• Title/Summary/Keyword: story addition

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Ensemble Engine: Framework Design for Visual Novel Game Production

  • Choi, Jong In;Kang, Shin Jin
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.5
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    • pp.11-17
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    • 2019
  • In this study, we propose an ensemble engine, which is a framework for game engine optimized for visual novels genre, focusing on storytelling among various game genres. The game of Visual Nobel genre is based on multi-ending story and features branching of various scenarios according to user's choice. The proposed engine supports various multi-scenarios and multi-endings based on nodes according to the characteristics of these genres. In addition, it provides a convenient and intuitive user interface that not only enhances user immersion but also provides VR function to maximize the sense of presence. We will demonstrate the usefulness of the proposed game engine by designing the framework of a game engine suitable for this feature and actually creating variety stories automatically.

Designing the Museum Gamification System

  • Jeon, Se-won;Moon, Seok-Jae;Ryu, Gi-Hwan
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.219-224
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    • 2022
  • We identified the correlation between museums, gamification, and viewers based on the results of keyword correlation analysis, designing the museum gamification system. By applying gamification to the museum through big data CONCOR analysis, it was found that viewers had fun watching it through direct experiences and experiences. In this study, we propose a system that directly selects the story desired by the viewer and serves the game suitable for the theme of the museum they visited. In addition, the system proposed in this paper organized a story algorithm so that viewers can directly select the difficulty level based on the story and play personalized games. We collected existing museum information and designed to enable games of various stories suitable for the museum's theme, and based on this, it was applied to the museum gamification app. Moreover, in order to further enhance the immersion of museum viewing. We have been designed and applied based on Virtual Reality (VR).

Arranged Stories Reflecting the Thinking of Students in Engineering Ethics Case Study Method

  • Yasui, Mitsukuni
    • Journal of Engineering Education Research
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    • v.17 no.5
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    • pp.28-32
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    • 2014
  • Engineering Ethics is a fundamental and essential subject and the understanding of ethics is of great importance for students in engineering courses and professional engineers. Most courses would consist of ethical tests, decision making opportunities, case studies, case methods, and group discussion. It is important to consider each case carefully, so we offer a number of hypothetical short stories to students as case methods that they cover in detail. We check the behavior decisions of students as they read the hypothetical short stories. In this study, the short story was about 200 words in length. This paper shows how, with the addition of minor changes to the text, some students changed their behavioral decisions. For example, with the addition of "if you take financial liability for the losses," some thought that they would not want to carry the debt. Other cases showed how some students disliked the majority rule. The paper shows that this arranged hypothetical short story method can often guide student's decision-making process, and can result in decreased undesirable decisions.

Impact of shear wall design on performance and cost of RC buildings in moderate seismic regions

  • Mahmoud, Sayed;Salman, Alaa
    • Earthquakes and Structures
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    • v.21 no.5
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    • pp.489-503
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    • 2021
  • This research aims to investigate the seismic response of RC shear wall buildings of 5-, 6-, 7-, 8-, 9-, and 10-story designed as conventional and ductile and located in moderate seismic zone in Saudi Arabia in accordance with the seismic provisions of the American code ASCE-7-16. Dynamic analysis is conducted using the developed models in ETABS and the design spectra of the selected zone. The seismic responses of a number of design variations are evaluated in terms of story displacements, drift, shear and moments of both conventional and ductile building models as performance measures and presented comparatively. In addition, pushover analysis is also performed for the lowest and highest building models. Cost estimate of ductile and conventional walls is evaluated and compared to each other in terms of weight of reinforcement bars. In addition, due to the complexity of design and installation of ductile shear walls, sensitivity analysis is performed as well. It is observed that conventional design considerably increases induced seismic responses as well as cost compared to ductile one.

Narrative changes and implications revealed in the formation process of (<토끼전>의 형성 과정에 드러난 서사적 변화와 의미 연구)

  • Hwang, Yun-jeong
    • Journal of Korean Classical Literature and Education
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    • no.37
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    • pp.217-252
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    • 2018
  • In the [Samguk sagi], is the origin story of , a Pansori novel from the late Joseon period. is derived from an Indian folktale. This article examines the narrative changes from the Indian folktale. Through this, I attempt to examine how the short fable developed into a fascinating story with numerous variants like . The five kinds of stories that I have observed all indicate the development of a common narrative. They also have a common character: terrestrial animals, deputy, and aquatic animals. However, in the original story, the more the character is brought up, the greater the persuasiveness of the action. In addition, the scale of the conflict expands due to the reorganization of the incident. Moreover, the theme of the narrative has diversified by utilizing the space as a contrast. Discussions reveal that a single story or storyteller does not create a fascinating story. The implication being that several narratives and numerous people together make the narrative changes.

