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Encryption of Biometrics data for Security Improvement in the User Authentication System (사용자 인증 시스템의 보안성 향상을 위한 생체인식 데이터의 암호화)

  • Park, Woo-Geun
    • Journal of IKEEE
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    • v.9 no.1 s.16
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    • pp.31-39
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    • 2005
  • This paper presented new biometrics data transfer model, and use MD5 (Message Digest5) and RSA (Ron Rivest, Adi Shamir, Len Adleman) algorithm to improve biometrics data's security. So, did so that can run user authentication more safely. That is, do so that may input fingerprint among biometrics through client, and transmit processed fingerprint to server. When fingerprint information is transmitted, it uses MD5 algorithm to solve problem that get seized unlawful living body information from outside and information does Digest. And did to pass through process that transmit again this by RSA method. Also, experimented general text data and living body data that is not encoded, transmission speed and security of living body data that encoding and transmit each comparison. By running user authentication through such improved method, is expected to be applied in several. fields by method to simplify certification procedure and is little more correct and stable.

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Recognition of Printed Hangul Text Using Circular Pattern Vectors (원형 패턴 벡터를 이용한 인쇄체 한글 인식)

  • Jeong, Ji-Ho;Choe, Tae-Yeong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.3
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    • pp.269-281
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    • 2001
  • This thesis deals with a novel font-dependent Hangul recognition algorithm invariant to position translation, scaling, and rotation using circular pattern vectors. The proposed algorithm removes noise from input letters using binary morphology and generates the circular pattern vectors. The generated circular pattern vectors represent spatial distributions on several concentric circles from the center of gravity in a given letter. Then the algorithm selects the letter minimizing the distance between the reference vectors and the generated circular pattern vectors. In order to estimate performances of the proposed algorithm, the completed Batang Hangul 2,350 letters were used as test images with scaling and rotational transformations. Experimental results show that the proposed algorithm are better than conventional algorithm using the ring projection in the recognition rates of Hangul letters with scaling and rotational transformation.

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Language-Independent Word Acquisition Method Using a State-Transition Model

  • Xu, Bin;Yamagishi, Naohide;Suzuki, Makoto;Goto, Masayuki
    • Industrial Engineering and Management Systems
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    • v.15 no.3
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    • pp.224-230
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    • 2016
  • The use of new words, numerous spoken languages, and abbreviations on the Internet is extensive. As such, automatically acquiring words for the purpose of analyzing Internet content is very difficult. In a previous study, we proposed a method for Japanese word segmentation using character N-grams. The previously proposed method is based on a simple state-transition model that is established under the assumption that the input document is described based on four states (denoted as A, B, C, and D) specified beforehand: state A represents words (nouns, verbs, etc.); state B represents statement separators (punctuation marks, conjunctions, etc.); state C represents postpositions (namely, words that follow nouns); and state D represents prepositions (namely, words that precede nouns). According to this state-transition model, based on the states applied to each pseudo-word, we search the document from beginning to end for an accessible pattern. In other words, the process of this transition detects some words during the search. In the present paper, we perform experiments based on the proposed word acquisition algorithm using Japanese and Chinese newspaper articles. These articles were obtained from Japan's Kyoto University and the Chinese People's Daily. The proposed method does not depend on the language structure. If text documents are expressed in Unicode the proposed method can, using the same algorithm, obtain words in Japanese and Chinese, which do not contain spaces between words. Hence, we demonstrate that the proposed method is language independent.

