• 제목/요약/키워드: stride

검색결과 463건 처리시간 0.024초

보행속도변화에 따른 인지 과제 수행이 보행수 변동성에 미치는 영향 (Effects of Cognitive Task on Stride Rate Variability by Walking Speeds)

  • 최진승;유지혜;김형식;정순철;이정한;이봉수;탁계래
    • 대한의용생체공학회:의공학회지
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    • 제27권6호
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    • pp.323-331
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    • 2006
  • The purpose of this study was to investigate the effect of performing a cognitive task during treadmill walking on the stride rate variability. Ten university students(age $24.0{\pm}0.25$, height $172{\pm}3.1cm$, weight $66{\pm}5.3kg$) were participated in dual task experiments which consist of both walking alone and walking with a cognitive task. Two-back task was selected for the cognitive task since it did not have learning effect during the experimental procedure.3D motion analysis system was used to measure subject's position data by changing walking speed with 4.8, 5.6, 6.4, 6.8, and 7.2 km/hr. Stride rate was calculated by the time between heel contact and heel contact. Accuracy rate of a cognitive task during walking, coefficient of variance, allometric scaling methods and Fano factor were used to estimated the stride rate variability. As the walking speed increased, accuracy rate decreased and the logarithmic value of Fano factor increased which showed the statistical difference. Thus it can be concluded that the gait control mechanism is distracted by the secondary attention focus which is the cognitive task ie. two-back task. Further study is needed to clarify this by increasing the number of subject and experiment time.

Effect of Heel Height and Speed on Gait, and the Relationship Among the Factors and Gait Variables

  • Park, Sumin;Park, Jaeheung
    • 대한인간공학회지
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    • 제35권1호
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    • pp.39-52
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    • 2016
  • Objective: This paper investigates gait changes according to different heel heights and speeds, and the interaction between the effects of the heel height and the speed during walking on stride parameters and joint angles. Furthermore, the relationship among heel height, speed and gait variables is investigated using linear regression. Background: Gait changes by heel height or speed have been studied respectively, but has not been reported whether there is an interaction effect between heel height and speed. It would be necessary to understand how gait changes when a person wears heels in different heights at various speeds, for example, high-heeled walking at fast speed, since it may cause unusual gait patterns and musculoskeletal disorders. Method: Ten females were asked to walk at five fixed cadences (94, 106, 118, 130 and 142 steps/min.) wearing three shoes with different heel heights (1, 5.4 and 9.8cm). Nineteen gait variables were analyzed for stride parameters and joint angles using two-way repeated measure analysis of variance and regression analysis. Results: Both heel height and speed affect movement of ankle, knee, spine and elbow joint, as well as stride length and Double/Single support time ratio. However, there is no significant interaction effect between heel height and speed. The regression result shows linear relationships of gait variables with heel height and speed. Conclusion: Heel height and speed independently affect stride parameters and joint angles without a significant interaction, so the gait variables are linearly amplified or diminished by the two factors. Application: Walking in high heels at fast speed should be careful for musculoskeletal disorders, since the amplified movement of knee and spine joint can lead to increased moment. Also, the result might give insight for animators or engineers to generate walking motion with high heels at various speeds.

Effects of mobile texting and gaming on gait with obstructions under different illumination levels

  • Cha, Jaeyun;Kim, Hyunjin;Park, Jaemyoung;Song, Changho
    • Physical Therapy Rehabilitation Science
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    • 제4권1호
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    • pp.32-37
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    • 2015
  • Objective: This study was conducted to test the effects of mobile texting and gaming on gait with obstructions under different illumination levels. Design: Cross-sectional study. Methods: Twelve healthy adults aged 20 to 36 years (mean 23.5 years) were tested under six different conditions. All participants used touchscreen smartphones. Testing conditions included: 1) Walking with an obstruction under a bright illumination level; 2) walking with an obstruction with a low level of illumination; 3) walking with an obstruction while texting under a bright illumination level; 4) walking with an obstruction while texting with a low level of illumination; 5) walking with an obstruction while gaming under a bright illumination level; and 6) walking with an obstruction while gaming with a low level of illumination. All participants were asked to text the Korean national anthem by their own phone and play Temple Run 2 using an iPhone 5. Gait variances were measured over a distance of 3 m, and the mean value after three trials was used. A gait analyzer was used to measure the data. Results: Compared to normal gait with obstruction, gait speed, step length, stride length, step time, stride time, cadence while texting and gaming showed significant differences (p<0.05). Differences between the illumination levels included gait speed, step length, stride length, and step time (p<0.05) with no significant differences in stride time and cadence. Conclusions: Dual-tasking using a smartphone under low levels of illumination lowers the quality of gait with obstructions.

