IaaS), Platform as a Service (PaaS), Software as a Service (SaaS) and Desktop as a Service (DaaS). Nowadays, Mobile as a Service (MaaS) to provide the mobility in a cloud environment. In other words, users must have access to data and applications even when they are moving. Thus, to support the mobility to a mobile Thin-Client is the key factor. Related works to support the mobility for mobile devices were Mobile IPv6 and Proxy Mobile IPv6 which showed performance drawbacks such as packet loss during hand-over which could be very critical when collaborating with cloud computing environment. The proposed model in this paper deploys middleware and replica servers to support the data transmission among cloud and PMIPv6 domain. It supports efficient mobility during high-speed movement as well as high-density of mobile nodes in local mobility anchor. In this paper, through performance evaluation, the proposed scheme shows the cost comparison between previous PMIPv6 and verifies its significant efficiency.

Design and Implementation of Multiple Filter Distributed Deduplication System Applying Cuckoo Filter Similarity (쿠쿠 필터 유사도를 적용한 다중 필터 분산 중복 제거 시스템 설계 및 구현)

  • Kim, Yeong-A;Kim, Gea-Hee;Kim, Hyun-Ju;Kim, Chang-Geun
    • Journal of Convergence for Information Technology
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    • v.10 no.10
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    • pp.1-8
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    • 2020
  • The need for storage, management, and retrieval techniques for alternative data has emerged as technologies based on data generated from business activities conducted by enterprises have emerged as the key to business success in recent years. Existing big data platform systems must load a large amount of data generated in real time without delay to process unstructured data, which is an alternative data, and efficiently manage storage space by utilizing a deduplication system of different storages when redundant data occurs. In this paper, we propose a multi-layer distributed data deduplication process system using the similarity of the Cuckoo hashing filter technique considering the characteristics of big data. Similarity between virtual machines is applied as Cuckoo hash, individual storage nodes can improve performance with deduplication efficiency, and multi-layer Cuckoo filter is applied to reduce processing time. Experimental results show that the proposed method shortens the processing time by 8.9% and increases the deduplication rate by 10.3%.

Active VM Consolidation for Cloud Data Centers under Energy Saving Approach

  • Saxena, Shailesh;Khan, Mohammad Zubair;Singh, Ravendra;Noorwali, Abdulfattah
    • International Journal of Computer Science & Network Security
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    • v.21 no.11
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    • pp.345-353
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    • 2021
  • Cloud computing represent a new era of computing that's forms through the combination of service-oriented architecture (SOA), Internet and grid computing with virtualization technology. Virtualization is a concept through which every cloud is enable to provide on-demand services to the users. Most IT service provider adopt cloud based services for their users to meet the high demand of computation, as it is most flexible, reliable and scalable technology. Energy based performance tradeoff become the main challenge in cloud computing, as its acceptance and popularity increases day by day. Cloud data centers required a huge amount of power supply to the virtualization of servers for maintain on- demand high computing. High power demand increase the energy cost of service providers as well as it also harm the environment through the emission of CO2. An optimization of cloud computing based on energy-performance tradeoff is required to obtain the balance between energy saving and QoS (quality of services) policies of cloud. A study about power usage of resources in cloud data centers based on workload assign to them, says that an idle server consume near about 50% of its peak utilization power [1]. Therefore, more number of underutilized servers in any cloud data center is responsible to reduce the energy performance tradeoff. To handle this issue, a lots of research proposed as energy efficient algorithms for minimize the consumption of energy and also maintain the SLA (service level agreement) at a satisfactory level. VM (virtual machine) consolidation is one such technique that ensured about the balance of energy based SLA. In the scope of this paper, we explore reinforcement with fuzzy logic (RFL) for VM consolidation to achieve energy based SLA. In this proposed RFL based active VM consolidation, the primary objective is to manage physical server (PS) nodes in order to avoid over-utilized and under-utilized, and to optimize the placement of VMs. A dynamic threshold (based on RFL) is proposed for over-utilized PS detection. For over-utilized PS, a VM selection policy based on fuzzy logic is proposed, which selects VM for migration to maintain the balance of SLA. Additionally, it incorporate VM placement policy through categorization of non-overutilized servers as- balanced, under-utilized and critical. CloudSim toolkit is used to simulate the proposed work on real-world work load traces of CoMon Project define by PlanetLab. Simulation results shows that the proposed policies is most energy efficient compared to others in terms of reduction in both electricity usage and SLA violation.

An Integrated VR Platform for 3D and Image based Models: A Step toward Interactivity with Photo Realism (상호작용 및 사실감을 위한 3D/IBR 기반의 통합 VR환경)

  • Yoon, Jayoung;Kim, Gerard Jounghyun
    • Journal of the Korea Computer Graphics Society
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    • v.6 no.4
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    • pp.1-7
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    • 2000
  • Traditionally, three dimension model s have been used for building virtual worlds, and a data structure called the "scene graph" is often employed to organize these 3D objects in the virtual space. On the other hand, image-based rendering has recently been suggested as a probable alternative VR platform for its photo-realism, however, due to limited interactivity. it has only been used for simple navigation systems. To combine the merits of these two approaches to object/scene representations, this paper proposes for a scene graph structure in which both 3D models and various image-based scenes/objects can be defined. traversed, and rendered together. In fact, as suggested by Shade et al. [1]. these different representations can be used as different LOD's for a given object. For in stance, an object might be rendered using a 3D model at close range, a billboard at an intermediate range. and as part of an environment map at far range. The ultimate objective of this mixed platform is to breath more interactivity into the image based rendered VE's by employing 3D models as well. There are several technical challenges in devising such a platform : designing scene graph nodes for various types of image based techniques, establishing criteria for LOD/representation selection. handling their transition s. implementing appropriate interaction schemes. and correctly rendering the overall scene. Currently, we have extended the scene graph structure of the Sense8's WorldToolKit. to accommodate new node types for environment maps. billboards, moving textures and sprites, "Tour-into-the-Picture" structure, and view interpolated objects. As for choosing the right LOD level, the usual viewing distance and image space criteria are used, however, the switching between the image and 3D model occurs at a distance from the user where the user starts to perceive the object's internal depth. Also. during interaction, regardless of the viewing distance. a 3D representation would be used, if it exists. Finally. we carried out experiments to verify the theoretical derivation of the switching rule and obtained positive results.

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