• 제목/요약/키워드: training context

검색결과 382건 처리시간 0.027초

CIPP모형을 활용한 항공서비스교육 평가 -만족도 및 재추천에 미치는 요인을 중심으로- (Evaluation of Airline Service Education Using the CIPP Model -focus on factors which influenced satisfaction and recommendation of the training program-)

  • 박혜영
    • 한국콘텐츠학회논문지
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    • 제12권10호
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    • pp.510-523
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    • 2012
  • 본 연구는 CIPP모형을 활용하여 항공서비스교육의 성과를 평가하고자 한다. CIPP모형의 상황평가(Context), 투입평가(Input), 과정평가(Process), 산출평가(Product)를 중심으로 요인을 도출하고 항공서비스교육의 만족도와 재추천에 영향을 미치는 요인을 분석하였다. 그 결과 만족도에는 상황평가(C)의 교육목표, 과정평가(P)의 상호작용, 프로그램관리, 산출평가(P)의 직무성과 요인이 긍정적인 영향을 미쳤으며, 투입평가(I)의 인적자원은 부정적인 영향을 주었다. 또한 서비스교육의 재추천에는 상황평가(C)의 교육목표, 과정평가(P)의 상호작용, 교육지원, 산출평가(P)의 직무성과 요인이 긍정적인 요인으로 작용하였으며, 상황평가(C)의 요구진단은 부정적인 요인으로 영향을 미쳤다. 따라서 항공서비스교육의 만족도를 높이기 위해서는 인적자원이 아니라 교육의 목표, 상호작용, 프로그램관리, 성과를 높여야 하며, 서비스교육의 재추천을 위해서는 항공사의 요구진단보다는 교육목표, 상호작용, 교육지원, 직무성과를 높일 필요가 있음을 시사한다.

사용자 건강 상태알림 서비스의 상황인지를 위한 기계학습 모델의 학습 데이터 생성 방법 (Generating Training Dataset of Machine Learning Model for Context-Awareness in a Health Status Notification Service)

  • 문종혁;최종선;최재영
    • 정보처리학회논문지:소프트웨어 및 데이터공학
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    • 제9권1호
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    • pp.25-32
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    • 2020
  • 다양한 분야에서 활용되는 상황인지 시스템은 상황정보를 획득하기 위한 추상화 과정에서 규칙 기반의 인공기능 기술이 기존에 사용되었다. 그러나 서비스에 대한 사용자의 요구사항이 다양해지고 사용되는 데이터의 증대로 규칙이 복잡해지면서 규칙 기반 모델의 유지보수와 비정형 데이터를 처리하는데 어려움이 있다. 이러한 한계점을 극복하기 위해 많은 연구들에서는 상황인지 시스템에 기계학습 기술을 적용하였으며, 이러한 기계학습 기반의 모델을 상황인지 시스템에 사용하기 위해서는 주기적으로 학습 데이터를 제공해야 한다. 이에 기계학습 기반 상황인지 시스템에 대한 선행연구에서는 여러 개의 기계학습 모델을 적용하기 위한 학습 데이터 생성, 제공 등의 과정을 보였으나 제한된 종류의 기계학습 모델만을 적용 가능하여 확장성이 고려되어야 한다. 본 논문은 기계학습 기반의 상황인지 시스템의 확장성을 고려한 기계학습 모델의 학습 데이터 생성 방법을 제안한다. 제안하는 방법은 시스템의 확장성을 고려하여 기계학습 모델의 요구사항을 반영할 수 있는 학습 데이터 생성 모델을 정의하고 학습 데이터 생성 모듈을 바탕으로 각각의 기계학습 모델의 학습 데이터를 생성하는 것이다. 시스템의 확장성의 검증을 위해 실험에서는 노인의 건강상태 알림 서비스를 위한 심박상태 분석 모델을 대상으로 한 학습데이터 생성 스키마를 기반으로 학습데이터 생성 모델을 정의하고 실환경에서 정의된 모델을 S/W에 적용하여 학습데이터를 생성한다. 또한 생성된 학습데이터의 유효성을 검증하기 위해 사용되는 기계학습 모델에 생성한 학습데이터를 학습시켜 정확도를 비교하는 과정을 보인다.

