• Title/Summary/Keyword: science story

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Investigation of Pupils' Views on the 'Science Story' in the Third and Fourth Graders' Science Textbooks (3, 4학년 '과학이야기'에 대한 초등학생들의 인식 조사)

  • Lee, Min-Gyu;Joung, Yong-Jae;Kim, Han-Je
    • Journal of Korean Elementary Science Education
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    • v.30 no.1
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    • pp.102-112
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    • 2011
  • The purpose of this study is to investigate how $3^{rd}$ and $4^{th}$ grade elementary students view about 'Science story', which is recently inserted in the new version of science text books. For the study, four hundred $4^{th}$ graders at four schools were considered in the area of Cheonan city, Chungnam province. The degree of student's preference, preferable science topics from the 'Science story', the reason for their preference, and their attitudes toward general science were examined. The study was initiated after student's reading of the 'Science story' (Advanced science, Science in the life, Science in the history, and Future science directions). The student attitudes toward general science were examined using questionnaire survey prior to others. The results of the study are summarized: First, the students who have more interests and affirmative attitudes about science subjects with high scores are more favored about 'Science story'. Second, generally the students prefer reading topics in the order of 1) Science in the life, 2) Advanced science, 3) Science in the history, and 4) Future science directions. However the order was flexible depending on student's gender, preference, and attitudes. Third, the student's interests about 'Science story' was mostly raised from the new scientific topics in the book. And it was also raised partly from their personal interests and usefulness for science learning. Based on the results of our study, we included some suggestions for the improved 'Science story' and their utilizations.

The Effects of 'Solar System and Star' Using Storytelling on Science Concept and Science Learning Motivation (스토리텔링을 활용한 '태양계와 별' 단원 수업이 과학개념 및 과학학습 동기에 미치는 효과)

  • Kim, Yoonkyung;Lee, Yongseob
    • Journal of the Korean Society of Earth Science Education
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    • v.9 no.1
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    • pp.97-105
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    • 2016
  • The purpose of this study was to examine the effects of storytelling skill on science concept and science learning motivation. For this study the 5 grade, 2 class was divided into a research group and a comparative group. The class was pre-tested in order to ensure the same standard. The research group had the science class with storytelling skill, and the comparative group had the class of the teacher centered lectures on 11 classes in 8 weeks. The storytelling skill was focused on set the astronomical target wants to set up a story, through the small group discussion, present subject of the story, set the protagonist of the story for smooth configuration of the story, in order to smooth the flow of the story, make up a story around a hero, to make a clear story, decorated with pictures, shapes, graphs, etc, group story, complete with an astronomical(saints) in storytelling. To prove the effects of this study, science concept was split up according to knowledge, inquiry, attitude. Also, science learning motivation consisted of assignment is worth, learning beliefs about control, self efficacy. The results of this study are as follows. First, using storytelling skill was effective in science concept. Second, using storytelling skill was effective in science learning motivation. Also, after using storytelling skill was good reaction by students. As a result, the elementary science class with storytelling skill had the effects of developing science concept and science learning motivation. It means the science class with storytelling skill has potential possibilities and value to develop science concept and science learning motivation.

A Perceptions about the Creative Writing of Elementary Pre-service Teachers (과학 창의적 글쓰기에 대한 초등 예비 교사들의 인식)

  • Kim, Yun-Ji
    • Journal of Korean Elementary Science Education
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    • v.29 no.2
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    • pp.144-154
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    • 2010
  • This study was conducted among elementary pre-service teachers who participated in creative story writing exercises related to science. It aimed at analyzing their perceptions, based on their own experiences in the story writing exercises, about story writing as a pedagogic method, to discover the implications on science education. First, creative story writing exercises were carried out over a period of eight weeks by 114 elementary pre-service teachers at a college of education, all of whom were non-science majors taking a course on earth science as a liberal arts elective. Afterward, an open-ended survey was conducted among them to discover their attitudes and opinions, both as students and as teachers-to-be. The majority of the subjects expressed a positive opinion about creative story writing as a pedagogic tool, stating that they would apply it in their future teaching by telling stories they wrote or having students write their own compositions. Pre-service teachers conclude a creative writing improves students' studying, leads interest and motivation. In addition, it linked with daily life and other school subjects. Creative story writing, when used at colleges of education, has didactic value as an empirical exercise for pre-service teachers who are not majoring in science.

