• Title/Summary/Keyword: school learning activity

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Application and development of the web-based distant learning materials for elementary gifted students in science: Part 1 (초등과학영재를 위한 원격교수 학습 자료 개발 몇 적용1- 토론방 활동 분석)

  • 박종석;오원근;박종욱;정병훈
    • Journal of Gifted/Talented Education
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    • v.13 no.2
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    • pp.43-56
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    • 2003
  • In this study, learning materials that can be applied for web-based distant learning model were developed based on the characteristics of elementary school science in which investigation skills and thinking ability are considered to be important. And the effect of students' activity in a discussion room on student's investigating and thinking ability was investigated. Through very active on-line discussion, students showed their ability to come up with new ideas and to design and implement diverse experimental methods. Especially, since all of the study tasks given to the students were aimed to utilize experimental means and tools that are so common in everyday life, shortfalls that might reside in the web-based distant learning program could be overcome and students' investigative activity might be stimulated.

Performing and Effects Team-Based Learning Program for improving of Teaching Competencies of Pre-service Elementary School Teachers (초등예비교사의 교수역량 증진을 위한 팀 기반 프로젝트 학습 실행 및 효과)

  • Ryu, Hyunah
    • East Asian mathematical journal
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    • v.33 no.2
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    • pp.217-233
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    • 2017
  • This study expects that Team Based Project Learning can act positive role to improve pre-service elementary teachers' teaching competence from previous studies. So designing and executing Team Based Project Learning program, I can provide some suggestions to the teaching method for teacher training education. In this study, Team Based Project Learning focuses on the use of history of mathematics in school mathematics. Also from organizing the team to evaluation, I conduct team activity systematically both inside and outside the classroom. The result of this study shows that pre-service elementary teachers' teaching competence has improved and I could identify the positive response about the value of using the history of mathematics and effect of Team Based Project Learning in mathematics learning.

A Note on the 'Story Corners' in Third Grade Mathematics Practice Activity Books (초등학교 3학년 수학 익힘책에 제시된 '이야기 마당'에 대한 고찰)

  • Paek, Dae Hyun;Yi, Jinhee
    • School Mathematics
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    • v.14 no.4
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    • pp.553-564
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    • 2012
  • Story corners in elementary school mathematics practice activity books are newly given for students not only to have interests in mathematics, but to solve story problems related to already learned mathematical contents. In this study, we investigate the story corners in third grade mathematics practice activity books to analyze the contents according to their utilizations. We also suggest their implications. Based on our analysis, we have the following results. First, there are cases where the contents of the story are not related to the corresponding learning contents. Second, there are cases where some the contents or the posed problems related to the story are hard to be understood by students. Third, there are cases where the posed problems are not related to the corresponding learning contents.

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Development of Dietary Life Education Textbook and Teaching Manual for Creative Activities in Elementary School (초등학교 중학년의 창의적 체험활동을 위한 활동중심의 식생활 교재 및 지침서 개발)

  • Her, Eun Sil
    • Korean Journal of Community Nutrition
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    • v.18 no.3
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    • pp.203-212
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    • 2013
  • This study was conducted to develop a dietary life education textbook and teaching manual for creative activities of elementary school students in middle grade. First, we extracted dietary life related contents from textbooks for third and fourth grade and created systematization of contents involving educational objectives, goals, contents and activities. The development of textbook and teaching manual were based on systematization of contents. The textbook was composed of five major chapters, which were 'nutrition', 'cooking', 'environment and hygiene', 'food' and 'dietary culture'. Each major chapter having six to seven smaller chapters, adding up to a total of 34 smaller chapters. The textbook was in activity format so that can be readily and directly used in actual classes. The textbook had fun characters and various activities (particularly a lot of cooking activities) to deliver the main theme of each chapter. The teaching manual was composed of background, goal, teaching plan and teaching point. The smaller chapters had learning goal, teaching-learning resources, important points, teaching-learning process and reference material. In evaluation after operating the model school, the developed textbooks were suited for students' needs and cognitive level. This textbook can be utilized at creative activities consisting of ten to fifteen students.

The Analysis of Metacognitive Activity Through Writing Using CAS Calculator on Middle School Mathematics Underachiever (중학교 수학학습부진아의 CAS 계산기를 사용한 활동에서 나타나는 메타인지 활동 분석)

  • Kim, In-Kyung
    • School Mathematics
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    • v.12 no.4
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    • pp.531-545
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    • 2010
  • This research is focusing on find out the learning method for mathematics underachievers of middle school. The tested method were metacognitive activity through writing. For conducting research, I had selected mathematics underachievers of middle school. After selecting them, I made two group. One group studied using CAS calculator with paper and pencil. And another group studied using paper and pencil only. Both groups exhibited metacognitive learning activities. The analysis of result shows that the group with CAS calculator did better than the group of paper and pencil.

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A Study on the Musical Instruction-Learning Method Focusing on Creative Activities using Computer-Based Music Programmes (컴퓨터 음악프로그램을 통한 창의적 활동 중심의 교수.학습 방안)

  • Cho, Jeong-Eun
    • The Journal of Korean Association of Computer Education
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    • v.14 no.4
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    • pp.1-10
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    • 2011
  • It is the basic direction of revised education course to bring up the autonomous and creative Koreans to lead the 21st century. In the music education of the middle school it could be said that music program using computer is a very effective medium for learners' sake of stimulating their audio-visual sense at the same time. In this study, I will look around the facility of the computer music program and tried to find the application method to connect the creative learning activity in music class. And I will also show the application method in the musical activity area. For this, I proposed the method for students' creative learning activity in the middle of using Finale 2010 for music notation, Window Moviemaker for image editing and Goldwave for sound editing.

