• Title/Summary/Keyword: systems-thinking

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Exploring Human Performance Technology (HPT) Models for Knowledge Workers

  • JANG, Hwan Young
    • Educational Technology International
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    • v.10 no.1
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    • pp.107-135
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    • 2009
  • The purpose of this paper is to review a variety of challenges facing the Human Performance Technology (HPT) in supporting knowledge workers' performance, and to explore possible HPT models for knowledge workers. The first section of this paper investigates the core attributes and major models of HPT as a foundation. While HPT has a lot of strengths in terms of systemic, systematic, methodologically eclectic, evidence based, and results oriented approaches, some pitfalls - which could be detected if these principles were mindlessly applied to problem areas - are explored. The second section presents some considerations such as analysis, intervention design, and leadership that HP technologists need to take in order to make HPT a better field of practice for knowledge workers. The author also suggests a tentative diagnostic model and a process model for knowledge workers, core principles of which are based on systems thinking, in particular Senge's the fifth discipline and Checkland's soft systems methodology. The importance of formative evaluations to improve these models is noted as a conclusion.

Policy Model for Securing and Utilizing Foreign Brains - focusing on the Higher Education - (외국인 인재 유치 및 활용을 위한 정책 모형 연구 - 고등교육기관을 중심으로 -)

  • Shin, Jun-Woo;Kwon, Jang-Woo;Lee, Jung-Mann
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.423-435
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    • 2010
  • The number of professionals in the science and engineering fields decreases all over the world. Especially in Korea, the declining rate of both the laborable and economically active population, aging of the population at the fastest level, and the declining birth rate make it tougher to secure the core brains of the future. After speculation of all programs above, some common factors have been derived and every program appeared to have the support for each level of inducing, caring, and utilizing. And the means of support could be categorized into the financial, legal, and social aspects. Lastly, a logical tool called Systems Thinking has been applied to the FLS Conditions and the Brain Internalization Process to assure the efficacy and applicability of the models. This is to minimize any de facto side effects by analyzing all 'feedback loops' stemming from the models. And the 'causal loop diagrams' have been utilized to come with the complementary measures. Such series of verification could convince the virtue of the models. Governments and universities can make use of the FLS Conditions and the Brain Internalization Process so the policies or plans about the foreign brains can be built in a uniformized and consistent framework. I hope, as a result, the international competency of Korea to induce and utilize the foreign brains be raised with the constant and standardized formality.

Changes in Statistical Knowledge and Experience of Data-driven Decision-making of Pre-service Teachers who Participated in Data Analysis Projects (데이터 분석 프로젝트 참여한 예비 교사의 통계적 지식에 대한 변화와 데이터 기반 의사 결정의 경험)

  • Suh, Heejoo;Han, Sunyoung
    • Communications of Mathematical Education
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    • v.35 no.2
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    • pp.153-172
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    • 2021
  • Various competencies such as critical thinking, systems thinking, problem solving competence, communication skill, and data literacy are likely to be required in the 4th industrial revolution. The competency regarding data literacy is one of those competencies. To nurture citizens who will live in the future, it is timely to consider research on teacher education for supporting teachers' development of statistical thinking as well as statistical knowledge. Therefore, in this study we developed and implemented a data analysis project for pre-service teachers to understand their changes in statistical knowledge in addition to their experiences of data-driven decision making process that required them utilizing their statistical thinking. We used a mixed method (i.e., sequential explanatory design) research to analyze the quantitative and qualitative data collected. The findings indicated that pre-service teachers have low knowledge level of their understanding on the relationship between population means and sample means, and estimation of the population mean and its interpretation. When it comes to the data-driven decision making process, we found that the pre-service teachers' experiences varied even when they worked as a small group for the project. We end this paper by presenting implications of the study for the fields of teacher education and statistics education.

