• Title/Summary/Keyword: the $4^{th}$ Industrial revolution

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Development of Distributed Smart Data Monitoring System for Heterogeneous Manufacturing Machines Operation (이종 공작기계 운용 관리를 위한 분산 스마트 데이터 모니터링 시스템 개발)

  • Lee, Young-woon;Choi, Young-ju;Lee, Jong-Hyeok;Kim, Byung-Gyu;Lee, Seung-Woo;Park, Jong-Kweon
    • Journal of Digital Contents Society
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    • v.18 no.6
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    • pp.1175-1182
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    • 2017
  • Recent trend in the manufacturing industry is focused on the convergence with IoT and Big Data, by emergence of the 4th Industrial Revolution. To realize a smart factory, the proposed system based on MTConnect technology collects and integrates various status information of machines from many production facilities including heterogeneous devices. Also it can distribute the acquisited status of heterogeneous manufacturing machines to the remote devices. As a key technology of a flexible automated production line, the proposed system can provide much possibility to manage important information such as error detection and processing state management in the unmanned automation line.

An Exploratory Grounded Theory Study on Content and Structure of Future Education in Smart Home Services (미래 교육 콘텐츠 구성요건에 관한 근거이론연구: 스마트홈서비스 환경을 중심으로)

  • Won, Jong-Seo;Lee, Jung-woo
    • The Journal of the Korea Contents Association
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    • v.18 no.7
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    • pp.432-448
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    • 2018
  • Education will be undergoing major changes with the 4th industrial revolution. As education contents will be important in future smart home service, in-depth interviews were conducted against experts and analyzed by the grounded theory approach. Eleven categories emerged through the analysis. In order for educational content to be utilized in smart home services, value creation (central phenomenon) seems to be most critical with preceding overcome of hamlet syndrome. Diversity of content and connectivity (context) should be ensured, and studies that could enhance user experience (intermediary situations) should be conducted and reflected in the content curation and realtime response (interaction strategy). As a result, it can be inferred that the education content service can be expanded in smart home services while satisfying self-development desire of individuals through these processes. Additional selective coding revealed four immediate need area: self-development, home-improvement, health care, and mindful healing.

Analysis of Mineral Resource Exploration and Strategy in Australia (호주 광물자원탐사와 전략분석)

  • Kim, Seong-Yong;Heo, Chul-Ho
    • Economic and Environmental Geology
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    • v.51 no.3
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    • pp.291-307
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    • 2018
  • Australia is the world's top gold, nickel, iron ore, lead, zinc and uranium, and is ranked in the top five in many other important minerals. Extension to existing resources will continue to support well-established local production. There are perceptions by some that Australia is a mature exploration destination where the easily won near-surface deposits were largely discovered many decades ago. In recent years, Australia faces increasing global competition for investment spending in all jurisdictions in which mineral exploration is encouraged. Many regional communities face the threat of losing their main economic driver as a number of long-term mines are reaching the end of their economic life. However, given the trend of increasing mineral demand due to the 4th industrial revolution, it is considered that Korea is also an opportunity to acquire global competitiveness of geoscience and mining technology by smart and digital mining, and by ICT-convergence technology R&D.

Security Analysis of Blockchain Systems: Case Study of Cryptocurrencies (블록체인 시스템의 보안성 분석: 암호 화폐에서의 사례 연구)

  • Lee, Sungbum;Lee, Boohyung;Myung, Sein;Lee, Jong-Hyouk
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.1
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    • pp.5-14
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    • 2018
  • With the advance of the 4th industrial revolution, Internet of Things (IoT) technology is actively being studied. In the era of the IoT, a decentralized operation is required to reduce load on servers and enable autonomous IoT data communication rather than focusing on centralized operation of being server client structures. This paper analyzes the security of a blockchain, a new form of distributed database platform that supports integrity and permanence of data. To achieve this, we divide the blockchain's major operations into a consensus process, network communication process, and key management process, and then describe possible attacks and countermeasures in each process. We also describe the attack occurred in typical cryptocurrency platforms such as Bitcoin and Ethereum.

Analysis of AI-Applied Industry and Development Direction (인공지능 적용 산업과 발전방향에 대한 분석)

  • Moon, Seung Hyeog
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.77-82
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    • 2019
  • AI is applied increasingly to overall industries such as living, medical, financial service, autonomous car, etc. thanks to rapid technology development. AI-leading countries are strengthening their competency to secure competitiveness since AI is positioned as the core technology in $4^{th}$ Industrial Revolution. Although Korea has the competitive IT infra and human resources, it lags behind traditional AI-leaders like United States, Canada, Japan and, even China which devotes all its might to develop intelligent technology-intentive industry. AI is the critical technology influencing on the national industry in the near future according to advancement of intelligent information society so that concentration of capability is required with national interest. Also, joint development with global AI-leading companies as well as development of own technology are crucial to prevent technology subordination. Additionally, regulatory reform and preparation of related law are very urgent.