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Detailed Finite Element Analysis of Full-scale Four-story Steel Frame Structure subjected to Consecutive Ground Motions

  • Tagawa, Hiroyuki;Miyamura, Tomoshi;Yamashita, Takuzo;Kohiyama, Masayuki;Ohsaki, Makoto
    • International Journal of High-Rise Buildings
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    • v.4 no.1
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    • pp.65-73
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    • 2015
  • Detailed finite element (FE) analyses of a full-scale four-story steel frame structure, subjected to consecutive 60% and 100% excitations from the JR Takatori records during the 1995 Hyogoken-Nanbu earthquake, are conducted using E-Simulator. The four-story frame was tested at the largest shake-table facility in the world, E-Defense, in 2007. E-Simulator is a parallel FE analysis software package developed to accurately simulate structural behavior up to collapse by using a fine mesh of solid elements. To reduce computational time in consecutive dynamic time history analyses, static analysis with gravity force is introduced to terminate the vibration of the structure during the analysis of 60% excitation. An overall sway mechanism when subjected to 60% excitation and a story mechanism resulting from local buckling of the first-story columns when subjected to 100% excitation are simulated by using E-Simulator. The story drift response to the consecutive 60% and 100% excitations is slightly smaller than that for the single 100% excitation.

Drift displacement data based estimation of cumulative plastic deformation ratios for buildings

  • Nishitani, Akira;Matsui, Chisa;Hara, Yushiro;Xiang, Ping;Nitta, Yoshihiro;Hatada, Tomohiko;Katamura, Ryota;Matsuya, Iwao;Tanii, Takashi
    • Smart Structures and Systems
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    • v.15 no.3
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    • pp.881-896
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    • 2015
  • The authors' research group has developed a noncontact type of sensors which directly measure the inter-story drift displacements of a building during a seismic event. Soon after that event, such seismically-induced drift displacement data would provide structural engineers with useful information to judge how the stories have been damaged. This paper presents a scheme of estimating the story cumulative plastic deformation ratios based on such measured drift displacement information toward the building safety monitoring. The presented scheme requires the data of story drift displacements and the ground motion acceleration. The involved calculations are rather simple without any detailed information on structural elements required: the story hysteresis loops are first estimated and then the cumulative plastic deformation ratio of each story is evaluated from the estimated hysteresis. The effectiveness of the scheme is demonstrated by utilizing the data of full-scale building model experiment performed at E-defense and conducting numerical simulations.

Seismic Performance Evaluation of System to Protect the Occurrence of Weak-Story With Braced Frame (중심 가새 골조에 형성되는 연약층을 방지하기 위한 시스템의 내진 성능 평가)

  • Kim, Da-Young;Yoo, Jung-Han
    • Journal of Korean Association for Spatial Structures
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    • v.19 no.4
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    • pp.45-52
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    • 2019
  • The purpose of the paper is to introduce a system that reduces the occurrence of weak-story in the event of earthquake. Weak-story concentrates deformation on the story and causes all member to collapse before the capacity of all member is reached. This paper introduces Strong-Back system (SB) to protect weak story. SB is a hybrid of zipper frame, tied eccentrically braced frame, and elastic truss system and it is divided into elastic and inelastic areas. Elastic areas prevent the generation of weak story by distributing energy, and inelastic areas dissipate energy through buckling or yielding. In this paper, the seismic performance is evaluated by comparing the four type braced frame with SB through push-over analysis. The four criteria are compared from the base shear, the ductility capacity, the column failure order, and the quantity of brace. As a result, SB proved to have sufficient performance to protect the weak-story.

