• 제목/요약/키워드: update strategy

검색결과 129건 처리시간 0.029초

Overlay Multicast Update Strategy Based on Perturbation Theory

  • Shen, Ye;Feng, Jing;Ma, Weijun;Jiang, Lei;Yin, Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권1호
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    • pp.171-192
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    • 2017
  • The change of any element in the network is possible to cause performance degradation of the multicast network. So it is necessary to optimize the topology path through the multicast update strategy, which directly affects the performance and user experience of the overlay multicast. In view of the above, a new multicast tree update strategy based on perturbation theory Musp (Multicast Update Strategy based on Perturbation theory) is proposed, which reduces the data transmission interruption caused by the multicast tree update and improves user experiences. According to the multicast tree's elements performance and the topology structure, the Musp strategy defines the multicast metric matrix and based on the matrix perturbation theory it also defines the multicast fluctuation factor. Besides it also demonstrates the calculability of the multicast fluctuation factor presents the steps of the Musp algorithm and calculates the complexity. The experimental results show that compared with other update strategies, as for the sensitivity of the multicast fluctuation factor's energized multicast tree to the network disturbance, the maximum delay of the Musp update strategy is minimal in the case of the local degradation of network performance.

MMORPG의 버전업 전략을 통한 이용자 유지: 시뮬레이션 기법을 활용한 업데이트와 CRM전략 분석 (Simulation Analysis of Version Up Strategy for Holding Online Game Customers through Update and CRM)

  • 노태우;백수정;이상근
    • 한국정보시스템학회지:정보시스템연구
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    • 제17권4호
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    • pp.281-299
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    • 2008
  • An online game is popular topic due to the increased total online game market volume nowadays. Even though many studies on an online game are released, most studies have used survey method that reveal only section of the situation like a snapshot. For this reason, previous studies have a little limitation that does not show dynamically changing issues like a product life cycle and change in customer's satisfaction. Because of this, we researched on an online game with the system dynamic model which can show dynamic simulation to analysis time series data. We chose MMORPG (Massively Multi-play Online Role Playing Game) in sort of an online game because it has many absorbing factors and enthusiastic users. We assumed that the game developer is ready for updated version game and release that periodically and focused on dormant users who used to be enthusiastic about MMORPG and designed simulation model which analyze how to influence of update and CRM strategy on users. The simulation results showed that the update has positive influences to gather new users and hold established users and CRM strategies help to prevent dormant users from transferring to rivals to offer them re-absorbing factors. Through this study, we confirmed importance of update on a online game and suggested the necessity to introduce CRM strategy in an online game market.

멀티미디어 스트리밍 서비스 자동화 구현 사례 보고

  • 정병진
    • 한국데이타베이스학회:학술대회논문집
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    • 한국데이타베이스학회 2001년도 추계 컨퍼런스: 인터넷 비즈니스 환경에서의 디지털 컨텐츠 기술 발전 및 활용을 위한 컨퍼런스
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    • pp.428-434
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    • 2001
  • 전통적인 수작업을 통한 서비스 Update 수행 개선 필요. WMT 하의 Multimedia Streaming File 보안 필요. 기본 Web Page 및 HTML 하의 Player Skin의 통합 필요. 인터넷 재방(VOD/AOD)서비스에 대한 신속한 Update 구현 (중략)

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이동 통신망에서의 혼합형 위치 갱신 방법의 성능분석 (Performance Analysis of Hybrid Location Update Strategy in Wireless Communication System)

  • 이구연
    • 산업기술연구
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    • 제26권B호
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    • pp.191-198
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    • 2006
  • In this paper, we focus on a question. Which is better between time-based location update method and movement-based location update method? Or, does any other method combining the two methods show better performance? For the question, we propose a hybrid location update scheme, which integrates the time-based and the movement-based methods. In the proposed scheme, a mobile terminal updates its location after n cell boundary crossing and a time interval of T, or the inverse. We derive an analytical solution for the performance of the hybrid scheme with exponential cell resident time. From the numerical analysis, we conclude that the movement-based method seems to have better performance than the time-based and hybrid methods, that is the optimal costs occur at T=0.

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An Adaptive JPEG Steganographic Method Based on Weight Distribution for Embedding Costs

  • Sun, Yi;Tang, Guangming;Bian, Yuan;Xu, Xiaoyu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권5호
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    • pp.2723-2740
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    • 2017
  • Steganographic schemes which are based on minimizing an additive distortion function defined the overall impacts after embedding as the sum of embedding costs for individual image element. However, mutual impacts during embedding are often ignored. In this paper, an adaptive JPEG steganographic method based on weight distribution for embedding costs is proposed. The method takes mutual impacts during embedding in consideration. Firstly, an analysis is made about the factors that affect embedding fluctuations among JPEG coefficients. Then the Distortion Update Strategy (DUS) of updating the distortion costs is proposed, enabling to dynamically update the embedding costs group by group. At last, a kind of adaptive JPEG steganographic algorithm is designed combining with the update strategy and well-known additive distortion function. The experimental result illustrates that the proposed algorithm gains a superior performance in the fight against the current state-of-the-art steganalyzers with high-dimensional features.