Numerical simulation of infill CACB wall cracking subjected to wind loads

  • Ruige Li;Yu Gao;Hongjian Lin;Mingfeng Huang;Chenghui Wang;Zhongzhi Hu;Lingyi Jin
    • Structural Engineering and Mechanics
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    • v.89 no.5
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    • pp.479-489
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    • 2024
  • The cracking mechanism in ceramsite aerated concrete block (CACB) infill walls were studied in low seismic fortification intensity coastal areas with frequent occurrence of typhoons. The inter-story drifts of an eight-story residential building under wind loads and a seismic fortification intensity of six degrees were analyzed by using the PKPM software. The maximum inter-story drift ratio of the structure in wind load was found to be comparable to that under the seismic fortification intensity of six degrees. However, when accounting for the large gust wind speed of typhoon, the maximum inter-story drift ratio was much larger than that obtained under reference wind load. In addition, the finite element models of RC frames were employed by displacement loading to simulate two scenarios with and without window hole in the CACB infill walls, respectively. The simulation results show no signs of cracking in both the infill walls with window hole and those without window for the inter-story drift caused by seismic loads and the reference wind load. However, both types of infill walls experienced structural creaking when assessing the gust wind pressure recorded from previous typhoon monitoring. It is concluded that an underestimate of wind loads may contribute substantially to the cracking of frame CACB infill walls in low seismic fortification intensity coastal areas. Consequently, it is imperative to adopt wind pressure values derived from gust wind speeds in the design of CACB infill walls within frame structures. Finally, the future research directions of avoiding cracks in CACB filled walls were proposed. They were the material performance improving and building structure optimizing.

Simplified Analytical Model for a Steel Frame with Double Angle Connections (더블앵글 접합부를 사용한 철골조의 단순해석 모델)

  • Yang, Jae-Guen;Lee, Gil-Young;Park, Jeong-Suk
    • Journal of Korean Association for Spatial Structures
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    • v.6 no.1 s.19
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    • pp.45-54
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    • 2006
  • A steel frame is one of the most commonly used structural systems due to its resistance to various types of applied loads. Many studies have been conducted to investigate the effects of connection flexibility, support conditions, and beam-to-column stiffness ratio on the story drift of a frame. Based on the results of these studies, several design guides have been proposed. This research has been conducted to predict the actual behavior of a double angle connection, and to establish its effect on the story drift and the maximum allowable load of a steel frame. For these purposes, several experimental tests were conducted and a simplified analytical model was proposed. This simplified analytical model consists of four spring elements as well as a column member. In addition, a point bracing system was proposed to control the excessive story drift of an unbraced steel frame.

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Probabilistic Analysis of Lifetime Extreme Live toads of Multi-Story Columns (고층기둥 축하중의 사용기간 최대값 분석)

  • 김상효;조형근;배규웅;박홍석
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1990.10a
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    • pp.69-72
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    • 1990
  • The live loads acting on structures are generally computed in terms of equivalent uniformly distributed loads for the simplicity in design process. The loads, therefore, tend to decrease with increasing influence area in both load intensity and variance. Since multi-story column loads result from accumulation of loadings acting on several different floors, its influence area becomes wider and lifetime maximum decreases. In the design codes proposing the design loads for types of structural members (i.e., slabs, beams, columns), not for tile change of influence area, some proper reduction factors are given for columns which support more than one floor. Using the live load models developed for colons supporting single floor, in this study, the probabilistic characteristics of multi-story column loads are analyzed. In addition reduction factors given for multi-story columns in current practice are calibrated.

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Seismic response of RC frames under far-field mainshock and near-fault aftershock sequences

  • Hosseini, Seyed Amin;Ruiz-Garcia, Jorge;Massumi, Ali
    • Structural Engineering and Mechanics
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    • v.72 no.3
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    • pp.395-408
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    • 2019
  • Engineered structures built in seismic-prone areas are affected by aftershocks in addition to mainshocks. Although aftershocks generally are lower in magnitude than that of the mainshocks, some aftershocks may have higher intensities; thus, structures should be able to withstand the effect of strong aftershocks as well. This seismic scenario arises for far-field mainshock along with near-field aftershocks. In this study, four 2D reinforced concrete (RC) frames with different numbers of stories were designed in accordance with the current Iranian seismic design code. As a way to evaluate the seismic response of the case-study RC frames, the inter-story drift ratio (IDR) demand, the residual inter-story drift ratio (RIDR) demand, the Park-Ang damage index, and the period elongation ratio can be useful engineering demand parameters for evaluating their seismic performance under mainshock-aftershock sequences. The frame models were analyzed under a set of far-field mainshock, near-fault aftershocks seismic sequences using nonlinear dynamic time-history analysis to investigate the relationship among IDR, RIDR, Park-Ang damage index and period ratio experienced by the frames. The results indicate that the growth of IDR, RIDR, Park-Ang damage index, and period ratio in high-rise and short structures under near-fault aftershocks were significant. It is evident that engineers should consider the effects of near-fault aftershocks on damaged frames that experience far-field mainshocks as well.