• Title/Summary/Keyword: ubiquitous age

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A Study of Improving Method for The Convergence Infra Build of Vehicle Management Using by RFID Technologies (RFID를 활용한 차량관리 융합 인프라 구축방안 연구)

  • Lee, Bong-Choon;Ha, Deock-Ho;Kim, Ki-Moon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.9
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    • pp.1539-1546
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    • 2008
  • In the present age, a vehicle works important part in our lives and economical domain that transport people, freights, and everything. And both of its number and value are increasing more and more. But user's convenience, control system could not be archived improvement than technological success. In this paper, we suggest some kinds of administrative agendas; simplifying executive processes, designing vehicle information system using by RFID which includes Ubiquitous skill and optical communication network. Especially, this paper suggests public vehicle control model which ran simplify every executive processes of vehicle's life in the newest method. There are many kinds of RFID applicative products about transportation. And a dual invest should be interrupted for economical purpose. So we also proposes some way for problems of these types.

Terrestrial Broadcasting Content Distribution Strategy in the Multi Platform Environment (멀티 플랫폼 시대 지상파 방송 콘텐츠 유통 전략 방안)

  • Chung, Dong Hun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.2
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    • pp.117-130
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    • 2012
  • Due to the development of network and device, it is called mobile age that boosts various distribution routes of multi-media content and it constructs a new digital content consumption trend. N-screen is one of the new-introduced examples in the digital age and broadcasting industry believes it as a crisis and challenge as well. It becomes a ubiquitous multi-media environment that people watch multi-media content everywhere and any time they want to and competition happens beyond the boundaries such as network industry, terminal industry, pay TV market, traditional terrestrial TV, etc. And then how should the broadcasting service prepare for the N-screen business? The present research proposes a few terrestial broadcasting content strategies in the multi platform environment. First, instead of N-screen, it proposes multi platform, especially One Source Multi Platform(OSMP). Second, so-called 'Integrated Terrestrial Broadcasting OSMP Alliance(IBPA)' must be founded. Third, IBPA should support multi-tasking UX for viewers to have rich experience. Last, it becomes more important and necessary to support local terrestrial broadcasting service for public service in the multi platform age.

Utilization of a Ubiquitous Environmental Sculptures Analysis (유비쿼터스 환경 조형물의 이용의식 실태 분석)

  • Kim, Dong-Chan;Cho, Hwee-In
    • Journal of the Korean Institute of Landscape Architecture
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    • v.38 no.3
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    • pp.15-22
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    • 2010
  • Today's rapid shifts toward a new paradigm are combining city spaces with reality and technology, which is known as a ubiquitous environment. An ubiquitous environment means that 'whenever' and 'wherever' become connected. It is a great possibility that this will change our future lifestyle. Korea has the biggest advantage in the implementation of this new environment, such as having an excellent network infrastructure. Using these attributes of a ubiquitous environment, changes are being made toward ubiquitous cities within developing fields of construction, landscaping, streets, art, and the environment. This research is based on background of research that activated media pole in public city space has been done research about reality of digital skill, fusion, and sense of ubitizen, and Kang-Nam U-street applied by ubiquitous technique. While reflecting an environment that can be utilized in a modern digital society, the application of ubiquitous technology to media pole can be a space for the two-way communication of the current paradigm. It would also be meaningful to create a new cultural space through media pole. Through evaluation, citizens of the ubiquitous age are going to interact to raise the satisfaction that media pole in city space can prevent giving direction to develop and trial and error about service ability, identity, and publicity. Finally, the media pole can be used as a fundamental element to suggest directions for change when viewed as future development.

A Study on the Factors Affecting the Usage Intention of the Mobile Banking Service in the Digital Convergence Age (디지털 컨버전스 시대의 모바일 뱅킹 사용 의도 결정요인에 관한 연구)

  • Kwahk, Kee-Young;Lee, Yu-Jin
    • Information Systems Review
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    • v.7 no.2
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    • pp.85-100
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    • 2005
  • Mobile banking, a type of digital convergence, has recently spread in the ubiquitous age. This study intends to identify the factors that affect the adoption of the mobile banking, which is a field similar to, but even more specialized than, the Internet banking. The results indicate that the significant factors affecting the usage of mobile banking are usefulness, service quality, and instant connectivity, while usability and social influences are not significant. These results are expected to be used for marketing the mobile banking and establishing the technological strategy by the telecommunication and banking organizations.

