• Title/Summary/Keyword: use for learning

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Automatic Generation of Video Metadata for the Super-personalized Recommendation of Media

  • Yong, Sung Jung;Park, Hyo Gyeong;You, Yeon Hwi;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • v.20 no.4
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    • pp.288-294
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    • 2022
  • The media content market has been growing, as various types of content are being mass-produced owing to the recent proliferation of the Internet and digital media. In addition, platforms that provide personalized services for content consumption are emerging and competing with each other to recommend personalized content. Existing platforms use a method in which a user directly inputs video metadata. Consequently, significant amounts of time and cost are consumed in processing large amounts of data. In this study, keyframes and audio spectra based on the YCbCr color model of a movie trailer were extracted for the automatic generation of metadata. The extracted audio spectra and image keyframes were used as learning data for genre recognition in deep learning. Deep learning was implemented to determine genres among the video metadata, and suggestions for utilization were proposed. A system that can automatically generate metadata established through the results of this study will be helpful for studying recommendation systems for media super-personalization.

An Influence of GSP to Learning Process of Proof of Middle School Students: Case Study (GSP가 중학생들의 증명학습에 미치는 영향: 사례연구)

  • Shin, Yu-Kyoung;Kang, Yun-Soo;Jung, In-Chul
    • Journal of the Korean School Mathematics Society
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    • v.11 no.1
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    • pp.55-68
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    • 2008
  • In this paper, we investigated difficulties that middle school students face in the teaming process of proof, and then inquired how does learning of proof using GSP ease students' difficulties. Throughout the inspection, we identified that students have difficulties in understanding process of premise and conclusion, use of notation, process of reasoning. And we identified, throughout learning process of proof using GSP, students can be feedbacked for their guess or reasoning, generalize the special case to general properties and have attitude checking ideas needed in proof by themselves.

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A Study on the Utilization of Speech Recognition Technology in Foreign Language Learning Applications - Focusing on English and French Speech - (외국어 학습용 어플리케이션의 음성 인식 기술 활용 현황 - 영어와 프랑스어 말하기 학습을 중심으로 -)

  • Kim, Sunhee;Jung, Hyunhoon
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.621-630
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    • 2018
  • This paper presents a case study on foreign language learning applications based on the speech recognition technology, aiming to grasp their current status and limitations of the technology applied to the foreign language speaking education, especially for English and French. As a result of examining the characteristics of the selected English and French applications by drawing on speech learning, it is shown that the use of speech recognition technology has the advantage of creating a speaking practice environment and giving feedback. However, in the case of feedback, there is a lack of appropriate calibration feedback which can help learners correct errors by themselves.

Spatiotemporal Resolution Enhancement of PM10 Concentration Data Using Satellite Image and Sensor Data in Deep Learning (위성 영상과 관측 센서 데이터를 이용한 PM10농도 데이터의 시공간 해상도 향상 딥러닝 모델 설계)

  • Baek, Chang-Sun;Yom, Jae-Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.37 no.6
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    • pp.517-523
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    • 2019
  • PM10 concentration is a spatiotemporal phenomenta and capturing data for such continuous phenomena is a difficult task. This study designed a model that enhances spatiotemporal resolution of PM10 concentration levels using satellite imagery, atmospheric and meteorological sensor data, and multiple deep learning models. The designed deep learning model was trained using input data whose factors may affect concentration of PM10 such as meteorological conditions and land-use. Using this model, PM10 images having 15 minute temporal resolution and 30m×30m spatial resolution were produced with only atmospheric and meteorological data.

Segmentation of Bacterial Cells Based on a Hybrid Feature Generation and Deep Learning (하이브리드 피처 생성 및 딥 러닝 기반 박테리아 세포의 세분화)

  • Lim, Seon-Ja;Vununu, Caleb;Kwon, Ki-Ryong;Youn, Sung-Dae
    • Journal of Korea Multimedia Society
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    • v.23 no.8
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    • pp.965-976
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    • 2020
  • We present in this work a segmentation method of E. coli bacterial images generated via phase contrast microscopy using a deep learning based hybrid feature generation. Unlike conventional machine learning methods that use the hand-crafted features, we adopt the denoising autoencoder in order to generate a precise and accurate representation of the pixels. We first construct a hybrid vector that combines original image, difference of Gaussians and image gradients. The created hybrid features are then given to a deep autoencoder that learns the pixels' internal dependencies and the cells' shape and boundary information. The latent representations learned by the autoencoder are used as the inputs of a softmax classification layer and the direct outputs from the classifier represent the coarse segmentation mask. Finally, the classifier's outputs are used as prior information for a graph partitioning based fine segmentation. We demonstrate that the proposed hybrid vector representation manages to preserve the global shape and boundary information of the cells, allowing to retrieve the majority of the cellular patterns without the need of any post-processing.

