• Title/Summary/Keyword: real-time network

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Fast Game Encoder Based on Scene Descriptor for Gaming-on-Demand Service (주문형 게임 서비스를 위한 장면 기술자 기반 고속 게임 부호화기)

  • Jeon, Chan-Woong;Jo, Hyun-Ho;Sim, Dong-Gyu
    • Journal of Korea Multimedia Society
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    • v.14 no.7
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    • pp.849-857
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    • 2011
  • Gaming on demand(GOD) makes people enjoy games by encoding and transmitting game screen at a server side, and decoding the video at a client side. In this paper, we propose a fast game video encoder for multiple users over network with low-powered devices. In the proposed system, the computational complexity of game encoders is reduced by using scene descriptors, which consists of an object motion vector, global motion, and scene change. With additional information from game engines, the proposed encoder does not need to perform various complexity processes such as motion estimation and ratedistortion optimization. The motion estimation and rate-distortion optimization skipped by scene descriptors. We found that the proposed method improved 192 % in terms of FPS, compared with x264 software. With partial assembly code, we also improved coding speed by 86 % in terms of FPS. We found that the proposed fast encoder could encode over 60 FPS for real-time GOD applications.

A New CSR-DCF Tracking Algorithm based on Faster RCNN Detection Model and CSRT Tracker for Drone Data

  • Farhodov, Xurshid;Kwon, Oh-Heum;Moon, Kwang-Seok;Kwon, Oh-Jun;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.22 no.12
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    • pp.1415-1429
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    • 2019
  • Nowadays object tracking process becoming one of the most challenging task in Computer Vision filed. A CSR-DCF (channel spatial reliability-discriminative correlation filter) tracking algorithm have been proposed on recent tracking benchmark that could achieve stat-of-the-art performance where channel spatial reliability concepts to DCF tracking and provide a novel learning algorithm for its efficient and seamless integration in the filter update and the tracking process with only two simple standard features, HoGs and Color names. However, there are some cases where this method cannot track properly, like overlapping, occlusions, motion blur, changing appearance, environmental variations and so on. To overcome that kind of complications a new modified version of CSR-DCF algorithm has been proposed by integrating deep learning based object detection and CSRT tracker which implemented in OpenCV library. As an object detection model, according to the comparable result of object detection methods and by reason of high efficiency and celerity of Faster RCNN (Region-based Convolutional Neural Network) has been used, and combined with CSRT tracker, which demonstrated outstanding real-time detection and tracking performance. The results indicate that the trained object detection model integration with tracking algorithm gives better outcomes rather than using tracking algorithm or filter itself.

An Emotional Gesture-based Dialogue Management System using Behavior Network (행동 네트워크를 이용한 감정형 제스처 기반 대화 관리 시스템)

  • Yoon, Jong-Won;Lim, Sung-Soo;Cho, Sung-Bae
    • Journal of KIISE:Software and Applications
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    • v.37 no.10
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    • pp.779-787
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    • 2010
  • Since robots have been used widely recently, research about human-robot communication is in process actively. Typically, natural language processing or gesture generation have been applied to human-robot interaction. However, existing methods for communication among robot and human have their limits in performing only static communication, thus the method for more natural and realistic interaction is required. In this paper, an emotional gesture based dialogue management system is proposed for sophisticated human-robot communication. The proposed system performs communication by using the Bayesian networks and pattern matching, and generates emotional gestures of robots in real-time while the user communicates with the robot. Through emotional gestures robot can communicate the user more efficiently also realistically. We used behavior networks as the gesture generation method to deal with dialogue situations which change dynamically. Finally, we designed a usability test to confirm the usefulness of the proposed system by comparing with the existing dialogue system.

