• Title/Summary/Keyword: social web

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Interactive UI for Smartphone/ Web Applications and Impact of Social Networks

  • Malik, Hafiz Abid Mahmood;Mohammad, AbdulHafeez;Mehmood, Usman;Ali, Ashraf
    • International Journal of Computer Science & Network Security
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    • v.22 no.3
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    • pp.189-200
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    • 2022
  • In today's digital world, smartphones and web-based applications have gained remarkable importance throughout the globe. These smart applications are playing a very significant role in maintaining a powerful business. As well as, they are helping a lot to expand these businesses via social networks. Social media networks such as Instagram, Facebook, Twitter, and LinkedIn are playing a prominent role to promote the companies. In the hospitality sector, most of the companies are running their hotel booking systems by utilizing mobile applications and a web-based infrastructure, but usability issues still exist. This study has been conducted specifically to tackle the usability issues of hotel booking systems and the best utilization of social networks to promote the business. TripAdvisor was selected as an authentic source for selecting those systems and two international hotels are selected for this study. The first step is to identify different hotel booking systems. In the second step, the user's satisfaction level was measured for the selected systems by performing the System Usability Scale (SUS, Quick & Dirty) approach. Additionally, by which source (social media or personal relations) they found these hotels. It is found that the SUS rating for both systems is below the acceptable level of usability. The Mean SUS for hotel 1 is found at 55.25 and 51.2 for hotel 2. The third step was to identify the user interface (UI) issues, and heuristic evaluation is performed for this. The experts identified the UI issues on the basis of their experience. The major issues were related to the visibility of system status, error prevention, flexibility and efficiency of use. Depending upon the identified issues, an interactive UI (prototype) for the selected web-based applications was proposed. This prototype is mainly based on the user's perspective. This prototype can be used for improving the UI of the selected systems which is based on the user's perspective. During the process of verifying the satisfaction level, it is revealed that the targeted audience is not able to use these systems efficiently and effectively. The reason behind this is the negligence of usability guidelines throughout the process of design and development of these hotel booking systems. Therefore, it is highly recommended that the usability of these systems should be evaluated and redesigned, based on expert opinions. It has also been observed that the reviews/ feedback of customers has spread a negative impact through social networks.

Structure Modeling on Factors Influencing the User Satisfaction of Social Network Services by Mediating the Moderator of the Service Types in SNS (SNS 서비스유형을 조절변수로 한 사용자만족도의 구조모형)

  • Yun, Sang-Hun;Kim, Keun-Hyung;Oh, Sung-Ryoel
    • The Journal of Information Systems
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    • v.21 no.3
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    • pp.23-44
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    • 2012
  • The first purpose of this paper is to identify factors having an effect on the user satisfaction of the SNS(Social Network Services) users and to examine causal relationships among those factors. The second is to examine how the causal relationships between the factors could be changed in the service types in SNS, which would be divided into web based SNS and mobile SNS. For achieving the purposes, we established the research model and hypotheses based on Information Success and Technology Acceptance Model. The characteristics of the SNS users consist of Individual Innovation and Social Influence while the characteristics of the SNS system consist of Information Quality and System Quality. The hypotheses were verified by analyzing data, which was collected from survey research on users of the SNS, with AMOS 18.0 statistical package. As a result, the first, we observed that more important the SNS users would consider the social relation, more useful they would recognize the function of SNS. The second, we observed that faster and easier the users could obtain hourly information in diversity, more useful they would recognize the function of SNS. The third, we observed that more innovative the mobile SNS users would become, more negative they would consider the usefulness of SNS. The fourth, we observed that more important the web based SNS users would consider the social relation, more negative they would consider the usefulness of SNS.

