• 제목/요약/키워드: satisfaction with use

검색결과 2,572건 처리시간 0.03초

Comparison of Customers Perception of Feature and Smart Phone Users Mainly in 20s

  • Kim, Hyun-Jong
    • 디지털융복합연구
    • /
    • 제9권1호
    • /
    • pp.115-124
    • /
    • 2011
  • The property of the mobile phone is taking important role to choose it. In the present situation, exploring, comparing and analyzing the important properties of regular mobile phone(feature phone) and smart phone are very meaningful study. Therefore, the survey was carried out to get the properties of feature phone and smart phone and analyze the difference of those phones. And proposed the important variables for customer satisfaction which must be given priority. The result showed that 'design' and 'Quality' are important to both mobile phone user groups. The problems with mobile phones currently in use were 'poor performance' to feature phone users and 'expensive charge' and 'poor A/S' to smart phone users. Two groups also showed significant difference with the customer satisfactions, and smart phone user group showed higher satisfaction. For smart phone user group, four factors are induced from the properties but 'Hardware Quality' (representing 'call Quality', 'A/S', 'Convenience to use', 'Battery life') and 'Design & Function'(representing 'Internet', 'Convergence Functions', 'Design, 'Color') have significant and positive effects on Customer Satisfaction.

Applying the Technology Acceptance Model to the Digital Exhibition: A Case study on

  • Rhee, Boa;Kim, Shin Hyo;Shin, Soo Min
    • 한국컴퓨터정보학회논문지
    • /
    • 제21권10호
    • /
    • pp.21-28
    • /
    • 2016
  • The aim of this research is to analyze Perceived Usefulness(PU) and Perceived Ease of Use(PEOU) based on Technology Acceptance Model in , and how viewing experiences and knowledge of motion graphics have an impact on attitude toward using and behavioral intention to use. Both usability for learning and usability for appreciation in terms of PU have significant correlations with the degree of satisfaction and immersion, and behavioral intention to use. On the other hand, PEOU has an influence on degree of exhibition satisfaction and immersion, and onto behavioral intention to use with the exception of intention to revisiting . Unlike PU or PEOU, previous viewing experiences do not have correlation with attitude toward using and behavioral intention to use. Only previous knowledge of motion graphics has a correlation with degree of satisfaction and immersion, and behavioral intention to use. As the influence on PU and PEOU's attitude toward using and and behavioral intention to use has been verified, our findings show that two variables of TAM enable the prediction of user's technology acceptance on digital exhibitions and as a result prove the suitability for TAM as an evaluation model for digital exhibition of remediating the originals. This study offers a fresh understanding of the importance of motion graphic effects which influence attitude toward using and behavioral intention to use from the perspective of curating methodology.

중소병원의 의료서비스 품질, 지각된 위험, 평판, 고객만족의 구조적 관계 연구 (A Study on the Structural Relationship between Quality of Medical Service, Perceived Risk, Reputation and Customer Satisfaction in Small and Medium Hospitals)

  • 박애준
    • 산경연구논집
    • /
    • 제10권4호
    • /
    • pp.67-76
    • /
    • 2019
  • Purpose - This study attempted to construct and validate a structural model of the relationship between the quality of medical services, perceived risk, reputation and customer satisfaction, which is the main concept of the relationship between large hospitals as well as small and medium hospitals and medical consumers. Through this verification, the small and medium hospitals are to find the way for wise coping in competitive situation with large hospitals. Research design, data, and methodology - This research developed a hypothesis by constructing a structural equation that reaches the satisfaction and the relationship between reputation of perceived risk and perceived risk of service quality perceptions of customers of small and medium hospitals. Research data were collected through a questionnaire survey of respondents who had medical service experience from small and medium hospital. A total data of 252 respondents were used as the sample for the final analysis and analyzed using SPSS 23.0 and AMOS 23. Results - As a result, the relationship of quality of medical service, reputation, and customer satisfaction among small and medium hospitals was consistent with the results of precedent studies, and the perceived risk has a significant impact on reputation, so the greater the perceived risk, the higher the preference for reputable medical institutions as large hospitals. In addition, it was found that the direct route from perceived risk to customer satisfaction was not significant, and reputation was found to have a full mediating effect on perceived risk and customer satisfaction. Customers who use small and medium hospitals prefer to use reputable medical institutions if their perceived risk is high, which is different from risk perception when specific targets are specified. Conclusions - In terms of the effect from customer satisfaction, not only the path of perceived risk → reputation → customer satisfaction, but also the quality of service quality → reputation → customer satisfaction. These findings suggest that small and medium hospitals are appropriately responding to competition with large hospitals, rather than focusing on the perceived risks and reputation of customers in establishing and utilizing competitive strategies to create new customers and preserve existing customers.

