• Title/Summary/Keyword: time-synchronization

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Remodeling of Infarcted Myocardium with Contrast-Enhanced Magnetic Resonance Imaging

  • 최병욱;최규옥;김영진;정남식;임세중
    • Proceedings of the KSMRM Conference
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    • 2003.10a
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    • pp.45-45
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    • 2003
  • To evaluate remodeling of infarcted myocardium with contrast-enhanced MRI (co-MRI) at true end-diastole (ED) MRI was performed with a Gyroscan Intera (1.5 Tesla, Philips, Netherlands) in 13 patients with acute subendocardial myocardial infarction. The First exam was done 0-15 days (mean 5.2days) after symptom onset and the second exam 28-88days (mean 49 days) after the first exam. Ce-MRI encompassing the entire left ventricle was performed with a multi-shot, turbo-field-echo, breath-hold sequence and a non-selective, inversion prepulse 10 minutes after the intravenous injection of Gd-DTPA at a dose of 0.2 mmol/kg body weight. To allow the long TD, ECG synchronization should use two RR-intervals for one acquisition of a segment of k-space by setting the heart rate to half that of the true heart rate. Trigger delay time (TD) was adjusted to the RR-interval for true end-diastolic imaging. The other typical parameters were TR=5.4ms, TE=1.6ms, voxel size=1.37${\times}$1.37${\times}$10mm, k-space data segmented into 8 segments with 32 lines of segment per two cycles over 16 cardiac circles. The thickness of hyperenhanced myocardium and epicardially nonenhanced myocardium were followed.

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Remodeling of Infarcted Myocardium with Contrast-Enhanced Magnetic Resonance Imaging

  • 최병욱;최규옥;김영진;정남식;임세중
    • Proceedings of the KSMRM Conference
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    • 2003.10a
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    • pp.92-92
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    • 2003
  • To evaluate remodeling of infarcted myocardium with contrast-enhanced MRI (co-MRI) at true end-diastole (ED) MRI was performed with a Gyroscan Intera (1.5 Tesla, Philips, Netherlands) in 13 patients with acute subendocardial myocardial infarction. The First exam was done 0-15 days (mean 5.2days) after symptom onset and the second exam 28-88days (mean 49 days) after the first exam. Ce-MRI encompassing the entire left ventricle was peformed with a multi-shot, turbo-field-echo, breath-hold sequence and a non-selective, inversion prepulse 10 minutes after the intravenous injection of Gd-DTPA at a dose of 0.2 mmol/kg body weight. To allow the long TD, ECG synchronization should use two RR-intervals for one acquisition of a segment of k-space by setting the heart rate to half that of the true heart rate. Trigger delay time (TD) was adjusted to the RR-interval for true end-diastolic imaging. The other typical parameters were TR=5.4ms, TE=1.6ms, voxel size=1.37$\times$1.37$\times$10mm, k-space data segmented into 8 segments with 32 lines of segment per two cycles over 16 cardiac cycles. The thickness of hyperenhanced myocardium and epicardially nonenhanced myocardium were followed.

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A Data-Consistency Scheme for the Distributed-Cache Storage of the Memcached System

  • Liao, Jianwei;Peng, Xiaoning
    • Journal of Computing Science and Engineering
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    • v.11 no.3
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    • pp.92-99
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    • 2017
  • Memcached, commonly used to speed up the data access in big-data and Internet-web applications, is a system software of the distributed-cache mechanism. But it is subject to the severe challenge of the loss of recently uncommitted updates in the case where the Memcached servers crash due to some reason. Although the replica scheme and the disk-log-based replay mechanism have been proposed to overcome this problem, they generate either the overhead of the replica synchronization or the persistent-storage overhead that is caused by flushing related logs. This paper proposes a scheme of backing up the write requests (i.e., set and add) on the Memcached client side, to reduce the overhead resulting from the making of disk-log records or performing the replica consistency. If the Memcached server fails, a timestamp-based recovery mechanism is then introduced to replay the write requests (buffered by relevant clients), for regaining the lost-data updates on the rebooted Memcached server, thereby meeting the data-consistency requirement. More importantly, compared with the mechanism of logging the write requests to the persistent storage of the master server and the server-replication scheme, the newly proposed approach of backing up the logs on the client side can greatly decrease the time overhead by up to 116.8% when processing the write workloads.