STRIDE 위협 모델링에 기반한 스마트팩토리 보안 요구사항 도출 (Derivation of Security Requirements of Smart Factory Based on STRIDE Threat Modeling)

  • 박은주;김승주
    • 정보보호학회논문지
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    • 제27권6호
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    • pp.1467-1482
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    • 2017
  • 최근 4차 산업혁명에 대한 관심이 증가하고 있다. 그 중 제조업 분야에서는 사이버 물리 시스템(CPS) 기술을 기반으로 제조의 모든 단계를 자동화, 지능화 시킨 스마트팩토리 도입이 확산되고 있는 추세이다. 스마트팩토리는 그 복잡도(Complexity)와 불확실성(Uncertainty)이 크기 때문에 예상치 못한 문제가 발생할 가능성이 높고 이는 제조 공정 중단이나 오작동, 기업의 중요 정보 유출로 이어질 수 있다. 스마트팩토리에 대한 위협을 분석하여 체계적인 관리를 수행할 필요성이 강조되고 있지만 아직 국내에서는 연구가 부족한 상황이다. 따라서 본 논문에서는 스마트팩토리의 전반적인 생산 공정 절차를 대상으로 Data Flow Diagram, STRIDE 위협 모델링 기법을 이용하여 체계적으로 위협을 식별한다. 그리고 Attack Tree를 이용해 위험을 분석하고 최종적으로 체크리스트를 도출한다. 도출된 체크리스트는 향후 스마트팩토리의 안전성 검사 및 보안 가이드라인 제작에 활용 가능한 정량적 데이터를 제시한다.

정면과 측면에 위치시킨 마이크로 소프트 키넥트 2로 측정한 보행 시공간 변인 정확성 비교 (Accuracy Comparison of Spatiotemporal Gait Variables Measured by the Microsoft Kinect 2 Sensor Directed Toward and Oblique to the Movement Direction)

  • 황지선;김은진;황선홍
    • 한국전문물리치료학회지
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    • 제26권1호
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    • pp.1-7
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    • 2019
  • Background: The Microsoft Kinect which is a low-cost gaming device has been studied as a promise clinical gait analysis tool having satisfactory reliability and validity. However, its accuracy is only guaranteed when it is properly positioned in front of a subject. Objects: The purpose of this study was to identify the error when the Kinect was positioned at a $45^{\circ}$ angle to the longitudinal walking plane compare with those when the Kinect was positioned in front of a subject. Methods: Sixteen healthy adults performed two testing sessions consisting of walking toward and $45^{\circ}$ obliquely the Kinect. Spatiotemporal outcome measures related to stride length, stride time, step length, step time and walking speed were examined. To assess the error between Kinect and 3D motion analysis systems, mean absolute errors (MAE) were determined and compared. Results: MAE of stride length, stride time, step time and walking speed when the Kinect set in front of subjects were investigated as .36, .04, .20 and .32 respectively. MAE of those when the Kinect placed obliquely were investigated as .67, .09, .37, and .58 respectively. There were significant differences in spatiotemporal outcomes between the two conditions. Conclusion: Based on our study experience, positioning the Kinect directly in front of the person walking towards it provides the optimal spatiotemporal data. Therefore, we concluded that the Kinect should be placed carefully and adequately in clinical settings.

특발정상압수두증 환자의 보행 패턴과 대뇌피질의 구조적인 특징의 상관관계 분석 (Correlation Analysis Between Gait Pattern and Structural Features of Cerebral Cortex in Patients with Idiopathic Normal Pressure Hydrocephalus)

  • 윤은경;강경훈;윤의철
    • 대한의용생체공학회:의공학회지
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    • 제42권6호
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    • pp.295-303
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    • 2021
  • Idiopathic normal-pressure hydrocephalus (INPH) is considered a potentially treatable neurological disorder by shunt surgery and characterized by a triad of symptoms including gait disturbance, cognitive impairment and urinary dysfunction. Although disorders of white matter are generally viewed as the principal pathological features of INPH, analysis of cortical features are important since the destruction of neural tracts could be associated with cortical structural changing. The aim of the study was to determine whether there was any relationship between gait parameter and structural features of cerebral cortex in INPH patients. Gait parameters were measured as follows: step width, toe in/out angle, coefficient of variation (CV) value of stride length, CV value of stride time. After obtaining individual brain MRI of patients with INPH and hemispheric cortical surfaces were automatically extracted from each MR volume, which reconstructed the inner and outer cortical surface. Then, cortical thickness, surface area, and volume were calculated from the cortical surface. As a result, step width was positively correlated with bilateral postcentral gyrus and left precentral gyrus, and toe in/out was positively correlated with left posterior parietal cortex and left insula. Also, the CV value of stride length showed positive correlation in the right superior frontal sulcus, left insula, and the CV value of stride time showed positive correlation in the right superior frontal sulcus. Unique parameter of cerebral cortical changes, as measured using MRI, might underline impairments in distinct gait parameters in patients with INPH.

