• 제목/요약/키워드: user perspectives

검색결과 202건 처리시간 0.024초

재생 정보 기반 우연성 지향적 음악 추천에 관한 연구 (A Study on Serendipity-Oriented Music Recommendation Based on Play Information)

  • 하태현;이상원
    • 대한산업공학회지
    • /
    • 제41권2호
    • /
    • pp.128-136
    • /
    • 2015
  • With the recent interests with culture technologies, many studies for recommendation systems have been done. In this vein, various music recommendation systems have been developed. However, they have often focused on the technical aspects such as feature extraction and similarity comparison, and have not sufficiently addressed them in user-centered perspectives. For users' high satisfaction with recommended music items, it is necessary to study how the items are connected to the users' actual desires. For this, our study proposes a novel music recommendation method based on serendipity, which means the freshness users feel for their familiar items. The serendipity is measured through the comparison of users' past and recent listening tendencies. We utilize neural networks to apply these tendencies to the recommendation process and to extract the features of music items as MFCCs (Mel-frequency cepstral coefficients). In that the recommendation method is developed based on the characteristics of user behaviors, it is expected that user satisfaction for the recommended items can be actually increased.

수요자 중심의 '정보요구' 분석을 위한 실험적 모형에 관한 연구 (An Experimental Model for 'Information Needs Assessment': From the User's Perspective)

  • 이제환;구정화
    • 한국도서관정보학회지
    • /
    • 제30권2호
    • /
    • pp.93-121
    • /
    • 1999
  • 정보학 등 다양한 분야에서 실시되어 왔던 '정보요구조사' 형태의 연구물들을 세밀히 분석해 보면. 기존 연구들은 수요자의 심층적인 '정보요구‘를 파악해 내기에는 그 이론적 틀이나 연구방법에 있어 기본적인 문제점을 지니고 있는 것으로 나타난다. 이에, 이 연구에서는 수요자의 정보요구를 파악하기 위해 그 동안 의존해 왔던 전통적 패러다임에서 벗어나, 수요자의 창된 그러나 내재되어 있는 '정보요구‘를 파악하는데 유용하게 쓰일 수 있는 정보요구조사의 모형을 실험적으로 제시하였다. 구체적으로, 모형의 이론적 근거. 개념적 모형, 실행적 모형 둥을 제시하였으며. 새로운 모형에 따른 정보요구조사의 시행 방법을 실제 사례를 들어가며 설명하였다.

  • PDF

Social Network Service 수용 후 사용회피에 관한 연구: 페이스북 사용자를 중심으로 (A Study on the Avoidance Intention of Social Network Service in Post Adoption Context: Focusing on the Facebook User)

  • 박경자
    • 한국정보시스템학회지:정보시스템연구
    • /
    • 제24권1호
    • /
    • pp.147-168
    • /
    • 2015
  • Why people reduce or stop using social network services(SNS), which are regarded as a mean of relationship and communication, unlike the early trend? To explain the phenomenon, this study tries to predict psychological decision making process of users from perspectives of cognitive dissonance theory. From this perspective, this study attempted an integrative approach that reflected 'User's literacy' indicating the ability of individuals to use SNS, and 'negative mass media influence' such as media reports on side effects or the bad experiences of acquaintances, along with the 3 factors used in the SNS Prior research. This study conducted an empirical analysis by surveying 256 facebook users, and the major findings are as follows:- First, Social-overload, complexity, uncertainty and negative media influence are significantly affect dissonance on the use of SNS. Second, Dissonance on the use of SNS significantly affects the behavior that possibly reduces and limits the use of SNS. In other words, the users who have experienced psychological dissonance respond passively by avoiding the use of SNS to resolve the dissonance. Third, the moderating effect of User's literacy wasn't a significant. This study presents a clue to understand psychological decision making process of use of SNS and a guideline for establishing practical strategies. In addition, it is important to note that this study contributes to expansion of theoretical discussion about usage.

