• Title/Summary/Keyword: stream service

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MARS: Multiple Access Radio Scheduling for a Multi-homed Mobile Device in Soft-RAN

  • Sun, Guolin;Eng, Kongmaing;Yin, Seng;Liu, Guisong;Min, Geyong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.1
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    • pp.79-95
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    • 2016
  • In order to improve the Quality-of-Service (QoS) of latency sensitive applications in next-generation cellular networks, multi-path is adopted to transmit packet stream in real-time to achieve high-quality video transmission in heterogeneous wireless networks. However, multi-path also introduces two important challenges: out-of-order issue and reordering delay. In this paper, we propose a new architecture based on Software Defined Network (SDN) for flow aggregation and flow splitting, and then design a Multiple Access Radio Scheduling (MARS) scheme based on relative Round-Trip Time (RTT) measurement. The QoS metrics including end-to-end delay, throughput and the packet out-of-order problem at the receiver have been investigated using the extensive simulation experiments. The performance results show that this SDN architecture coupled with the proposed MARS scheme can reduce the end-to-end delay and the reordering delay time caused by packet out-of-order as well as achieve a better throughput than the existing SMOS and Round-Robin algorithms.

The Design of Intramedia Synchronization based QoS (QoS 기반의 미디어내 동기화 설계)

  • Park, Hong-Jin;Lee, Jun-Yeon;Kim, Chang-Min
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.8
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    • pp.2042-2049
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    • 1999
  • In contrast to traditional data communication, the multimedia communication must support variable requirements to multimedia application service. Specially, it is a critical issue that the synchronization supports a continuous and temporal relationship media playout in a distributed environment. But the continuously generated media in source can't guarantee the constant interval on playout for the destination due to the inconsistent network transmission delay and transmission error. In this paper, we introduce a intramedia synchronization mechanism for the continuous and synchronous playout of multimedia stream such as audio and video across a communication network. The proposed mechanism is based on the user defined QoS(Quality of Service) and the playout correction algorithm to guarantee the continuous media playout at the receiver.

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An analysis on the network performance for VoD services using multicast (멀티캐스트를 이용한 VoD 서비스망의 성능 분석)

  • 백남균;정수환;민병준
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.6A
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    • pp.918-926
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    • 2000
  • A huge storage and broad bandwidth are required to provide subscribers with VoD services. Hence, there is a huge amount of cost in establishing networks for VoD services. To determine how to reduce the cost, a number of studies involving such as distributed server systems, multicasting, program caching, stream sharing, are currently in progress. In this paper, a request criterion for multicast service and the ratio of required bandwidth for unicast to multicast are generated. The effect of multicast service on network bandwidth, server bandwidth, and buffer size was analyzed and validated through computer simulation. The results of this study could be applied to efficient designing networks for VoD services.

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A Visualization Method for the Ocean Forecast Data using WMS System (WMS 시스템을 이용한 해양예측모델 데이터의 가시화 기법)

  • Kwon, Taejung;Lee, Jaeryoung;Park, Jaepyo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.6
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    • pp.11-19
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    • 2018
  • Recently, many companies offer various web-based map that is based on GIS(Geographic Information System) information. Google Map, Open street, Bing Map, Naver Map, Daum Map, Vwolrd Map, etc are the few examples of such system. In this paper, we propose a method to visualize ocean forecasting model data considering the flow diagram of tidal current, streamline expression algorithm, and user convenience by using vector field data information that is currently being served. It is confirmed that the proposed method of the flow diagram of tidal current, and stream line expression algorithm is faster than that of conventional ocean prediction model data by more than 2 times.

Development of an Alternative In-Service Program for Professional Development for Teachers of Science through STS/Constructivist Approach (과학교사들의 전문성 향상을 위한 대안적 현직 교육 프로그램의 개발-STS/구성주의 모듈 개발 및 적용)

  • Cho, Jung-Il;Park, Heon
    • Journal of The Korean Association For Science Education
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    • v.19 no.2
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    • pp.340-352
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    • 1999
  • Constructivist theory and teaching science in the social context are a main stream in science education. This study was purposed to introduce the STS in-service program implementing in Chonnam National University. and to analyze the results of the program in terms of changes of teachers' and students' perceptions and attitudes. The major features of the STS in-service program were as follows: teacher-centered. teaching in the social context. emphasis on constructivist approach. development of STS module and implementations. A total of 20 secondary science teachers participated in the in-service program. and filled out two questionnaires. Science Education Reform Inventory and Constructivist Teachings Survey. Three of the 20 teachers were selected to gain information from their implementations of a STS module into their respective classrooms. The students completed two instruments. Constructivist Learning Environment Survey. and Scientific Attitude Survey. The responses from teachers and students are as follows: 1. The participating teachers were very aware of the necessity of reform in science education. and the degree of the perception of the necessity increased after the STS in-service program. 2. The STS program significantly improved constructivist teaching techniques. 3. The perceptions of the students about constructivist learning environments improved significantly after the STS in-service program. 4. Students' scientific attitudes improved significantly through STS approach. The STS in-service program with the above mentioned features was found to be effective in our current school system. and could be implemented successfully if teachers were willing to learn and participate in the reforms of science education.

