• Title/Summary/Keyword: server performance

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A Design and Implementation of Personal VOD System using Multi-thread (다중 스래드를 이용한 개인용 VOD 시스템의 설계와 구현)

  • Park, Sung-Sik;Lee, Ho-Suk
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.3
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    • pp.299-310
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    • 2000
  • In this paper, we designed and implemented a personal VOD server using multi-thread for the real-time services of video data to the users. The system consists of service manager, disk manager, and network manager. The service manager controls the user admission to the system using the VBR(Variable Bit Rate) characteristics of MPEG (Moving Picture Experts Group) video data. The disk manager provides the functions for VCR-like operations. The disk manager reads blocks from the disk by the size of GOP(Group of Pictures) and buffers the data to the user's thread. The network manager uses TCP/IP for the communication between the server and the client. The communication starts from the client and the VOD server must respond to this request. The implemented personal VOD system shows an acceptable performance.

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Development and Performance Evaluation of a Web-based Management System for Greenhouse Teleoperation (시설재배를 위한 웹 기반의 원격 관리 시스템의 개발 및 성능평가)

  • 심주현;백운재;박주현;이석규
    • Journal of Biosystems Engineering
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    • v.29 no.2
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    • pp.159-166
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    • 2004
  • In this study, we have developed a web-based management system for greenhouse teleoperation. The remote control system consisted of a database, a web-server, a controller in greenhouse, and clients. The database in the server stored user's information and greenhouse conditions was used to manage user's login and conditioning data. The management system developed by using Java applet, which was a client program for effective and easy management of greenhouse, monitored the greenhouse in real time. Master and driver boards were installed in the greenhouse control unit. Database on flowering to collect and analyze data exchanged data with the server. The master board could be managed effectively by timer routine, repeat control within setting time, and algorithm of setting points. Also, the greenhouse conditions could be controlled by manual or remote controller(PC) through a web browser in internet. Furthermore, all of the control devices of the greenhouse were managed by remote control of using PC and checked via camera installed in greenhouse. Finally, we showed the experimental results of the system which was installed in Pusan Horticultural Experiment Station.

Design and Implementation of MQTT Based Real-time HVAC Control Systems (MQTT 기반 실시간 공조제어 시스템 설계 및 구현)

  • Jung, Hun;Park, Chong-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.5
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    • pp.1163-1172
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    • 2015
  • In this paper, an MQTT based protocol is designed and implemented for control, management and monitoring of HVAC in a cloud platform in real time. The MQTT protocol is a two-way messaging protocol, and has the generality, flexibility, light weighted, quickness with reliability and security. In the implemented system, performance and reliability of the communication protocol is considered for data acquisition and control between the CCU and the cloud server. Control and monitoring for the cloud server is performed in real time in conjunction with CCU and the MQTT server.

SHD Digital Cinema Distribution over a Fast Long-Distance Network

  • Takahiro Yamaguchi;Daisuke Shirai;Mitsuru Nomura;Kazuhiro Shirakawa;Tatsuya Fujii;Tetsuro Fujii;Kim, io-Oguchi
    • Journal of Broadcast Engineering
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    • v.9 no.2
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    • pp.119-130
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    • 2004
  • We have developed a prototype super-high-definition (SHD) digital cinema distribution system that can store, transmit, and display eight-million-pixel motion pictures that have the image quality of a 35-mm film movie. The system contains a movie server, a real-time decoder, and an SHB projector. Using a Gigabit Ethernet link and TCP/IP, the server transmits JPEG2000 compressed motion picture data streams to the decoder at transmission speeds as high as 300 Mbps. The received data streams are decompressed by the decoder, and then projected onto a screen via the projector. By using an enlarged TCP window, multiple TCP streams, and a shaping function to control the data transmission quantity, we achieved real-time streaming of SHD movie data at about 300 Mbps between Chicago and Los Angeles, a distance of more than 3000 km. We also improved the decoder performance to show movies with Image qualities of 450 Mbps or higher. Since UDP is more suitable than TCP for fast long-distance streaming, we have developed an SHD digital cinema UDP relay system, in which UDP is used for transmission over a fast long-distance network. By using four pairs of server-side-proxy and decoder-side-proxy, 450-Mbps movie data streams could be transmitted.

Asynchronous Cache Consistency Technique (비동기적 캐쉬 일관성 유지 기법)

  • 이찬섭
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.2
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    • pp.33-40
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    • 2004
  • According as client/server is generalized by development of computer performance and information communication technology, Servers uses local cache for extensibility and early response time, and reduction of limited bandwidth. Consistency of cached data need between server and client this time and much technique are proposed according to this. This Paper improved update frequency cache consistency in old. Existent consistency techniques is disadvantage that response time is late because synchronous declaration or abort step increases because delaying write intention declaration. Techniques that is proposed in this paper did to perform referring update time about object that page request or when complete update operation happens to solve these problem. Therefore, have advantage that response is fast because could run write intention declaration or update by sel_mode electively asynchronously when update operation consists and abort step decreases and clearer selection.