Proposal for Social Casino Game Policy based on Responsible Game System (책임게임시스템 기반 소셜 카지노 게임 정책 제언)

  • Song, Seung-keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.11
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    • pp.2039-2044
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    • 2016
  • This study aims to investigate the safety instrument to prepare the policy alternative for social web-board game which will be developed to base on social network in the future although social casino game is not available in Korea now. We reviewed several literature about responsible game system applied to especially U.S. New Jersey, responsible gambling system acted in the being advanced all countries. Game experts built up user protection model as previous work to prepare the law and policy which such a responsible game system will apply for current web-board gaem and future social casino game. As a result, this research revealed that standard of judgement which can identify four kind of addiction danger user group are raised. We expect to help this user protection alternative to provide the law and policy instrument for future social casino game and complement the problem of current web-board enforcement.

The Effect of Users' Individual characteristics and Social Influence on Cyberethics and Usage in Web 2.0 - Comparing South Korea and U.S.A. - (웹 2.0 환경에서 사용자의 개인특성과 사회적 영향이 사이버윤리성과 사용성에 미치는 영향 - 한국과 미국의 비교연구 -)

  • Moon, Yun-Ji
    • Management & Information Systems Review
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    • v.33 no.2
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    • pp.101-118
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    • 2014
  • In the mid-2000s, Web 2.0 appears and is becoming a general cultural code with the keyword of participation, sharing, and openness. Web 2.0, in which consumption is being transformed by the participatory web culture, has evolved. However, associated with the evolution of Web 2.0, several significant concerns appears in a society. Among them, this study will focuses on the cyber-ethics issues. There are limitations to solve the cyber-ethics problems only in the technical and legal approaches. Therefore, the current article intends to consider comprehensively the antecedents of cyber-ethics such as individual characteristics, social influence, and cultural characteristics. Specifically, (1) Do individual characteristics(i.e., self-efficacy, locus of control) affect cyber-ethics in the Web 2.0 environment?, (2) Do social influence(i.e., subjective norm) have an effect on cyber-ethics?, (3) Do cyber -ethics have an impact on user participation in the Web 2.0 services(i.e., retrieval and creation)?, finally (4) Do international cultural difference have a moderation effect on the relationship between cyber-ethics and user participation? For testing empirically the hypothesized research model, this study collected questionnaires in South Korea as well as U.S.A. The results showed that individual characteristics and social influence affect cyber-ethics toward user's creative activities in Web 2.0 sites.

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An Exploratory Study on the Usage of Internet Technologies and Tools in Educational Working Environment of Developing Countries: A Case of Pokhara University in Nepal

  • Shrestha, Deepanjal;Jeong, Seung Ryul
    • Journal of Internet Computing and Services
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    • v.16 no.4
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    • pp.101-110
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    • 2015
  • $21^{st}$ century has seen a tremendous advancement in the field of Information and Communication Technology. The commercial utilization of Internet tools and technologies has brought change in the traditional working environment. The functioning in an electronic environment is far more complicated than working in traditional environment and this brings many challenges, threats and potential problems. In this paper we analyze the challenges, threats and potential problems in the working environment of Pokhara University due to application of Internet tools and technology. We have chosen four basic areas on the basis of use that include web resources, electronic mails, social sites and P2P technologies. The main focus is to analyze the impact on work place productivity, social interaction, use and abuse of technology and legal issues associated with them. We, finally summarize the findings and offer solutions and recommendations from the observed data based on direct survey conducted in Pokhara University, Nepal.

Prospects and Problems of the Recent Developments in Social Survey in Korea: Mixed-Mode Surveys and Volunteer Web Panels

  • Han, Shin-Kap
    • Asian Journal for Public Opinion Research
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    • v.1 no.2
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    • pp.147-150
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    • 2014
  • Mixed-mode (or multi-mode) surveys and (volunteer) web panels were recently introduced as ways to cope with changes in the social survey environment, which is going through a rapid and massive transformation. The direction, speed, and magnitude of these changes have been clear in Korea, too. Enumerated in Figure 1 are the social surveys between 1960 and 2010 archived by the Korean Social Science Data Archive (KOSSDA) 2. The left panel shows the exponential growth in the overall volume. The other two panels, more importantly, show the changes in the composition. Mixed-mode and online surveys are rapidly increasing their shares and are fast becoming de facto standards in Korea, as in many other countries.

