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A Study of Satisfaction on Smart Device and Station Rotation Model Application in Basic Medicine Class (기초의학 수업에서 스마트기기와 스테이션 로테이션 모델 적용에 대한 만족도 연구)

  • Lee, Mun-Young
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.7
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    • pp.651-658
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    • 2020
  • The basic medical subjects are essential for the understanding of the major in the department of health science and are very important. Anatomy is one of the fundamental areas of medical education. On the other hand, the application of new teaching method is being attempted in various fields. Station rotation model, one of the blended learning, is also one of the popular teaching method. Station rotation model allows students to rotate through stations on a fixed schedule, where at least one of the stations is an online learning station. This study investigate the satisfaction of students when applying station rotation model to anatomy class. Each station in the station rotation model consisted of VR application learning, online problem solving, model observation and oral test. After applying station rotation model (2 weeks) to the 'Functional anatomy and Practice' course taken by 37 students of the'Department of Occupational Therapy'at H University, this study conducted a satisfaction survey compare with lecture class for students taking the course. At the result, station rotation model was significantly higher than lecture class in both understanding, interest, concentration and diversity degree. Based on these results, I suggest applying the station rotation model to the anatomy class because it also showed high satisfaction in that.

A study on the welfare needs of the elderly living alone (홀몸 노인의 복지욕구에 관한 연구)

  • Do-Hyun, Kim
    • Journal of Advanced Technology Convergence
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    • v.1 no.2
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    • pp.63-68
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    • 2022
  • It is not easy to predict the future society in the rapidly changing present, but it is said that a new social environment of sensibility and virtuality will come, and we should pay attention to the fact that women have entered this as the subject. This study is a literature review study on gender roles. Through the study, it was found that gender stereotypes that exist in our society allow men to enjoy a lot of vested rights just by being male, and that women have to endure pain because they are women is accepted as a matter of course. Living in the 21st century, we were able to know the reality that we could not escape the pre-modern patriarchal ideology and still worshiped the idea of preferring boys. Through this study, unlike other elderly groups, elderly people who live alone are likely to be cut off from society and lead a limited life in their own world. However, through the efforts of the government, local organizations, and individuals, the goal of welfare for the elderly is to increase the satisfaction of life for the elderly living alone so that they can enjoy a successful old age. From this point of view, the support measures for the elderly living alone will be effective only when systematic and complementary in various dimensions such as family structure, physical, economic, and social aspects.

Improvement of sound insulation performance of windows according to the specifications of the external electric blinds (외부 전동블라인드의 사양에 따른 창호 차음성능 개선 효과)

  • Min-Woo, Kang;Hee-Dong, Lee;Yang-Ki, Oh
    • The Journal of the Acoustical Society of Korea
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    • v.41 no.6
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    • pp.621-628
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    • 2022
  • The most realistic way to reduce noise outside the building, such as road traffic noise and aircraft noise, is to strengthen the sound insulation performance at the sound collecting points such as balconies, windows, and exterior walls of each building. However, in light of the reality that shading devices outside buildings are not yet widely used, there are not many studies on sound insulation performance improvement using external windows and window devices such as louvers and blinds. In particular, external blinds can not only block the inflow of strong sunlight in the morning and evening from the outside of the building, but also target the sound insulation effect that blocks the peak noise that occurs during commuting hours. In this study, a study was conducted to improve sound insulation performance against external noise by using an external electric blind (EEB), which is one of the most efficient window and door external shading devices. Various sound insulation performance tests were conducted while changing the configuration of external electric blinds developed for light blocking purposes. Through this, it was verified that an additional sound insulation performance of 6 dB can be obtained by installing an external electric blind compared to the reduction performance of general windows.

Development of BIM and Augmented Reality-Based Reinforcement Inspection System for Improving Quality Management Efficiency in Railway Infrastructure (철도 인프라 품질관리 효율성 향상을 위한 BIM 기반 AR 철근 점검 시스템 구축)

  • Suk, Chaehyun;Jeong, Yujeong;Jeon, Haein;Yu, Youngsu;Koo, Bonsang
    • Korean Journal of Construction Engineering and Management
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    • v.24 no.6
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    • pp.63-65
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    • 2023
  • BIM and AR technologies have been assessed as a means of enhancing productivity within the construction industry, through the provision of effortless access to critical data on site, achieved via the projection of 3D models and associated information onto actual structures. However, most of the previous researches for applying AR technology in construction quality management has been performed for construction projects in general, resulting in only overall on-site management solutions. Also, a few previous researches for the application of AR in the quality management of specific elements like reinforcements focused only on simple projection, so conducting specific quality inspection was impossible. Hence, this study aimed to develop a practically applicable BIM-based AR quality management system targeted for reinforcements. For the development of this system, the reinforcement inspection items on the quality checklist used at railway construction sites were analyzed, and four types of AR functions that can effectively address these items were developed and installed. The validation result of the system for the actual railway bridge showed a degradation of projection stability. This problem was solved through model simplification and enhancement of the AR device's hardware performance, and then the normal operation of the system was validated. Subsequently, the final developed reinforcement quality inspection system was evaluated for practical applicability by on-site quality experts, and the efficiency of inspection would significantly increase when using the AR system compared to the current inspection method for reinforcements.