A Design and Implementation of Computer-based Test System (컴퓨터기반 시험 시스템 설계 및 구축)

  • Cho Sung-Ho
    • The Journal of the Korea Contents Association
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    • v.5 no.1
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    • pp.1-8
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    • 2005
  • E-learning is the application of e-business technology and services to teaching and learning. It use of new multimedia technologies and Internet to improved the qualify of learning by facilitating access to remote resources and services. In this paper, we show a computer-based test system, which is carefully designed and implemented. The system consists of a contents delivery mechanism, computer-adaptive test algorithm, and review engine. In this papepr, we describe what are points to be considered when design and implementing a computer-based test system. In addition, this paper shows how to control the bias value for computer-adaptive algorithm using real data.

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FOREX Web-Based Trading Platform with E-Learning Features

  • Yong, Yoke Leng;Lieu, Shang Qin;Ngo, David;Lee, Yunli
    • Journal of Multimedia Information System
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    • v.4 no.4
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    • pp.271-278
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    • 2017
  • There has been an influx of traders and researchers eager to gain a better understanding of the market due to the rapid growth of the FOREX market. Traders with varying degree of experience are also often inundated with information, analysis methods as well as trading rules when making a trading decision on buying/selling a currency exchange pair. Thus, this paper reviews the current computational tools and analysis methods used within the FOREX trading community and proposes the development of a web-based trading platform with e-learning features to support beginners. Novice traders could also benefit from the use of the proposed e-learning trading platform as it helps them gain valuable knowledge and navigate the FOREX market in real-time. Even experienced traders would find it useful as the platform could be used for actual trading and acts as a reference point to understand the reasoning behind the certain technical analysis implementation that are still unclear to them.

A Study on Developing the Model of Learner Satisfaction in Synchronous Online Entrepreneurship Education (동기식 온라인창업교육의 학습자만족 모델 개발)

  • Byun, Young Jo;Lee, Sang Han;Kim, Jaeyoung
    • Knowledge Management Research
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    • v.21 no.2
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    • pp.119-135
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    • 2020
  • Owing to pandemic (COVID-19), the traditional face-to-face education method has been changed to the non-face-to-face real-time online education methods. Using a real time-based video conference system, synchronous education can be adopted by face-to-face class easily. Specially, it is very important to minimize the difference in learning effects between face-to-face and non-face-to-face in Entrepreneurship education. In this study, in order to derive the factors that affect the satisfaction of learners in synchronous online education, authors collected data from learners taking a synchronous entrepreneurship course. Through previous research, learned the reality of education and the composition of lessons. Spatiotemporal effectiveness, mentor ability, and educational environment influence learning satisfaction. PLS-SEM results revealed that it was confirmed that only spatiotemporal effects affect learner satisfaction. However, the education environment (fluent operation and convenience of function use of real-time based online conference system) effect teaching presence, class structure, and spatiotemporal effects. Through this research, we hope to provide theoretical and practical support for developing effective teacher activities, proper lesson structure, convenient function of the conference system, and learner-centered online learning environment when developing synchronous online classes.

The Effect on the Mathematical Creativity and Disposition by the Open-ended Learning Activity Approach (개방형 학습활동이 수학적 창의력 및 수학적 성향에 미치는 효과)

  • Beak, Jong-Suk;Ryu, Sung-Rim
    • The Mathematical Education
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    • v.47 no.2
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    • pp.135-154
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    • 2008
  • The purpose of this study is to help to improve the method of math teaching by analysing how learner-centered teaching method offsets mathematical creativity and mathematical disposition. For this purpose, research questions are established as follows; (1) Mathematical creativity between open-ended learning activity approach(OLAA) and general classroom-based instruction(GCI) shows any difference? (2) Mathematical disposition between OLAA and GCI shows any difference? The results obtained through this study were as follows: (1) There was significant difference between OLAA group and CCI group in mathematical creativity. This means that open-ended learning activity approach was generally more effective in improving mathematical creativity than general classroom-based instruction. (2) There was no significant difference between OLAA group and GCI group in mathematical disposition. But the average scores of mathematical disposition except mathematical confidence improved a little. So we can say that open-ended learning activity approach brought an positive influence on students' mathematical disposition. The results obtained in this study suggest that the OLAA can be used to cultivate the children's mathematical creativity and disposition. Therefore, I suggest that teachers should use the OLAA to improve the children's mathematical creativity and disposition.

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Management Software Development of Hyper Spectral Image Data for Deep Learning Training (딥러닝 학습을 위한 초분광 영상 데이터 관리 소프트웨어 개발)

  • Lee, Da-Been;Kim, Hong-Rak;Park, Jin-Ho;Hwang, Seon-Jeong;Shin, Jeong-Seop
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.6
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    • pp.111-116
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    • 2021
  • The hyper-spectral image is data obtained by dividing the electromagnetic wave band in the infrared region into hundreds of wavelengths. It is used to find or classify objects in various fields. Recently, deep learning classification method has been attracting attention. In order to use hyper-spectral image data as deep learning training data, a processing technique is required compared to conventional visible light image data. To solve this problem, we developed a software that selects specific wavelength images from the hyper-spectral data cube and performs the ground truth task. We also developed software to manage data including environmental information. This paper describes the configuration and function of the software.