이슈 네트워크를 활용한 사용자 조사 방법론: 자동차 내비게이션 디자인을 중심으로 (The Issue-network: A Study of New User Research Method in the Context of a Car Navigation Design)

  • 김동환;이동민;하세용;이준환
    • 한국멀티미디어학회논문지
    • /
    • 제22권4호
    • /
    • pp.502-514
    • /
    • 2019
  • Existing user research methods are subject to a variety of research conditions such as the amount and variety of data collected and the expertise of the facilitator of a group research session. In this study, we propose a new user research methodology using an 'Issue-Network' system, which is developed based on the theory and methods of social network analysis. The Issue-Network is designed to define problem spaces from the issues raised by users in a group research session in a form of an interactive network graph. The system helps to break out of ordinary perspectives of looking into problem spaces by enabling an alternative and more creative way to connect issues in the network. In this study, we took a case study of generating the Issue-Network on behalf of the problems raised by users in various driving-related situations. We were able to draw three navigation usage scenarios that cover relatively important problem spaces: safety and being ready for the unexpected, smart navigation and notifications, making use of the spare time. In the future, the Issue-Network system is expected to be used as a tool to identify problems and derive solutions in group research sessions involving a large number of users.

스마트 스피커 사용자의 구매 유형에 따른 고객 만족과 지속사용 의도에 관한 연구 (An Analysis of Smart Speaker User Satisfaction and Continuance Usage Intention Based on Different Purchase Types)

  • 차승용;김동연;박규홍
    • 아태비즈니스연구
    • /
    • 제14권3호
    • /
    • pp.149-166
    • /
    • 2023
  • Purpose - This study aimed to examine the influence of various factors on customer satisfaction and the continuance usage intention, based on the purchasing type of smart speaker users. Design/methodology/approach - Data was gathered through surveys, collecting responses from 180 smart speaker users in Korea. Structural equation modeling was utilized to analyze the data. Findings - Both perceived usefulness and perceived security were observed to have a significant positive impact on customer satisfaction across all user groups. Moreover, perceived ease of use and perceived versatility showed a significant positive effect on the continuance usage intention. Notably, for those who acquired the smart speakers for free, perceived usefulness had a positive impact on the continuance usage intention. Conversely, for those who made a paid purchase, perceived versatility played a significant role in driving customer satisfaction. Research implications or Originality - This research offers insights into the Korean smart speaker market, a unique environment where local competitors thrive in the absence of giants like Amazon and Google. It provides a nuanced view of customer reactions to these innovative devices. The study further distinguishes between high-involvement (paid purchase users) and low-involvement (free acquisition users) consumers, offering a more detailed understanding of user perspectives based on their acquisition mode.

Evaluating the Official Websites of SAARC Countries on their Web Information on Food Tourism

  • Ashish, Dahiya;Shelley, Duggal
    • Asia pacific journal of information systems
    • /
    • 제25권1호
    • /
    • pp.143-161
    • /
    • 2015
  • The South Asian Association for Regional Cooperation (SAARC) nations are a potpourri of diverse religions, races and cultures with rich natural and cultural heritage but yet to tap the full potential of tourism. An investigation into the glorifying heritage of these eight SAARC nations pinpoints towards their rich food and culinary heritage that is yet to be explored to carve them as food destinations that would definitely help ameliorating tourism too. The Global Report on Food Tourism of the United Nations World Tourism Organization (UNWTO) reveals results from a survey on food tourism marketing promotion, from which internet marketing tools, such as websites have been effectively utilized to promote food tourism in a particular destination. (UNWTO, 2012). Sensing the importance of the websites in the promotion of food tourism for any destination, the present study aims at the comparative content analysis of the official tourism websites of SAARC nations to evaluate their performance from the perspective of promotion of culinary heritage on world -wide web. The modified Balanced ScoreCard (BSC) approach is incorporated into the evaluation by taking into consideration four perspectives: technical, user friendliness and site attractiveness, tourism effectiveness and food tourism effectiveness. A set of 88 critical success factors representing these four perspectives is then used to examine the websites. The study reflects on the relative strength and weakness of the tourism websites of SAARC nations in promoting food tourism and as well help suggesting the remedial measures catalyzing the food tourism promotion through websites.

