• Title/Summary/Keyword: resource adaptation

Search Result 186, Processing Time 0.029 seconds

The Impact of Ambidextrous Innovation on the Performance and Competitiveness of Start-up Companies: An Empirical Study from Indonesia

  • SIJABAT, Eduard Alfian Syamsya;NIMRAN, Umar;UTAMI, Hamidah Nayati;PRASETYA, Arik
    • The Journal of Asian Finance, Economics and Business
    • /
    • v.9 no.1
    • /
    • pp.25-34
    • /
    • 2022
  • Established and new companies face similar business challenges in achieving performance and competitiveness. Furthermore, several empirical studies using competitive advantage resource-based view theory show that established companies achieve performance and competitiveness with breakthrough innovations. Similarly, new business ventures with limited resources must incorporate breakthrough innovations to achieve performance and competitiveness. Therefore, this study aimed to examine the impact of ambidextrous innovation on new venture performance and competitiveness. It used an online survey to collect data from 178 newly established shipping agency companies in 22 provinces in Indonesia. Data was analyzed using multivariate analysis with WarpPLS 7.0, where the analysis unit was an organization represented by a director. The results showed that ambidextrous innovation positively and significantly affects firm performance and new venture competitiveness. This means that ambidextrous innovation that emphasizes adaptation and development improves the firm's internal business processes, even with limited resources. Moreover, it increases new ventures' competitiveness in responding to threats and taking advantage of market opportunities. These results contribute to the competitive advantage resource-based view theory, specifically for new venture empirical examination. Also, they contribute to practical implications in the transportation business, demonstrating that exploitative breakthrough innovation can improve new venture competitiveness and performance.

Orthogonal Frequency Division Multiple Access with Statistical Channel Quality Measurements Part-I: System and Channel Modeling (통계적 채널 Quality 정보를 이용한 직교 주파수분할 다중접속(OFDMA) Part-I: 시스템 및 채널 모델링)

  • Yoon, Seo-Khyun
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.2A
    • /
    • pp.119-127
    • /
    • 2006
  • In this two-part paper, we consider dynamic resource allocation in orthogonal frequency division multiple access(OFDMA). To reduce the reverse link overhead for channel quality information(CQI) feedback, a set of sub-carriers are tied up to a sub-channel to be used as the unit of CQI feedback, user-multiplexing and the corresponding power/rate allocation. Specifically, we focus on two sub-channel structures, either aggregated or distributed, where the SNR distribution over a sub-channel is modeled as Ricean in general, and the channel quality of a sub-channel is summarized as the mean and variance of channel gain envelop divided by noise standard deviation. Then, we develop a generalized two step channel/resource allocation algorithm, which uses the two statistical measurements, and analyze the spectral efficiency of the OFDMA system in terms of average frequency utilization. An extension to proportional fair algorithm will also be addressed. As confirmed by numerical results, the aggregated structure is preferred especially when intending aggressive link adaptation.

An Application-Independent Multimedia Adaptation Framework Using Only Minimum Unit Transcoder Set (최소 단위 트랜스코더 집합만을 이용한 응용 독립적 멀티미디어 적응 프레임워크)

  • Chon, Sung-Mi;Ryu, Dong-Yeop;Lim, Young-Hwan
    • Journal of the Korea Society of Computer and Information
    • /
    • v.11 no.6 s.44
    • /
    • pp.227-235
    • /
    • 2006
  • MPEG-21's digital item adaptation technology becomes a new way for universal multimedia access. It needs transcoder to change media resource's format and so on according to delivery context Then, the use of heavy transcoder with various transcoding functions integrated into one altogether is so complicated and difficult in supporting universal multimedia access. Unit transcoder Is useful is to resolve this question, in which a transcoder has only one transcoding function. This requires considering how to compose a set of unit transcoders. Thus, given a set for end-to-end different service quality pairs according to the character of application as defined by user, this study suggests how to compose complete unit transcoders that can always create one and more transcoding path(s) for each pair in the set. This method has a question of creating too many transcoding paths for each pair or end-to-end different service quality. Thus, this study also suggests the algorithm that generates minimum unit transcoder sets to support multimedia adaptation with minimum unit transcoder. The algorithm suggested was implemented into multimedia stream engine, and this paper describes the results of experiment for this algorithm.

  • PDF

A Study on Multi-agent based Task Assignment Systems for Virtual Enterprise (가상기업을 위한 멀티에이전트 기반 태스크할당시스템에 관한 연구)

  • 허준규;최경현;이석희
    • Transactions of the Korean Society of Machine Tool Engineers
    • /
    • v.12 no.3
    • /
    • pp.31-37
    • /
    • 2003
  • With the paradigm shifting from the principal of manufacturing efficiency to business globalism and rapid adaptation to its environments, more and more enterprises are being virtually organized as manufacturing network of different units in web. The formation of these enterprise called as Virtual Enterprise(VE) is becoming a growing trend as enterprises concentrating on core competence and economic benefit. 13us paper proposes multi-agent based task assignment system for VE, which attempts to address the selection of individually managed partners and the task assignment to them A case example is presented to illustrate how the proposed system can assign the task to partners.