A Sliding Window-based Multivariate Stream Data Classification (슬라이딩 윈도우 기반 다변량 스트림 데이타 분류 기법)

  • Seo, Sung-Bo;Kang, Jae-Woo;Nam, Kwang-Woo;Ryu, Keun-Ho
    • Journal of KIISE:Databases
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    • v.33 no.2
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    • pp.163-174
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    • 2006
  • In distributed wireless sensor network, it is difficult to transmit and analyze the entire stream data depending on limited networks, power and processor. Therefore it is suitable to use alternative stream data processing after classifying the continuous stream data. We propose a classification framework for continuous multivariate stream data. The proposed approach works in two steps. In the preprocessing step, it takes input as a sliding window of multivariate stream data and discretizes the data in the window into a string of symbols that characterize the signal changes. In the classification step, it uses a standard text classification algorithm to classify the discretized data in the window. We evaluated both supervised and unsupervised classification algorithms. For supervised, we tested Bayesian classifier and SVM, and for unsupervised, we tested Jaccard, TFIDF Jaro and Jaro Winkler. In our experiments, SVM and TFIDF outperformed other classification methods. In particular, we observed that classification accuracy is improved when the correlation of attributes is also considered along with the n-gram tokens of symbols.

User-centric Immersible and Interactive Electronic Book based on the Interface of Tabletop Display (테이블탑 디스플레이 기반 사용자 중심의 실감형 상호작용 전자책)

  • Song, Dae-Hyeon;Park, Jae-Wan;Lee, Chil-Woo
    • The Journal of the Korea Contents Association
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    • v.9 no.6
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    • pp.117-125
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    • 2009
  • In this paper, we propose user-centric immersible and interactive electronic book based on the interface of tabletop display. Electronic book is usually used for users that want to read the text book with multimedia contents like video, audio, animation and etc. It is based on tabletop display platform then the conventional input device like keyboard and mouse is not essentially needed. Users can interact with the contents based on the gestures defined for the interface of tabletop display using hand finger touches then it gives superior and effective interface for users to use the electronic book interestingly. This interface supports multiple users then it gives more diverse effects on the conventional electronic contents just made for one user. In this paper our method gives new way for the conventional electronics book and it can define the user-centric gestures and help users to interact with the book easily. We expect our method can be utilized for many edutainment contents.

Survey on Out-Of-Domain Detection for Dialog Systems (대화시스템 미지원 도메인 검출에 관한 조사)

  • Jeong, Young-Seob;Kim, Young-Min
    • Journal of Convergence for Information Technology
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    • v.9 no.9
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    • pp.1-12
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    • 2019
  • A dialog system becomes a new way of communication between human and computer. The dialog system takes human voice as an input, and gives a proper response in voice or perform an action. Although there are several well-known products of dialog system (e.g., Amazon Echo, Naver Wave), they commonly suffer from a problem of out-of-domain utterances. If it poorly detects out-of-domain utterances, then it will significantly harm the user satisfactory. There have been some studies aimed at solving this problem, but it is still necessary to study about this intensively. In this paper, we give an overview of the previous studies of out-of-domain detection in terms of three point of view: dataset, feature, and method. As there were relatively smaller studies of this topic due to the lack of datasets, we believe that the most important next research step is to construct and share a large dataset for dialog system, and thereafter try state-of-the-art techniques upon the dataset.

A Study on the Accuracy Improvement of Movie Recommender System Using Word2Vec and Ensemble Convolutional Neural Networks (Word2Vec과 앙상블 합성곱 신경망을 활용한 영화추천 시스템의 정확도 개선에 관한 연구)

  • Kang, Boo-Sik
    • Journal of Digital Convergence
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    • v.17 no.1
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    • pp.123-130
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    • 2019
  • One of the most commonly used methods of web recommendation techniques is collaborative filtering. Many studies on collaborative filtering have suggested ways to improve accuracy. This study proposes a method of movie recommendation using Word2Vec and an ensemble convolutional neural networks. First, in the user, movie, and rating information, construct the user sentences and movie sentences. It inputs user sentences and movie sentences into Word2Vec to obtain user vectors and movie vectors. User vectors are entered into user convolution model and movie vectors are input to movie convolution model. The user and the movie convolution models are linked to a fully connected neural network model. Finally, the output layer of the fully connected neural network outputs forecasts of user movie ratings. Experimentation results showed that the accuracy of the technique proposed in this study accuracy of conventional collaborative filtering techniques was improved compared to those of conventional collaborative filtering technique and the technique using Word2Vec and deep neural networks proposed in a similar study.

