• Title/Summary/Keyword: user interface design tool

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Development of an aerodynamic design program for a small wind turbine blade (소형풍력발전기용 블레이드 공력설계 프로그램 개발)

  • Yoon, Jin-Yong;Paek, In-Su;Yoo, Neung-Soo
    • Journal of the Korean Solar Energy Society
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    • v.33 no.1
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    • pp.40-47
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    • 2013
  • An aerodynamic design tool was developed for small wind turbine blades based on the blade element momentum theory. The lift and drag coefficients of blades that are needed for aerodynamic blade design were obtained in real time from the Xfoil program developed at University of Illinois. While running, the developed tool automatically accesses the Xfoil program, runs it with proper aerodynamic and airfoil properties, and finally obtains lift and drag coefficients. The obtained aerodynamic coefficients are then used to find out optimal twist angles and chord lengths of the airfoils. The developed tool was used to design a wind turbine blade using low Reynolds number airfoils, SG6040 and SG6043 to have its maximum power coefficient at a specified tip speed ratio. The performance of the blade was verified by a commercial code well known for its prediction accuracies.

A Methodology for Consistent Design of User Interaction (일관성 있는 사용자 인터랙션 설계를 위한 방법론 개발)

  • Kim, Dong-San;Yoon, Wan-Chul
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.961-970
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    • 2009
  • Over the last decade, interactive devices such as mobile phones have become complicated drastically mainly because of feature creep, the tendency for the number of features in a product to rise with each release of the product. One of the ways to reduce the complexity of a multi-functional device is to design it consistently. Although the definition of consistency is elusive and it is sometimes beneficial to be inconsistent, in general, consistently designed systems are easier to learn, easier to remember, and causing less errors. In practice, however, it is often not easy to design the user interaction or interface of a multi-functional device consistently. Since the interaction design of a multi-functional device should deal with a large number of design variables and relations among them, solving this problem might be very time-consuming and error-prone. Therefore, there is a strong need for a well-developed methodology that supports the complex design process. This study has developed an effective and efficient methodology, called CUID (Consistent Design of User Interaction), which focuses on logical consistency rather than physical or visual consistency. CUID deals with three main problems in interaction design: procedure design for each task, decisions of available operations(or functions) for each system state, and the mapping of available operations(functions) and interface controls. It includes a process for interaction design and a software tool for supporting the process. This paper also demonstrates how CUID supports the consistent design of user interaction by presenting a case study. It shows that the logical inconsistencies of a multi-functional device can be resolved by using the CUID methodology.

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Design of the Testing Tool for application software Environment (웹 환경에서의 응용 소프트웨어 테스팅 도구 설계)

  • 김경희;박재년;윤용익
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10b
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    • pp.644-646
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    • 1998
  • 본 연구에서는 웹 서버(Web server)와 웹 브라우저(web browser) 환경에서 테스팅이 가능하도록 설계한 테스팅 도구, VIST를 설계하였다. VIST는 비주얼 툴로 개발된 소프트웨어의 특성을 고려하여 그래픽 유저 인터페이스(Graphic User Interface) 측면에서 소프트웨어를 테스팅한다. VIST는 클라이언트-서버 환경에서의 테스팅을 가능케 하며 테스팅 과정의 일관성을 유지하고, 테스팅의 수행 시간과 노력 및 장비, 인력의 감소 효과를 갖는다.

A Design and Implementation of WAP Gateway/server Integration Structure based on Linux (LINUX 기반 WAP 게이트웨이/서버 통합구조의 설계 및 구현)

  • Song, Byung-Kwen;Oh, Tae-An
    • The KIPS Transactions:PartC
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    • v.10C no.2
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    • pp.209-216
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    • 2003
  • As the interest in the wireless internet services is increasing recently, the related technology development is in active progress. According to WAP (Wireless Application Protocol) specification which is currently considered as one of the most powerful international standardizations, mobile terminal and WAP server are supposed to communicate through WAP Gateway. This paper is about the design and implementation of IWAP platform where WAP Gateway and Server are integrated and supported based on Linux. The proposed WAP platform broadly consists of four modules like WAP Gateway, JAVA based Server development environment, WML Tool-Kit, and MUL (Management User Interface) and for bearer network, SMSC (Short Message Service Center) and CSD (Circuit Switched Data) router are considered.

A Study on Design of Real-time Big Data Collection and Analysis System based on OPC-UA for Smart Manufacturing of Machine Working

  • Kim, Jaepyo;Kim, Youngjoo;Kim, Seungcheon
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.121-128
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    • 2021
  • In order to design a real time big data collection and analysis system of manufacturing data in a smart factory, it is important to establish an appropriate wired/wireless communication system and protocol. This paper introduces the latest communication protocol, OPC-UA (Open Platform Communication Unified Architecture) based client/server function, applied user interface technology to configure a network for real-time data collection through IoT Integration. Then, Database is designed in MES (Manufacturing Execution System) based on the analysis table that reflects the user's requirements among the data extracted from the new cutting process automation process, bush inner diameter indentation measurement system and tool monitoring/inspection system. In summary, big data analysis system introduced in this paper performs SPC (statistical Process Control) analysis and visualization analysis with interface of OPC-UA-based wired/wireless communication. Through AI learning modeling with XGBoost (eXtream Gradient Boosting) and LR (Linear Regression) algorithm, quality and visualization analysis is carried out the storage and connection to the cloud.