Information and Communication Technologies for the Innovative Development of Tourism Training in the Context of COVID-19

  • Krupa, Oksana;Panchenko, Vladimir;Dydiv, Iryna;Borutska, Yuliia;Shcherbatiuk, Nataliia
    • International Journal of Computer Science & Network Security
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    • 제22권1호
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    • pp.262-268
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    • 2022
  • The main purpose of the study is to determine information and communication technologies for the innovative development of tourism training in higher education institutions in the context of COVID-19. Innovative development is associated with the rejection of well-known cliches, stereotypes in teaching, upbringing and personal development, creates new standards for personal-creative, individually directed tourism activities, develops pedagogical technologies implemented in this activity. As a result, the main aspects of information and communication technologies for the innovative development of tourist training in higher education institutions in the context of COVID-19 were characterized.

Usability Evaluation of Graphic User Interfaces for a Military Computer-Based Training System

  • Kim, Sungho;Lee, Soojung;Lee, Kiwon;Lee, Baekhee;Lee, Jihyung;Park, Seikwon;You, Heecheon
    • 대한인간공학회지
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    • 제34권5호
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    • pp.401-410
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    • 2015
  • Objective: The present study was to improve the graphic user interface (GUI) of a military computer-based training (CBT) system in terms of usability. Background: Existing studies have focused on usability evaluation of a particular GUI type such as sequence, hierarchy, or context type; however, few research has been conducted which identifies preferred GUI features based on a comparative analysis of different GUI types. Method: A comparative evaluation was conducted by 9 CBT design experts using a 7-point scale (1: very low, 4: neutral, and 7: very high) on hierarchy and context GUI types of a military CBT system in terms of 10 usability criteria. Then, preferred features of the hierarchy and context types being accommodated, a new GUI was developed and validated by 22 CBT users. Results: While the hierarchy type was found preferred by 1.6 times in terms of controllability to the context type, the opposite was found in terms of attractiveness, simplicity, and responsiveness by 0.6, 0.8, and 0.8 times, respectively. The proposed GUI was found superior to the hierarchy and context types in terms of accessibility and informativeness by more than 1.5 times, but inferior to the hierarchy and context type in terms of simplicity by 0.6 and 0.9 times, respectively. Conclusion: The new GUI developed by accommodating the preferred features of the hierarchy and context types improves usability in terms of accessibility and informativeness except simplicity. Application: The comparative analysis of various GUIs can be applied to develop an improved GUI in a systematic manner based on preferred features of the existing GUIs.

CRFNet: Context ReFinement Network used for semantic segmentation

  • Taeghyun An;Jungyu Kang;Dooseop Choi;Kyoung-Wook Min
    • ETRI Journal
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    • 제45권5호
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    • pp.822-835
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    • 2023
  • Recent semantic segmentation frameworks usually combine low-level and high-level context information to achieve improved performance. In addition, postlevel context information is also considered. In this study, we present a Context ReFinement Network (CRFNet) and its training method to improve the semantic predictions of segmentation models of the encoder-decoder structure. Our study is based on postprocessing, which directly considers the relationship between spatially neighboring pixels of a label map, such as Markov and conditional random fields. CRFNet comprises two modules: a refiner and a combiner that, respectively, refine the context information from the output features of the conventional semantic segmentation network model and combine the refined features with the intermediate features from the decoding process of the segmentation model to produce the final output. To train CRFNet to refine the semantic predictions more accurately, we proposed a sequential training scheme. Using various backbone networks (ENet, ERFNet, and HyperSeg), we extensively evaluated our model on three large-scale, real-world datasets to demonstrate the effectiveness of our approach.

시간압력 상황에서 인지양식과 학습맥락이 시각변별의 기술습득과 전이에 미치는 효과 (Effects of Cognitive Style and Training Context on Visual Discrimination Skill Acquisition and Transfer under Time Pressure)