Design of Fault Diagnostic and Fault Tolerant System for Induction Motors with Redundant Controller Area Network

  • Hong, Won-Pyo;Yoon, Chung-Sup;Kim, Dong-Hwa
    • Proceedings of the Korean Institute of IIIuminating and Electrical Installation Engineers Conference
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    • 2004.11a
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    • pp.371-374
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    • 2004
  • Induction motors are a critical component of many industrial processes and are frequently integrated in commercially available equipment. Safety, reliability, efficiency, and performance are some of the major concerns of induction motor applications. Preventive maintenance of induction motors has been a topic great interest to industry because of their wide range application of industry. Since the use of mechanical sensors, such as vibration probes, strain gauges, and accelerometers is often impractical, the motor current signature analysis (MACA) techniques have gained murk popularity as diagnostic tool. Fault tolerant control (FTC) strives to make the system stable and retain acceptable performance under the system faults. All present FTC method can be classified into two groups. The first group is based on fault detection and diagnostics (FDD). The second group is independent of FDD and includes methods such as integrity control, reliable stabilization and simultaneous stabilization. This paper presents the fundamental FDD-based FTC methods, which are capable of on-line detection and diagnose of the induction motors. Therefore, our group has developed the embedded distributed fault tolerant and fault diagnosis system for industrial motor. This paper presents its architecture. These mechanisms are based on two 32-bit DSPs and each TMS320F2407 DSP module is checking stator current, voltage, temperatures, vibration and speed of the motor. The DSPs share information from each sensor or DSP through DPRAM with hardware implemented semaphore. And it communicates the motor status through field bus (CAN, RS485). From the designed system, we get primitive sensors data for the case of normal condition and two abnormal conditions of 3 phase induction motor control system is implemented. This paper is the first step to drive multi-motors with serial communication which can satisfy the real time operation using CAN protocol.

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Method for Message Processing According to Priority in MQTT Broker (MQTT Broker에서 우선순위에 따른 메시지 처리를 위한 방법에 관한 연구)

  • Kim, Sung-jin;Oh, Chang-heon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.7
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    • pp.1320-1326
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    • 2017
  • Recently, IoT has been studying a lightweight protocol to satisfy device communication in a limited network environment. MQTT is a typical lightweight protocol. It supports small fixed headers to minimize overhead, and adopts publish/subscribe structure to guarantee real-time performance. However, MQTT does not support prioritization of important data and can not provide QoS in a specific IoT service. In this paper, we propose a message processing method to consider the priority of various IoT services in MQTT. In the proposed method, the priority flag is added to the fixed header of the MQTT in the node to transmit the message, and the broker confirms the priority of the corresponding message and processes it preferentially. Through experiment and evaluation, we confirmed the reduction of end-to-end delay between nodes according to priority.

Design of a ECC arithmetic engine for Digital Transmission Contents Protection (DTCP) (컨텐츠 보호를 위한 DTCP용 타원곡선 암호(ECC) 연산기의 구현)

  • Kim Eui seek;Jeong Yong jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.3C
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    • pp.176-184
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    • 2005
  • In this paper, we implemented an Elliptic Curve Cryptography(ECC) processor for Digital Transmission Contents Protection (DTCP), which is a standard for protecting various digital contents in the network. Unlikely to other applications, DTCP uses ECC algorithm which is defined over GF(p), where p is a 160-bit prime integer. The core arithmetic operation of ECC is a scalar multiplication, and it involves large amount of very long integer modular multiplications and additions. In this paper, the modular multiplier was designed using the well-known Montgomery algorithm which was implemented with CSA(Carry-save Adder) and 4-level CLA(Carry-lookahead Adder). Our new ECC processor has been synthesized using Samsung 0.18 m CMOS standard cell library, and the maximum operation frequency was estimated 98 MHz, with the size about 65,000 gates. The resulting performance was 29.6 kbps, that is, it took 5.4 msec to process a 160-bit data frame. We assure that this performance is enough to be used for digital signature, encryption and decryption, and key exchanges in real time environments.