Common Radio Resource Management with Overlaid Multiple Wireless Network (중첩된 이기종 무선 네트워크에서의 통합 자원관리 방안)

  • Kim, Kwon-Taek;Shin, Chung-Yong;Cho, Jin-Sung
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2007.06d
    • /
    • pp.338-343
    • /
    • 2007
  • WCDMA, WLAN, WiBro등과 같은 다양한 이기종 무선 네트워크들이 증가하면서 중첩된 네트워크가 발생하게 되어, 이기종망간의 vertical handover가 증가하게 되고 효율적인 Network 자원관리 필요성이 증가하였다. 이를 위해 특화된 CRRM을 활용한 중첩된 network들의 통합 자원 관리방안을 제안한다. 제안된 방안은 bandwidth와 사용자의 수를 고려하여 bandwidth를 adaptation 시키거나 forced vertical handover를 진행하여 자원을 관리하며, user는 별도의 handover discover 단계를 생략하고 vertical handover를 진행할 수 있으며, Multiple interface를 사용하여 MCoA를 등록하고 다양한 무선네트워크를 이용하여 데이터 전송이 가능해진다.

  • PDF

ServerNet and ATM Interconnects: Comparison for Compressed Video Transmission

  • Ashfaq Hossain;Kang, Sung-Mo;Robert Horst
    • Journal of Communications and Networks
    • /
    • v.1 no.2
    • /
    • pp.134-142
    • /
    • 1999
  • We have developed fully functional Video Server and Client applications which can transmit, receive, decompress and display compressed video over various networks. Our video trans-port allows dynamic rate control feedback, loss detection, and repair requests from Clients to the Server. Our experiments show how feedvack-before-degradation scheme for rate adaptation maintains good display frame-rate for video playback. We show how the playback degradation(reduction in display frame-rate) oc-curs and what happens if corrective measures are not taken to im-prove the situation. The degradation is attributed to the increased internal kernel buffering which consumes scarce CPU resources. We demontrate with our experimental results that ServerNet, with improved hardware delivery guarantees, can significantly reduce host CPU resource consumption while serving video streams. We present the maximum number of streams which can be served for each of ATM and ServerNet interconnects. The appropriate user-level packet size for the video server are also determined for each case.

  • PDF

Extended Proportional Fair Scheduling for Statistical QoS Guarantee in Wireless Networks

  • Lee, Neung-Hyung;Choi, Jin-Ghoo;Bahk, Sae-Woong
    • Journal of Communications and Networks
    • /
    • v.12 no.4
    • /
    • pp.346-357
    • /
    • 2010
  • Opportunistic scheduling provides the capability of resource management in wireless networks by taking advantage of multiuser diversity and by allowing delay variation in delivering data packets. It generally aims to maximize system throughput or guarantee fairness and quality of service (QoS) requirements. In this paper, we develop an extended proportional fair (PF) scheduling policy that can statistically guarantee three kinds of QoS. The scheduling policy is derived by solving the optimization problems in an ideal system according to QoS constraints. We prove that the practical version of the scheduling policy is optimal in opportunistic scheduling systems. As each scheduling policy has some parameters, we also consider practical parameter adaptation algorithms that require low implementation complexity and show their convergences mathematically. Through simulations, we confirm that our proposed schedulers show good fairness performance in addition to guaranteeing each user's QoS requirements.

Model-based Autonomic Computing Framework for Cyber-Physical Systems (CPS를 위한 모델 기반 자율 컴퓨팅 프레임워크)

  • Kang, Sungjoo;Chun, Ingeol;Park, Jeongmin;Kim, Wontae
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.7 no.5
    • /
    • pp.267-275
    • /
    • 2012
  • In this paper, we present the model-based autonomic computing framework for a cyber-physical system which provides a self-management and a self-adaptation characteristics. A development process using this framework consists of two phases: a design phase in which a developer models faults, normal status constrains, and goals of the CPS, and an operational phase in which an autonomic computing engine operates monitor-analysis-plan-execute(MAPE) cycle for managed resources of the CPS. We design a hierachical architecture for autonomic computing engines and adopt the Model Reference Adaptive Control(MRAC) as a basic feedback loop model to separate goals and resource management. According to the GroundVehicle example, we demonstrate the effectiveness of the framework.

Architecture Support for Context-aware Adaptation of Rich Sensing Smartphone Applications

  • Meng, Zhaozong
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.12 no.1
    • /
    • pp.248-268
    • /
    • 2018
  • The performance of smartphone applications are usually constrained in user interactions due to resource limitation and it promises great opportunities to improve the performance by exploring the smartphone built-in and embedded sensing techniques. However, heterogeneity in techniques, semantic gap between sensor data and usable context, and complexity of contextual situations keep the techniques from seamless integration. Relevant studies mainly focus on feasibility demonstration of emerging sensing techniques, which rarely address both general architectures and comprehensive technical solutions. Based on a proposed functional model, this investigation provides a general architecture to deal with the dynamic context for context-aware automation and decision support. In order to take advantage of the built-in sensors to improve the performance of mobile applications, an ontology-based method is employed for context modelling, linguistic variables are used for heterogeneous context presentation, and semantic distance-based rule matching is employed to customise functions to the contextual situations. A case study on mobile application authentication is conducted with smartphone built-in hardware modules. The results demonstrate the feasibility of the proposed solutions and their effectiveness in improving operational efficiency.

Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images

  • Kim, Seung-Yub;Lee, Ki-Won
    • Korean Journal of Remote Sensing
    • /
    • v.22 no.5
    • /
    • pp.351-356
    • /
    • 2006
  • Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.