• Title/Summary/Keyword: user participating

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iPlace : A Web-based Collaborative Work System Using Enterprise JavaBeans Technology (iPlace:EJB 기술을 이용한 웹 기반 협업시스템)

  • An, Geon-Tae;Jeong, Myeong-Hui;Lee, Geun-Ung;Mun, Nam-Du;Lee, Myeong-Jun
    • The KIPS Transactions:PartD
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    • v.8D no.6
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    • pp.735-746
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    • 2001
  • As collaborative works have been spread over the internet, the need for information systems providing virtual workspaces has grown rapidly. Through virtual workspaces, the members participating in those collaborative works share and exchange their information effectively. It is desirable that these systems can be extended according to various requests of users, providing reliable services. In this paper, we describe a group of components for supporting collaboration and the iPlace (internet workPlace) system developed with those components. The iPlace system provides effective sharing and reusing of information among the members of collaborative groups through personal workspaces-the private spaces on the Web for each user and shared workspaces-the shared spaces for each of those groups. In addition, implemented with EJB technology, it provides highly scalable and reliable services.

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A Study about Transforming Strategy to Game of TV Animation as appeared in (<스프링필드>에 나타난 TV애니메이션 <심슨가족>의 게임화 전략 연구)

  • Lee, Young-Soo
    • Cartoon and Animation Studies
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    • s.39
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    • pp.85-109
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    • 2015
  • have been transformed to many products and game of various platform as successful animation be making for 26 seasons. However past studies were concentrated on characteristic of as an TV animation series, almost never focused on transforming strategy. is showing distinguished strategy for how long living TV animation series can be made to user participating contents constantly. This paper analyzed a characteristic transforming strategy to game of as focusing on that EA company was made for mobile platform and it has been popular for a long time comparatively. So first we analyzed characteristic narrative of animation, and then searched how it is appeared to space managing simulation game . It will be helpful study how to build narrative strategy when TV animation series will be transformed to game as analyzing gamification process of .

Practical Algorithms on Lunar Reference Frame Transformations for Korea Pathfinder Lunar Orbiter Flight Operation

  • Song, Young-Joo;Lee, Donghun;Kim, Young-Rok;Bae, Jonghee;Park, Jae-ik;Hong, SeungBum;Kim, Dae-Kwan;Lee, Sang-Ryool
    • Journal of Astronomy and Space Sciences
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    • v.38 no.3
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    • pp.185-192
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    • 2021
  • This technical paper deals the practical transformation algorithms between several lunar reference frames which will be used for Korea pathfinder lunar orbiter (KPLO) flight operation. Despite of various lunar reference frame definitions already exist, use of a common transformation algorithm while establishing lunar reference frame is very important for all members related to KPLO mission. This is because use of slight different parameters during frame transformation may result significant misleading while reprocessing data based on KPLO flight dynamics. Therefore, details of practical transformation algorithms for the KPLO mission specific lunar reference frames is presented with step by step implementation procedures. Examples of transformation results are also presented to support KPLO flight dynamics data user community which is expected to give practical guidelines while post processing the data as their needs. With this technical paper, common understandings of reference frames that will be used throughout not only the KPLO flight operation but also science data reprocessing can be established. It is expected to eliminate, or at least minimize, unnecessary confusion among all of the KPLO mission members including: Korea Aerospace Research Institute (KARI), National Aeronautics and Space Administration (NASA) as well as other organizations participating in KPLO payload development and operation, or further lunar science community world-wide who are interested in KPLO science data post processing.

Proposal of Used Books Shared Platform Service for Small-sized Stores (소규모 점포기반 중고서적 공유플랫폼 서비스 제안)

  • You, Seung-Hee
    • Journal of Digital Convergence
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    • v.17 no.9
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    • pp.89-95
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    • 2019
  • he purpose of this study is to propose a shared platform service that can deal with used books based on small stores. The volume of used book market has more than doubled since the book price system, and large bookstores are actively participating in the used book market. Used book sharing platform is an advanced form of online used book direct trade and can be easily used by installing applications on the user's mobile phone. The second-hand book sharing platform is not a shared platform that creates a huge profit-making enterprise, but a future-oriented shared platform that can benefit all users of the platform. If the shared platform, which is the core of the fourth industrial revolution, is applied to almost all small stores and utilized as a hub for second-hand book transactions, it will establish itself as a more reasonable market for second-hand book transactions.

