• Title/Summary/Keyword: the situation of play

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Development of a Program for Anger Management Based on Self-efficacy in Patients with Breast Cancer (유방암 환자의 분노관리 자기효능감 증진 프로그램 개발)

  • Oh, Pok-Ja;Choi, Seung-Yi
    • Korean Journal of Adult Nursing
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    • v.21 no.2
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    • pp.199-211
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    • 2009
  • Purpose: The purpose of this study was to develop a program for anger management based on self-efficacy. Methods: In this study, four types of approaches to enhance anger control were developed; 1) a role play for vicarious experiences; 2) an assertive training for anger expression; 3) a 30-minute long education program & a 20-minute long telephone call coaching for verbal persuasion; and 4) a booklet for anger management and self care behaviors. One group pretest-posttest design was used for evaluating the program. Study subjects were 6 cancer patients undergoing chemotherapy. The group were received a 4-week intervention, 60 ~ 90 minutes a day weekly, and measured the variables at baseline, 4 weeks later. Anger-in, anger-out, and anger-control were measured by STAXI-K. Data was analysed by Wilcoxon using SPSS/WIN 12.0 program. Anger situation was analysed according to primary anger-thoughts and secondary anger-thoughts based on cognitive theories of anger. Results: The program for anger management consisted of a role play, assertive training, education, telephone call coaching and a booklet. The program revealed significantly less Anger-in (Z = -1.997, p = .046), anger-out (Z = -2.207, p = .027). No difference, however, was found in anger control (Z= -1.826, p=.068). Conclusion: This evaluation suggested that more assertive training and longer intervention may be needed to maximize anger control.

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An Observational Study on the Behaviors of 4-to 5-Year-Olds in the Cooperative/Competitive Situation (경쟁/협동상황에서의 4-5세 아동의 상호작용 관찰 연구)

  • Kim, Pan Hee
    • Korean Journal of Child Studies
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    • v.17 no.1
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    • pp.5-21
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    • 1996
  • The purpose of the present study was to investigate how 4-to 5-year-olds approach a competitive/cooperative task to obtain a resource. Sex and age differences were examined for the behavior and resource utilization of this task. The subjects were 74 same-age, mixed sex groups of 4 children each in three kindergartens in a large city. Each group of 4 children were classmates. The children were videotaped in a play situation where one child could view a cartoon movie (i. e. acquiring a resource) with the assistance of two children (one to turn the film tape and one to push the light-button), and the fourth child was a bystander. Time at each position and physical and verbal behavior constitute the data which were analyzed by ANOVA and ${\chi}^2$. The results of the time analysis showed that children cooperated quickly and were able to view the cartoon(resource utilization) for a large part of the session. High resource utilizers compared with low resource utilizers, exhibited more self-assertive and helping behaviors. Boys achieved more viewing time while girls were bystanders for a greater amount of time. Boys showed more physical and verbal behaviors during the task. Four-year-olds achieved less viewing time than 5-year-olds, indicating 4-year-olds were less effective in eliciting the help of their peers.

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An assessment of sanctions on North Korea and the prospect (대북 제재 조치 평가 및 전망)

  • Cheon, Seong- Whu
    • Strategy21
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    • s.31
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    • pp.5-26
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    • 2013
  • The South Korean society has experienced many changes since the sinking of ROKS Cheonan. The government reviewed its defense posture and adopted the 5·24 Measure in its relations with North Korea. As a result, the people of South Korea became more conscious of security situations on the Korean peninsula while North Korea's economy suffered badly. Meanwhile, the South Korean government has taken a flexible stance toward North Korea in terms of exchange and cooperation since September 2011. The flexible stance was to manage inter-Korea relations in a stable manner and relieve the hardships of the North Korean people while preserving the spirits and purposes of the 5·24 Measure. The UN Security Council adopted twenty-six resolutions and statements on North Korea since June 25, 1950. They include thirteen U.N. Security Council resolutions including those concerning nuclear weapons or missile programs, nine Presidential statements, and four press statements. Resolution 82, the first U.N. resolution on North Korea, came when the Korean War broke out. Resolution 825, the first one related to nuclear or missile programs, was adopted in response to North Korea's withdrawal from the NPT. Apart from these U.N. resolutions, the United States has imposed separate sanctions against North Korea. North Korea's nuclear weapons program can be considered in comparison with that of Iran in terms of the consequences they create for the regional security. The Security Council has adopted six resolutions on Iran so far. One should note that the resolutions on Iran have had much stronger sanctions compared to those imposed on North Korea. That is, while the North Korea case may be viewed as a more serious threat to international security from the perspective of nuclear weapons development or proliferation, tougher sanctions have been placed on Iran. There are two approaches that South Korea should take in addressing the related issues. First, we should aim to reduce the gap between sanctions imposed on Iran and North Korea. It is difficult to understand that a country with more serious problems is rewarded with lighter sanctions. We should take measures through the Security Council Sanctions Committee to make individuals and groups in North Korea that play a central role in developing nuclear weapons and missiles subject to additional sanctions. Second, we have to change. Other countries in the international community have become tired of North Korea's nuclear issue and now they look to South Korea for initiative. We should correctly understand this current situation and play a leading role within our capacity. Knowingly and unknowingly, the notion that the North Korean nuclear issue may be left to South Korea has been spread around the international community. Although the situation is grave, we should try to open a new horizon in ushering in the unification era by taking the initiative with confidence that there is a looming hope ahead of us. For these tasks, we should stop thinking in the old way that has been ossified for the last two decades. We should not be pushed around by neighboring great powers in dealing with North Korea related issues anymore; we should take the initiative with resolution that we will play our role at the center of four great powers and with confidence that we can do it. Based on the confidence that the Republic of Korea has become a country with enough capacity to take the initiative, we should establish a 'National Grand Strategy' representing South Korea's strategic vision that the unification is the ultimate solution to the problems related to North Korea's nuclear weapons program.