Character Analysis from the Perspective of Traditional Chinese Aesthetics -Centered on "Nezha: Birth of the Demon Child"- (중국 전통 미학 관점에서의 캐릭터 분석 -<나타지마동강세>를 중심으로-)

  • Liu BingJie;Lee TaeGu
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.5
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    • pp.585-592
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    • 2024
  • Recent Chinese animations emphasize the harmony between content and form, as well as the fusion of reality, emotion, and aesthetic ideals, through character designs that blend traditional cultural elements with modern aesthetic sensibilities. We have observed that this fusion has significantly contributed to the development of the Chinese animation industry. In particular, "Nezha: Birth of the Demon Child" stands out as an important example, where traditional character images are reinterpreted in a modern way, showcasing a unique artistic direction. In this study, we have conducted an in-depth analysis of the major characters in "Nezha: Birth of the Demon Child", focusing on their form, acting, and movement elements based on the theoretical foundation of traditional Chinese aesthetics.We explored how traditional Chinese costumes, totems, and painting styles were utilized in the design of the characters' forms, and discovered that these elements imparted a distinctive artistic quality. Furthermore, we found that the acting and movement elements were influenced by Chinese cultural practices, traditional theater, and martial arts, enriching the characters' motions and expressions. Through this research, we aim to highlight how Chinese animation integrates tradition and modernity, creating new artistic value, and establishing a unique competitive edge in the global animation market.

'One's own sense of soverignty's Realization and Cultivation through 『Gyeokmongyogyeol』 (『격몽요결』을 통한 '주체적인 나'의 자각과 도야(陶冶) - 「수신장(修身章)」을 통한 청소년 철학하기 방법론 제시 -)

  • 황정희
    • 유학연구
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    • v.42
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    • pp.57-81
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    • 2018
  • At present, while the East Asian thoughts are world-widely attract public attention, the education of philosophy in our society remains at the stage of mostly borrowing the Western texts and methods. Book of general education Gyeokmongyogyeol, written by Yulgok for the novices to go into neo-Confucianism, covers moral training, filial duty, courtesy and conduct of life over all. As for him, the study was not merely acquisition of knowledge, but also the whole process of feeling and realizing one's own dream in one's own life and cultivating one's own human nature. Such education philosophy of Yulgok is likely to be closely related with modern philosophical practice. Philosophical practice is a very dynamic and practical process in which wisdom acquired from philosophy is applied to reality. This study assumes that the youth cannot feel happy from their own studies while they spend lots of time and make great efforts for them, since they don't have their own determined dreams with resolute will, that is, not having one's own sense of sovereignty. In addition, as for the solution to this, based upon the contents of "chapter of moral training" in Gyeokmongyogyeol, realization and cultivation of one's own sense of sovereignty are reviewed, and the methods for philosophical thinking of the youth are proposed. It is considered that Confucianism in the Joseon Dynasty will contribute to the philosophical practice through the process of philosophical thinking if the methods for philosophy education are developed and directly applied to the spot of education through the above research. In addition, the youth in our country will realize that training in philosophical thinking is a practical process that can be achieved by themselves in their learning process.

Analysis of the Level of Cognitive Demands about Concepts of Ionic Compounds and Molecule on Science 2 Textbooks in Junior High School (II) (중학교 과학2 교과서에 서술된 이온 결합 화합물과 분자 내용이 요구하는 인지 수준 분석(제II보))

  • Kang, Soonhee;Bang, Dami;Kim, Sun-Jung
    • Journal of the Korean Chemical Society
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    • v.56 no.6
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    • pp.739-750
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    • 2012
  • The purpose of this study is to analyze the cognitive demands level of the description about 'pure substance and mixture compound', 'ionic compound', 'molecule' on the 'science2' textbooks by the 2007 revised curriculum. The three types of Curriculum Analysis Taxonomy have been used to analyze the cognitive demands level of those contents on the 6 kinds of 'science2' textbooks. The first, the cognitive demand level about 'pure substance and mixture compound' on many textbooks is a late concrete operational stage because of class inclusion and hierarchical classification. And the descriptions as 'pure substance is conserved even when mixed with other pure substance' is a early formal operational stage. The second, the cognitive demand level about 'ionic compound' and 'molecule' is a early formal operational stage, because of "Formal modeling is the indirect interpretation of reality by deductive comparison from a postulated system with its own rules" and "Atoms have a structure". The third, the terms as 'ionic bonding', 'ionic compound', 'chemical formula', 'covalent bonding', 'covalent compound', and 'molecular formula' have been used on many 'science2' textbooks. Those terms would be used later on 'chemistry I' and 'chemistry II' in senior high school but not even 'science3' and 'science'.