Analysis of Carbon Cycle Concepts based on Earth Systems Perspective of High School Students (고등학생들의 지구시스템 관점에 기반한 탄소 순환 개념 분석)

  • Lee, Doo-Yoen;Oh, EunSuk;Kim, Hyoungbum;Jeong, Jin-Woo
    • Journal of Science Education
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    • v.37 no.1
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    • pp.157-169
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    • 2013
  • The purpose of this study is to analyze carbon cycle concepts based on earth systems from the perspective of high school students. The subjects for this study were seven students who have completed Earth-science I curriculum. to analyze of carbon cycle concepts based on earth systems perspective, the methods of word association, casual map and drawing were used. The results of this study were as follows: first, 5 out of 7 students have suggested carbon cycle concepts less than three. Second, the carbon cycle concepts on the change of state were 2. Also, the carbon cycle concets on process were 8. Third, 2 out of 7 students present 2 feedback loops, 3 out of 7 students 1 feedback loops, but 2 out of 7 students couldn't present the feedback loops associated with carbon cycle. Finally, As for carbon cycle concepts through drawing, 1 out of 7 students drew 9 concepts, 3 out of 9 students drew 7 concepts and the rest of them drew 5, 4, 3 concepts respectively. These results suggest that concept and feedback loop thinking skills on carbon cycle are a low level. Therefore, It is suggested that more educational programs be developed on various topics in order for high school students to improve their system thinking skills as well as knowledge integration of earth systems.

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A Systems Engineering Approach to Designing Continuous Casting System in Iron and Steel Making Plant (시스템 엔지니어링 방식에 의한 철강 연속 주조 시스템 설계)

  • Shin, Kee-Young;Hong, Dae Geun;Yoon, Soo Cheol;Suh, Suk-Hwan
    • Journal of the Korean Society of Systems Engineering
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    • v.10 no.2
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    • pp.21-31
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    • 2014
  • Recently, global market competition of iron and steel products is ever increasing due to over-supply from increased number of industries in rapidly growing countries, such as China, Brazil, and Indonesia. To occupy the big market, major industries are trying to develop high quality, high performance steel products via developing a new iron and steel making process. In other words, development of a new and innovative steel plant is a key to cope with the tough situation. Design and development for the life cycle of iron and steel making plant is very much complex and multi-disciplinary. In this paper, Plant Systems Engineering (PSE), a tailored SE process for industrial plant based on ISO/IEC 15288 is used for the design of Continuous Casting Process (CCP) Plant system. The CCP is a crucial process in steel making plant, whose design technology is occupied by the advanced foreign companies. For the sake of increasing engineering capability for the design of CCP, we applied PSE Process for the renovation of the existing CCP Process. Through the study, we were convinced that the applied method can be used for other plant systems, and SE is really the way of thinking, design, and development of modern complex and multi-disciplinary systems where high risk factors are present throughout the whole life cycle.

Unsupervised Real-time Obstacle Avoidance Technique based on a Hybrid Fuzzy Method for AUVs

  • Anwary, Arif Reza;Lee, Young-Il;Jung, Hee;Kim, Yong-Gi
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.8 no.1
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    • pp.82-86
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    • 2008
  • The article presents ARTMAP and Fuzzy BK-Product approach underwater obstacle avoidance for the Autonomous underwater Vehicles (AUV). The AUV moves an unstructured area of underwater and could be met with obstacles in its way. The AUVs are equipped with complex sensorial systems like camera, aquatic sonar system, and transducers. A Neural integrated Fuzzy BK-Product controller, which integrates Fuzzy logic representation of the human thinking procedure with the learning capabilities of neural-networks (ARTMAP), is developed for obstacle avoidance in the case of unstructured areas. In this paper, ARTMAP-Fuzzy BK-Product controller architecture comprises of two distinct elements, are 1) Fuzzy Logic Membership Function and 2) Feed-Forward ART component. Feed-Forward ART component is used to understanding the unstructured underwater environment and Fuzzy BK-Product interpolates the Fuzzy rule set and after the defuzzyfication, the output is used to take the decision for safety direction to go for avoiding the obstacle collision with the AUV. An on-line reinforcement learning method is introduced which adapts the performance of the fuzzy units continuously to any changes in the environment and make decision for the optimal path from source to destination.