An Agent System for Supporting Adaptive Web Surfing (적응형 웹 서핑 지원을 위한 에이전트 시스템)

  • Kook, Hyung-Joon
    • The KIPS Transactions:PartB
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    • v.9B no.4
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    • pp.399-406
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    • 2002
  • The goal of this research has been to develop an adaptive user agent for web surfing. To achieve this goal, the research has concentrated on three issues: collection of user data, construction and improvement of user profile, and adaptation by applying the user profile. The main outcome from the research is a prototype system that provides the functional definition and componential design scheme for an adaptive user agent for the web environment. Internally, the system achieves its operational goal from the cooperation of two independent agents. They are IIA (Interactive Interface Agent) and UPA (User Profiling Agent). As a tool for providing a user-friendly interface environment, the IIA employs the Keyword Index, which is a list of index terms of a webpage as well as a keyword menu for subsequent queries, and the Suggest Link, which is a hierarchical list of URLs showing the past browsing procedure of the user. The UPA reflects in the User Profile, both the static and the dynamic information obtained from the user's browsing behavior. In particular, a user's interests are represented in the form of Interest Vectors which, based on the similarity of the vectors, is subject to update and creation, thus dynamically profiling the user's ever-shifting interests.

Usability evaluation of the local map structures on a hypertext (하이퍼텍스트상의 Local Map 구조에 대한 사용편의성 평가)

  • Han, Sung-H.;Choi, Pil-Sung
    • Journal of Korean Institute of Industrial Engineers
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    • v.21 no.3
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    • pp.397-407
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    • 1995
  • Use of a hypertext is growing as multimedia and hypermedia systems become popular. The major difference between hypertext-based and ordinary user interfaces is navigation. Typically, there are two major navigation problems in a hypertext compared to the ordinary user interface: "Disorientation" and "Cognitive Overload". To reduce or eliminate these problems of the hypertext system, a variety of aiding tools have been proposed. Among them, a local map is a good tool for helping users navigate through screens, especially for a large and complex system. This study examined three major design variables of a local map in a hypertext: breadth, depth, and functionality of a map. A human factors experiment was conducted to investigate the effects of these variables. Based upon the results of the experiment, design guidelines are suggested.

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ARtalet for Digilog Book Authoring Tool - Authoring 3D Objects Properties (디지로그 북 저작도구 ARtalet - 3 차원 객체 속성 저작)

  • Ha, Tae-Jin;Lee, Youg-Ho;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.314-318
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    • 2008
  • This paper is about an authoring interface for augmented/mixed reality based book, specifically authoring 3D objects properties of Digilog book. We pursue even normal users with non-professional knowledge for programming can make the Digilog book easily. An authoring interface 3D object properties includes a manipulator as an input device and 3D contents authoring parts. As an interface design metaphor, existing GUI interface, already familiar to computer users, are referenced. The manipulator generates continuous/discrete input signal are necessary for authoring interface. Contents authoring part performs selection, positioning, scaling, coloring, copy of virtual objects using the input signal of the manipulator. Also users can exploit already existing GUI interface metaphor including pointing, click, drag and drop, and copy techniques with the manipulator. Therefore we think our AR authoring system can support rapid and intuitive modification of properties of virtual objects.

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CAD system development for design of limit gauges (限界 게이지의 自動 設計에 관한 硏究)

  • Lee, Dong-Ju;Lee, Kwang-Gil
    • Journal of the Korean Society for Precision Engineering
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    • v.13 no.1
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    • pp.38-44
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    • 1996
  • The CAD system for design and drawing of limit gauges was constructed and developed. This system was made by Visual Basic program. Using this system, drawings together with concerned data for the manufacturing of limit gauges are generated on the screen, file and printer. The data base was constructed by referring handbooks, textbooks, relevant standards and regulations. This system was proved a powerful tool for design and drawing of limit gauges by actual applications. The output drawings from this system are in good agreement with the drawings and data of the concerned standards and regulations.

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Inflatable Mouse: Volume-adjustable Mouse with Air-pressure-sensitive Input and Haptic Feedback (부풀어지는 마우스: 기압센서를 이용한 입력과 햅틱 피드백을 갖는 부피가 변하는 마우스)

  • Kim, Seok-Tae;Lee, Bo-Ram;Kim, Hyun-Jung;Nam, Tek-Jin;Lee, Woo-Hun
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.323-328
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    • 2008
  • Inflatable Mouse is a volume-adjustable user interface. It can be inflated up to the volume of a familiar mouse, but be deflated and stored flat in a PC card slot of a laptop computer when not in use. Inflatable Mouse functions just like a typical mouse; moreover, it provides new interaction techniques by sensing the air pressure in the balloon of the mouse. It also addresses some issues associated with pressure-sensing interactions such as the lack of bi-directional control and the lack of effective feedback. Moreover, it can be used as both a control tool and a display tool. In this paper, the design of an Inflatable Mouse prototype is described and potential application scenarios such as zooming in/out and fast scrolling using pressure control are explained. We also discuss the potential use of Inflatable Mouse as an emotional communication tool.

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