A Motion-driven Rowing Game based on Teamwork of Multiple Players (다중 플레이어들의 팀워크에 기반한 동작-구동 조정 게임)

  • Kim, Hyejin;Shim, JaeHyuk;Lim, Seungchan;Goh, Youngnoh;Han, Daseong
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.3
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    • pp.73-81
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    • 2018
  • In this paper, we present a motion-driven rowing simulation framework that allows multiple players to row a boat together by their harmonized movements. In the actual rowing game, it is crucial for the players to synchronize their rowing with respect to time and pose so as to accelerate the boat. Inspired by this interesting feature, we measure the motion similarity among multiple players in real time while they are doing rowing motions and use it to control the velocity of the boat in a virtual environment. We also employ game components such as catching an item which can accelerate or decelerate the boat depending on its type for a moment once it has been obtained by synchronized catching behaviors of the players. By these components, the players can be encouraged to more actively participate in the training for a good teamwork to produce harmonized rowing movements Our methods for the motion recognition for rowing and item catch require the tracking data only for the head and the both hands and are fast enough to facilitate the real-time performance. In order to enhance immersiveness of the virtual environment, we project the rowing simulation result on a wide curved screen.

A Plan to Maximizing the Visual Immersion of 3D Media Art (3D 미디어아트의 시각적 몰입감 극대화 방안)

  • Kim, Ki-Bum;Kim, Kyoung-Soo
    • Journal of Digital Contents Society
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    • v.16 no.4
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    • pp.659-669
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    • 2015
  • Recently, media art is transforming from analogue to 'digital', and from 2D to '3D'. In particular, the range of utilizing 3D Media Art is getting wider through merging with other genres of contents in the digital environments, such as Media façade, Hologram, Virtual reality, App application, and etc. Therefore, by referring to the 3D award-winning works of Pirx Ars Electronica, which are regarded as the most outstanding works of media art of today, factors that affect sensation of visual immersion have been analyzed, through which strategies for maximizing viewers' interests in media arts and heightening their emotions while viewing have been determined. Based on the findings of the study, it has been shown that such works of media arts that involve development of concepts with 'creativity' and 'variability' from the perspective of visual concept, such as 3D modeling and mapping, with 'consistency' through out all concepts, as well as the works with stronger 'restriction' of concept within its animation and postproduction, attracted more interests from the viewer. From the point of view with visual four steps in composition, positioning the change in quality of 3D 'shape' and 'material' following the four-step rule, and gradual increase of change in quantity within the 'number' and 'size', in addition to increased degree of systematization within the change in editing, such as the 'scene change', resulted in more heightened emotions from the viewer. Thus, in order to maximize sensation of visual immersion, strategies for 'developing 3D visual concepts' while 'synchronizing' them, as well as 'strengthening the four steps within 3D visual composition' while 'systematizing' them should be emphasized.

A Research on Close Classification for Korean Fiction in KDC: Focusing on Public Library (한국십진분류법(KDC) 한국소설항목의 세분방안에 대한 연구 - 공공도서관을 중심으로 -)

  • Kim, Sung-Won
    • Journal of the Korean Society for Library and Information Science
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    • v.46 no.3
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    • pp.57-78
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    • 2012
  • Of the collection of public libraries in Korea, the literature collection is the largest, and Korean fictions, about 14% of the entire collection constitute the largest single subject. However, in the Korean Decimal Classification(KDC) Korean fiction is represented in one section, that is, 813 which corresponds to the only one of thousand divisions. More specifically, only two sub-sections, 813.6 and 813.7 are supposed to be assigned to the huge collection of modern Korean fiction, and, in reality, only 813.6 is being used in most libraries. Even with the use of book numbers, such disproportionate allocation of classification numbers would definitely lower the discriminative capacity of call numbers given to each item. It would also bring about difficulties in both shelving, on the libraries' side, and finding items from shelf, on the users' side. This study aims to examine the issues related to classifying Korean fictions in public libraries, including the composition of KDC schedules and the actual practice of classification, and then proposes the measures for improving the classification of Korean fictions.