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A study on the method vibration analysis of marine pump

  • BAE, Dong-Myung;QI, Da-long;CAO, Bo;GUO, Wei
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.51 no.3
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    • pp.279-284
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    • 2015
  • Generally, there are many kinds of pumps used on a ship, which play an obbligato role to assist the ship's running. However, due to the pump's own motor, it becomes a main vibration resource that may cause serious problems in local. If the above situation happened, it may cause local resonance even structural damage. Also, the bigger the pump's size is, the more serious the vibration is. Therefore, it is very important for researchers to estimate the vibrations situation of pumps accurately and avoid or reduce the probability of resonance. Based on a real marine pump-HHG8065, this paper did a vibration analysis by FEM (Finite Element Method) and compared the results with actual test. Finally, it gave a discussion on the estimation of pump and provided an improvement way to the vibration level.

Reasoning Non-Functional Requirements Trade-off in Self-Adaptive Systems Using Multi-Entity Bayesian Network Modeling

  • Saeed, Ahmed Abdo Ali;Lee, Seok-Won
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.3
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    • pp.65-75
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    • 2019
  • Non-Functional Requirements (NFR) play a crucial role during the software development process. Currently, NFRs are considered more important than Functional Requirements and can determine the success of a software system. NFRs can be very complicated to understand due to their subjective manner and especially their conflicting nature. Self-adaptive systems (SAS) are operating in dynamically changing environment. Furthermore, the configuration of the SAS systems is dynamically changing according to the current systems context. This means that the configuration that manages the trade-off between NFRs in this context may not be suitable in another. This is because the NFRs satisfaction is based on a per-context basis. Therefore, one context configuration to satisfy one NFR may produce a conflict with another NFR. Furthermore, current approaches managing Non-Functional Requirements trade-off stops managing them during the system runtime which of concern. To solve this, we propose fragmentizing the NFRs and their alternative solutions in form of Multi-entity Bayesian network fragments. Consequently, when changes occur, our system creates a situation specific Bayesian network to measure the impact of the system's conditions and environmental changes on the NFRs satisfaction. Moreover, it dynamically decides which alternative solution is suitable for the current situation.

A Study on Environmentalism Covered in Middle and High School Korean Language Textbooks Based on the $6^{th}$ and the $7^{th}$ Curricular Revision: An Ecological Approach (생태적 관점에 의한 중등 국어교과서 환경 영역 분석)

  • Kim, Min-Sook;Park, Tae-Yoon
    • Hwankyungkyoyuk
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    • v.18 no.1 s.26
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    • pp.31-43
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    • 2005
  • Despite of increasing concern over environmental protection and the so-called earth crisis, the situation regarding environment keeps deteriorating and is not getting well. Human-centered ways of thinking and scientific technologies proved not to be so effective in overcoming the crisis. The situation has brought about renewed interests in ecology. The purpose of this study is to develop and provide an exemplarity that could effectively deliver the environmental education throughout the middle school Korean language courses. To do this, the study begins with establishing a set of objectives that can be pursued in Korean language courses. Having the objectives in mind as a framework of reference, the study compares and analyzes Korean language textbooks that are made out of the 6th and 7th Curricular Revision. The study takes ecological viewpoints both in analyzing texts and in establishing the exemplarity. Environmental contents can play important roles in middle and high school Korean language courses. While training language skills, the instructors with textbooks written in ecological viewpoints can deliver messages emphasizing concerns over environments. This study also provides an exemplarity of textbooks reflecting ecological concerns.

