• Title/Summary/Keyword: stream service

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The Design of an Extended Complex Event Model based on Event Correlation using Aspect Oriented Programming

  • Kum, Deuk-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.10
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    • pp.109-119
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    • 2017
  • In recent through development of IOT owing to that mass stream data is being generated in variety of application complex event processing technology is being watched with keen interest as a technology to analyze this kind of real-time continuous data. However, the existing study related with complex event processing only comes to an end at simple event processing based on low-level event or comes to an end at service defect discovery with providing limited operator and so on. Accordingly, there would be limitation to provide useful analysis information. In this paper in consideration of complex event along with aspect-oriented programming an extended complex event model is provided, which is possible to provide more valuable and useful information. Specifically, we extend the model to support hierarchical event structures and let the model recognize point-cuts of aspect-oriented programming as events. We provide the event operators designed to specify the events on instances and handle temporal relations of the instances. It is presented that syntax and semantics of constructs in our event processing language including various and progressive event operators, complex event pattern, etc. In addition, an event context mechanism is proposed to analyze more delicate events. Finally, through application studies application possibility of this study would be shown and merits of this event model would be present through comparison with other event model.

Implementation of efficient multi-view system through function distribution in digital multi-channel broadcasting service

  • Kwon, Myung-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.6
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    • pp.17-24
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    • 2017
  • In recent digital broadcasting, up to 250 channels are multiplexed and transmitted. The channel transmission is made in the form of MPEG-2 Transport Stream (TS) and transmits one channel (Video, Audio). In order to check if many broadcast channels are transmitted normally, in multi-channel multi-view system, ability of real-time monitoring is required. In order to monitor efficient multi-channel, a distributed system in which functions and load are distributed should be implemented. In the past, we used an inefficient system that gave all of the functionality to a piece of hardware, which limited the channel acceptance and required a lot of resources. In this paper, we implemented a distributed multi-view system which can reduce resources and monitor them economically through efficient function and load balancing. It is able to implement efficient system by taking charge of decoding, resizing and encoding function in specific server and viewer function in separate server. Through this system, the system was stabilized, the investment cost was reduced by 19.7%, and the wall monitor area was reduced by 52.6%. Experimental results show that efficient real-time channel monitoring for multi-channel digital broadcasting is possible.

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
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    • v.1 no.1
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    • pp.12-22
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    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

Transmission system design for synchronized data service on digital data broadcasting environment (디지털 데이터 방송 환경에서 동기화 데이터 서비스를 위한 전송 시스템 설계)

  • Lee Yong Ju;Park Min Sik;Choi Ji Hoon;Choi Jin Soo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2003.11a
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    • pp.201-204
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    • 2003
  • 본 논문에서는 디지털 데이터 방송에서 동기화 데이터 서비스를 제공하기 위한 전송 시스템과 이를 이용한 동기화 데이터 서비스 방법을 제안한다. 데이터 방송을 통해 전송되는 부가 데이터는 그 특징에 따라 비동기, 동기, 동기화 데이터로 구분된다. 이들 중 동기화 데이터는 사용자의 선택에 의해 데이터 방송 수신기에서 재생되는 비동기 데이터와는 달리 비디오 또는 오디오의 특정 장면에 통기되어 재생될 수 있는 데이터고서, 데이터를 전송하는 단계에서 데이터가 재생되어야 하는 시전의 시간 정보인 재생시각이 함께 전송되는 특징이 있다. 동기화 데이터의 이와 같은 특징으로 인해 현재 대부분의 데이터 방송에 사용되고 있는 비동기 데이터 서비스를 위한 전송 시스템은 동기화 데이터의 전송에는 부적합하며, 동기화 데이터 서비스를 위해서는 새로운 전송 시스템에 대한 연구가 필요하다. 본 논문에서는 데이터 방송을 동해 동기화 데이터 서비스를 제공하기 위해 기존의 비동기 데이터 전송 시스템에 MPEG-2 오디오/비디오 TS(Transport Stream)를 출력하는 장치와 동기화 데이터를 다중화 하는 장치를 추가한 새로운 동기화 데이터 전송 시스템과 이를 이용한 동기화 데이터 서비스 방법을 제안한다

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Visual Telephone System of Differential Task Interrupt Method (차등 태스크 인터럽트 방식의 영상단말 시스템)

  • 박배욱;정하재;오창석
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.739-746
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    • 2002
  • In this paper, a new visual telephone system which has a differential task interrupt transfer feature for real time video phone service is presented. Owing to the result of Interrupt transfer of different speed according to the time critical degree of tasks, the flow of audio and video data stream can be kept as constant speed in other word that means video phone services are carried out in real time. The ITU-T H.32x visual telephone recommendations are first analyzed, and the unsatisfactory items of existing systems are second inquired the cause, such as performance, quality. And then the design concept and ideas which enable it to solve them are third devised, the next, the new architecture of visual telephone system for real time video phone source are designed, which make it possible to solve the existing problems by means of different tasks interrupt transfer method.

Power-Aware Real-Time Scheduling based on Multi-Granularity Resource Reservation (다중 세분화 자원 예약 기반의 저전력 실시간 스케쥴링 기법)

  • Sun, Joohyung;Cho, Hyeonjoong
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.8
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    • pp.343-348
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    • 2013
  • We proposes a power-aware fixed-priority real-time scheduling algorithm for multimedia service, called static voltage scaling algorithm with multi-granularity resource reservation (STATIC-MULTIRSV). The multi-granularity resource reservation was introduced to deliver higher system utilization and better temporal isolation than the traditional approaches in [2]. Based on this, our STATIC-MULTIRSV is designed to reduce the power consumptions while guaranteeing that all I-frames of each video stream meet their deadlines. We implemented the proposed algorithm on top of ChronOS Real-time Linux [6]. We experimentally compared STATIC-MULTIRSV with other existing methods which showed that STATIC-MULTIRSV reduce power consumption by maximum 15% compared to its experimental counterparts.

