• 제목/요약/키워드: study design

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공동주택 단위주호의 참가디자인 도구에 관한 연구 (A Study on Design Kits for the Participatory Design of Individual Units in an Apartment Housing)

  • 박우장
    • 한국실내디자인학회논문집
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    • 제29호
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    • pp.128-136
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    • 2001
  • This study investigated the use of participatory design kit as a tool for the design of individual units within an apartment tools through the literatures. Simulation was the method used for conducting the study. The results show that: 1) In general, design tools must be composed of a package of techniques, demand flexibility in its framework which adapts to a variety of situation, and the approach for project work must be comprehensive and systematic. 2) Design kits that are created to involve future residents in making decisions about the layout of their apartments, Improve the ability of those people to make various design. 3) Specifically, design kits that are developed as a means for making the user participation easy in an apartment housing complex, show the tool useful to an nonexpert.

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공학설계 교육을 위한 현실적 교수학습 방법론의 적용 연구 - 컴퓨터공학과 3학년 인공지능 교과진행 사례 - (A Case Study on Practical Teaching Methods for Engineering Design Education - A Practical Teaching Case of Artificial Intelligence Courses for Juniors in Computer Engineering Major -)

  • 김진일
    • 공학교육연구
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    • 제21권6호
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    • pp.74-80
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    • 2018
  • This paper proposes practical teaching methods for efficient progress of project-based learning in engineering design education. Engineering design courses consist of three categories; introductory, individual and capstone design courses. This study concentrates on the case of individual design courses. Individual design courses act as bridges between introductory and capstone design courses and deal with applicable projects based on theoretical frameworks. In this study, practical teaching methods are applied to Artificial Intelligence curriculum as an individual design course for Juniors in Computer Engineering Major. The results on application of practical teaching methods show relatively positive in all aspects.

기업의 유니폼 디자인 개발 연구 -F 유통업체 사례를 중심으로- (A Case Study on Uniform Design Development -Focused on F Distribution Enterprise-)

  • 김장미;박혜원
    • 복식
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    • 제56권5호
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    • pp.75-88
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    • 2006
  • The conception of uniform is changing from function and economical efficiency of the past to symbolism and aesthetic sense So, in such a management strategical point of view as enterprises' PR, scouting talent, organization revitalization etc, this is required to settle uniform culture which is proper to each enterprise and design development. The purpose of this thesis is, first, to study to help distribution enterprises' CI or PR by examining the present condition of uniform design in domestic fashion distribution enterprise and planning uniform design on the base of real case and finally making a real thing in person. Second is to suggest to fashion enterprise security of competitive ability of uniform-producing enterprise by developing article design of worth. Third is to present academic area with how to do design education in a wide range not based on trend article development. Following is how and what to study to carry out these purposes. Details about necessity and how and what to study are in an introduction, the conception of uniform in theory through precedential records examination in chapter 2, the present condition of uniform design based on Changwon city in chapter 3, planning uniform design and making a real thing suitable for F enterprise in chapter 4, and the conclusion is in chapter 5. Through this study, I became to know that uniform in distribution enterprise who treats visitors face to face is very important. I supply material and information concluded from this study to uniform industry and hope this will be helpful in developing uniform. It is significant in that this study as being related with enlarged uniform and enterprise, beyond such a uniform area as school uniform and hospital one, expanded the study range of clothing. I already tell you that this study is based on visual expression of uniform and wearer's feeling in clothes is not included.

