• 제목/요약/키워드: virtual age

검색결과 175건 처리시간 0.026초

아동의 연령별 특징에 적합한 게임요소의 추출과 새로운 게임 컨텐츠 제안에 관한 연구 (A Study on The Proposal for Game Contents and The Game Factor's Abstraction Suited to The Character by Kid Age)

  • 김기영;정재욱
    • 디자인학연구
    • /
    • 제16권4호
    • /
    • pp.141-150
    • /
    • 2003
  • 게임산업은 21세기 정보화 사회의 문화 컨텐츠 산업의 한 분야이다. 멀티미디어, 3차원 그래픽, 3차원 음향, 가상현실 분야, 캐릭터 산업 등과 맥락을 같이 하는 핵심 기술 집약 산업이며, 문화적 파급효과와 규모가 점점 커지고 있는 산업이다. 그러나 국내의 게임 개발 능력은 선진 미국이나 일본에 비하여 낙후되어 있다. 정책적으로 게임 개발 지원 사업이 행하여지고 있으나 게임 컨텐츠 영역보다는 인터넷 게임 혹은 3차원 그래픽 엔진 개발 등 게임 소프트웨어 엔진 개발에 치중되어 있는 것이 현실이다. 한편 미국 PC게임 시장에서 만 8세 이하의 아동용 게임 시장은 전체 게임 시장의 삼분의 일을 차지하는 거대 시장이다. 재미요소와 교육요소가 접목된 아동용 게임은 컨텐츠 위주의 산업으로 짧은 개발 기간에 고부가가치를 창출 할 수 있는 산업이기 때문이다. 본 연구는 기존의 컴퓨터 게임에 관해 고찰하고, 아동의 연령별 특징에 적합한 게임요소의 추출과 새로운 게임 컨텐츠를 제안한다는 것을 목적으로 한다. 앙케이트 조사와 프로토콜 분석 및 연령별 성장기 특징의 문헌조사를 통해 기존의 게임장르에 추가하여 'Asports', 'Asim' 'U.J RPG', 'S+RPG'가 성장기별 아동 발달에 유익하다는 결론을 도출 할 수 있었다.

  • PDF

일반인이 선호하는 얼굴의 미적 단위별 형태와 비율 연구 (A Study on Preferred Morphologic Feature and Proportion of Facial Aesthetic Subunit by Korean General Public)

  • 윤용일;이동락;유중석;이승철;허지연;김주연
    • Archives of Plastic Surgery
    • /
    • 제37권4호
    • /
    • pp.351-360
    • /
    • 2010
  • Purpose: As the influence of mass media increases, the general standard of attractiveness or beauty of a face also changes. The primary purpose of the study is to find out the factors of the attractive and beautiful face recognized by public. Methods: We picked out standard model photography and operated with Adobe$^{(R)}$ Photoshop$^{(R)}$ and Monariza$^{(R)}$ virtual plastic surgery program. The contour of face, eye, nose, forehead, zygoma, chin and proportion of upper, middle, lower face were changed. The interview survey was conducted through structured standard photo for 310 respondents. That was utilized in the final analysis. Multiple regression analysis was executed by SPSS 12.0. It was used to deal with statistical data and all the other necessary analysis. Results: According to general characteristics of the respondents, many differences were found in preferred face and facial aesthetic subunits. The younger generation preferred the lozenge and inverted triangle shape contour. The respondents over 40 of age preferred the egg shape contour. In chin and zygoma contour, the respondents at the age of 20 preferred distinctly small chin and relatively small lower face. On the other hand, the respondents over 40 of age preferred the wide zygoma relatively. In the proportion of upper, middle, lower face, 51.0% of respondents answered 1 : 1 : 1. If they want to have an aesthetic operation, they preferred protruding forehead. Also they preferred the small chin and V-shaped chin in frontal view. Conclusion: Many respondents preferred to have a plastic surgery for the better facial subunit. The statistical evidence from this study suggests that the harmony and balance of facial aesthetic subunits make attractive and beautiful face.