  • 박정민;김신우;이지선;손영우;한광희
    • 감성과학
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    • 제6권3호
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    • pp.63-72
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    • 2003
  • 본 연구는 시간압력이 주어진 상황에서 개인의 고유한 인지특성인 인지양식과 과제의 난이도에 따른 학습맥락이 시각변별과제의 기술습득과 전이에 어떠한 영향을 주는지 알아보고자 하였다. 자극은 다각형 비교과제를 이용하였으며, 실험은 스크린 세션, 훈련 세션 그리고 전이 세션으로 구성되었다. 스크린 세션에서는 참가자를 인지양식(분석적-전체적)에 따라 구분하였으며, 훈련 세션에서는 학습맥락의 구분을 위해 과제의 난이도를 어려운 조건과 쉬운 조건으로 나누었다. 전이 세션에서는 모든 피험자가 새로운 난이도의 다각형을 비교하였다. 훈련 세션과 전이 세션에서는 시간압력의 효과를 보기 위해, 1.5초가 지나면 자극이 사라지게 하였다. 전 세션에 걸쳐 정확도와 반응시간을 측정하였다 실험결과, 분석적 처리자는 훈련 세션 동안 전체적 처리자와 같은 수준의 빠른 반응을 보이나, 훈련이 지속될수록 반응시간의 기울기가 증가하였다. 이러한 결과는 분석적 처리자가 자극의 세부특징들을 일 대 일로 비교하는 원래의 처리스타일로 회귀했음을 의미한다. 반면, 분석적 처리를 유도하는 어려운 학습맥락에서 훈련한 전체적 처리자의 경우, 전이 세션의 초기블록에서 반응시간의 증가를 보였다. 이것은 전체적 처리자가 어려운 학습맥락에 의해 분석적 전략을 개발했다는 것을 의미한다. 이러한 결과들을 통해 시간압력 상황에서도 개인의 인지양식의 차이가 인지전략의 개발 및 기술습득에 영향을 미치는 것을 확인할 수 있다.

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보다 정확한 동적 상황인식 추천을 위해 정확 및 오류 패턴을 활용하여 순차적 매칭 성능이 개선된 상황 예측 방법 (Context Prediction Using Right and Wrong Patterns to Improve Sequential Matching Performance for More Accurate Dynamic Context-Aware Recommendation)

  • 권오병
    • Asia pacific journal of information systems
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    • 제19권3호
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    • pp.51-67
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    • 2009
  • Developing an agile recommender system for nomadic users has been regarded as a promising application in mobile and ubiquitous settings. To increase the quality of personalized recommendation in terms of accuracy and elapsed time, estimating future context of the user in a correct way is highly crucial. Traditionally, time series analysis and Makovian process have been adopted for such forecasting. However, these methods are not adequate in predicting context data, only because most of context data are represented as nominal scale. To resolve these limitations, the alignment-prediction algorithm has been suggested for context prediction, especially for future context from the low-level context. Recently, an ontological approach has been proposed for guided context prediction without context history. However, due to variety of context information, acquiring sufficient context prediction knowledge a priori is not easy in most of service domains. Hence, the purpose of this paper is to propose a novel context prediction methodology, which does not require a priori knowledge, and to increase accuracy and decrease elapsed time for service response. To do so, we have newly developed pattern-based context prediction approach. First of ail, a set of individual rules is derived from each context attribute using context history. Then a pattern consisted of results from reasoning individual rules, is developed for pattern learning. If at least one context property matches, say R, then regard the pattern as right. If the pattern is new, add right pattern, set the value of mismatched properties = 0, freq = 1 and w(R, 1). Otherwise, increase the frequency of the matched right pattern by 1 and then set w(R,freq). After finishing training, if the frequency is greater than a threshold value, then save the right pattern in knowledge base. On the other hand, if at least one context property matches, say W, then regard the pattern as wrong. If the pattern is new, modify the result into wrong answer, add right pattern, and set frequency to 1 and w(W, 1). Or, increase the matched wrong pattern's frequency by 1 and then set w(W, freq). After finishing training, if the frequency value is greater than a threshold level, then save the wrong pattern on the knowledge basis. Then, context prediction is performed with combinatorial rules as follows: first, identify current context. Second, find matched patterns from right patterns. If there is no pattern matched, then find a matching pattern from wrong patterns. If a matching pattern is not found, then choose one context property whose predictability is higher than that of any other properties. To show the feasibility of the methodology proposed in this paper, we collected actual context history from the travelers who had visited the largest amusement park in Korea. As a result, 400 context records were collected in 2009. Then we randomly selected 70% of the records as training data. The rest were selected as testing data. To examine the performance of the methodology, prediction accuracy and elapsed time were chosen as measures. We compared the performance with case-based reasoning and voting methods. Through a simulation test, we conclude that our methodology is clearly better than CBR and voting methods in terms of accuracy and elapsed time. This shows that the methodology is relatively valid and scalable. As a second round of the experiment, we compared a full model to a partial model. A full model indicates that right and wrong patterns are used for reasoning the future context. On the other hand, a partial model means that the reasoning is performed only with right patterns, which is generally adopted in the legacy alignment-prediction method. It turned out that a full model is better than a partial model in terms of the accuracy while partial model is better when considering elapsed time. As a last experiment, we took into our consideration potential privacy problems that might arise among the users. To mediate such concern, we excluded such context properties as date of tour and user profiles such as gender and age. The outcome shows that preserving privacy is endurable. Contributions of this paper are as follows: First, academically, we have improved sequential matching methods to predict accuracy and service time by considering individual rules of each context property and learning from wrong patterns. Second, the proposed method is found to be quite effective for privacy preserving applications, which are frequently required by B2C context-aware services; the privacy preserving system applying the proposed method successfully can also decrease elapsed time. Hence, the method is very practical in establishing privacy preserving context-aware services. Our future research issues taking into account some limitations in this paper can be summarized as follows. First, user acceptance or usability will be tested with actual users in order to prove the value of the prototype system. Second, we will apply the proposed method to more general application domains as this paper focused on tourism in amusement park.