Design and Implementation of Smart Manufacturing Execution System based on Web of Things for Steel Wire (철강선재를 위한 WoT 기반 스마트 생산관리시스템 설계 및 구현)

  • Kim, Dong-Hyun;Huh, Jun-hwan;Kim, Jong-Deok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.1
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    • pp.115-123
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    • 2021
  • Manufacturing execution system is a factory information system that handles production-related quality data as well as executes production plans of process unit for all resources in the production process on site. As the 4th industrial revolution, which maximizes an automation and connectivity with artificial intelligence, has become a hot topic, manufacturers are showing interest in building a smart factories, but enormous construction costs and unstandardized production processes are obstacles to smart factory construction. Therefore, this paper designs and implements a manufacturing execution system for building a smart factory in a deterioration factory. we propose a Web-based manufacturing execution system aiming at a smart factory at the basic level for steel wire processing. The proposed system will smoothly support interworking with the existing ERP system using REST APIs, and will consider extensibility so that it can be used in various devices and browsers. We will show practicality by implementing the proposed WoT-based manufacturing execution system.

A study on modularization of public data that can be used universally in the field of big data education (빅데이터교육 현장에서 범용적으로 활용 가능한 공공데이터 모듈화 연구)

  • Su-Youn Choi;Jong-Youel Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.655-661
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    • 2023
  • Big data, an important element of the 4th industrial revolution, is actively opening public data in public institutions and local governments. In the public data portal, everyone can conveniently search for data and check related data, but only those in ICT-related fields are using public data. Although data held by public institutions is open to citizens, it is difficult for anyone to easily utilize public data to develop applications. In this paper, data provided in open API format from public data portals has XML and JSON formats. In this study, we are a method of modularizing public data in XML format into a part that can be easily developed by linking it to a GUI interface. Based on the necessary public data, we propose a way to easily develop mobile programs and promote the use of public data.

Development of an AI Education Program Converging with Korean Language Subject (국어 교과 융합 AI 교육 프로그램 개발)

  • Shin, Jineson;Jo, Miheon
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.289-294
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    • 2021
  • With the development of artificial intelligence, a wave of the 4th industrial revolution is taking place around the world. With the technologies such as big data and Internet of Things-based artificial intelligence, we are heading to a hyper-connected society where everything converges into one. Accordingly as educational talents in the era of artificial intelligence, we are pursuing the cultivation of creative convergence-type talents and emotional creative talents. With human creativity and emotion at the center, we should be able to collaborate with artificial intelligence and create new things by converging knowledge in various fields. By developing a program that combines humanities-oriented Korean language with engineering-oriented artificial intelligence, this research attempted to help students experience solving problems creatively by combining humanistic knowledge with engineering thinking skills. The educational program consists of two kinds of contents(i.e., "Books with AI" and "A Play with AI") and 15 classes that provide students with opportunities to solve humanities problems with artificial intelligence.

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Exploring Factors Affecting Acceptance Intention and Recognition of Robot-Based Education for Mother with Young Children. (영유아기 자녀를 둔 어머니의 로봇활용 교육에 대한 인식 및 기술수용의도 분석)

  • Lee, Ha-Won;Shin, Won-Ae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.7
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    • pp.462-474
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    • 2020
  • The purpose of this study is to provide fundamental data for robot-based education at home by analyzing the factors affecting the recognition and technology acceptance attitudes of mothers with young children. For this purpose, a questionnaire survey was administered to 319 mothers with young children in Seoul and Gyeonggi Province, and one-way ANOVA, chi-square, correlation analysis, and regression analysis were conducted for statistical verification. As a result, there was a significant difference in the robot-based education at home of mothers to child according to their final educational background. Mothers' acceptance intention, perceived ease of use, perceived usefulness, social influence of robot application and personal innovation were all positively correlated. The factors that affect intention of acceptance were perceived ease of use and perceived usefulness of robot application. Conclusively, mothers with young children use robot-based education at home when it is more convenient to use and has educational effects more than the personal innovation or social influence. These study results are meaningful ahead of the 4th industrial revolution in that we provided basic data for the correct direction of robot-based education to young children at home.

C-P-N-D Ecosystem-based Broadcasting/Media Virtual Reality (VR) Prospects (C-P-N-D 생태계 차원에서의 방송/미디어 분야 가상현실(VR) 발전 전망)

  • Lee, Jongseok;Suh, Kyoowon;Nam, Sanghun
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.19-25
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    • 2018
  • The growth of virtual reality(VR), which is regarded as a part of the 4th industrial revolution, is being delayed differently from the prediction. In this study, we briefly analyze these reasons from the point of view of CPND ecosystem. Virtual reality is a technology in which a user wears a device and accesses a platform through a network to use various contents. Therefore, balanced development of C-P-N-D ecosystem fields is important for successful popularization of virtual reality. In Korea, content, platforms, and devices, except for the network, are evaluated as having low competitiveness. While efforts to secure competitiveness in individual fields are important, it is also necessary to nurture network-based platforms that can utilize killer content. It should be kept in mind that simple breeding of killer content alone can not build an entire virtual reality C-P-N-D ecosystem, and the broadcast / media sector also needs to take this approach.