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The Development of Robot and Augmented Reality Based Contents and Instructional Model Supporting Childrens' Dramatic Play (로봇과 증강현실 기반의 유아 극놀이 콘텐츠 및 교수.학습 모형 개발)

  • Jo, Miheon;Han, Jeonghye;Hyun, Eunja
    • Journal of The Korean Association of Information Education
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    • v.17 no.4
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    • pp.421-432
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    • 2013
  • The purpose of this study is to develop contents and an instructional model that support children's dramatic play by integrating the robot and augmented reality technology. In order to support the dramatic play, the robot shows various facial expressions and actions, serves as a narrator and a sound manager, supports the simultaneous interaction by using the camera and recognizing the markers and children's motions, records children's activities as a photo and a video that can be used for further activities. The robot also uses a projector to allow children to directly interact with the video object. On the other hand, augmented reality offers a variety of character changes and props, and allows various effects of background and foreground. Also it allows natural interaction between the contents and children through the real-type interface, and provides the opportunities for the interaction between actors and audiences. Along with these, augmented reality provides an experience-based learning environment that induces a sensory immersion by allowing children to manipulate or choose the learning situation and experience the results. In addition, the instructional model supporting dramatic play consists of 4 stages(i.e., teachers' preparation, introducing and understanding a story, action plan and play, evaluation and wrapping up). At each stage, detailed activities to decide or proceed are suggested.

Cultural Diversity and Communication Barrier (문화적 다양성이 커뮤니케이션에 미치는 영향)

  • Yang, Chun-hee
    • Journal of Distribution Science
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    • v.3 no.2
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    • pp.121-142
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    • 2005
  • We're living in a world of one global village. The globalization of business is acceleration as more companies cross national borders to find customers, materials and money. Many foreign companies and organizations are doing their business aggressively in Korea and many Korean companies and rushing into foreign market. When people communicate for business with someone from another culture, there could be difficult communication barriers to overcome resulting from differences in their values, beliefs, norms for behavior, expectations, attitudes and so on. To do successfully business, we need to understand culture background and communication style that is different from nation, race, language. Communication barriers stemming from cultural differences may vary. Largely, they can be divided into value system, non-verbal communication, and perception process. Value system can be divided into individualism versus group orientation, avoidance of uncertainty degree, power distance, and high- context culture versus low-context culture. Also non-verbal communication method and perception process may play decisive roles in communication effectiveness. Especially nonverbal communication barriers which sometimes play more important roles than the verbal parts are composed of eye contact, gesture, kinesics, proxemics, chronemics, paralanguage and language of color Cross-cultural communication affect business situation. I expect that if we understand cultural background, and then we overcome cross-cultural communication barriers. To overcome and to adapt inter-cultural business, we need to develope curriculum on the cross-cultural education which I will study in the next paper.

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An Implementation of Target Information Management and its Sharing Process among Ground Fighting Vehicles (지상전투차량에서 표적정보 처리 및 공유 방안 구현)

  • Choi, Il-Ho;No, Hae-Whan;Son, Won-Kee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.1
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    • pp.66-75
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    • 2020
  • Enemy information has significant value when it comes to the process of military actions in battle field. Our Army now uses Battlefield Management Systems(BMSs) equipped in Ground Fighting Vehicles(GFVs) and we need to make research on what kind of role enemy information can play in such systems. Also, enemy information can be shared among GFVs and target information shall be extracted from it in view of KVMF scheme. Because KVMF becomes requisite standard in modern BMSs, we need to implement target information handling process in KVMF standard. In this article, we will focus on how target information and its sharing process can be managed efficiently without information conflicts. Also, situation map produced by it will be noted.

The way and characteristics of Shaman's play (무당굿놀이의 연행방식과 특징)

  • Yun, Dong-Hwan
    • (The) Research of the performance art and culture
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    • no.38
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    • pp.193-224
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    • 2019
  • Shaman's play is significant in that it provided public theater for a long time in the theatrical and dramatic history. Unlike upper class who could call entertainer or Korean geisha in the traditional society, the majority of ordinary people could see professional performances through gut. Therefore, the shaman of the traditional society pulled the play which developed in the gut and the outside play into the gut and prepared the performance street for the ordinary people. shaman's play, apart from the religious context, has also functioned as a theatrical performance. Through shaman's play, you can see the process of ritual development into play. Shaman's play is a ritual ritual of expel calamity in an agriculture based society. In Korean consciousness, evil spirits are thought to bring disease or disaster to humans, so they should be good for evil spirits. This is a ritual that goes hand in hand with the Confucian Yeoje and the Buddhist Suryukjae. Most traditional plays, including masque performance, tend to weaken and become stifling after the designation of intangible cultural properties. However, shaman's play is transformed every time it is executed and is given a new meaning. Depending on the ability of the shaman to respond to and accommodate social change, adaptability is excellent depending on the situation in the field. Shaman's play has richness, prevent calamity and playful elements such as imitation of god and sexual connection based on the element of shamanism. In addition, it is necessary to pay attention to the meaning and the direction of Shaman's play because it is differentiated into play including social subject beyond mere magic imitation.