디자인경영 측면에서 본 공공디자인사업 관리프로세스에 관한 연구 (A Study on Public Design Project Management Process In Terms of Design Management)

  • 박수경;문정민
    • 한국실내디자인학회논문집
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    • 제21권6호
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    • pp.71-78
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    • 2012
  • These days, design has been used a very useful means to achieve differentiated urban images and establish the identity of a city, and as an effort to specialize local industries through design, public design projects are competing one another. However, the projects have considerable negative effects because of diverse reasons such as unorganized procedures. For continuous and organized projects which meet demands of the interested persons of public design, reasonable design management should be introduced with a use of design as a strategic means of management Therefore, this study examined the concepts of design management and its meaning in space and analysed cases of implementing components for management of public design projects. It searched for the factors of design management indicating design-oriented management and presented a strategy model which complements design-oriented management. The results of the study are presented as follows: First, strategic implementing components needed for a space design management process were obtained. A design recognition process aimed at what space aims at and needed to identify active components such as physical and indigenous environment. A design inquiry process included problem solution considering characteristics of multi-dimensional space active components, design development considering behavioral functions of humans, checklists needed to complete design and necessary components to institutionalize design. For definition of project space, guideline projects of public design should be progressed in the same context as urban design, and developmental directions of public design needed design inquiry in terms of space to create various experiences in space.

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페르시아 카페트에 표현된 디자인 구도 및 패턴특징에 관한 연구 (A Study on Types of Design Composition and Characteristics of Patterns Expressed in Persian Carpets)

  • 김희선
    • 한국의상디자인학회지
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    • 제5권1호
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    • pp.25-32
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    • 2003
  • The purpose of this study is to categorize the types of design composition and analyse the characteristics of patterns expressed in persian carpets. For this study, 188 works of Persian carpets were selected out in the book "Carpet & Rug" and contents in the internet sites of www. carpetwordwide.net/, www.jafarnet.com/. The types of design composition expressed in Persian carpets were classified into the following categories. 1) Medallion design composition 2) Mihrab design composition 3) All over design composition 4) Vase design composition 5) Garden design composition 6) Moharamat design composition 7) Painting design composition 8) Tree of Life design composition 9) Plant Pattern design composition 10) Mosaic pattern design composition. Patterns expressed in Persian carpets were Mosk pattern, Tree of life pattern, Lotus pattern being related to their religion and Hunting picture patterns related to their real life. In particular, various patterns of beautiful flowers, plants, trees, animals such as birds, insects and stream, beauriful landscapes were expressed in Persian carpets.

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최소폐기물 패션디자인의 디자인 개발방식 및 특성 연구 (A Study on the Design Development Methods and the Characteristics of Zero Waste Fashion Design)

  • 한승수;서승희
    • 복식
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    • 제66권4호
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    • pp.61-76
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    • 2016
  • The importance of environment has come into focus recently, and this has led to increased attention on zero waste fashion design as a method to minimize waste from the production stage of fashion goods. The purpose of this study was to analyze the development method types and the characteristics of zero waste fashion design in order to study the eco-friendly meanings of zero waste fashion design, as well as its meaning as creative design development methods. Through the case analysis of recent designs, the design types of zero waste fashion design were largely classified into cut and sew, folding, draping, and non-woven types, and they were classified again according to the characteristics of production process. According to the result of analyzing fashion design development methods of zero waste fashion designs based on the process of completing design, they were classified into pattern making, computer programming, draping, assembling of the unit, and non-woven moulding methods, and the aspect of combined use rather than utilization of one method appeared. Formative characteristics of zero waste fashion design included decorative beauty, formative beauty, and transformable beauty and its design characteristics were fortuity and unexpected properties, breaking stereotypes, structural flexibility and futuristic innovation.

업사이클링(upcycling) 가구디자인의 경향 연구 - 소재 분류에 따른 사례 연구 중심으로 - (A Study on the Trend Analysis of Upcycling Furniture Design)

  • 백은;김자형
    • 한국가구학회지
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    • 제25권2호
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    • pp.112-121
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    • 2014
  • The attempt of the contemporary society to overcome the environmental crisis is considered what the whole world is currently interested in. Since value of resources recycling has become emphasized even more, the field of design is, now, working hard to prove how much they are passionate about this eco-friendly design. Of all those activities that the field of design is involving in, a concept called 'upcycling' is receiving the greatest spotlight as a new trend. When it comes to upcycling, you should understand it as a both functional and aesthetic upgraded idea of conventional 'recycling' which would re-use waste resources. With this upcycling, you will have a chance to re-create an object of a new value, and it is a design concept which would consider environmental aspects but also social aspects. Since the year of 2000, the field of furniture design has been pursuing a new design trend which would intensively concern this upcycling concept. In the light of the present circumstances described on the above, this study conducts a case analysis on how upcycling of different materials is applied to furniture design since the year 2000. In doing so, the study improve understanding on furniture design as proposing new ways for you to look at the concerned design. Not only that, it also comes up with ideas and directions for new upcycling furniture design which could be demanded by the environmental industry.

