• Title/Summary/Keyword: usage duration

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The Usage of Phoneme Duration Information for Rejecting Garbage Sentences (소음문장 제거를 위한 음소지속시간 사용)

  • Koo Myoung-Wan;Kim Ho-Kyoung;Park Sung-Joon;Kim Jae-In
    • Proceedings of the KSPS conference
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    • 2003.05a
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    • pp.219-222
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    • 2003
  • In this paper, we study the usage of phoneme duration information for rejection garbage sentence. First, we build a phoneme duration modeling in a speech recognition system based on dicicion tree state tying, We assume that phone duration has a Gamma distribution. Next, we build a verification module in which word-level confidence measure is used. Finally, we make a comparative study on phoneme duration with speech DB obtained from the live system. This DB consistes of OOT(out-of-task) and ING(in-grammar) utterences. the usage of phone duration information yields that OOT recognition rate is improved by 46% and that another 8.4% error rate is reduced when combined with utterence verification module.

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Analysis on Key-factors in Worsening of Eyesight for Schoolchildren as a Consequence of Computer Usage Time (컴퓨터 사용 시간에 따른 초등학생의 시력저하 요인 분석)

  • Joo, Heon-Sik
    • The Journal of the Korea Contents Association
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    • v.11 no.3
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    • pp.477-486
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    • 2011
  • In this paper, I had tried to analyze the relationship between the time assigned for computer usage and weakening eyesight. First of all, students classified by gender, school year, eyesight, and wearing glasses along demographic characters took part in a poll, and The questionnaire included questions about computer time, factors of weakening eyesight, and purpose of computer use. The finding in this analysis composed of a cross-tabulations between annual eyesight change and the factors to change their eyesight is that 63.6 % of 165 students participated in this survey weakened their eyesight within a year. To show a correlation between computer usage duration and worsening eyesight in this paper, regression analysis indicated weakened vision by computer usage duration per day and week instead of a year. In addition, according to the analysis between computer usage duration and weakened vision for the people who wear glasses or not trough Independent-Samples T test, weakened vision was shown in computer usage duration per day and week, but not shown in the duration by the year. Therefore, weakening vision was also worse for the people who didn't wear glasses than the others. This study indicated 24..5% of teenagers had poor eyesight by using their computer. According to the frequency analysis on purposes of computer usage, the biggest purpose accounting for 36.4% of the total was the computer usage as a game consol, and the computer as a learning tool was the next biggest purpose at 32.1%. This paper showed the correlation between computer usage time and a factor of weakened eyesight through an analysis of the factor. Therefore, schoolchildren's parents should be more interested in their computer usage.

The Effects of Posture on Neck Flexion Angle While Using a Smartphone according to Duration

  • Lee, Sang-Yong;Lee, Dae-Hee;Han, Seul-Ki
    • Journal of the Korean Society of Physical Medicine
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    • v.11 no.3
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    • pp.35-39
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    • 2016
  • PURPOSE: The purpose of this study was to examine changes in the neck flexion angle according to posture while using a smartphone and the duration of smartphone usage. METHODS: The subjects in this study were 16 healthy young students in their 20s. The subjects wore a cervical range of motion instrument. They were instructed to use a smartphone while standing, sitting on a chair, and sitting on the floor. In all postures, they could use the smartphone and use their arms freely while keeping their back connected to the wall or the back of the chair. When sitting on the floor, they assumed a cross-legged position. The neck flexion angle was measured at zero, three, six, and nine minutes for each posture. RESULTS: Neck flexion is affected by the posture while using a smartphone (p<.05). Neck flexion in the standing position is larger than that in the sitting on the floor position. Neck flexion was affected by smartphone usage duration (p<.05). In general, as usage time increases, the neck flexion angle increases as well. CONCLUSION: This study suggests that using smartphone in the standing position and for a short period of time is a method to reduce the neck flexion angle.