Study about Real-time Total Monitoring Technique for Various Kinds of Multi Weather Radar Data (이기종-다중 기상레이더 자료의 실시간 통합 모니터링 기법 연구)

  • Jang, Bong-Joo;Lee, Keon-Haeng;Lim, Sanghun;Lee, Dong-Ryul;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.19 no.4
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    • pp.689-705
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    • 2016
  • This paper proposed an realtime total monitoring platform for various kind of multi weather radars to analyze and predict weather phenomenons and prevent meteorological disasters. Our platform is designed to process each weather radar data on each radar site to minimize overloads from conversion and transmission of large volumed radar data, and to set observers up the definitive radar data via public framework server separately. By proposed method, weather radar data having different spatial or temporal resolutions can be automatically synchronized with there own spatio-temporal domains on public GIS platform having only one spatio-temporal criterion. Simulation result shows that our method facilitates the realtime weather monitoring from weather radars having various spatio-temporal resolutions without other data synchronization or assimilation processes. Moreover, since this platform doesn't require some additional computer equipments or high-technical mechanisms it has economic efficiency for it's systemic constructions.

Experimental Results on an Underwater Acoustic Digital Transceiver Based on DSP (수중 음향 디지털 송수신기의 DSP 구현 및 실험적 고찰)

  • 박종원;최영철;이덕환;김시문;김승근;임용곤
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.296-299
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    • 2003
  • In this paper, an underwater acoustic digital transceiver is designed and implemented by a multiple DSPs system. We have designed a QPSK transmitter based on look-up table and 13-symbols Barker code is used for frame synchronization. Channel distortions are compensated by a wide-band beamformer based on FIR filter and an adaptive equalize. with RLS algorithm. Uniform linear array (ULA) with four elements is used for the spartial signal processing. 1/2 convolutional code and Viterbi decoder are implemented to overcome time-varying multi-path fading. Also, we show experimental results in the underwater anechoic basin at KRISO/KORDl and Goseong, Donghae and Soyang lake of Kangwon-do.

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Efficient Processor Allocation based on Join Selectivity in Multiple Hash Joins using Synchronization of Page Execution Time (페이지 실행시간 동기화를 이용한 다중 해쉬 결합에서 결합률에 따른 효율적인 프로세서 할당 기법)

  • Lee, Gyu-Ok;Hong, Man-Pyo
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.3
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    • pp.144-154
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    • 2001
  • 다중 결합 질의에 포함된 다수의 결합 연산지를 효율적으로 처리하기 위해 서는 효율적인 병렬 알고리즘이 필요하다. 최근 다중 해쉬 결합 질의의 처리를 위해 할당 트리를 이용한 방법이 가장 우수한 것으로 알려져 있다. 그러나 이 방법은 실제 결합 시에 할당 트리의 각 노드에서 필연적인 지연이 발생되는 데 이는 튜플-시험 단계에서 외부 릴레이션을 디스크로부터 페이지 단위로 읽는 비용과 이미 읽는 페이지에 대한 해쉬 결합 비용간의 차이에 의해 발생하게 된다. 이들 사이의 실행시간을 가급적 일치시키기 위한 '페이지 실행시간 동기화'기법이 제안되었고 이를 통해 할당 트리 한 노드 실행에 있어서의 지연 시간을 줄일 수 있었다. 하지만 지연 시간을 최소화하기 위해 할당되어질 프로세서의 수 즉, 페이지 실행시간 동기화 계수(k)는 실제 결합 시의 결합률에 따라 상당한 차이를 보이게 되고 결국, 이 차이를 고려하지 않은 다중 해쉬 결합은 성능 면에서 크게 저하될 수밖에 없다. 본 논문에서는 결합 이전에 어느 정도의 결합률을 예측할 수 있다는 전제하에 다중 해쉬 결합 실행 시에 발생할 수 있는 지연 시간을 최소화 할 수 있도록 결합률에 따라 최적의 프로세서들을 노드에 할당함으로서 다중 해쉬 결합의 실행 성능을 개선하였다. 그리고 분석적 비용 모형을 세워 기존 방식과의 다양한 성능 분석을 통해 비용 모형의 타당성을 입증하였다.