The Comparative Study of the Apartment Residents' Needs for Digital Home Design (디지털홈 디자인을 위한 아파트 거주가구의 요구에 관한 연구 - 부인의 취업여부 및 주택규모$\cdot$가족주기·부인연령에 따른 비교 -)

  • Park Soo-Been
    • Korean Institute of Interior Design Journal
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    • v.14 no.5 s.52
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    • pp.226-235
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    • 2005
  • Since the late 20th century, digital technology has changed our environment in many ways. The representative advanced homes today embed digital facilities such as a sensor infrastructure, a networking system, and ubiquitous display. In this point of view, this study was intended to define the apartment residents' diverse needs for digital home design. The subjects are 400 wives who live in Busan. The findings are as follows; (1) The factors of the housing activities are extracted as 'guest hosting,' 'family entertaining,' 'digital network,' 'daily domestic affair,' 'non-daily domestic affair,' 'media using,' and 'bathing & exercising' activities. (2) The 'digital network activities' occurred more frequently in the households with non-employed wife and preschool children, and with employed wife and preschool and elementary school children. (3) The factors of the digital home system were extracted as 'safety & maintenance,' 'health & convenience,' 'educational & housekeeping,' and 'cultural & entertaining' systems. (4) The needs of non-employed wives for the safety & maintenance and the educational & housekeeping systems are varied by family life cycle and wife age. While, the needs of employed wives for the educational & housekeeping and the culture & entertaining systems are varied by dwelling-size and wife age.

Development of a Business Model of the Robot Industry in the Convergence Age (컨버전스 시대에 로봇산업의 비즈니스 모델 개발)

  • Seo, Kwang-Kyu;Ahn, Beum-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.4
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    • pp.895-899
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    • 2009
  • This paper presents a business models of the robot industry for copying with aging society that facilitates to create new business opportunities in the convergence age. In order to identify the market drivers for both convergence and aging society, the trends of them analyzed. Through constructing and analyzing market value chain, we design a set of the business model of the robot industry focused on u-health robots of a convergence service type integrated ubiquitous, health and robot. In addition, we describe the evolution path of the proposed business model in terms of technology development and market. Finally, we develop a matrix based evaluation framework to measure and assess the effectiveness of the business model.

A study on the exportation of the e-clearance system of Korea Customs Service to overseas aiming to lead the global trend of Customs informatization (정보화시대 글로벌 리더로의 도약을 위한 관세청 전자통관시스템 해외수출 전략에 대한 연구)

  • Seo, Jae-Yong;Jo, Jeong-Hun
    • 한국디지털정책학회:학술대회논문집
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    • 2006.06a
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    • pp.45-53
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    • 2006
  • Ever since the computer came into being in early 20th century, rapid development of the information technology has led to the opening of the ubiquitous age where daily works can be done anywhere, anytime, and with any devices. The information technology has drawn attention from Customs around the world as a key means to fulfill multi-faced responsibilities of strengthening regional cooperation in the international trade, simplifying clearance procedures, expediting logistics flow, and ensuring security in the global supply chain. Korea Customs Service, which began the informatization effort by establishing the electronic export declaration system in 1992, completed the 100% electronic clearance system in 2000, with a number of countries now conducting benchmarking studies on the successful use of IT by KCS. This paper is to address the changes brought to the Customs administration in the information age, the progress and achievement of the Customs informatization as a proactive strategy to deal with the changing environment, and the exportation to overseas administration of the e-clearance system of KCS which strives to become the global leader of Customs informatization. The exportation. in particular, will not only lead to increased foreign currency earnings and shared know how, but also create an opportunity to reflect Korea's system in the standardization of Customs procedures around the world.

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Mining Frequent Service Patterns using Graph (그래프를 이용한 빈발 서비스 탐사)

  • Hwang, Jeong-Hee
    • Journal of Digital Contents Society
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    • v.19 no.3
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    • pp.471-477
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    • 2018
  • As time changes, users change their interest. In this paper, we propose a method to provide suitable service for users by dynamically weighting service interests in the context of age, timing, and seasonal changes in ubiquitous environment. Based on the service history data presented to users according to the age or season, we also offer useful services by continuously adding the most recent service rules to reflect the changing of service interest. To do this, a set of services is considered as a transaction and each service is considered as an item in a transaction. And also we represent the association of services in a graph and extract frequent service items that refer to the latest information services for users.

A study on the improvement and implementation of RTLS algorithm using wireless network technology (무선 네트워크 기술을 이용한 RTLS 알고리즘의 성능 개선 및 구현에 관한 연구)

  • Kim, Cheal-Woo;Kim, Dong-Ok
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.11 no.1
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    • pp.1-9
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    • 2012
  • In this paper, we proposed a method of improving the location estimation error existing in RTLS (Real Time Location Service) system for the individual mobility. As ubiquitous age comes, interest for indoor location tracking system is getting more increased. However, existing indoor location tracking system does not correspond actively to frequent changes in indoor environment, and there is a problem that correct location measurement of moving object is difficult due to NLOS (non-line-of-sight) property of indoor environment. Purpose of this paper is to propose an environment accommodation location tracking system that improves the location precision of moving object and grasps location of the object effectively, which is essential an element effectively to provide service and satisfy various users' request.

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A Study about creating jobs suitable for the ubiquitous age - The center of the real estate industry - (유비쿼터스 시대에 맞는 일자리창출에 관한 연구 - 부동산산업 중심으로 -)

  • Kim, Hyeong-Geun;Kim, Boo-Sung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.3
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    • pp.499-503
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    • 2013
  • In the real estate industry, job creation is dominated by SOC financial investment expansion. Financial investment like SOC can induce employment only if is executed as cost of equipment by setting the budget as a long-term project. In this study, a hypothesis was set regarding how the real estate industry affects job creation, and makes suggestions based on analysis of relational structure among variables through the research model.