MMORPG의 Version Up 전략을 통한 이용자 유지 - System Dynamics 기법을 활용한 업데이트(Update)와 CRM전략 분석 -

  • 노태우;백옥희;이상근
    • 한국경영정보학회:학술대회논문집
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    • 한국경영정보학회 2008년도 춘계학술대회
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    • pp.383-393
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    • 2008
  • Online games are the popular topic due to the increased total online game market volume nowadays. And many studies on online games are released. But most studies used the questionnaire method that reveals only section of the situation like a snapshot. For this reason, previous studies have a little limitation that does not show dynamical changing issues like a product life cycle and changes in customer's mind Because of this, we studied on online games with the system dynamic model which can show dynamic simulations to analysis time series data. We chose MMORPG (Massively Multi-play Online) RPG (Role Playing Game) in sort of online games because it has many absorbing factors and enthusiastic users. We designed the simulation model which analyzes the influences of update and CRM strategy on users. We put the game developer who is ready for updated version game and released that periodically and focused on dormant users who used to be enthusiastic about MMORPG. The simulation results showed that the update has positive influences on new users gathering and hold established users. And CRM strategies help to prevent dormant users from transferring to rivals by offering them re-absorbing factors. Through this study, we confirmed the importance of update on online games and the necessity of introducing CRM strategy in the online game market.

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이동 통신망에서 방향성을 지닌 2개의 연속적 위치영역을 이용한 예측 위치 관리 전략 (Predictive Location Management Strategy Using Two Directional Consecutive LAs in a Cellular Network)

  • 장인갑;홍정식;김지표;이창훈
    • 한국경영과학회지
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    • 제33권3호
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    • pp.43-58
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    • 2008
  • In this paper, we have presented a dynamic, predictive location update scheme that takes into account each user's mobility patterns. A user's past movement history is used to create two-dimensional transition probability matrix which makes use of two directional consecutive location areas. A mobile terminal utilizes the transition probability to develop a predictive path which consists of several predictive nodes and then the location update is saved as long as a mobile user follows the predictive path. Using continuous-time Markov chain, cost functions of location update and paging are derived and it is shown that the number of predictive nodes can be determined optimally. To evaluate the proposed scheme, simulations are designed and the numerical analysis is carried out. The numerical analysis features user's mobility patterns and regularity, call arrival rates, and cost ratio of location update to paging. Results show that the proposed scheme gives lower total location management cost, compared to the other location update schemes.

디지털 저작권 관리를 통한 효과적인 소프트웨어 보호 전략: 한국 기업의 사례를 중심으로 (Effective Software Protection Strategy by Update Digital Rights Management: A case of Korean Firms)

  • 김태하;신형덕;박성희
    • 한국경영정보학회:학술대회논문집
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    • 한국경영정보학회 2008년도 춘계학술대회
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    • pp.767-785
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    • 2008
  • 본 논문은 소프트웨어 업데이트 관리가 소프트웨어 저작권 보호에 얼마나 영향을 미치는지를 경제적 관점에서 분석한 Kim and Talalayevsky(2007)의 모델을 바탕으로 한국 기업의 사례를 적용하는 것을 주된 내용으로 한다. 구체적으로 본 연구는 기업이 기본 소프트웨어와 업데이트의 관리를 통해 기업의 이익을 극대화하는 활동이 한국 기업들의 사례에서 실제로 이행되고 있음을 보여주고 있다. 이를 토대로 본 연구는 디지털 저작권 관리(Digital Rights Management: DRM)와 관련하여 기업과 정부에 대한 시사점을 제시한다.

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TCP Delayed Window Update Mechanism for Fighting the Bufferbloat

  • Wang, Min;Yuan, Lingyun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권10호
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    • pp.4977-4996
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    • 2016
  • The existence of excessively large and too filled network buffers, known as bufferbloat, has recently gained attention as a major performance problem for delay-sensitive applications. Researchers have made three types of suggestions to solve the bufferbloat problem. One is End to End (E2E) congestion control, second is deployment of Active Queue Management (AQM) techniques and third is the combination of above two. However, these solutions either seem impractical or could not obtain good bandwidth utilization. In this paper, we propose a Transmission Control Protocol(TCP)delayed window update mechanism which uses a congestion detection approach to predict the congestion level of networks. When detecting the network congestion is coming, a delayed window update control strategy is adopted to maintain good protocol performance. If the network is non-congested, the mechanism stops work and congestion window is updated based on the original protocol. The simulation experiments are conducted on both high bandwidth and long delay scenario and low bandwidth and short delay scenario. Experiment results show that TCP delayed window update mechanism can effectively improve the performance of the original protocol, decreasing packet losses and queuing delay while guaranteeing transmission efficiency of the whole network. In addition, it can perform good fairness and TCP friendliness.

Data anomaly detection and Data fusion based on Incremental Principal Component Analysis in Fog Computing

  • Yu, Xue-Yong;Guo, Xin-Hui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권10호
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    • pp.3989-4006
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    • 2020
  • The intelligent agriculture monitoring is based on the perception and analysis of environmental data, which enables the monitoring of the production environment and the control of environmental regulation equipment. As the scale of the application continues to expand, a large amount of data will be generated from the perception layer and uploaded to the cloud service, which will bring challenges of insufficient bandwidth and processing capacity. A fog-based offline and real-time hybrid data analysis architecture was proposed in this paper, which combines offline and real-time analysis to enable real-time data processing on resource-constrained IoT devices. Furthermore, we propose a data process-ing algorithm based on the incremental principal component analysis, which can achieve data dimensionality reduction and update of principal components. We also introduce the concept of Squared Prediction Error (SPE) value and realize the abnormal detection of data through the combination of SPE value and data fusion algorithm. To ensure the accuracy and effectiveness of the algorithm, we design a regular-SPE hybrid model update strategy, which enables the principal component to be updated on demand when data anomalies are found. In addition, this strategy can significantly reduce resource consumption growth due to the data analysis architectures. Practical datasets-based simulations have confirmed that the proposed algorithm can perform data fusion and exception processing in real-time on resource-constrained devices; Our model update strategy can reduce the overall system resource consumption while ensuring the accuracy of the algorithm.