Development of Simplified DNBR Calculation Algorithm using Model-Based Systems Engineering Methodology

  • Awad, Ibrahim Fathy;Jung, Jae Cheon
    • Journal of the Korean Society of Systems Engineering
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    • v.14 no.2
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    • pp.24-32
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    • 2018
  • System Complexity one of the most common cause failure of the projects, it leads to a lack of understanding about the functions of the system. Hence, the model is developed for communication and furthermore modeling help analysis, design, and understanding of the system. On the other hand, the text-based specification is useful and easy to develop but is difficult to visualize the physical composition, structure, and behaviour or data exchange of the system. Therefore, it is necessary to transform system description into a diagram which clearly depicts the behaviour of the system as well as the interaction between components. According to the International Atomic Energy Agency (IAEA) Safety Glossary, The safety system is a system important to safety, provided to ensure the safe shutdown of the reactor or the residual heat removal from the reactor core, or to limit the consequences of anticipated operational occurrences and design basis accidents. Core Protection Calculator System (CPCS) in Advanced Power Reactor 1400 (APR 1400) Nuclear Power Plant is a safety critical system. CPCS was developed using systems engineering method focusing on Departure from Nuclear Boiling Ratio (DNBR) calculation. Due to the complexity of the system, many diagrams are needed to minimize the risk of ambiguities and lack of understanding. Using Model-Based Systems Engineering (MBSE) software for modeling the DNBR algorithm were used. These diagrams then serve as the baseline of the reverse engineering process and speeding up the development process. In addition, the use of MBSE ensures that any additional information obtained from auxiliary sources can then be input into the system model, ensuring data consistency.

Resolution Estimation Technique in Gaze Tracking System for HCI (HCI를 위한 시선추적 시스템에서 분해능의 추정기법)

  • Kim, Ki-Bong;Choi, Hyun-Ho
    • Journal of Convergence for Information Technology
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    • v.11 no.1
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    • pp.20-27
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    • 2021
  • Eye tracking is one of the NUI technologies, and it finds out where the user is gazing. This technology allows users to input text or control GUI, and further analyzes the user's gaze so that it can be applied to commercial advertisements. In the eye tracking system, the allowable range varies depending on the quality of the image and the degree of freedom of movement of the user. Therefore, there is a need for a method of estimating the accuracy of eye tracking in advance. The accuracy of eye tracking is greatly affected by how the eye tracking algorithm is implemented in addition to hardware variables. Accordingly, in this paper, we propose a method to estimate how many degrees of gaze changes when the pupil center moves by one pixel by estimating the maximum possible movement distance of the pupil center in the image.

Detection of Number and Character Area of License Plate Using Deep Learning and Semantic Image Segmentation (딥러닝과 의미론적 영상분할을 이용한 자동차 번호판의 숫자 및 문자영역 검출)

  • Lee, Jeong-Hwan
    • Journal of the Korea Convergence Society
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    • v.12 no.1
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    • pp.29-35
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    • 2021
  • License plate recognition plays a key role in intelligent transportation systems. Therefore, it is a very important process to efficiently detect the number and character areas. In this paper, we propose a method to effectively detect license plate number area by applying deep learning and semantic image segmentation algorithm. The proposed method is an algorithm that detects number and text areas directly from the license plate without preprocessing such as pixel projection. The license plate image was acquired from a fixed camera installed on the road, and was used in various real situations taking into account both weather and lighting changes. The input images was normalized to reduce the color change, and the deep learning neural networks used in the experiment were Vgg16, Vgg19, ResNet18, and ResNet50. To examine the performance of the proposed method, we experimented with 500 license plate images. 300 sheets were used for learning and 200 sheets were used for testing. As a result of computer simulation, it was the best when using ResNet50, and 95.77% accuracy was obtained.