노인에서 머리회전을 동반한 보행이 보행변수에 미치는 영향 (Effects of the Head-Turn Gait on Gait Parameters in the Elderly)

  • 이명희;장종성
    • PNF and Movement
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    • 제19권3호
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    • pp.435-440
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    • 2021
  • Purpose: The purpose of this study is to investigate the effects of older adult's head-turn gait on gait parameters by comparing with head oriented forward gait and to provide criteria for their risk of falling compared to young adult. Methods: The subjects were 19 young adults in their 20s and 18 older adults in their 60s or above residing in Daegu or Gyeongsangbuk-do. To evaluate their gait parameters, spatiotemporal gait parameters were measured using a gait analysis tool (Legsys, BioSensics, USA) under two conditions: 1) walking while keeping one's eyes forward and 2) walking while turning the head. The measurement for each test was performed after one practice session, and the mean value of three measurements was analyzed. The collected data were statistically processed using a two-way analysis of variance (ANOVA) to compare any differences in gait parameters between the two groups under the two conditions. The statistical significance level was set at α=0.05. Results: According to the comparison of gait parameters in young adult and older adult between the head oriented forward gait and head-turn gait, statistically significant differences were observed in two parameters: stride length according to the height ratio and stride speed obtained by dividing the stride length according to the height ratio by time (p<0.05). Conclusion: The results of this study indicate that the head-turn gait causes greater differences in stride length and speed among older adult than in young adult and therefore can act as a cause of falling.

뇌졸중환자의 동작관찰 보행훈련이 시·공간적 지표와 재활동기에 미치는 영향 (Effects of Observed Action Gait Training on Spatio-temporal Parameter and Motivation of Rehabilitation in Stroke Patients)

  • 강권영
    • 대한물리의학회지
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    • 제8권3호
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    • pp.351-360
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    • 2013
  • PURPOSE: The purpose of this study was to investigate the effects of observed action gait training on stroke patients. METHODS: 22 subjects were randomized into two groups. The observed action gait training performed that watched a video of normal gait before gait training and the general gait training without watching it. The experimental group(n=11) performed observed action gait training and the control group(n=11) performed general gait training. Both group received gait training for 3 times per week during 8 weeks. RESULTS: The experimental group showed significant differences in the cadence, gait velocity, stride, step, single limb support, double limb support, stride length and step length(p<.05). The control group showed significant differences only in the stride(p<.05). CONCLUSION: The observed action gait training affected coordination and weight shift, as well as symmetry of the body. Plasticity of the brain was facilitated by repetitive visual and sensory stimulation. The observed action gait training promoted the normal gait by watching the normal gait pattern. In conclusion, motor learning through the sensory stimulation promotes brain plasticity that could improve motor function, and observed action gait training indirectly identified stimulated brain activities.

볼링의 투구동작에 대한 운동학적 분석 (The Kinematical Analysis of Bowling Throw Motion)

  • 백승국
    • 한국운동역학회지
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    • 제12권2호
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    • pp.331-344
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    • 2002
  • 본 연구는 볼링 투구동작의 성패는 스텝과 스윙이 결정한다는 가정 하에 어프로치에서의 동작에 주안점을 두고, 볼링선수를 대상으로 자유로이 투구를 하게 하고 피험자 본인이 잘되었다고 판단하는 동작과 잘못되었다고 판단하는 투구 동작을 비교 분석하는 것이 본 연구의 목적이다. 투구동작시 어드레스에서부터 릴리즈까지의 동작을 각 스텝별로 국면을 설정하고, 3차원영상분석을 실시하여 각 스텝별로 보폭, 신체중심의 위치, 볼의 위치를 성공과 실패동작으로 나누어서 비교 분석하였다. 보폭은 성공과 실패동작에서 큰 차이를 보이지 않았으며, 4국면과 5국면에서의 보폭이 실패동작에서 크게 나타났다. 신체중심의 위치에서도 큰 차이를 보이지 않았으나 성공시가 실패시보다 상하 이동폭이 작게 나타났다. 볼의 위치는 성공과 실패시 모두 스텝중에는 3국면이 가장 낮게 나타났으며, 상하 이동폭이 적은 안정적인 투구를 하는 것으로 나타났다.

높이뛰기의 도약 높이를 증가시키는 역학적 원리와 동작 (Mechanical principles and motions for increasing the height of Fosbury flop)

  • 성낙준
    • 한국운동역학회지
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    • 제13권3호
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    • pp.1-14
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    • 2003
  • This study was conducted to investigate the principles and motions for increasing the jumping height of Fosbury Flop. The subjects were three male jumpers who were former Korean national team players. Their jumping motions were analyzed using the DLT method of three-dimensional cinematography. The conclusions were as follows. 1. The horizontal velocity of approach run and decreasing of this velocity during the take off phase were increased as the jumping height was increased. Therefore, in order to increase the jumping height, the horizontal velocity of approachrun should be increased and decreased properly during the take-off phase. The average height of the analyzed Dials was 2.15m. The average horizontal velocity of approachrun was 7.49m/s and decreased to 4.16m/s at the instance of take-off. 2. The vertical velocity of the center of gravity was increased as the ascending height of the center of gravity during the take-off phase was increased. Therefore, the center of gravity at the instant of touch down should be lowered. This could be possible by increasing the length of the last stride and the backward lean angle of the body. The average length of the last stride was 111.1% of the standing height, the average height of the center of gravity was 46.6% of the standing height and the average backward lean angle of the body was 40.3 degrees.