지능형 주행 안내 시스템을 위한 유전 알고리즘에 근거한 최적 경로 탐색 알고리즘 (An optimal and genetic route search algorithm for intelligent route guidance system)

  • 최규석;우광방
    • 제어로봇시스템학회논문지
    • /
    • 제3권2호
    • /
    • pp.156-161
    • /
    • 1997
  • In this thesis, based on Genetic Algorithm, a new route search algorithm is presented to search an optimal route between the origin and the destination in intelligent route guidance systems in order to minimize the route traveling time. The proposed algorithm is effectively employed to complex road networks which have diverse turn constrains, time-delay constraints due to cross signals, and stochastic traffic volume. The algorithm is also shown to significantly promote search efficiency by changing the population size of path individuals that exist in each generation through the concept of age and lifetime to each path individual. A virtual road-traffic network with various turn constraints and traffic volume is simulated, where the suggested algorithm promptly produces not only an optimal route to minimize the route cost but also the estimated travel time for any pair of the origin and the destination, while effectively avoiding turn constraints and traffic jam.

  • PDF

A MODELING PERSPECTIVE OF DELIBERATE SELF-HARM

  • Do, Tae-Sug;Lee, Young-S.
    • Journal of the Korean Society for Industrial and Applied Mathematics
    • /
    • 제14권4호
    • /
    • pp.275-284
    • /
    • 2010
  • Deliberate self-harm (DSH) is the act of deliberately harming your own body, such as cutting or burning yourself, without suicidal intent. It has especially become a problem among adolescents and college-age students in institutional settings such as boarding schools, Greek houses, detention centers and hospitals. We focus on contagion of DSH among adolescents and young adults by creating a deterministic epidemiological model. We study the impact of actual peer pressure, virtual peer pressure (the Internet) and treatment analytically in terms of a basic reproduction number through stability analysis of a system of ordinary differential equations. All parameters are approximated and results are also explored by simulations. The model shows that DSH is present in an endemic state in the population considered, and the control strategies are discussed.

전자우편과 전자게시판을 활용한 대학도서관 전자참고서비스 (The electronic reference service in university libraries a n.0, pplying E-mail and electronic bulletin board)

  • 문정순
    • 한국도서관정보학회지
    • /
    • 제26권
    • /
    • pp.541-573
    • /
    • 1997
  • This study reviews several innovative electronic reference services that will be transformed in the age of the virtual library. This study focused on reference service via E-mail and electronic bulletin board which is regarded as the most important service in a variety of electronic reference services. Through E-mail and the electronic bulletin board, the user submits questions and the librarian responds with the answer. Though interest in using E-mail and electronic bulletin board as a basis for reference service has grown considerably in recent years, it is still in its infancy in Korea. Thus the purpose of this study is to propose a model electronic reference service system using E-mail and the electronic bulletin board for university libraries in Korea. This system consists of the following modules: electronic reference services policy, open reference service via electronic bulletin board, closed reference service via E-mail, and FAQ. This system is meant to be a guide for those considering implementing such a service.

  • PDF

Analysis of Stability on Single-leg Standing by Wearing a Head Mounted Display

  • Woo, Byung Hoon
    • 한국운동역학회지
    • /
    • 제27권2호
    • /
    • pp.149-155
    • /
    • 2017
  • Objective: The purpose of this study was to investigate the effects of three visual conditions (eyes opened, eyes closed, and wearing of a head mounted display [HMD]) on single-leg standing through kinematics and kinetic analysis. Method: Twelve college students (age: $24.5{\pm}2.6years$, height: $175.0{\pm}6.4cm$, weight: $69.2{\pm}5.1kg$) participated in this study. The study method adopted three-dimensional analysis with six cameras and ground reaction force measurement with one force plate. The analysis variables were coefficient of variation (CV) of the center of body mass, head movement, ground reaction force, and center of pressure, which were analyzed using one-way analysis of variance with repeated measures according to visual conditions. Results: In most cases, the results of this study showed that the CV was significantly higher in the order of HMD wearing, eyes closed, and eyes opened conditions. Conclusion: Our results indicated that body sway was the largest in the HMD wearing condition, and the risk of falling was high owing to the low stability.

