• Title/Summary/Keyword: real-time video

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Real-Time Copyright Security Scheme of Immersive Content based on HEVC (HEVC 기반의 실감형 콘텐츠 실시간 저작권 보호 기법)

  • Yun, Chang Seob;Jun, Jae Hyun;Kim, Sung Ho;Kim, Dae Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.1
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    • pp.27-34
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    • 2021
  • In this paper, we propose a copyright protection scheme for real-time streaming of HEVC(High Efficiency Video Coding) based realistic content. Previous research uses encryption and modular operation for copyright pre-protection and copyright post-protection, which causes delays in ultra high resolution video. The proposed scheme maximizes parallelism by using thread pool based DRM(Digital Rights Management) packaging with only HEVC's CABAC(Context Adaptive Binary Arithmetic Coding) codec and GPU based high-speed bit operation(XOR), thus enabling real-time copyright protection. As a result of comparing this scheme with previous research at three resolutions, PSNR showed an average of 8 times higher performance, and the process speed showed an average of 18 times difference. In addition, as a result of comparing the robustness of the forensic mark, the filter and noise attack, which showed the largest and smallest difference, with a 27-fold difference in recompression attacks, showed an 8-fold difference.

A Study of the Practicalities and Effects of Online Discussion Classes at Universities (대학 온라인 토의수업의 실제와 효과에 대한 연구)

  • Kim, Hyeon-Yeong;Jang, Ok-Sun;Lee, Soo-Jeong
    • The Journal of the Korea Contents Association
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    • v.21 no.8
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    • pp.271-284
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    • 2021
  • The purpose of this study is to explore the current status and effects of online discussion classes in universities. To this end, a survey was conducted on university students attending a total of four universities in Seoul and Gyeonggi Province to diagnose their perceptions of the operation of online discussion classes and their effects. The collected data were analyzed using frequency analysis, descriptive statistical analysis, cross-analysis, F-test, T-test, and Scheffe test by applying SPSS program. As a result of the study, first, it was found that 'non-real-time recorded lessons' and 'real-time interactive video lessons' were mainly conducted at universities after the COVID19 crisis. Second, in the online class method, 'real-time interactive video class' had a positive effect on 'debate class preference' and was found to be more meaningful. Third, college students recognized participation in online discussion classes as a foundation for expanding creative thinking skills, suggesting that strengthening through smooth communication and exchanges based on learners' sufficient cognitive processes on discussion methods and procedures is more helpful.

The Design of a CTI System for reliable video-conference (신뢰성있는 화상회의를 위한 CTI System 설계)

  • 이종열;정현우;박원배
    • Proceedings of the IEEK Conference
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    • 2000.06a
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    • pp.225-228
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    • 2000
  • In this paper, a design of the reliable video-conference system using CTI(Computer Telephony Integration) technology is proposed. When video-conference is run on the current existing Internet, the transmission delay problem for voice data traffic can be frequently occurred. In order to transmit the real-time voice data through the Internet efficiently, some complicated algorithms such as CODEC(Code/Decode) should be applied. It can cause further excessive processing delay which can affect the overall performance. The voice traffic is usually transmitted through the reliable PSTN(Public Switched Telephone Network) in the CTI system. In this paper a new architecture, in which PSTN for voice traffic and Internet for video traffic are used at the same time instead of using Internet by itself, is proposed to relieve the problems on a video conference.

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System Realization and Video Watermark with Spatial and interframe Information (공간 및 프레임간 정보를 이용한 비디오 워터마크와 시스템 구현에 관한 연구)

  • Kim, Ja-Hwan;Ryu, Kwang-Ryol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.157-160
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    • 2007
  • System realization and video watermarking using spatial and interframe information is presented in this paper. The system is constructed with DSP processor to process compression and watermark algorithm with real time. Video watermark algorithm is used the watermark insertion using the spatial and interframe. As a results, the processing time of D1 image per frame is 32.1msec in DSP.

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Media Scaling Technology for MPEG Video Service on Heterogeneous Network Environment (이질적인 네트워크 환경에서 MPEG 비디오 서비스를 위한 미디어 계층화 기법)

  • Yoo, Woo-Jong;Lee, Heung-Ki;Lee, Sung-In;Lee, Jung-In;Yoo, Kwan-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.12
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    • pp.3896-3909
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    • 2000
  • The MPEG Video Service of hilving il property of continuity and large cilPilcity needs lilrge network capilcity. Because most of users have a heterogeneous network environment, it's not efficient way that all users have same size of video data to provide them with real time video service. Therefore, for the pUl1Xlse of an efficient and appropriate utilization of network resources, it requires to develop and deploy a new scalable transmission technique in consideration of respective network environment and individual clients computing power. The purpose of this paper is to develop a technology that can adjust the amount of dilta transmitted as an M1'EG video stream according to its gi yen communication bandwidth, and a technique that can reflect dynamic bilndwidth while playing a video stream. For this purpose, we propose a TFS (Temporal-Fidelity Scaling) technique that splits the MPEG video stream into various substream according to picture type or resolution. Those methods proposed her can filcilitilte an effective use of network resources, and provide multimedia MPEG video services in real- time with respect to individual client computing environment