기혼여성 재택근무자의 가정 및 직장생활에 관한 연구 - 직장근무자와의 비교를 중심으로 - (A Study on Family Life and Work of Married Female Home-Based Workers - the comparison with married female out-of-home workers -)

  • 이수진;이기영
    • 대한가정학회지
    • /
    • 제39권3호
    • /
    • pp.47-66
    • /
    • 2001
  • The purpose of this study is to find the difference of household/work characteristics, family life satisfaction, and work satisfaction between home-based workers and out-of-home workers. The data of this study was collected from 230 married womens(home-based worker : 103 cases out-of-home worker : 127 cases) living in seoul. The major findings of the study are as follows. 1) Home-based worker's consumption expenditure structure, wive's housework time, schedule flexibility and degree of interruption, work loads were significantly higher than out-of-home workers. 2) Home-based worker's average monthly wage of her own and work time were significantly lower than out-of-home jokers. 3) Home-based worker's child care satisfaction and time use satisfaction were significantly higher than out-of-home workers. Out-of-home worker's self-fulfillment satisfaction, satisfaction of relation with supervisor, job stability satisfaction, work time satisfaction was significantly higher than home-based workers.

  • PDF

유튜브 먹방 채널의 콘텐츠 품질 및 유튜브 속성이 이용만족도와 행동의도에 미치는 영향에 관한연구 (The Impact of Content Quality and YouTuber Attributes on User Satisfaction and Behavioral Intentions in Food Mukbang Channels)

  • 배영주
    • 대한안전경영과학회지
    • /
    • 제26권2호
    • /
    • pp.93-105
    • /
    • 2024
  • In this study, based on previous research on personal broadcasting, we indirectly measured content quality, YouTuber attributes, user satisfaction, and behavioral intention, which are latent variables that cannot be directly measured, as measurement variables, and then measured theoretically between the latent variables. In order to analyze the causal relationship, we used a structural equation model to determine to what extent the content quality of the YouTube mukbang channel and the YouTuber's attributes influence behavioral intentions such as purchase, recommendation, and continued use according to viewers' satisfaction with use. We intend to analyze and verify the relationship between related variables. The research results are as follows. First, the value, relevance, timeliness, completeness, and data quantity of content quality were found to have no significant impact on user satisfaction. Second, the trustworthiness, expertise, attractiveness, and intimacy of YouTuber attributes were found to have a significant impact on user satisfaction, but the similarity of YouTuber attributes did not have a significant impact on usage. Third, user satisfaction was found to have a significant impact on behavioral intentions and purchase intentions. However, user satisfaction was not found to have a direct significant impact on recommendation intentions or continued usage intentions.

서울시 아파트 거주 중년기 가정의 생활 실태와 문제(IV): 가족관계를 중심으로 (Family Life of Middle-Aged Apartment-Residents in Seoul: Focused on Family Relations)

  • 이연숙
    • 대한가정학회지
    • /
    • 제33권6호
    • /
    • pp.164-177
    • /
    • 1995
  • The purpose of this research was to analyze the family relationships of the middle aged women residing in an apartment house in Seoul as a part of a collaborative study on their family life issues. the sampling area was divided into Kangnam and Kangbuk according to the residential location and upper middle group and lower middle group according to the size of the apartment unit. The data were collected from 307 fulltime housewives with at least one child in a junior or senior high school. the self-identity scores of middle-aged wives were found generally somewhat higher and were explained by satisfaction with time use and leisure activities, husband's help with raising children, and feeling after quarrel with husband. most wives felt very comfortable and intimate about their husbands. the relationship between wife and husband was influenced by feeling after quarrel with husband, husband's help with raising children, and satisfaction with leisure activities. Most wives reported stresses in raising children. Help from husband, satisfaction with time use, and financial debt were influencing the level of stress perceived by the wives in raising children.

  • PDF

건강보험 추나요법 급여 시범사업 참여 환자들의 만족도 조사 (Patients' Satisfaction with Chuna Manual Therapy in the Pilot Coverage Program of National Health Insurance)

  • 김승현;류지선;이경민;권병조;임병묵
    • 대한예방한의학회지
    • /
    • 제23권2호
    • /
    • pp.1-10
    • /
    • 2019
  • Backgrounds : In 2017, National Health Insurance implemented the pilot coverage program for Chuna manual therapy(CMT). 65 Korean Medicine(KM) hospitals and clinics were selected in the program to monitor the effectiveness and patients' satisfaction of insured CMT. Objectives : This study aimed to evaluate patients' satisfaction of CMT in the pilot coverage program of National Health Insurance. Methods : Survey participants were recruited among the patients who used CMT at the designated organizations. On-line questionnaire link was sent to the smart phones of patients who agreed to participate in the survey and provide personal contact information. The questionnaire consisted of the basic charactersitics of respondents, imformation on using CMT satisfaction with CMT and willingness to recommend CMT to others. The answers that were automatically coded and saved were statistically analyzed. Results : Of 386 participants who completed the questionnaire, 92.8% satisfied or strongly satisfied with the CMT. Most frequent reason of satisfaction was 'Good effectiveness', and there was no difference in satisfaction between patients of hospital and those of clinics. Patients with the highest and the lowest level of pain satisfied more than those with other pain levels(p=0.003), but the level of copayment and reasons of CMT use did not affect the satisfaction results(p=0.405). The proportions of respondents who had willingness to recommend CMT to others and to revisit for CMT use were 97.8% and 98.8%, respectively. Conclusions : Most patients were satisfied with CMT in the pilot coverage program, and it can provide the rationale for expanding the insurance coverage of CMT to all KM hospitals and clinics.

