• Title/Summary/Keyword: study design

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A Study on the Development of an Integrated Structural Design System for Buildings (건축구조설계 통합시스템의 개발에 관한 연구)

  • 김이두;최창근
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1992.04a
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    • pp.79-84
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    • 1992
  • An integrated design system has as its aim the incoporation of all the design processes, such as, planning, preliminary design, analysis, detailed design (mamber design), evaluation, and drafting into an unified software system. Successful implementation such a system could lead to major improvements in efficiency by eliminating duplication of data and efforts. reducing errors, saving design time, providing management support, and so on. This study presents a methodology for an computer-integrated design system for building structures, synthesizing algorithmic procedures and knowledge based expert systems on the network database. Network database, which was designed to store all information systematically during the design processes, provides centeral communication area between algorithms and expert systems. The conventional procedural codes automate the routine design phases such as structural analysis, whereas knowledge-based expert systems support designer's decisions at the creative design phases such as preliminary design etc. The user interface with interactive and batch modes controls the design phases and manages design information and activates the algorithms and the expert systems. The concept presented in this paper will contribute to the formulation of automated design systems for building structures.

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A Study on the Recognition of Importance about the Curriculum of Fashion Design Field (패션디자인분야 교육과정에 대한 인식도 연구)

  • Choi, Hae-Joo
    • Journal of the Korean Society of Costume
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    • v.66 no.6
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    • pp.149-157
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    • 2016
  • For the Korean fashion industry to become more competitive, not only does it need to develop a higher value-added fashion products, but also needs to raise creative and professional talented people. The purpose of this study is to propose ways to develop new curriculum for education in the fashion design field by analyzing the degree of recognition about the importance of curriculum in fashion design. Based on the curriculums of fashion design field of universities, a survey was conducted using a questionnaire to measure the degree of importance and the degree of application for the curriculum of fashion design field. The study gathered data from 235 students from 6 universities in Seoul. Major conclusions of the study are as follows: First, preferred career courses after graduation were fashion designer for woman's or menswear, patterner. Second, clothing construction field is considered to be the most important subject in the present, while material planning field is considered to become the most important in the future. The fashion design field was evaluated as an important field in the present and the future. Third, fashion design, accessory design, fashion design CAD, fashion illustration were evaluated as important subjects and highly available for career. Fourth, fashion design CAD, fashion illustration, and textile design were evaluated as the courses that needed more emphasis. Flat sketch, spec sheet, on-the-job training were needed to be included. Fashion designer, and patterner were preferred for career courses. Clothing construction, material planning, and fashion design were evaluated as important fields. Accessory design, fashion design CAD, and fashion illustration were evaluated as important and highly available subjects for career. For the new curriculum in the fashion design field, more courses on fashion design CAD, fashion illustration, textile design and on-the-job training are needed.

A Case Study of Human-AI Co-creation(HAIC) in Fashion Design (패션 디자인에서의 인간-AI 공동창조(HAIC) 사례 연구)

  • Kyunghee Chung;Misuk Lee
    • Journal of Fashion Business
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    • v.27 no.4
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    • pp.141-162
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    • 2023
  • With the prospect that integrating creative AI in the fashion design field will become more visible, this study considered the case of creative fashion design development through Human-AI Co-creation (HAIC). Methodologically, this research encompasses a literature review and empirical investigations. In the literature review, the fashion design and creative HAIC processes, and the possibilities of integrating AI in fashion design were considered. In the empirical study, based on the case analysis of generating fashion design through HAIC, the HAIC type according to the role and interaction method, and characteristics of humans and AI was considered, and the HAIC process for fashion design was derived. The results of this study are summarized as follows. First, HAIC types in fashion design are divided into four types: AI-driven passive HAIC, human-driven passive HAIC, flexible interaction-based HAIC, and integrated interaction-based value creation HAIC. Second, the stages of the HAIC process for creative fashion design can be broadly divided into semantic data integration, visual ideation, design creation and expansion, design presentation, and design/manufacturing solution and UX platform creation. Third, in fashion design, HAIC contributes to human ability, enhancement of creativity, achievement of efficient workflow, and creation of new values. This research suggests that HAIC has the potential to revolutionize the fashion design industry by facilitating collaboration between humans and AI; consequently, enhancing creativity, and improving the efficiency of the design process. It also offers a framework for understanding the different types of HAIC and the stages involved in the creative fashion design process.