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Analysis Effects for Cyber Group Consultation Using Video Based System (화상교육 시스템을 이용한 사이버 집단 상담의 효과 분석)

  • Nam, Yoon-Hee;Kho, Dae-Ghon
    • The Journal of the Korea Contents Association
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    • v.7 no.4
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    • pp.213-223
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    • 2007
  • In this paper, we carry out a cyber group consultation by means of the video-based education system, and verify the effects. For the verification of this study, two assumptions were set up. These assumptions were inspected by selecting 45 students of D elementary school located in a big city, and coming up with a test utilizing one of video-based education systems. Following up, a self-respect test form and a questionnaire were made to verify of the group consultation to the video-based education system, and by analyzing the test form and the questionnaire, the conclusion of this study was finally drawn. The conclusion gained through the process adove is as follows: It turned out that real-time video-based cyber group consultation promoted self-respect and enthusiastic participation of consulters as well as formed emotinal stability and a close affinity between the consultant and the consulter through active interaction. The results of this video-based education system operation will be helpful to broaden the area of elementary school cyber group consultation. Further, it is thought that it will contribute to the basic investigation to verify the educational effects of Multi-point imaging system in the run-up to the operation of full-scale real-time video-based education systems.

Effects of Using Shot Clip on the Broadcasting Viewing Intention (방송클립동영상 이용이 방송 시청의도에 미치는 영향)

  • Cho, Sukhyun;Lee, Hyunji
    • The Journal of the Korea Contents Association
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    • v.16 no.10
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    • pp.645-655
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    • 2016
  • The purpose of this study is to search shot clip' using variables influencing on the VOD purchase intention and watching intention of real-time broadcasting. This research focused on usage motivation, usage experience such as use time, time of utilization, genre, utilization pattern. Controlling demographic factors, results show that personal relation, benefit against whole broadcast, education genre, watching video, video sharing and recommendation were statistically influential to VOD purchase intention. And, results show that flexibility of use, drama/movie genre, read and write comments were statistically influential to watching intention of real-time broadcasting.

Design and Optimization of Mu1ti-codec Video Decoder using ASIP (ASIP를 이용한 다중 비디오 복호화기 설계 및 최적화)

  • Ahn, Yong-Jo;Kang, Dae-Beom;Jo, Hyun-Ho;Ji, Bong-Il;Sim, Dong-Gyu;Eum, Nak-Woong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.116-126
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    • 2011
  • In this paper, we present a multi-media processor which can decode multiple-format video standards. The designed processor is evaluated with optimized MPEG-2, MPEG-4, and AVS (Audio video standard). There are two approaches for developing of real-time video decoders. First, hardware-based system is much superior to a processor-based one in execution time. However, it takes long time to implement and modify hardware systems. On the contrary, the software-based video codecs can be easily implemented and flexible, however, their performance is not so good for real-time applications. In this paper, in order to exploit benefits related to two approaches, we designed a processor called ASIP(Application specific instruction-set processor) for video decoding. In our work, we extracted eight common modules from various video decoders, and added several multimedia instructions to the processor. The developed processor for video decoders is evaluated with the Synopsys platform simulator and a FPGA board. In our experiment, we can achieve about 37% time saving in total decoding time.

Design of a Fast Multi-Reference Frame Integer Motion Estimator for H.264/AVC

  • Byun, Juwon;Kim, Jaeseok
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.13 no.5
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    • pp.430-442
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    • 2013
  • This paper presents a fast multi-reference frame integer motion estimator for H.264/AVC. The proposed system uses the previously proposed fast multi-reference frame algorithm. The previously proposed algorithm executes a full search area motion estimation in reference frames 0 and 1. After that, the search areas of motion estimation in reference frames 2, 3 and 4 are minimized by a linear relationship between the motion vector and the distances from the current frame to the reference frames. For hardware implementation, the modified algorithm optimizes the search area, reduces the overlapping search area and modifies a division equation. Because the search area is reduced, the amount of computation is reduced by 58.7%. In experimental results, the modified algorithm shows an increase of bit-rate in 0.36% when compared with the five reference frame standard. The pipeline structure and the memory controller are also adopted for real-time video encoding. The proposed system is implemented using 0.13 um CMOS technology, and the gate count is 1089K with 6.50 KB of internal SRAM. It can encode a Full HD video ($1920{\times}1080P@30Hz$) in real-time at a 135 MHz clock speed with 5 reference frames.

Development of 60 GHz Band Transceiver System for Multimedia Contents Transmission (멀티미디어 콘텐츠 전송용 60 GHz대 송수신 시스템 개발)

  • Cho, Jine-Yeon;Kim, Chang-Il;Kim, Nam-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.2
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    • pp.57-63
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    • 2015
  • There are increasing demands for the transmission of high speed and non-compressed video informations. The video data usually compressed before transmission for reducing the data. And the received data uncompressed at a receiver, consequently the processing delay is unavoided. In this paper, we implement a 60 GHz band wireless transmission system for real time multimedia contents transmission, and successfully transmit the full HD class uncompressed video information at 4 Gbps with 20 m apart. Hence the non-compressed video data from a remote camera or a smart phone can be transmitted and displayed in a large screen in real time via the developed transceiver system.