노인 환자들의 휠체어 사용 실태와 만족도 조사 연구 (Wheelchair Usage and Satisfaction Survey of Elderly Patients)

  • 박수향;신중일
    • 재활복지공학회논문지
    • /
    • 제9권4호
    • /
    • pp.257-263
    • /
    • 2015
  • 본 연구의 목적은 노인환자들을 대상으로 기본 정보, 휠체어 사용 시 문제점, 휠체어 사용 만족도와 관련된 사용실태 및 요구사항을 조사하여 노인 환자의 휠체어 사용 시 문제점과 어려움을 파악하고, 결과를 토대로 노인 환자의 올바른 휠체어 사용을 위한 대안을 제시하고자 함이었다. 설문지를 통해 조사를 실시하였으며, 설문지는 구현모 등(2005)이 개발한 장애인 휠체어 사용에 대한 설문지와 Quebec User Evaluation of Satisfaction with assistive Technology 2.0을 수정, 보완하여 구성하였다. 150부의 설문지 중 120부를 회수하였으며, 이 중 1부를 제외한 119부에 대한 빈도분석을 실시하였다. 분석 결과 신체적 손상에서 관절통증을 호소하는 경우가 가장 많았고 휠체어 사용 시 불편함을 느끼는 부위는 허리, 골반 부위가 경우가 많았으며, 휠체어 사용 시 불편함을 느끼는 상황은 경사 이동 시 불편함을 느끼는 경우가 가장 많았다. 대상자의 휠체어 사용 만족도는 다양한 면에서 사용자들이 '보통'으로 응답했다. 휠체어 조작 능력에서는 수동휠체어의 경우 공통적으로 휠리, 층 오르고 내리기, 턱 통과하기에서 어려움을 느끼고 있었으며, 전통휠체어의 경우 틸트와 디클라인 사용, 모터 분리와 조립, 배터리와 충전기 사용에 어려움을 느끼고 있었다. 이러한 분석 결과를 바탕으로 노인환자의 관절 통증을 줄이고 허리와 골반 부위의 불편함을 줄일 수 있고 경사 이동 시 수월한 휠체어의 디자인 및 외형을 갖출 필요가 있다는 것을 알 수 있다. 추후 휠체어 사용 시 노인 환자들이 느끼는 불편함을 줄이고 만족도를 높일 수 있도록 정기적인 실태조사가 필요할 것으로 생각된다.

  • PDF

The Impact of Learning Motivation on Continuous Use in the Mobile Game - Focusing on Chinese Mobile Game

  • Chen, Xueying;chang, Byenghee
    • International Journal of Contents
    • /
    • 제16권2호
    • /
    • pp.78-91
    • /
    • 2020
  • In this study, an investigation was conducted into the influencing factors for the learning motivation of players in the game, including experience, vicarious experience, the need of achievement, the need of power, and mastery motivation. Then, a discussion was conducted regarding the role played by learning motivation, learning performance, and satisfaction with continuous use. A survey was conducted with 519 players, most at the intermediate gaming level in . As demonstrated by the results of this study, experience, vicarious experience, the need of power, and the mastery of motivation have significant positive association with the players' motivation of learning the game. Learning performance and satisfaction have a positive impact on the continuity of use. Additionally, the correlation between the need of achievement and learning motivation is insignificant. Overall, the research results confirm the significance of the social-cognitive theory relative to the learning motivation. Players began to transform, satisfied with their achievements in the game, as well as gradually evolving toward self-improvement to achieve satisfaction. It offers a new explanation and crucial reference for mastering the gaming trend among the contemporary players.

초등학교 저학년 아동의 가족기능과 인터넷 중독 (Family Function and Internet Addiction in Lower Grade Elementary School Students)

  • 정은숙;심문숙
    • 한국보건간호학회지
    • /
    • 제26권2호
    • /
    • pp.328-340
    • /
    • 2012
  • Purpose: This study explored the degree of internet addiction and its influencing factors in lower grade elementary school children in rural areas. Methods: Subjects included 1,137 elementary school children. A structured questionnaire consisting of questions internet addiction, family function and school life satisfaction was used for data collection. Descriptive statistics, ${\chi}^2$-test, ANOVA and Correlation and Regression were performed using a SPSS program. Results: Among the subjects, 85.8% were regular users, 8.1% were potential risk users, and 6.1% were high-risk users. Career of internet use, daily internet access time, the number of conversations per week, the number of times spent eating out and traveling with parents within the last month and activities with friends, and satisfaction on school life differed significantly according to the degree of internet addiction. Finally, among the factors studied, daily internet access time, conversations within family, activities with friends and school life satisfaction in children in early elementary school was 20.7% of the explanatory power of the subjects' degree of internet addiction, collectively. Conclusion: Use of the internet by early elementary school children should be monitored and strategies to promote familial conversations, activities with peers and school life satisfaction should be developed.