교통량 분산을 위한 대체경로 연구 (A Study on Alternative Paths for Spread of Traffic)

  • 서기성
    • 한국시뮬레이션학회논문지
    • /
    • 제6권1호
    • /
    • pp.97-108
    • /
    • 1997
  • For the purpose of decreasing economic loss from the traffic jam, a car route guidance system efficiently utilizing the existing roads has attracted a great deal of attention. In this paper, the search algorithm for optimal path and alternative paths, which is the main function of a car route guidance system, was presented using evolution program. Search efficiency was promoted by changing the population size of path individuals in each generation, applying the concept of age and lifetime to path individuals. Through simulation on the virtual road-traffic network consisting of 100 nodes with various turn constraints and traffic volumes, not only the optimal path with the minimal cost was obtained, avoiding turn constraints and traffic congestion, but also alternative paths with similar costs and acceptable difference was acquired, compared with optimal path.

  • PDF

인텔리전트 대학시설 모형개발을 위한 실태조사 연구 (A Survey Study on the Development Model of Intelligent University Facilities)

  • 배정익;안병욱;박동소;이상호;이경회
    • 교육시설
    • /
    • 제5권1호
    • /
    • pp.44-52
    • /
    • 1998
  • Nowadays, social environment is rapidly changed toward globalization and information age, and which demands the new paradigm for active utilization of information system in the field of education and many others. The effort to adapt tele-communication technique to educational facilities and the planning to make virtual university come true are needed immediately. Intelligent Building system should be applied to educational facilities to cope with the changing and progressing building system. As a result of the surveying eleven domestic universities, it was found that library management system, administration automation system and office automation system were already introduced, but campus infrastructure such as network system and tele-communication system between buildings in campus have been constructed now. As the conclusion of this study, impeding factors and improvement direction for active utilization of intelligent building systems in university facilities were presented.

  • PDF

사용자 콘텍스트를 이용한 맞춤형 콘텐츠 서비스의 구현 (Personalized Contents Service with User-Context)

  • 안은영;김재원
    • 한국콘텐츠학회:학술대회논문집
    • /
    • 한국콘텐츠학회 2008년도 춘계 종합학술대회 논문집
    • /
    • pp.614-621
    • /
    • 2008
  • 사용자에게 제공될 수 있는 정보의 양이 많아졌을 뿐 아니라 정보의 유형도 매우 다양하며 정보를 사용하는 사용자의 환경과 유형이 매우 다양하기 때문에 사용자에게 적합한 최적의 정보를 필터링하는 것은 오늘날 매우 중요한 문제가 되었다. 이러한 필요성에 따라 본 연구는 다양한 단말기와 서비스 환경에 부합하는 콘텐츠 제공을 위한 사용자 적응형 콘텐츠 서비스를 위한 플랫폼을 설계한다. 정보 이용의 효율을 높이고자 사용자의 정보유형의 선호도 및 사용자의 정보사용 이력에 따라 정보를 필터링하고 사용자의 정보사용 환경을 고려하여 정보를 재구성하여 정보를 제공하는 사용자 적응형 콘텐츠 서비스를 제안한다. 선사박물관의 자료를 중심으로 사용자 콘텍스트에 따른 웹 서비스를 구현한다.

  • PDF

건설 산업을 중심으로 한 협력 산업과의 관계 분석 (Analysis of the Relationship between Construction Industry and Cooperation Business)

  • 문성곤;이주성;유승규;김재준
    • 한국건축시공학회:학술대회논문집
    • /
    • 한국건축시공학회 2009년도 춘계 학술논문 발표대회 학계
    • /
    • pp.149-153
    • /
    • 2009
  • Today, the form of competition among companies quickly changes in new paradigm. In the past company activity was performed independently, but now dependently. With global age, that change is essential, the introduction of a system that integrates a series of courses is needed for the success of members. Nevertheless, those change are very slow in construction industry, that causes a lot of loss in project process. Construction industry produce structures with collaboration of other industries. There are difficulties that only one company make it, alone. In this trend, cooperation is essential. but the process of original brings a lot of loss From this perspective, this study will prove dependencies of construction industry. Draw out each factor from industrial cooperation, those analyze correlation with system dynamics. In conclusion, this study performs a basic research about 'Integrated Management System' of construction project.

  • PDF