A Study on the Architectural Paradigms expressed in Fashion since 1990s -Focusing on the Similarity of Spatial Construction Systems- (1990년대 이후 패션에 나타난 건축적 패러다임에 관한 연구 -공간구성 방식의 유사성을 중심으로-)

  • Yang, Hee-Young;Yang, Sook-Hi
    • Journal of the Korean Society of Costume
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    • v.56 no.7 s.107
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    • pp.85-100
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    • 2006
  • Fashion related with architectural paradigms includes concept of the space utilization beyond fashions field. Such a fashions concept is able to enlarge as a spatial system like architecture. Interface between fashion and architecture is originated in thinking of the rhizome, which understands fashions field within various relationships between environment of the city and fashion. The existing construction systems of fashion is not sufficient in fashions roles as the space that wearing changing body continuously. Consequently, accommodation of architectural paradigms in fashion depends on new recognition about function and space. Architectural paradigms expressed in fashion since 1990s was classified as follows: 1 modular system of Le Corbusier & Archigram, 2 deconstruction, 3 reconstruction, 4 nomadic architecture. Such a paradigms has been easy to combination among fashion and architecture and furniture. Deconstruction and reconstruction fashion revealed process toward completion, and reappeared architectural consideration about process of change toward incompletion. There are acknowledged formative characteristics as follows: mobility, changeability, multi-function, mutual combinative, openness, and fluidity. This study shows that fashion is essential device determined city environment construction in 21C, and revels that fashion has been highlighted as a presage of new spatial economy received architectural construction systems.

A Study on the Development of Causal Knowledge Base Based on Data Mining and Fuzzy Cognitive Map (데이터 마이닝과 퍼지인식도 기반의 인과관계 지식베이스 구축에 관한 연구)

  • Kim, Jin-Sung
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.05a
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    • pp.247-250
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    • 2003
  • Due to the increasing use of very large databases, mining useful information and implicit knowledge from databases is evolving. However, most conventional data mining algorithms identify the relationship among features using binary values (TRUE/FALSE or 0/1) and find simple If-THEN rules at a single concept level. Therefore, implicit knowledge and causal relationships among features are commonly seen in real-world database and applications. In this paper, we thus introduce the mechanism of mining fuzzy association rules and constructing causal knowledge base form database. Acausal knowledge base construction algorithm based on Fuzzy Cognitive Map(FCM) and Srikant and Agrawal's association rule extraction method were proposed for extracting implicit causal knowledge from database. Fuzzy association rules are well suited for the thinking of human subjects and will help to increase the flexibility for supporting users in making decisions or designing the fuzzy systems. It integrates fuzzy set concept and causal knowledge-based data mining technologies to achieve this purpose. The proposed mechanism consists of three phases: First, adaptation of the fuzzy membership function to the database. Second, extraction of the fuzzy association rules using fuzzy input values. Third, building the causal knowledge base. A credit example is presented to illustrate a detailed process for finding the fuzzy association rules from a specified database, demonstration the effectiveness of the proposed algorithm.

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Need based Game Artificial Intelligence Object Modeling using Analytic Hierarchy Process (AHP를 이용한 욕구기반 게임 AI 객체 모델링)

  • Kwon Il-Kyoung;Lee Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.3
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    • pp.363-368
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    • 2005
  • Artificial life is a science studying artificial systems that implement various behavioral characteristics of lives as an attempt of applying some features found in living creatures to artificial intelligent objects in virtual worlds. Attempts and researches are actively being made to apply human needs to games and express them through artificial life. Human needs and the expression of the needs are extremely diverse and complicated, so they cannot be modeled in a specific way. Thus this study modeled game AI object needs using AHP, which is a useful model in solving problems quantitatively through basic observation of human nature, analytic thinking, measuring, etc. In addition, the modeled game AI object needs were examined through the analysis of performance sensitivity and their applicability to actual games was assessed with example.

Handy Robot that Conveys User's Emotion (사용자의 감정을 표현하는 소형 로봇)

  • Kim, Sung-Sik;Kim, Sang-Ho;Park, Jin-Kyu;Han, Chang-Hee;Kim, Wan-Il
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.1
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    • pp.48-53
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    • 2009
  • In this paper, we propose an efficient method of representing human emotions that are conveyed during conversations. In order to develop a robot that comes close to thinking, acting, and expressing like humans, many researches have been conducted. Among these researches, the proposed method is developed based upon 6 emotion identification systems. The proposed method first analyzes conversations between humans, decides an emotion on the basis of the analysis, and represents the emotion by an action, an image, and a sound. We implemented the proposed method using a hand-sized robot.