A Study on Using Method of Analogy for Creativity Enhancement(1) - Experimental Study Focused on the Design Task of Commercial Space - (창의성 증진을 위한 유추의 활용방법(1) - 상업공간 디자인과제를 중심으로 한 실험연구 -)

  • Choi, Eun-Hee
    • Korean Institute of Interior Design Journal
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    • v.19 no.4
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    • pp.31-38
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    • 2010
  • The objective of this study is to find a educational method that is able to increase creativity using both left and right directed thinking with complementary cooperation. The premise of experimental study is that analogical inference is a great help to make a creative design, and design tasks of commercial space, fashion shop and herb cafe are given to 25 students, voluntary participants in experimental tests. Tests make a clear distinction between a case using verbal analogy from many keywords and another case using verbal visual analogy from keywords and visual images. Consequently, when students use both verbal and visual analogy in solving design tasks their creative ability qualitatively as well as quantitatively is higher than in using verbal analogy. However, when students are classified with high and low sketching group verbal visual analogy is effective for students with high sketching ability to enhance both practicality and originality. Even students with low sketching ability can improve originality remarkably by using verbal visual analogy. In experiment there is time limit, a hour, but in actual studio class it is desirable that an educator guides the latter to make up for the weak points in practicality of their design taking time. Further study will be progressed with the design tasks of residential space to compare with the findings of this study.

Study on gender-neutral style in modern fashion (현대 패션에 나타난 젠더 뉴트럴 스타일에 관한 연구)

  • Lee, Ji-Eun;Kwak, Tai-Gi
    • Journal of the Korea Fashion and Costume Design Association
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    • v.22 no.3
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    • pp.111-126
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    • 2020
  • The purpose of this study is to understand the gender-neutral phenomenon, to grasp the flow of design, and to seek the future direction of modern fashion design. As for the scope and method of the study, this study was performed based on relevant literature. In terms of visual data, website photos were collected from the collection of S/S in 2016 to F/W in 2020. To assess the properties of the gender-neutral, analysis was implemented on the results after arranging the factors for gender neutrality and the characteristics suggested in the related papers. The fashion-related expert group analyzed the properties of the gender-neutral style from 1,031 pictures, where the gender-neutral style of fashion design collections was applied. As a result of the analysis, the characteristics of the gender-neutral were analyzed and divided into the extended body-positive performance style, the mashup style- respecting the conflicting culture, the street style of coexisting genders, and the fluid style of changing directions. In this study, the attributes were derived as acceptability, playfulness, and sustainability. Accordingly, it is expected that this study will play a fundamental role in the creative fashion design development and unfolding of the fashion industry and fashion designers.

A Case Study on Design Development for Promotional Fashion Product Assigned to the Corporate Image (기업의 이미지를 부여한 홍보용 패션상품 디자인 개발 사례 연구)

  • Nam, Mihwa;Park, Hyewon
    • Journal of Fashion Business
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    • v.17 no.4
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    • pp.58-74
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    • 2013
  • This research is a case study for the planning process and production process of design project done through industry-university collaboration research. Proposed for the design process and result for the development of the corporation's promotional fashion items. In addition, during the 3-month study period, went through the research process of a number of design, planning, meetings, discussions, and colorway, sample production and selection. The study was carried out using mainly necktie and scarf, the ones one can make use of the best among men's and women's fashion items as fashion items for promotion. The design work was done using Adobe Photoshop CS5, Adobe Illustrator CS5, Texpro 11 version programs. This study is a design development case study where design research experts and the persons in charge from the company took part in for the PR the company demands, and wish it to be used as a basis material for improving company image as a fashion product for the PR of a company.