The Effect of Community Mapping Application Development and Application on the Safety Consciousness of Elementary and Middle Schools (커뮤니티맵핑 어플리케이션 개발과 활용이 초·중생의 안전의식 고취에 끼치는 영향)

  • Kwon, Jin-Suk;Lee, Hyo-Jeong;Shin, Eun-Hye;Park, So-Soon
    • Journal of the Society of Disaster Information
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    • v.15 no.3
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    • pp.323-338
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    • 2019
  • Purpose: The purpose of this study is to propose an educational program for enhance safety capability of elementary and middle school students through community mapping application. Method: Developed and utilized a community mapping application that can be easily used for research. After participating in 425 elementary and middle school students, This study analyzed the change of safety competency through survey. Results: Through the community mapping activities, it was possible to derive the actual life surrounding risk factors of the earthy life, and it was found through the questionnaire before and after the activity that the safety competence of the participants improved. Conclusion: Investigation of similar related cases of Public Participant Safety Mapping Tool and analysis of their functionalities are conducted, and user demanded functionalities with improved usability accessability expandability are derived. Also, the system applied the test to elementary and middle school students and the survey showed that the safety capacity was improved according to Safety Mapping activities. This is proposed as a safety education program.

A Study on the Practical Methodology of Engineering Education through the Making of Smart Mirror (스마트 거울의 제작을 통해 이루어진 공학 교육 실천 방법론에 관한 연구)

  • Seo, Myeong-Deok;Kwon, Ji-Young;Chang, Eun-Young
    • Journal of Practical Engineering Education
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    • v.10 no.1
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    • pp.9-15
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    • 2018
  • A digital signage is constructed using a speech recognition based API, and VRSM (Voice Recognition Smart Mirror) that obtains information such as weather, map, exercise information, schedule, and image by user's voice command so as to be different from other commercialized products is proposed. This course provides an effective method of engineering education through the process of being evaluated as the result of independent graduation certification system, and also it had been the opportunity to design and produce works for 3 semesters by 2 students one group in the majors. Through the comprehensive capstone design, it has experienced engineering approach and creative thinking opportunity. We have won the best academic prize by participating in the academic conferences of the institute about the interim result, and obtained the results of the prize contest in other academic conferences. The improvement in practical skills obtained through this process proved to be beneficial for self-confidence and job-seeking opportunities through actual employment.

Associative Interactive play Contents for Infant Imagination (유아 상상력을 위한 연상 인터렉티브 놀이 콘텐츠)

  • Jang, Eun-Jung;Lim, Chan
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.371-376
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    • 2019
  • Creative thinking appears even before it is expressed in language, and its existence is revealed through emotion, intuition, image and body feeling before logic or linguistics rules work. In this study, Lego is intended to present experimental child interactive content that is applied with a computer vision based on image processing techniques. In the case of infants, the main purpose of this content is the development of hand muscles and the ability to implement imagination. The purpose of the analysis algorithm of the OpenCV library and the image processing using the 'VVVV' that is implemented as a 'Node' in the midst of perceptual changes in image processing technology that are representative of object recognition, and the objective is to use a webcam to film, recognize, derive results that match the analysis and produce interactive content that is completed by the user participating. Research shows what Lego children have made, and children can create things themselves and develop creativity. Furthermore, we expect to be able to infer a diverse and individualistic person's thinking based on more data.