Design and Implementation of Object Reusing Methods for Mobile Vector Map Services (모바일 벡터 지도 서비스를 위한 객체 재사용 기법의 설계 및 구현)

  • Kim, Jin-Deog;Choi, Jin-Oh
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.359-366
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    • 2003
  • Although the reuse of the cached data for scrolling the map reduces the amount of passed data between client and server, it needs the conversions of data coordinates, selective deletion of objects, cache compaction and object structuring step in the clients. The conversion is a time- intensive operation due to limited resources of mobile phones such as low computing power, small memory. Therefore, in order to control the map efficiently in the vector map service based mobile phones, it is necessary to study the methods which reuse cached objects for reducing wireless network bandwidth and overwhelming the limited resources of mobile phones as well. This paper proposes the methods of reusing pre-received spatial objects for map control in the mobile vector map service system based on client-server architecture. The experiments conducted on the Web GIS systems with real data show that the proposed method is appropriate to map services for mobile phone. We also analyze the advantages and drawbacks between the reuse of cached data and transmission of raw data respectively.

IP Over USB for Improved QoS of UDP/IP Messages (UDP/IP 메시지 전송의 QoS 성능 향상을 위한 IP Over USB)

  • Jang, Byung-Chul;Park, Hyeon-Hui;Yang, Seung-Min
    • The KIPS Transactions:PartA
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    • v.14A no.5
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    • pp.295-300
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    • 2007
  • The Linux-based embedded systems such as mobile telephones. PDAs and MP3 players are widely in use. USB(Universal Serial Bus) is the interface for data communication between the computers and these peripheral devices. Some embedded systems like intelligent home networking and multimedia streaming require guaranteed QoS(Quality of Service), which is needed for real time transmission of UDP/IP messages through USB. Although USB Ethernet driver is supported by USB Gadget API in Linux, it is unable to provide the desirable QoS required by each type or small embedded systems due to the unpredictability or TCP/IP Stack in Linux. This paper proposes IP-Over-USB to improve QoS of UDP/IP message transmission in the embedded systems using USB in Linux system.

An Efficient AP Selection Strategy in Wi-Fi based Vechicle-to-Infrastructure Communications (Wi-Fi 기반의 차량과 기지국간 통신에서 효과적인 AP 선택에 관한 연구)

  • Hwang, Jae-Ryong;Lee, Hwa-Ryong;Choi, Jae-Hyuk;Yoo, Joon;Kim, Chong-Kwon
    • The KIPS Transactions:PartC
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    • v.17C no.6
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    • pp.491-498
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    • 2010
  • Wi-Fi based vehicle-to-infrastructure (V2I) communication is an emerging solution to improve the safety, traffic efficiency, and comfort of passengers. However, due to the high mobility of vehicles and the limited coverage of Wi-Fi APs, the V2I system may suffer from frequent handoffs although roadside APs can support cost effective Internet connectivity. Such problem of V2I systems can be overcome with Mobile AP (MAP) platform. The MAPs yield longer service duration by moving along with vehicles, yet they provide a lower link capacities than the roadside APs. In this paper, we propose a new association control mechanism that effectively determines whether the vehicle will select a fixed roadside-AP or a nearby MAP in mobile vehicular network environments. We consider both the achievable link bandwidth and available connection duration as a selection criterion and provide their run-time estimation method. Extensive simulation using real traces show significant performance improvements.

TRED : Twitter based Realtime Event-location Detector (트위터 기반의 실시간 이벤트 지역 탐지 시스템)

  • Yim, Junyeob;Hwang, Byung-Yeon
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.8
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    • pp.301-308
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    • 2015
  • SNS is a web-based online platform service supporting the formation of relations between users. SNS users have usually used a desktop or laptop for this purpose so far. However, the number of SNS users is greatly increasing and their access to the web is improving with the spread of smart phones. They share their daily lives with other users through SNSs. We can detect events if we analyze the contents that are left by SNS users, where the individual acts as a sensor. Such analyses have already been attempted by many researchers. In particular, Twitter is used in related spheres in various ways, because it has structural characteristics suitable for detecting events. However, there is a limitation concerning the detection of events and their locations. Thus, we developed a system that can detect the location immediately based on the district mentioned in Twitter. We tested whether the system can function in real time and evaluated its ability to detect events that occurred in reality. We also tried to improve its detection efficiency by removing noise.