문맥종속 반음소단위에 의한 음운 자동 레이블링 시스템의 성능 개선 (Improvement of automatic phoneme labeling system using context-dependent demiphone unit)

  • 박순철;김봉완;이용주
    • 대한음성학회지:말소리
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    • 제37호
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    • pp.23-48
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    • 1999
  • To improve the performance of automatic labelling system, the context-dependent demiphone unit was proposed. A phone is divided into two parts: a left demiphone that accounts for the left side coarticulation and a right demiphone that copes with the right side context. Demiphone unit provides a better training of the transition between phones. In this paper, If the length of the phone is less than 120 msec, it is split into two demiphones. If the length of the phone is greater than 120 msec, it is divided into three parts. In order to evaluate the performance of the system, we use 452 phonetically balanced words(PBW) database for training and testing phoneme models. According to the experiment, the system using proposed demiphone unit compared with that using old demiphone unit gains 3.83% improved result(71.63%) within 10ms of the duo boundary, and 2.20% improved result(86.41%) within 20ms of the true boundary.

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Scale Invariant Auto-context for Object Segmentation and Labeling

  • Ji, Hongwei;He, Jiangping;Yang, Xin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권8호
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    • pp.2881-2894
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    • 2014
  • In complicated environment, context information plays an important role in image segmentation/labeling. The recently proposed auto-context algorithm is one of the effective context-based methods. However, the standard auto-context approach samples the context locations utilizing a fixed radius sequence, which is sensitive to large scale-change of objects. In this paper, we present a scale invariant auto-context (SIAC) algorithm which is an improved version of the auto-context algorithm. In order to achieve scale-invariance, we try to approximate the optimal scale for the image in an iterative way and adopt the corresponding optimal radius sequence for context location sampling, both in training and testing. In each iteration of the proposed SIAC algorithm, we use the current classification map to estimate the image scale, and the corresponding radius sequence is then used for choosing context locations. The algorithm iteratively updates the classification maps, as well as the image scales, until convergence. We demonstrate the SIAC algorithm on several image segmentation/labeling tasks. The results demonstrate improvement over the standard auto-context algorithm when large scale-change of objects exists.

상태 공유와 결정트리 방법을 이용한 효율적인 문맥 종속 프로세스 모델링 (Efficient context dependent process modeling using state tying and decision tree-based method)

  • 안찬식;오상엽
    • 한국멀티미디어학회논문지
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    • 제13권3호
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    • pp.369-377
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    • 2010
  • HMM(Hidden Markov Model)을 사용하는 어휘 인식 시스템에서 인식 시 훈련 중에 나타나지 않는 모델들로 인해 인식률의 저하를 가져오며 인식 대상 어휘가 변경되거나 추가되면 데이터베이스의 수집과 훈련 과정을 수행하여 모델을 재생성해야 하고 그에 따른 시간과 추가 비용이 초래된다. 본 논문에서는 결정 트리 방법과 모델 공유 방법을 사용하여 효율적인 문맥 종속 프로세스 모델링 방법을 제안하였다. 제안한 방법은 생성된 모델들로부터 모델 공유 방법을 이용하여 모델의 재생성 과정을 줄이고 강인하고 정확한 문맥 종속 음향 모델링을 제공한다. 또한, 모델의 수를 줄이고 훈련 중에 나타나지 않는 모델들에 대해 문맥 종속 유사 음소 모델을 제공하여 훈련 중에 나타나지 않는 모델의 문제점을 해결하고 훈련성을 확보하였다. 제안된 방법으로 6종류의 음성 데이터베이스를 이용하여 어휘 종속 인식과 어휘 독립 인식 실험을 수행한 결과 어휘 종속 인식 실험에서는 98.01%의 성능을 보였고, 어휘 독립 인식 실험에서 97.38%의 성능을 보였다.