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Hierarchical Real-Time MAC Protocol for (m,k)-firm Stream in Wireless Sensor Networks

  • Teng, Zhang;Kim, Ki-Il
    • Journal of information and communication convergence engineering
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    • v.8 no.2
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    • pp.212-218
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    • 2010
  • In wireless sensor networks (WSNs), both efficient energy management and Quality of Service (QoS) are important issues for some applications. For creating robust networks, real-time services are usually employed to satisfy the QoS requirements. In this paper, we proposed a hierarchical real-time MAC (medium access control) protocol for (m,k)-firm constraint in wireless sensor networks shortly called HRTS-MAC. The proposed HRTS-MAC protocol is based on a dynamic priority assignment by (m,k)-firm constraint. In a tree structure topology, the scheduling algorithm assigns uniform transmitting opportunities to each node. The paper also provides experimental results and comparison of the proposed protocol with E_DBP scheduling algorithm.

What Happens When Games Users Have a Tool to Play Better: The effect of mobile accessibility to game user's usage duration and game involvement

  • Lee, Bo-Gyeong;Jeon, Seong-Min
    • 한국벤처창업학회:학술대회논문집
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    • 2017.04a
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    • pp.51-51
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    • 2017
  • In the domain of IS, game was used as a tool to enhance the results of decision making, education and more. In another stream of research, researchers focused on revealing the motive of people playing games. This study focuses on the effect of the tool; increased accessibility via mobile, to online game using patterns and behaviors. Due human reaction towards competition, technology acceptance and the online game's gambling traits, it is expected that the increased mobile accessibility (tool) will increase and intensify the game playing behavior. Also, it is expected that the in-game purchase will increase as well. In depth interview with both game service providers and players is planned to confirm that the mobile version acted as a tool to increase accessibility, rather than a additional game. Survey along with an interview is to be conducted to find relevant play and spending patterns if they are to exist.

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ATSC 3.0 Multi-channel Broadcasting Service based on LDM/TDM supporting Fixed/Mobile Reception (LDM/TDM 기반 고정/이동 수신을 지원하는 ATSC 3.0 다채널 방송 서비스)

  • Seo, Jae Hyun;Kwon, Sunhyoung;Kim, Heung Mook;Kim, Yongsuk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.06a
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    • pp.135-136
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    • 2017
  • 본 논문에서는 국내 지상파 UHD 본방송을 위해 채택한 차세대 방송 규격인 ATSC 3.0 시스템의 전송 다중화 기술을 기반으로 다채널 방송 제공을 위한 서비스 기술에 대해 살펴본다. 기존의 지상파 DTV 방송은 고정 HDTV 방송 서비스에 최적화된 시스템으로 다양한 방송 서비스에 한계를 가지고 있는데 반해 ATSC 3.0 시스템에서는 다양한 방송 서비스를 위한 전송 다중화 기술들을 포함하고 있다. 특히, 하나의 RF 채널 내에서 고정 방송과 이동 방송을 동시에 제공 가능한 시간분할다중화 및 계층분할다중화 기술을 가지고 있으며, 이러한 기술을 적용하여 다채널 방송 서비스의 모델을 제시하고 미래의 지상파 방송 서비스 발전 전망에 대해 알아본다.

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Video Stream Processing for Service of Heal-Time Road Traffic Scones on Mobile Phone (모바일폰에서의 실시간 도로교통상황 서비스를 위한 동영상 처리 방법)

  • 고석민;낭종호
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.223-225
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    • 2002
  • 오늘날 실시간 하에서 자동적인 교통정보의 분석은 IVHS(Intelligent Vehicle High-way Systems)의 많은 분야에서 필수적으로 사용된다. 또한 바쁜 현대인들이 러시아워에서 교통이 다소 원활한 지역으로 이동하여 시간을 절약하고자 교통 정보를 이용하고자 한다. 하지만 모바일폰은 작은 디스플레이, 메모리, 전원 장치 등등의 제약 사항을 가지고 있다. 본 논문에서는 이러한 제약을 가지고 있는 도로 교통 영상 스트림을 모바일폰에서 서비스하기 위한 실시간 비디오 처리 방법을 제안한다. 영상 스트림의 시간적 정보를 바탕으로 프레임 율을 조절하는 시간적 처리 방안과 불필요한 영역제거, 이미지 크기 변환, 칼라 수 줄이기등의 공간적 활용 방안을 제안하고자 한다. 이와 더불어 모바일폰에서의 질 높은 서비스를 제공하기 위하여 비디오 스트림을 이루는 이미지 각각에 대한 이미지 질 향상에 대한 처리 방법들을 제안 하고자 한다. 본 연구의 실험으로 모바일폰에서 효율적인 도로 교통 영상 서비스를 제공할 수 있음을 알 수 있다.

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Control of G/MX/1 Queueing System with N-Policy and Customer Impatience

  • Lim, Si-Yeong;Hur, Sun
    • Industrial Engineering and Management Systems
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    • v.15 no.2
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    • pp.123-130
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    • 2016
  • We introduce a queueing system with general arrival stream and exponential service time under the N-policy, where customers may renege during idle period and arrival rates may vary according to the server's status. Probability distributions of the lengths of idle period and busy period are derived using absorbing Markov chain approach and a method to obtain the optimal control policy that minimizes long-run expected operating cost per unit time is provided. Numerical analysis is done to illustrate and characterize the method.