사이버대학에서 이러닝콘텐츠 사용자 인터페이스의 질 개선을 위한 사용성 평가연구 (A Usability Evaluation Study for Improving the Quality of e-Learning Contents User Interface in a Cyber University)

  • 심화영;송해덕
    • 컴퓨터교육학회논문지
    • /
    • 제17권1호
    • /
    • pp.13-23
    • /
    • 2014
  • 사이버대학에서 이러닝 코스개발과정에서 질 관리를 위하여 고려할 핵심적인 사항중의 하나는 콘텐츠의 사용자 인터페이스(User Interface)이다. 사용자 인터페이스는 학습자가 불편 없이 효율적이고 사용하기 쉽게 설계 될수록 학습자의 학습을 도울 수 있다는 점에서 중요성을 갖는다. 사용자 인터페이스의 사용성의 중요성에도 불구하고, 사용성 설계요소관점에서 이러닝 콘텐츠 UI를 평가한 연구들은 거의 없는 실정이다. 따라서 본 연구의 목적은 사용성 관점에서 이러닝 콘텐츠 사용자 인터페이스 설계 시 고려해야 할 요소들을 탐색하는데 있다. 이를 위하여 서울소재 OO사이버대학의 이러닝 콘텐츠에 대하여 사용성 평가를 실시하여 사용자관점에서 이러닝 콘텐츠의 질 관리 개선을 위한 시사점을 제안하고자 한다.

  • PDF

구독 서비스의 사용자 경험 만족도 요인에 관한 연구 (A study on User experience Satisfaction Factors of Subscription Service)

  • 김현우;김승인
    • 디지털융복합연구
    • /
    • 제18권9호
    • /
    • pp.331-336
    • /
    • 2020
  • 본 연구는 구독 서비스 중 '무제한형 구독 서비스'의 사용자 경험 만족도 요인을 측정하고, 경제적 문화적 관점을 토대로 분석하는 데 목적이 있다. 해당 서비스를 사용해본 경험이 있는 20-30대를 모집하였고, 피터 모빌(Peter Morville)의 허니콤 모형을 재구성하여 작성한 질문을 통해 설문조사를 시행하였다. 설문 결과, 경제적 관점에서는 서비스 가격과 이용 시간에 대한 가성비 및 구독 유입의 용이성이 만족도 주요 요인이었으며, 문화적 관점에서는 서비스에 대한 친근감과 믿음 및 주변 사람들과의 콘텐츠 공유 경험이 주요 만족 요인이었다. 따라서 구독 서비스의 사용자 경험 만족도는 일차적으로 경제적 만족도가 먼저 충족되어야 문화적 만족도 충족으로도 이어진다는 것을 추론할 수 있다. 본 연구는 무제한형 구독 서비스의 사용자 경험이나 만족도 요인에 관한 연구의 자료로써 활용되기를 기대한다.