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A Study on Fuzzy Rule Functional Verification for Service ratio Prediction of Server in ATM Networks (ATM망에서 서버의 서비스율 예측을 위한 퍼지 규칙 기능 검증에 관한 연구)

  • 정동성;이용학
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.41 no.10
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    • pp.69-77
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    • 2004
  • In this thesis, we created a Fuzzy rule in a Fuzzy logic that are fuzzy logic which is composed of linguistic rules and Fuzzy inference engine for effective traffic control in ATM networks. The parameters of the Fuzzy rules are adapted to minimize the given performance index in both cases. In other words, the difuzzification value controls the service rate in the server to total traffic arrival ratio and buffer occupancy ratio using fuzzy set theory for traffic connected after reasoning. Also, show experiment result about rule by MATLAB6.5 and on-line bulid-up to verify validity of created Fuzzy rule. As a result, we can verify that service ratio in server is efficiently controlled by the total traffic arrival ratio and buffer occupancy ratio.

Implementation of Spectrum-Sensing for Cognitive Radio Using USRP with GNU Radio and a Cloud Server

  • Thien, Huynh Thanh;Tendeng, Rene;Vu-Van, Hiep;Koo, Insoo
    • Journal of information and communication convergence engineering
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    • v.16 no.1
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    • pp.23-30
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    • 2018
  • In cognitive radio (CR), spectrum sensing is an essential function since secondary users (SUs) must determine whether the primary user (PU) is utilizing the channel or not, and furthermore, SUs opportunistically access the licensed channel when the PU is absent. In this paper, spectrum sensing is implemented by energy detection, and a software-defined radio testbed is built to evaluate sensing performance by energy detection in a real environment. In particular, the testbed was built based on the GNU's Not Unix (GNU) Radio software platform and Universal Software Radio Peripheral National Instruments 2900 devices. More specifically, a new block of energy detection is developed by using an out-of-tree module from GNU Radio. To successfully integrate CR into the cloud computing paradigm, we also implement cloud computing-based spectrum sensing by utilizing a cloud server with ThingSpeak, such that we can store, process, and share the sensing information more efficiently in a centralized way in the cloud server.

Multi Event Server Architecture for Hierarchical Event Service under Ubiquitous Network Environment (유비쿼터스 네트웍 환경에서 계층적 이벤트 서비스를 위한 다중 이벤트 서버 아키텍처)

  • 신준헌;박준호;강순주;최준용
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.4B
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    • pp.424-434
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    • 2004
  • Ubiquitous network consists of various devices using several heterogeneous protocols and requires seamless communication between devices. This paper proposes a new hierarchical event service and multiple event server architecture to implement the service under ubiquitous environment. The proposed event service classifies devices by logical and physical location to abstract the idiosyncrasy of used protocols, and reduces network load. Due to the design consideration, the proposed architecture removes transfer of duplicated event data effectively. As a result, we can guarantee the reliable event delivery. The prototype multiple event server architecture was implemented according to the proposed idea and evaluated its performance under a home network test bed.

Application of Group Master Cache for the Integrated Environment of SAN and NAS (Group Master Cache를 활용한 SAN과 NAS의 통합 방안)

  • Lee, Won-Bok;Park, Jin-Won
    • Journal of the Korea Society for Simulation
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    • v.16 no.2
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    • pp.9-15
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    • 2007
  • As the Internet grows and the mass multimedia data become popular, the storage system migrates from DAS, where the storage and the server are directly connected, to SAN and NAS. SAN connects the storages with a separate network, and NAS provides only file services, connects the storages with IP network. However, SAN and NAS can not fulfill the needs for companies if used separately, thus are asked to be integrated. In this research, we propose an efficient data sharing method which employees the concept of GMC, Croup Master Cache for the integrated environment of SAN and NAS. GMC is based on MCI, Metadata server and Cluster system Integration, but tries to solve the high expansion cost problem with MCI. We introduce the basic concept of GMC, compare the performance of GMC with that of MCI using computer simulation.

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Defending HTTP Web Servers against DDoS Attacks through Busy Period-based Attack Flow Detection

  • Nam, Seung Yeob;Djuraev, Sirojiddin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.7
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    • pp.2512-2531
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    • 2014
  • We propose a new Distributed Denial of Service (DDoS) defense mechanism that protects http web servers from application-level DDoS attacks based on the two methodologies: whitelist-based admission control and busy period-based attack flow detection. The attack flow detection mechanism detects attach flows based on the symptom or stress at the server, since it is getting more difficult to identify bad flows only based on the incoming traffic patterns. The stress is measured by the time interval during which a given client makes the server busy, referred to as a client-induced server busy period (CSBP). We also need to protect the servers from a sudden surge of attack flows even before the malicious flows are identified by the attack flow detection mechanism. Thus, we use whitelist-based admission control mechanism additionally to control the load on the servers. We evaluate the performance of the proposed scheme via simulation and experiment. The simulation results show that our defense system can mitigate DDoS attacks effectively even under a large number of attack flows, on the order of thousands, and the experiment results show that our defense system deployed on a linux machine is sufficiently lightweight to handle packets arriving at a rate close to the link rate.