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Development of Initial Design Stage Guidelines for nearly Zero Energy Offices : A Central-Climate Zone of Korea Case Study

  • Kang, Hae Jin;Yi, Won
    • KIEAE Journal
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    • 제15권5호
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    • pp.67-74
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    • 2015
  • This study aimed to develop a design manual to be used during the initial stage of the nearly Zero Energy Building (nZEB) design process. Recently, with the increased demand for nZEBs, there are many architects and architectural firms who are becoming interested in nZEB design. However, since the nZEB design process requires a different approach to the conventional building design process, architects have difficulties with application of the nZEB design process in their projects. Therefore, a design manual which can be used in the nZEB design process was developed in this study. Based on an intensive literature review, energy-saving strategies and their performance levels, which affect heating and cooling energy consumptions were established for a reference building. To analyze the sensitivity of each energy strategy to the overall performance, computer simulations using EnergyPlus were performed. At the same time, an Analysis of Variance assessment was conducted to estimate the relative importance of each energy factor. The energy sensitivity and priority of the energy factors was developed into a set of design guidelines.

A Study of the Satisfaction with the operation of design courses-Based on PJBL(Project Based Learning) - An analysis of a University of Applied Sciences in China -

  • WANG LEI;Choi Wonjae
    • 스마트미디어저널
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    • 제12권5호
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    • pp.88-101
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    • 2023
  • As the definition and role of design changes over time with the times and society, design education needs to update teaching methods to match it. The course design in this study began with an optimisation of the learning model based on previous research and analysis, followed by in-depth interviews, the application of the interview results to the final curriculum design, and finally a questionnaire to verify the positive effects of this teaching model. This teaching model has been applied to teach a pilot class in a university of applied sciences in China. The main characteristics of the course design are Project-Based Learning (PJBL) oriented, team cooperation centric, and an educational model developed based on peer assessment. In every stage of the UI design course, realistic project simulations are adopted, enhancing students' abilities through practical experience, teamwork, and peer assessment. The innovation lies in validating the effectiveness and advantages of this model at every stage of the UI design course, innovating existing teaching methods, optimizing learning models, and combining practice with evaluation. This research found that a project-oriented team course design based on PJBL has a high degree of effectiveness and relevance in each stage of the UI design course, significantly improving students' overall competence. It is expected that the results of this study can be applied in various ways to the course design of the courses that similar to design majors.

Development of Customized Textile Design using AI Technology -A Case of Korean Traditional Pattern Design-

  • Dawool Jung;Sung-Eun Suh
    • 한국의류학회지
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    • 제47권6호
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    • pp.1137-1156
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    • 2023
  • With the advent of artificial intelligence (AI) during the Fourth Industrial Revolution, the fashion industry has simplified the production process and overcome the technical difficulties of design. This study anticipates likely changes in the digital age and develops a model that will allow consumers to design textile patterns using AI technology. Previous studies and industrial examples of AI technology's use in the textile design industry were investigated, and a textile pattern was developed using an AI algorithm. A new textile design model was then proposed based on its application to both virtual and physical clothing. Inspired by traditional Korean masks and props, AI technology was used to input color data from open application programming interface images. By inserting these into various repeating structures, a textile design was developed and simulated as garments for both virtual and real garments. We expect that this study will establish a new textile design development method for Generation Z, who favor customized designs. This study can inform the use of personalization in generative textile design as well as the systemization of technology-driven methods for customized and participatory textile design.