Designing and implementing web crawling-based SNS web site (웹 크롤링 기반 SNS웹사이트 설계 및 구현)

  • Yoon, Kyung Seob;Kim, Yeon Hong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.01a
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    • pp.21-24
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    • 2018
  • 기존 Facebook 페이지의 경우에는 수많은 제보 글이 올라와 사용자가 원하는 글을 찾기 어렵다는 문제점이 발생하고 있다. 본 논문에서는 이를 위해 다양한 Facebook 페이지 내용을 크롤링하여 사용자가 원하는 Facebook 페이지 내용을 검색하여 사용자에게 제공할 수 있도록 데이터베이스 서버에 저장 한 후 크롤링 된 Facebook 페이지 내용을 제공할 수 있는 웹사이트를 설계하고 구현한다.

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A Correlational Study of Social Familiarity and Leaners' Participation and Performance in Web-based Team Learning Environment (웹 기반 팀 학습환경에서 사회적 친밀감과 학습자의 참여도 및 과제수행 간 상관분석)

  • Lee, Young-Min
    • Journal of The Korean Association of Information Education
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    • v.10 no.3
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    • pp.307-314
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    • 2006
  • The purpose of the paper was to investigate the relationship between the social familiarity and learners' participation and performance in terms of individual performance and team performance. In addition, experimental groups were split into two groups, depending on the level of social familiarity. The result showed that the social familiarity had positive correlational relations with the learners' participation, individual performance, and team performance. Additionally the group that showed high level of social familiarity had outperformed the others that showed low level of social familiarity. Some suggestions such that the importance of instructional strategy, which increase the social familiarity in web-based team learning environment were made.

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Exploratory Study on the Relationships among Social Use of the Internet, Personality, and Well-Being (인터넷의 사회적 사용, 성격 및 안녕감 관계에 대한 탐색적 접근)

  • Lee, Gyu-Dong;Kwon, Soon-Jae
    • The Journal of Information Systems
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    • v.18 no.4
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    • pp.87-103
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    • 2009
  • Although the Internet has been a important communication tool in modem societies, researchers did not pay attention to its' positive impacts on individual's psychological process. The Internet provides users with a unique environment such as visual isolation, non face-to-face communication, and easiness to escape from social influences. This environment enables people to take free action according to their personality and disclose themselves. From the uses and gratification perspective, the current research reveals that individuals with high extraversion are inclined to maintain social networking sites and those with high openness participate in web communities. The findings indicate that individuals' social use of the internet may reflect their personality. This study, also, reveals that controlling the big five personality dimensions, the amount of self-disclosure through ones' social networking site is positively related with subjective happiness. This finding suggests that like confession behaviors in religious or curing facilities, people can use the Internet as a therapeutic or a preventative method for promoting their well-being. Theoretical contributions and practical implications are discussed.

Conflict Analysis in Construction Project with Unstructured Data: A Case Study of Jeju Naval Base Project in South Korea

  • Baek, Seungwon;Han, Seung Heon;Lee, Changjun;Jang, Woosik;Ock, Jong Ho
    • International conference on construction engineering and project management
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    • 2017.10a
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    • pp.291-296
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    • 2017
  • Infrastructure development as national project suffers from social conflict which is one of main risk to be managed. Social conflicts have a negative impact on not only the social integration but also the national economy as they require enormous social costs to be solved. Against this backdrop, this study analyzes social conflict using articles published by online news media based on web-crawling and natural language processing (NLP) techniques. As an illustrative case, the Jeju Naval Base (JNB) project which is one of representative conflict case in South Korea is analyzed. Total of 21,788 articles and representative keywords are identified annually. Additionally, comparative analysis is conducted between the extracted keywords and actual events occurred during the project. The authors explain actual events in the JNB project based on the extracted words by the year. This study contributes to analyze social conflict and to extract meaningful information from unstructured data.

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