Speech-Oriented Multimodal Usage Pattern Analysis for TV Guide Application Scenarios (TV 가이드 영역에서의 음성기반 멀티모달 사용 유형 분석)

  • Kim Ji-Young;Lee Kyong-Nim;Hong Ki-Hyung
    • MALSORI
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    • no.58
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    • pp.101-117
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    • 2006
  • The development of efficient multimodal interfaces and fusion algorithms requires knowledge of usage patterns that show how people use multiple modalities. We analyzed multimodal usage patterns for TV-guide application scenarios (or tasks). In order to collect usage patterns, we implemented a multimodal usage pattern collection system having two input modalities: speech and touch-gesture. Fifty-four subjects participated in our study. Analysis of the collected usage patterns shows a positive correlation between the task type and multimodal usage patterns. In addition, we analyzed the timing between speech-utterances and their corresponding touch-gestures that shows the touch-gesture occurring time interval relative to the duration of speech utterance. We believe that, for developing efficient multimodal fusion algorithms on an application, the multimodal usage pattern analysis for the given application, similar to our work for TV guide application, have to be done in advance.

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Age-related differences in the digital divide: Focusing on married female immigrants (결혼이민자 여성소비자의 디지털정보격차지수 결정 요인: 연령별 차이 연구)

  • Kim, Hyo Jung
    • Human Ecology Research
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    • v.56 no.3
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    • pp.217-232
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    • 2018
  • This study analyzes the determining factors of the digital divide index in married female immigrants based on panel data from the National Information Society Agency (2016). There were 287 participants, all of whom owned a smartphone. The study divided the consumer groups into three age groups: 20-29, 30-39, and 40-49 years. SPSS 19.0 was used to statistically analyze the results. The findings of the analysis were described using frequency, descriptive, cross-tab, ANOVA, correlation, and multiple regression analysis. The findings of this research are as follows. First, nationality, acquisition of Korean nationality, and duration of living in Korea were significantly different among the three groups. Second, digital competency and online service usage were also significantly different among the three groups. Third, PC usage ability, mobile usage ability, and diversity of online usage significantly influenced the digital divide index in all age groups. Fourth, residential duration in Korea significantly decreased the digital divide index for groups in their 30s and 40s. Fifth, Loneliness significantly increased the digital divide index for groups in their 20s. Sixth, depression significantly increased the digital divide index for groups in their 30s. The study will help to further understand age-related differences and the digital divide of married female immigrants.

A Study on Web Usage Behavior of Internet Shopping Mall User: W Cosmetic Mall Case

  • Song, Hee-Seok;Jun, Hyung-Chul
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2004.05a
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    • pp.143-146
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    • 2004
  • With the rapid growth of e-commerce, marketers are able to observe not only purchasing behavior on what and when customers purchased, but also the individual Web usage behavior that affect purchasing. The richness of this information has the potential to provide marketers with an in-depth understanding of customer. Using commonly available Web log data, this paper examines Web usage behaviors at the individual level. By decomposing the buying process into a pattern of visits and purchase conversion at each visit, we can better understand the relationship between Web usage behavior and purchase decision. This allows us to more accurately forecast a shopper's future purchase decision at the site and hence determine the value of individual customers to the siteAccording to our research, not only information seeking behavior but also visiting duration of a customer and participative behavior such as participation in event should be considered as important predicators of purchase decision of customer in a cosmetic internet shopping mall.