The Design of Interactive Story Generation method based in CBD (컴포넌트기반 인터랙티브 스토리 생성 방법 설계)

  • Song, Yu-Jin;Lee, Eun-Joo;Han, Deok-Soo
    • Journal of Korea Multimedia Society
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    • v.17 no.6
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    • pp.751-758
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    • 2014
  • Under the environment of various network and multimedia, various theories are studied to make utilize digital story telling authoring. In the era of digital convergence and ubiquitous information, they want to send information with additional emotional information which is preferred constructive sending method. Digital storytelling refers to a unified technology for narrative structure with the picture and act. If engraft with particular research field, It will make interactive or linear story structure. These structures have problems that they are mismanaging on the result and they are not integrated systemization in each society. Because those are designing storytelling without development process and they are focusing on web distribution. This thesis is design using the object-oriented methodology of component-based design methodology, This thesis create digital storytelling and design metadata for contents management. In the requirement phase, subject and predicate part are extracted from the narrative structure of the story and restructure an organization. We explain by giving specific examples "kongjwi and patjwi" story as a case study.

AI photo storyteller based on deep encoder-decoder architecture (딥인코더-디코더 기반의 인공지능 포토 스토리텔러)

  • Min, Kyungbok;Dang, L. Minh;Lee, Sujin;Moon, Hyeonjoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2019.10a
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    • pp.931-934
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    • 2019
  • Research using artificial intelligence to generate captions for an image has been studied extensively. However, these systems are unable to create creative stories that include more than one sentence based on image content. A story is a better way that humans use to foster social cooperation and develop social norms. This paper proposes a framework that can generate a relatively short story to describe based on the context of an image. The main contributions of this paper are (1) An unsupervised framework which uses recurrent neural network structure and encoder-decoder model to construct a short story for an image. (2) A huge English novel dataset, including horror and romantic themes that are manually collected and validated. By investigating the short stories, the proposed model proves that it can generate more creative contents compared to existing intelligent systems which can produce only one concise sentence. Therefore, the framework demonstrated in this work will trigger the research of a more robust AI story writer and encourages the application of the proposed model in helping story writer find a new idea.

A Case Study on the Application of Creative Story Writing Project on Elementary Pre service Teachers (지구과학 창의적 이야기 쓰기 프로젝트 : 초등 예비교사들의 적용 사례 연구)

  • Kim, Yun-Ji;Jeong, Jin-Woo;Wee, Soo-Meen;Cheong, Cheol;Lee, Hyo-Nyong;Jang, Myoung-Duk
    • Journal of The Korean Association For Science Education
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    • v.30 no.2
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    • pp.234-248
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    • 2010
  • This study was conducted among 52 elementary pre service teachers not majoring in the natural sciences, who were taking Earth Science as an elective course at the University of Education located in central Korea. These elementary pre service teachers participated in story writing on the subject of earth system cycles over eight occasions. Changes in their understanding of the Earth's cycles were verified by comparing mind mapping exercises performed before and after the story writing. Afterwards, 43 out of the 52 subjects volunteered for structured interviews, in which they performed story-telling exercises. This study presents examples of story analysis that uses a variation of the wheel-shaped story map, and proposes story mapping as a preferred method of analysis. Before and after creative story writing activities, pre service teachers' mind mapping is analyzed to study possible positive changes. This study identified a gap between the instructional contents of the Earth system unit included in the 7th and current revised school curriculums on the one hand, and the conceptions expressed by the pre service teachers who studied these contents on the other.

Story Composition support by IGA and CBR

  • Kuriyama, Ken;Terano, Takao;Numao, Masayuki
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.485-488
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    • 1998
  • Elementary school pupils frequently have difficult acquiring creative writing skills, i.e. how to develop the idea to be expressed, how to compose the materials of the outcome or contents. In this paper, we focus on the problems of how to support creative writing work to arrange materials in order to formulate ideas as the stories develop. the stories develop. The basic ideas behind the method are that(1) a basic story is automatically generated by GA-based operations and shown to a user as sequences of pictures, (2) IGA(Interactive Genetic Algorithm) is used to evaluate and select a preferred story, (3) the results are combined with previously stored stories using case-based techniques. Based on these ideas, we have developed a computer supported environment for this purpose and conducted related experiments.

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