Factors to Affect Acceptance of Open Banking from Information Security Perspectives (정보보호 관점에서의 오픈뱅킹 수용도에 대한 영향요인)

  • Go, Jeunghyeun;Lee, Woonboo
    • Journal of Information Technology Services
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    • v.20 no.6
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    • pp.63-81
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    • 2021
  • Joint financial network of Korea Financial Telecommunications and Clearings Institute, which is an essential facility with a natural monopoly, maintained its closedness as monopoly/public utility model, but it has evolved in the form of open banking in order to obtain domestic fintech competitiveness in the rapidly changing digital financial ecosystem such as the acceleration of Big Blur. In accordance with digital transformation strategy of financial institutions, various ICT companies are actively participating in the financial industries, which has been exclusive to banks, through the link technology called Open API. For this reason, there has been a significant change in the financial service supply chain in which ICT companies participate as users. The level of security in the financial service supply chain is determined based on the weakest part of the individual components according to the law of minimum. In addition, there is a perceived risk of personal information and financial information leakage among the main factors that affect users' intention to accept services, and appropriate protective measures against perceived security risks can be a catalyst, which increases the acceptance of open banking. Therefore, this is a study on factors affecting the introduction of open banking to achieve financial innovation by developing an open banking security control model for financial institutions, as a protective measures to user organizations, from the perspectives of cyber financial security and customer information protection, respectively, and surveying financial security experts. It is expected, from this study, that effective information protection measures will be derived to protect the rights and interests of financial customers and will help promote open banking.

Analysis of Application Cases of Living Lab for Urban Water Resources: Focusing on Sam-bang Water Living Lab (도시 수자원 리빙랩 적용사례 분석: 김해시 삼방워터 리빙랩을 중심으로)

  • Lee, Nam Jung;Lee, Jung Hoon;Kum, Ah Ro
    • Journal of Information Technology Services
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    • v.20 no.6
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    • pp.141-150
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    • 2021
  • With the recent spread of the concept of Smart Cities which is to solve urban problems with ICT technology, Living Lab, which identifies the demands of citizens who dwell in the city and verifies the acceptability of the services being introduced, has become an important topic. Living Lab is an open innovation platform introduced in consideration of the user's perspective in real life and is a new approach in that service developers use collective intelligence in the process of Co-creation with users. Living Lab is operated on topics which is close to citizens' daily lives such as energy, housing, transportation, and education. In particular, as energy and environmental-focused Living Lab emerges in accordance with the 'Korean New Deal Policy', interest and importance in the field are increasing. The paper derives the characteristics of water resource Living Lab through case analysis of several Living Lab practices. Water resource Living Lab in Daejeon and Chuncheon, which are located in Korea, and water resource Living Lab in Romania and Indonesia are covered in this paper as the reference. The paper finally analyzes the case of Sambang Water Living Lab in Gimhae, which is the city located in southern part of Korea. As a result of case analysis, the urban water resource Living Lab focuses on the raw water of urban water resource and should respond sensitively to the safety of citizens. And for the success of this urban water resource Living Lab, it is essential to ensure that citizens participating in the Living Lab clearly understand the concept of water resources, and citizens' opinions to be implemented as services.

A Study on the Interconnection and Utilization of National Authority and ISNI: Focusing on the case of National Library of Korea (국가전거와 ISNI 연계 및 활용 방안 연구 - 국립중앙도서관을 중심으로 -)

  • Sungsook Lee;Ziyoung Park;Hyewon Lee
    • Journal of the Korean Society for Library and Information Science
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    • v.57 no.1
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    • pp.457-483
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    • 2023
  • As ISNI spreads, the process and utilization method of authority control that identifies and links individual or group names is also expanding. In this study, the characteristics of the connection and utilization of ISNI and national authorities in the United States, the United Kingdom, France, and Germany were derived, and a plan to improve the connection and utilization of national authorities and ISNI was presented, focusing on the National Library of Korea. Focusing on major countries actively participating in the establishment and utilization of ISNI since its founding, national authorities and ISNI linkage methods and ISNI data used in services were analyzed. The implications of this study for the linkage and convergence of national authority and ISNI data were: first, applying ISNI to support authority work, second, establishing a close cooperation system with the publishing community, and third, establishing infrastructure for linking ISNI and authority records at the national level, and finally, providing user service pages based on authority data.