• 제목/요약/키워드: still-motion

검색결과 369건 처리시간 0.022초

Classification of Behavioral Lexicon and Definition of Upper, Lower Body Structures in Animation Character

  • Hongsik Pak;Suhyeon Choi;Taegu Lee
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권3호
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    • pp.103-117
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    • 2023
  • This study focuses on the behavioural lexical classification for extracting animation character actions and the analysis of the character's upper and lower body movements. The behaviour and state of characters in the animation industry are crucial, and digital technology is enhancing the industry's value. However, research on animation motion application technology and behavioural lexical classification is still lacking. Therefore, this study aims to classify the predicates enabling animation motion, differentiate the upper and lower body movements of characters, and apply the behavioural lexicon's motion data. The necessity of this research lies in the potential contributions of advanced character motion technology to various industrial fields, and the use of the behavioural lexicon to elucidate and repurpose character motion. The research method applies a grammatical, behavioural, and semantic predicate classification and behavioural motion analysis based on the character's upper and lower body movements.

Respiratory Motion Correction on PET Images Based on 3D Convolutional Neural Network

  • Hou, Yibo;He, Jianfeng;She, Bo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권7호
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    • pp.2191-2208
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    • 2022
  • Motion blur in PET (Positron emission tomography) images induced by respiratory motion will reduce the quality of imaging. Although exiting methods have positive performance for respiratory motion correction in medical practice, there are still many aspects that can be improved. In this paper, an improved 3D unsupervised framework, Res-Voxel based on U-Net network was proposed for the motion correction. The Res-Voxel with multiple residual structure may improve the ability of predicting deformation field, and use a smaller convolution kernel to reduce the parameters of the model and decrease the amount of computation required. The proposed is tested on the simulated PET imaging data and the clinical data. Experimental results demonstrate that the proposed achieved Dice indices 93.81%, 81.75% and 75.10% on the simulated geometric phantom data, voxel phantom data and the clinical data respectively. It is demonstrated that the proposed method can improve the registration and correction performance of PET image.

자유-자유보의 동적해석에 대한 섭동법의 적용 (Application of Perturbation Method to the Dynamic Analysis of Free-free Beam)

  • 곽문규
    • 한국소음진동공학회논문집
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    • 제15권1호
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    • pp.46-52
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    • 2005
  • This paper is concerned with the application of perturbation method to the dynamic analysis of free-free beam. In general, the rigid-body motions and elastic vibrations are analyzed separately. However, the rigid-body motions cause vibrations and elastic vibrations also affect rigid-body motions in turn, which indicates that the rigid-body motions and elastic vibrations are coupled in nature. The resulting equations of motion are hybrid and nonlinear. We can discretize the equations of motion by means of admissible functions but still we have to cope with nonlinear equations. In this paper, we propose the use of perturbation method to the coupled equations of motion. The resulting equations consist of zero-order equations of motion which depict the rigid-body motions and first-order equations of motion which depict the perturbed rigid-body motions and elastic vibrations. Numerical results show the efficacy of the proposed method.

움직임 방향 연관 및 예측치 적용 기반 적응적 고속 H.264 움직임 추정 알고리즘의 설계 (An Adaptive Fast Motion Estimation Based on Directional Correlation and Predictive Values in H.264)

  • 김정길
    • 정보통신설비학회논문지
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    • 제10권2호
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    • pp.53-61
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    • 2011
  • This research presents an adaptive fast motion estimation (ME) computation on the stage of uneven multi-hexagon grid search (UMHGS) algorithm included in an unsymmetrical-cross multi-hexagon-grid search (UMHexagonS) in H.264 standard. The proposed adaptive method is based on statistical analysis and previously obtained motion vectors to reduce the computational complexity of ME. For this purpose, the algorithm is decomposed into three processes: skipping, terminating, and reducing search areas. Skipping and terminating are determined by the statistical analysis of the collected minimum SAD (sum of absolute difference) and the search area is constrained by the slope of previously obtained motion vectors. Simulation results show that 13%-23% of ME time can be reduced compared with UMHexagonS, while still maintaining a reasonable PSNR (peak signal-to-noise ratio) and average bitrates.

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Strongly coupled partitioned six degree-of-freedom rigid body motion solver with Aitken's dynamic under-relaxation

  • Chow, Jeng Hei;Ng, E.Y.K.
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제8권4호
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    • pp.320-329
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    • 2016
  • An implicit method of solving the six degree-of-freedom rigid body motion equations based on the second order Adams-Bashforth-Moulten method was utilised as an improvement over the leapfrog scheme by making modifications to the rigid body motion solver libraries directly. The implementation will depend on predictor-corrector steps still residing within the hybrid Pressure Implicit with Splitting of Operators - Semi-Implicit Method for Pressure Linked Equations (PIMPLE) outer corrector loops to ensure strong coupling between fluid and motion. Aitken's under-relaxation is also introduced in this study to optimise the convergence rate and stability of the coupled solver. The resulting coupled solver ran on a free floating object tutorial test case when converged matches the original solver. It further allows a varying 70%-80% reduction in simulation times compared using a fixed under-relaxation to achieve the required stability.