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Adaptive Usage Parameter Control Mechanism using a Variable Token Pool in ATM Networks (ATM망에서 가변 토큰풀을 이용한 적응적 사용 파라메터 제어 메카니즘)

  • Koo, Ja-Gwang;Lee, Hwan-Chung;Kim, Chong-Gun
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.9
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    • pp.2366-2377
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    • 1997
  • An Adaptive Usage Parameter Control(UPC) mechanism using a Variable Token Pool(VTP) which is kind of preventive traffic control in the Asynchronous Transfer Mode(ATM) networks is described. The VTP mechanism can monitor violations of the average bit rate and burst duration as well as peak bit rate for the ON-OFF type traffic. The VTP can vary the token pool size by monitoring burst duration and silence duration for a long term. It also improves the sensitivity against the violation of burst duration and average bit rate and enables to response for the violating traffic situation quickly. The variable token pool size is varied in step size by every burst duration and silence duration. Two important parameters for controlling token pool size are Down_size and Up_size. We compare the performance of LB and JW mechanism with the proposed VTP mechanism by computer simulations. We have known that the proposed method is more effective than the previous mechanisms. It is shown that the cell loss rate of the VTP quite depends on the value of Down_size and Up_size. The two parameters should be decided as a propr value according to traffic situations.

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Adoption of Mobile Peer-to-Peer Payment: Enabling Role of Substitution and Social Aspects

  • Clement Jun Feng Lim;Byungwan Koh;Dongwon Lee
    • Asia pacific journal of information systems
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    • v.29 no.4
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    • pp.571-590
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    • 2019
  • Despite the growing amount of mobile peer-to-peer (P2P) payment applications available on mobile app stores, these applications are still in their infancy and have yet to see mass adoption. This study aims to explore the factors that influence the adoption of such mobile P2P payment applications by using a large-scale data set based on the tracking of users' actual mobile application usage behavior. Our main findings reveal that the duration of each session that users use of traditional bank application has a significant relationship with their adoption of mobile P2P payment applications. In addition, we explore the social aspect of such mobile P2P payment applications by analyzing their social network applications usage and found that the amount of social network service applications used and usage duration positively impacted one's adoption of mobile P2P payment applications. These findings have important theoretical and practical implications for stakeholders of mobile P2P payment solution providers as well as intermediaries/banks who provide their own payment applications to their customers.

A Study on the Efficient Power Consumption of Next Generation Mobile Communication Systems (차세대 이동통신 시스템의 효율적인 전력 소모에 관한 연구)

  • Roh, Jae-Sung;Kim, Wan-Tae
    • Journal of Advanced Navigation Technology
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    • v.17 no.1
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    • pp.56-62
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    • 2013
  • Recently with smart phones and tablets, next generation mobile communication systems have supported various multimedia contents services. Thus, multimedia communication systems have been gradually increased compared to voice communication systems. Since the growth of multimedia services has increased users' duration on systems and decreased systems' effectiveness on power, a study on effective usage of power needs to be researched. Furthermore, radio shadow areas under heavy urban environments have generated unnecessary power consumption which reduces the usage duration of power on next generation mobile communication systems. This paper has reviewed the communication network architecture on next generation mobile communication systems and the unnecessary power consumption in radio shadow areas. This paper has also proposed the method of the effective power usage and analyzed the effective power usage on next generation mobile communication systems with simulation.

A Study on the Survey of the Sightseeing Excursion and Information Usage Behavior in the Tourists Area (관광지 주유행동과 정보이용행동조사에 관한 연구)

  • Kim, Hyun;Kwon, Young In;Jung, Byung Doo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.6D
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    • pp.909-916
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    • 2006
  • This study investigates tourists' sightseeing excursion behaviors and their information usage patterns at Fuji five lakes Area. This paper aims to empirically analyze the relationship between a sightseeing excursion behavior and use of tourist information applying a cluster analysis and a quantitative regression model. The main results are summarized as follows: (1) Tourists' information need is high about 90% of all tourists get information, 80% get the information before travel, 70% on the journey, 60% at the same time. (2) The patterns of information usage are categorized into 3 groups by the timing when tourists try to get the information.(3) There exists a difference among the time-spatial characteristics of excursion's behaviors such as the time after arriving time at sightseeing area, the time till go to home, duration time, and the total travel time between spots, the number of spots, and the size of excursion scale. (4) The quantitative regression model shows that information usage which constrained by time and space significantly determines both the number of the sightseeing spots and the duration time.