Adaptable Web Search User Interface Model for the Elderly

  • Khalid Krayz allah;Nor Azman Ismail;Layla Hasan;Wad Ghaban;Nadhmi A. Gazem;Maged Nasser
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제17권9호
    • /
    • pp.2436-2457
    • /
    • 2023
  • The elderly population is rapidly increasing worldwide, but many face challenges in using digital tools like the Internet due to health and incapacity issues. Existing online search user interfaces (UIs) often overlook the specific usability needs of the elderly. This study proposes an adaptable web search UI model for the elderly, based on their perspectives, to enhance search performance and usability. The proposed UI model is evaluated through comparative usability testing with 20 participants, comparing it to the Google search UI. Effectiveness, efficiency, and satisfaction are measured using task completion time, error rate, and subjective preferences. The results show significant differences (p > 0.05) between the proposed web search UI model and the Google search UI. The proposed UI model achieves higher subjective satisfaction levels, indicating better alignment with the needs and preferences of elderly users. It also reduces task completion time, indicating improved efficiency, and decreases the error rate, suggesting enhanced effectiveness. These findings emphasize the importance of considering the unique usability needs of the elderly when designing search UIs. The proposed adaptable web search UI model offers a promising approach to enhance the digital experiences of elderly users. This study lays the groundwork for further development and refinement of adaptable web search UI models that cater to the specific needs of elderly users, enabling designers to create more inclusive and user-friendly search interfaces for the growing elderly population.

가상협업을 위한 프로세스 모형 (A Process Model for Virtual Collaboration: Theoretical Synthesis and Empirical Exploration)

  • 서아영;신경식
    • Asia pacific journal of information systems
    • /
    • 제18권2호
    • /
    • pp.73-94
    • /
    • 2008
  • When individuals collaborated in virtual settings, communication is medicated through a variety of communication technologies, and is associated not only with communication effectiveness but also with socio-emotional interactions among group members. In this regards, scholars have examined how technology-mediated communication systems can be designed and used to facilitated communication interaction. However, the empirical results of the previous studies have revealed inconsistencies in the effects of communication media on users' behavioral or attitudinal responses, and on their viable effectiveness in organizations. Some studies claim that computer-mediated communication(CMC) is task-oriented but not suitable for emotional expression since it hinders close interpersonal interaction. On the other hand, some studies argue that individuals are able to develop interpersonal relationships more effectively in a CMC environment than in an FtF-environment. Due to the different perspectives, a theoretical gap exists, and it leads to the inconsistent research findings. The purpose of this paper is to combine the two different perspectives into single unified model, thereby providing a more realistic and comprehensive understanding about virtual collaboration. The present study here sought to answers the following questions with organizational communication perspective: What are the major components of virtual collaboration? What factors affect the performance of virtual collaboration? And what kind of managerial efforts should organization make in order to facilitate CMC media effectiveness in virtual collaboration? Although there is a certain belief that new media, namely technology-mediated communication support would create new opportunities, the problem of "how" or "why" has been an important question that is still not fully addressed. In this regards, we collectively reexamined previous literatures with major issues which are still controversial and integrated various theoretical activity within computer-mediated communication domain: task-oriented approach, socio-emotional approach, and evolutionary psychological approach. Our first contribution is to develop a framework for virtual collaboration by combining two different perspectives into a single unified model, providing a more realistic and comprehensive understanding. The second main contribution is the joint modeling of both social presence and cognitive effort, and the effects on two distinct but important communication outcomes(i.e., take performance and relational development). We tested the research hypotheses which were developed based on the various CMC theories using data gathered through a self-administered mail survey of 127 individuals of 69 virtual workgroups. The proposed model was supported, providing preliminary evidence that the tension between two opposite view should be integrated. The results show that the individual's psychological processes(social presence and cognitive effort) in a virtual environment significantly mediated the effect of CMC inputs (media richness, user adaptation, and shared contest) on the CMC outputs (task performance and relational development). Furthermore, this study shows that the lack of perceived media richness of CMC media can be complemented by user adaptation and shared context. Based on the results, we discuss how communication system should be designed and implemented so as to promote virtual interaction as well as how a virtual workgroup should be composed to complement the lack of media richness. A virtual collaboration using CMC media may create new value by overcoming the logistical constraints. On the other hand, it may also generate various managerial risks such as communicational depersonalization, process dissatisfaction, and low cohesion. Therefore, this study suggests that organization managers should carefully choose the CMC mediums and monitor individual member's cognitive and affective psychological processes during virtual collaboration to reduce potential risks in virtual collaboration.