자유-자유보의 동적해석에 대한 섭동법의 적용 (Application of Perturbation Method to the Dynamic Analysis of Free-free Beam)

  • 곽문규
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2004년도 추계학술대회논문집
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    • pp.300-306
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    • 2004
  • This paper is concerned with the application of perturbation method to the dynamic analysis of free-free beam. In general, the rigid-body motions and elastic vibrations are analyzed separately. However, the rigid-body motions cause vibrations and elastic vibrations also affect rigid-body motions in turn, which indicates that the rigid-body motions and elastic vibrations are coupled in nature. The resulting equations of motion are hybrid and nonlinear. We can discretize the equations of motion by means of admissible functions but still we have to cope with nonlinear equations. In this paper, we propose the use of .perturbation method to the coupled equations of motion. The resulting equations consist of zero-order equations of motion which depict the rigid-body motions and first-order equations of motion which depict the perturbed rigid-body motions and elastic vibrations. Numerical results show the efficacy of the proposed method.

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The Immediate Effect of Wrist Joint Mobilization with Taping on Range of Motion, Grip Strength, Spasticity in Stroke Patients

  • Park, Shin-Jun;Youn, Pong-Sub
    • The Journal of Korean Physical Therapy
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    • 제29권4호
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    • pp.187-193
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    • 2017
  • Purpose: The purpose of this study was to confirm the immediate effect of wrist joint mobilization with taping on the range of motion, grip strength, and spasticity. Methods: Thirty stroke patients were randomly divided into two groups: the joint mobilization with taping group (n=15) and a taping group (n=15). For measurement of spasticity and joint range of motion, the modified Tardieu scale, active and passive range of motion of wrist flexion, as well as extension were measured by the Rapael smart glove, and for grip strength measurement, grip dynamometer was performed. Results: The experimental group showed a significant improvement in the range of motion, grip strength, and spasticity after 10 minutes of taping (p<0.05), no significant difference was found in the control group (p>0.05). However, there was no significant difference between the two groups (p>0.05). Conclusion: The study found that wrist joint mobilization with taping has an immediate effect on wrist range of motion, grip strength, and spasticity in stroke patients, whereas it was not effective in the control group with just taping. The long-term change still needs to be evaluated, when taking into consideration of the carryover effect.

정규화된 블록매칭과 POCS에 의한 HR 영상 재구성 (Reconstruction of HR by POCS and Regularized Block Matching)

  • 최종범;오태석;김용철
    • 한국통신학회논문지
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    • 제30권8C호
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    • pp.824-831
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    • 2005
  • LR 영상을 이용하는 HR 영상 재구성에서 추정된 움직임 벡터의 오류는 재구성된 영상의 화질을 저하시킨다. 이를 해결하기 위해 움직임 추정과 HR 영상의 추정을 동시에 하는 방법들이 제안되었으나, 블록 정합법과 같은 간단한 방법을 사용하는 경우 추정된 움직임 벡터에는 여전히 오류가 발생한다. 본 논문에서는 정규화된 움직임 추정과 POCS를 이용한 HR 영상 재구성을 동시에 하는 IBR 재구성 방법을 제안한다. 이 방법에서는 어느 한 화소의 움직임 벡터가 이웃의 움직임 벡터들과 연관성이 있음을 이용하여 블록 정합법에 정규화를 적용하여 움직임 추정이 이루어진다. 제안된 방법을 사용한 실험 결과 종래의 방법에 비하여 움직임 추정이 개선되었으며 이에 따라서 재구성된 고해상도 영상의 화질과 PSNR이 현저히 개선되었다.

증강현실을 이용한 모션 인식 시스템 (The System of Motion Recognition using Augmented Reality)

  • 남일호;유영기
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 학술대회 논문집 정보 및 제어부문
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    • pp.505-506
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    • 2008
  • Motion capture system that is used in movies and games today requires large equipments and expensive that it is still not common as a reasonable family game. Therefore, this research project focused on solving these problems mentioned above and move on to develop a new type of approach and by using reasonable family use USB camera and augmented reality to develop a bodily sensation motion capture system which can be used in making a video game. In order to develop this, I used a pair of Marker which can be placed on both hands and one USB camera and the image that was extracted in real time goes through the AR toolkit and ed the 3D coordinates of data and developed a motion capture system.

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영상 확대를 위한 움직임 적응형 LCD 제어기 설계 (Design of a Motion Adaptive LCD controller for image enlargement)

  • 이승준;권병헌;최명렬
    • 전자공학회논문지SC
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    • 제40권3호
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    • pp.109-116
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    • 2003
  • 본 논문에서는 LCD 패널 제어를 위한 UXGA급 LCD 컨트롤러를 제안하였다. 제안한 컨트롤러는 전화면 디스플레이를 위해 입력 해상도와 출력 해상도 간의 최대 공약수를 이용하여 화면의 확대 기능을 지원하며, 확대 영상의 질을 높이기 위해 입력 영상의 움직임을 3 단계로 구분해서 검출하여 각 단계에 따라 서로 다른 보간 알고리즘을 사용하는 방법을 제안하였다. 제안한 알고리즘의 정량적인 성능 평가를 위해 PSNR을 도입하였으며, 다양한 실험 영상을 이용하여 기존의 알고리즘과 비교 분석을 수행하였다. 그리고 제안한 움직임 검출기의 움직임 검출 성능 평가를 위해 시각적 검증 및 화소 변화 추정을 도입하였다. 제안한 컨트롤러는 VHDL을 이용해 설계되었으며, 기능적 시뮬레이션을 통하여 각각의 세부 블록들의 기능을 검증하고 Xilinx VirtexE FPGA를 이용해 회로 합성을 수행하였다.