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Teaching and learning about informal statistical inference using sampling simulation : A cultural-historical activity theory analysis (표집 시뮬레이션을 활용한 비형식적 통계적 추리의 교수-학습: 문화-역사적 활동이론의 관점에 따른 분석)

  • Seo Minju;Seo Yumin;Jung Hye-­Yun;Lee Kyeong-­Hwa
    • Journal of the Korean School Mathematics Society
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    • v.26 no.1
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    • pp.21-47
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    • 2023
  • This study examines the activity system of teaching and learning about informal statistical inference using sampling simulation, based on cultural-historical activity theory. The research explores what contradictions arise in the activity system and how the system changes as a result of these contradictions. The participants were 20 elementary school students in the 5th to 6th grades who received classes on informal statistical inference using sampling simulations. Thematic analysis was used to analyze the data. The findings show that a contradiction emerged between the rule and the object, as well as between the mediating artifact and the object. It was confirmed that visualization of empirical sampling distribution was introduced as a new artifact while resolving these contradictions. In addition, contradictions arose between the subject and the rule and between the rule and the mediating artifact. It was confirmed that an algorithm to calculate the mean of the sample means was introduced as a new rule while resolving these contradictions.

A Study of Laboratory Facilities for Technology.Industry Education in the middle school (중학교(中學校) 기술.산업(技術.産業) 교과(敎科) 교육(敎育)을 위한 실험.실습실(實驗.實習室) 시설(施設)에 관(關)한 연구(硏究))

  • Kim, Jong-Bok
    • Journal of the Korean Institute of Educational Facilities
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    • v.7 no.1
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    • pp.57-66
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    • 2000
  • Learning for educating creative thinking and problem solving abilities and for future-oriented method should have appropriate laboratory, experimental equipments and appliances. Technology laboratory model pertinent to experiment or activity for educating creative persons is suggested in the following : (1) It is considered that many problems of current education result from an overcrowded classes. The number of students per laboratory should be $30{\sim}40$ persons. (2) There should be sufficient activity spaces for students. Unlike normal classrooms laboratory should have various tools and materials, information, facility and equipment. (3) Flexible activity spaces for various activities should be provided for groups and individuals. (4) Safety facilities should be provided sufficiently. (5) Learning experiences of collection, analysis and utilization of information should be given. (6) Laboratories should be designed to be a place for self-propelled learning. They should be designed to be able to learn by individuals and small groups after taking into consideration the individual differences as students differ in interest, curiosity and ability.

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A Study on the Type and Space Composition of Japanese School Libraries - Focused on School Library in Sendai City - (일본(日本) 학교도서실(學校圖書室)의 배치유형(配置類型)과 공간구성(空間構成)에 관(關)한 연구(硏究) - 센다이시(仙台市)의 학교도서실(學校圖書室)을 중심(中心)으로 -)

  • Heo, Young-Hwan;Lee, Sang-Ho
    • Journal of the Korean Institute of Educational Facilities
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    • v.12 no.2
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    • pp.5-13
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    • 2005
  • The school library plays an important role to improve the student's mental activity and cultivate the formation of character and emotion. Especially in the information society, the students must collect, select and utilize the necessary information themselves. The school library has to collect, put in order and keep the book, audiovisual material and necessary information beyond it about the entire education and to offer the students and teachers them for the general school education. The school library has to be a center of school education and drive forwards the spontaneous and subjective learning activity as well as progress the education process. The school library must be the place to preserve the student's subjective study ability, that is, consolidate the materials as the study center and be composed of proper study materials for the solving-problem and research. Also to be perfect in the role of the information center, the school library has to be consolidated in accordance with development of various information softwares and ways including the newspaper, magazine, video, CD, laser disk and computer. It is required for the information of school library to be corresponded actively to the multi-media society.

Lesson Design of Upper Secondary Home Economics education (고등학교에서의 가정과교육 -고등학교 가정과 단시수업 설계- (1990년도 제 2차 학술대회))

  • 전귀연;서영숙
    • Journal of Korean Home Economics Education Association
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    • v.2 no.1
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    • pp.123-142
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    • 1990
  • The aim of this study is to apply lesson design of high school home economics to model which consists of six steps of instructional procedure among various models for instructional design, Through thesis, central content of each step was written as follows; 1) At the step of establishment of terminal instructional objectives, educational objectives, terminal instructional objectives was analyzed and specific instructional objectives was extracted. 3) At the step of diagnosis of entering behavior, ability of prior learning and ability of preliminary learning were evaluated, which was used as establishing instructional strategy and doing individual guidance. 4)At the step of determining instructional strategy, instructional strategy should be extracted by considering instructional event which is adequate to content of instruction. Instructional strategy consists of five main factor, factors, those are, activity of introduction of instruction, presentation of content of instruction and information, participation of learner and learning activity, identification of learning result, and subsequent treatment after evaluation. 5)Specific activity at the step of selection and development of instructional media consists of reidentification of instructional objectives determination of learning type, drawing up instructional media analysis sheet, synthesis of selected media, and explanatory note of selected media. In order to increase efficiency of instruction at the step of determining instructional strategy, this step should be considered simultaneously. 6)The step of try-out and evaluation of instructional design should be efficient when designed instruction was inputted at class after evaluation of each step of instructional design.

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