Design and Implementation of Dynamic Streaming Server based on RTSP (RTSP 기반의 동적 스트리밍 서버의 설계 및 구현)

  • Yeon, Jae-Hyuk;Lim, Hyo-Taek;Park, Jae-Hong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.407-410
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    • 2010
  • This paper is to implement a RTSP based streaming server in order to provide streaming service. When a client requests a stream from a server, transmission speed is measured on a regular basis through communications between the client and the server. Server will send different encoded movie clip streams based on measured transmission speeds. Different streams are sent to a server depending on the transmission speed and their locations are saved when streams are sent. Even though different streams are sent, the streams will be sent without any interruptions because they are sent from their original locations.

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The Empirical Research on the User Satisfaction of Mobile Grocery Shopping Customer Journey (모바일 식품구매 서비스 고객여정의 경험만족도에 관한 실증연구)

  • Lee, Hanjin;Kwon, Soyeon;Min, Daihwan
    • Journal of Information Technology Applications and Management
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    • v.28 no.4
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    • pp.59-78
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    • 2021
  • Mobile Grocery Shopping (MGS) has become the New Normal as the COVID-19 pandemic has changed the way consumers shop. Drawing on the framework of Customer Journey Map (CJM), this study explores consumers' MGS by identifying specific stages of Customer Journey and comparing consumers' satisfaction between PC-based online and mobile shopping experiences at each stage throughout the journey. This study collected 562 responses from subjects who have mobile and PC-based grocery shopping experiences at the major domestic e-Commerce platforms. Independent t-test analysis showed that differences in satisfaction between mobile and online shopping experiences exist in 5 main stages and 16 sub-stages of CJM. The results of service and technological innovation mentioned in the actual industry report were seen as empirical results leading to continued use of MGS as well as customer satisfaction. The findings of this study contribute to the research stream on Customer Journey by adopting the structure of CJM and analyzing specific stages of the journey in the context of MGS. Managerial implications for mobile-based business practitioners are also discussed.

Zero-Knowledge Realization of Software-Defined Gateway in Fog Computing

  • Lin, Te-Yuan;Fuh, Chiou-Shann
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.12
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    • pp.5654-5668
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    • 2018
  • Driven by security and real-time demands of Internet of Things (IoT), the timing of fog computing and edge computing have gradually come into place. Gateways bear more nearby computing, storage, analysis and as an intelligent broker of the whole computing lifecycle in between local devices and the remote cloud. In fog computing, the edge broker requires X-aware capabilities that combines software programmability, stream processing, hardware optimization and various connectivity to deal with such as security, data abstraction, network latency, service classification and workload allocation strategy. The prosperous of Field Programmable Gate Array (FPGA) pushes the possibility of gateway capabilities further landed. In this paper, we propose a software-defined gateway (SDG) scheme for fog computing paradigm termed as Fog Computing Zero-Knowledge Gateway that strengthens data protection and resilience merits designed for industrial internet of things or highly privacy concerned hybrid cloud scenarios. It is a proxy for fog nodes and able to integrate with existing commodity gateways. The contribution is that it converts Privacy-Enhancing Technologies rules into provable statements without knowing original sensitive data and guarantees privacy rules applied to the sensitive data before being propagated while preventing potential leakage threats. Some logical functions can be offloaded to any programmable micro-controller embedded to achieve higher computing efficiency.

The mechanism for constructing an efficient SSENS Routing in SVC Multimedia Broadcast Service (SVC 멀티미디어 방송 서비스를 위한 효율적인 SSENS 라우팅 구성 방안)

  • Kwak, Yong-Wan;Im, Dong-Gi;Nam, Ji-Seung
    • Annual Conference of KIPS
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    • 2011.04a
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    • pp.1188-1191
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    • 2011
  • IPTV 방송에서 인터넷 기반 멀티캐스트는 일대다 또는 다대다 통신을 위한 차세대 중요한 서비스로 주목 받고 있다. 멀티캐스트는 네트워크 또는 애플리케이션 레벨에서 서비스할 수 있다. IP 멀티캐스트는 소스노드에서 라우터로 데이터그램을 보내면 라우터가 이를 복제하여 수신노드들에게 전달해 주는 네트워크레벨 서비스로 네트워크 자원을 효율적 사용할 수 있다. 그러나 네트워크에 IP 멀티캐스트 라우터가 설치되어야 하는 등 여러 문제로 인해 널리 사용되지 못하고 있다. 따라서 대안으로 애플리케이션 레벨에서의 오버레이 멀티캐스트가 주목 받고 있다. 오버레이 멀티캐스트는 종단호스트가 라우터처럼 동작하는 것으로 비록 IP 멀티캐스트에 비해서 링크 사용율과 지연 값이 높아질 수 있지만, IP 멀티캐스트의 현실적인 적용의 어려움을 해결할 수 있는 장점을 가지고 있다. 본 논문에서는 IP 멀티캐스트가 제공되지 않는 네트워크에서 효율적인 SVC(Scalable Video Coding) 멀티미디어 방송서비스와 SSENS(SVC Stream Exchange Network Server) 라우팅을 위한 MST(Minimum Spanning tree)를 목적으로 하는 오버레이 멀티캐스트 트리를 구현하는 알고리즘을 설계한다. 제안된 알고리즘의 성능 분석을 위해 시뮬레이션을 통해 패킷 손실 측면에서 Prim 알고리즘에 비해 평균 패킷 손실율이 40% 가까이 향상됨을 증명하였다.