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UI Design of the MMORPG using Storytelling (스토리텔링을 적용한 MMORPG UI 디자인)

  • Yoo, Wang-Yun
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.118-126
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    • 2009
  • The computer game has a narrative structure, which scenario is proceeded by player's consecutive interactive. The interaction is the core of game plays that is not only storytelling in itself, but also is implemented by interface. The UI of computer game is as a tool for communication between player and game, which has been designed by usability on use. However, is it the necessary for us to get synchronization of feelings about game scenario in terms of a psychological in order to deepen the pleasure that is the game's ultimate goal. Effectively, as a way to lead in this empathy. This study tries to application of storytelling to the UI that occurred player's interactive for the first time. Moreover, presented the result as the UI designs of casual MMORPG.

A Comparison of the Multipath Error Property In Wireless Location of CDMA and OFDM (CDMA 및 OFDM 기반 무선측위의 다중경로오차 특성 비교분석)

  • Bang Hye-Jung;Lee Jang-Gyu;Jee Gyu-In;Kim Jin-Won;Jung Hee;Hyun Moon-Pil
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.10
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    • pp.989-995
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    • 2006
  • This paper shows that the OFDM(Orthogonal Frequency Division Multiplex) system is robust to multipath than CDMA (Code Division Multiple Access) system and it has a strong possibility to be utilized as a supplementing wireless location system for the forthcoming portable internet network. The OFDM system based on IEEE 802.16e is a wireless TDD (Time Division Duplex) OFDMA (Orthogonal Frequency Division Multiple Access) system providing portable internet services in 2.3 GHz frequency band and is scheduled in service in Korea starting in 2006. In this paper, multipath error is calculated using a two-ray model and compared with that of a CDMA system which is following IS-95. The OFDM system shows a maximum multipath error of 3 m while a CDMA system shows a maximum multipath error of 61 m. For this simulation, an early-late technique is used. This technique is usually used to match synchronization of signal in DLL(Delay Lock Loop).

CCSDS PN PROCESSING SPEED OPTIMIZATION

  • Ahn, Sang-Il;Kim, Tae-Hoon;Koo, In-Hoi
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.537-539
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    • 2007
  • Telemetry processing system requires minimum bit transition level in data streams to maintain a bit synchronization while receiving telemetry signal. PN code has a capability of providing the bit transition and is widely used in the packet communication of CCSDS. CCSDS PN code that generator polynomial is $h(x)=x^{8}+x^{7}+x^{5}+x^{3}+1$, and the random bit sequence that is generated from this polynomial is repeated with the cycle of 255 bits. As the resolution of satellite image increases, the size and transmission rate of data increases. To process of huge and bulky size of satellite image, the speed of CCSDS PN Processing is very important. This paper introduces the way of improving the CCSDS PN Processing speed through processing 128 bits at one time using the feature of cyclic structure that repeats after first 255 bytes by grouping the random bit sequence with 1 byte and Intel Streaming SIMD Extensions 2. And this paper includes the comparison data of processing speed between SSE2-applied implementation and not-applied implementation, in addition, the measured value of speed improvement.

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A Development of Parallel Type Hybrid Drivetrain System for Transit Bus Part 2 : A Development of Advanced Shift Control Algorithm for Hybrid Vehicle with Automated Manual Transmission (버스용 병렬형 하이브리드 동력전달계의 개발(II) 제2편 : 자동화변속기가 장착된 하이브리드 차량의 향상된 변속 제어 알고리듬 개발)

  • 조한상;조성태;이장무;박영일
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.5
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    • pp.96-106
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    • 1999
  • In this study, the advanced shift control algorithm for parallel type hybrid drivetrain system with automated manual transmission(AMT) is proposed. The AMT can be easily realized by mounting the pneumatic actuators and sensors on the clutch and shift levers of the conventional manual transmission. By using the electronic-controlled AMT, engine and induction machine, it is possible to achieve the integrated control of overall system for the efficiency and the performance of the vehicle. Performing the speed control of the induction machine and the engine, the synchronization at gear shifting and the smooth engagement of clutch can be guaranteed. And it enables to reduce the shift shock and shorten the shift time. Hence, it results in the improvement of shift quality and the driving comfort of the vehicle. Dynamometer-based experiments are carried out to prove the validity of the proposed shift control algorithm.

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