A Study on Fluid Identity in Digital Contents (디지털콘텐츠를 위한 플루이드 아이덴티티 연구)

  • Kim, Hak Min
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.201-212
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    • 2013
  • The purpose of this study are to show a new possibility of identity design to be used as tools of users identity expression, designing digital contents by studying on the methods to express users identities successfully in the digital contents design, and to present the possibility to expand the area of identity design. Digital contents are a communication media in it self, but this study tried to consider the digital contents as a tool of users communication or expression. The identity expression, which are not only makes communications efficient but also lets products and companies acknowledged by users, is one of the most indispensable factors in products competitive power in both the present and the future. However, no define methods of identity expression are settled as well as recognized by users properly and accurately yet, so that this study focuses on that point. Therefore, This study is advanced in the direction of establishing the concept of digital identity for an expansion of the media toward the identity expression in design as well as making researchers in successful identity expression ways by means of actual design, more than a graphic image making that simply decorates a digital contents. The point of this study is to show a new concept of identity design that expresses users identities so as to suggest another possibility of identity design.

Behavior of CFS built-up battened columns: Parametric study and design recommendations

  • Vijayanand, S;Anbarasu, M
    • Structural Engineering and Mechanics
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    • v.74 no.3
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    • pp.381-394
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    • 2020
  • The structural performance of cold-formed steel (CFS) built-up battened columns were numerically investigated in this paper. The built-up column sections were formed by connecting two-lipped channels back-to-back, with a regular spacing of battens plates, and have been investigated in the current study. Finite element models were validated with the test results reported by the authors in the companion paper. Using the validated models, the parametric study was extended, covering a wider range of overall slenderness to assess the accuracy of the current design rules in predicting the design strengths of the CFS built-up battened columns. The parameters viz., overall slenderness, different geometries, plate slenderness (b/t ratio) and yield stress were considered for this study. In total, a total of 228 finite element models were analyzed and the results obtained were compared with current design strength predicted by Effective Width Method of AISI Specifications (AISI S100:2016) and European specifications (EN1993-1-3:2006). The parametric study results indicated that the current design rules are limited in predicting the accuracy of the design strengths of CFS built-up battened columns. Therefore, a design equation was proposed for the AISI and EC3 specifications to predict the reliable design strength of the CFS Built-up battened columns and was also verified by the reliability analysis.

A Study on the Method of Approach for Participatory Design in Community - Focused on the Case Study In a Senior Hall - (커뮤니티 참여디자인의 접근방법에 관한 연구 - 노인회관의 사례연구를 중심으로 -)

  • 박우장
    • Korean Institute of Interior Design Journal
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    • v.13 no.4
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    • pp.45-55
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    • 2004
  • This study theoretically investigated the conceptional and technical aspect of participatory design as an approaching scheme for participatory design in community This study operated a case study in an senior hall which is expected to be the important institution for future aging society This study discussed the tool's potentialities after investigating technique's developments and usefulness. The main result of study is as follows 1) Conceptual approachment for participatory design in community starts with the attitude of designers establishing moral, philosophical and social sense of value as the mediator in city and region. And proceed the design in the method of mediating the opinion with the members of the community and the government. 2) The technical approachment should be more concentrated with the method of making the members interested and treat the rationalized process and proceedings more important. And develop this as a tool which Is easily understandable, more convenient when working, and has a adaptability in application. 3) The given technique in case study is produced with the data of demanded rooms, preferred image, priority, and room-layout game, and verified it's usefulness by analyzing and discussing of process and technique, and this technique can be useful after specific complement work as a result.

The Approach of Environmental Design on the System of Pattern Language (패턴언어 체계에 기초한 환경디자인 접근방법)

  • 임은영
    • Korean Institute of Interior Design Journal
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    • no.28
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    • pp.60-67
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    • 2001
  • Built-up environments by humans are cultural byproducts which combine social ideology and architectural paradigm. The process of modernization in the Western countries has the characteristic of decisive paradgm based on materialism. Therefore, environmental design in modern world failed to focus on the essential features of humanity which are the subject of space and replaced it for objective and unilateral architectural environments, instead. Environment without supporting the human psychological and complicated behaviorism is as same as the hardware without the vitality. under these regards, this study will cover the design approach of pattern language as a design method of environment design. The purpose of design approach by pattern language lies in creating the space of flexibility, adaptability and strong vitality. It is summed up as humanization in space and it helps the user to verbalize individualized space language for their own. The range and method of in the study attribute to the pattern language of Christopher Alexander and a researcher' method on them. In premise that human behavior ought to the multilateral and indefinite under rapid change of circumstances in modern world, th study tried to find the design method stimulating creative behavior of human being.

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