• Title/Summary/Keyword: real-time motion control

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Real-Time Centralized Soft Motion Control System for High Speed and Precision Robot Control (고속 정밀 로봇 제어를 위한 실시간 중앙 집중식 소프트 모션 제어 시스템)

  • Jung, Il-Kyun;Kim, Jung-Hoon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.6
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    • pp.295-301
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    • 2013
  • In this paper, we propose a real-time centralized soft motion control system for high speed and precision robot control. The system engages EtherCAT as high speed industrial motion network to enable force based motion control in real-time and is composed of software-based master controller with PC and slave interface modules. Hard real-time control capacity is essential for high speed and precision robot control. To implement soft based real time control, The soft based master controller is designed using a real time kernel (RTX) and EtherCAT network, and servo processes are located in the master controller for centralized motion control. In the proposed system, slave interface modules just collect and transfer all sensor information of robot to the master controller via the EtherCAT network. It is proven by experimental results that the proposed soft motion control system has real time controllability enough to apply for various robot control systems.

Design and Implementation of an Android Application for Real-time Motion Control (실시간 정밀 모션 제어를 위한 안드로이드 응용 설계 및 구현)

  • Kim, Dohyeon;Kang, Hyeongseok;Kang, Jeongnam;Lee, Eungyu;Kim, Kanghee
    • KIISE Transactions on Computing Practices
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    • v.21 no.4
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    • pp.315-319
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    • 2015
  • This paper addresses the design and implementation of an Android application for real-time precise motion control. To provide stable real-time performance, we implemented the application in two parts: Android service in the form of a daemon process, which periodically transfers a set of position commands for all motors through a real-time fieldbus, and Android UI application, which generates and delivers the set of position commands to the Android service. To support such a real-time motion control application, we use multi-core partitioning, which partitions the processor cores into a real-time partition to be used by the real-time motion control service and a non-real-time partition to be used by the Android application, and set up a shared buffer between them for communication. Our experiments show that we can obtain a motion control period of 2 ms with 99% task activation jitters less than ${\pm}55{\mu}s$ for a configuration where each of the four threads controls two motors in a group.

An algorithm for real-time control of a 3D avatar by symmetry-formed motions (대칭형 자유동작에 의한 3D 아바타 실시간 제어 알고리즘)

  • Chang, Hee-Dong
    • Journal of Korea Game Society
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    • v.3 no.2
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    • pp.24-29
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    • 2003
  • The market of digital avatar with internet and digital technology is increasing rapidly. The users want to express any free-formed motion of their avatars in the cyber space. The user s motion capturing method as the avatar's motion can express any free-formed motion of the avatar in real-time but the methods are expensive and inconvenient. In this paper, we proposed a new method of expressing any free-formed motion of the avatar in real-time. The proposed method is an algorithm for real-time control of a 3D avatar in symmetry-formed free motion. Specially, the algorithm aims at the motion control of a 3D avatar for online dancing games. The proposed algorithm uses the skeleton character model and controls any one of two hands of the character model by a joystick with two sticks. In the symmetry-formed motion, the position and orientation of one hand can determine the position and orientation of the other hand. And the position and orientation of a hand as an end-effector can determine the pose of the arm by Inverse Kinematics. So the algorithm can control the symmetry-formed free motions of two arms by one joystick with two sticks. In the dance game, the algorithm controls the arm motion by the joystick and the other motion by the motion captured DB.

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Development and Analysis of Korea Open Source Motion System based on Real-Time Ethernet (실시간 이더넷 기반의 한국형 오픈소스 모션 시스템 개발 및 분석)

  • Lim, Sun;Lee, Seung-Yong;Kim, Ji-Hyun;Jung, Il-Kyun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.1
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    • pp.186-193
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    • 2017
  • KOSMOS is Korea Open Source MOtion System which is developed based on general purpose hardware and open source software. It is aiming at IEC 61131-3 standard. Real-time ethernet has several advantages for motion control system and distributed control system. So, considering this advantages, KOSMOS has the network interface made up of Real-time ethernet, EtherCAT. In this paper, we explain the KOSMOS platform, the performance for real-time task and show the real case applying KOSMOS platform in manipulator control system.

Effects of the Sampling Time in Motion Controller Implementation for Mobile Robots (모바일 로봇 모션 제어에 있어 샘플링 시간의 효과)

  • Jang, Tae-Ho;Kim, Youngshik
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.37 no.4
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    • pp.154-161
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    • 2014
  • In this research we investigate motion controller performance for mobile robots according to changes in the control loop sampling time. As a result, we suggest a proper range of the sample time, which can minimize final posture errors while improving tracking capability of the controller. For controller implementation into real mobile robots, we use a smooth and continuous motion controller, which can respect robot's path curvature limitation. We examine motion control performance in experimental tests while changing the control loop sampling time. Toward this goal, we compare and analyze experimental results using two different mobile robot platforms; one with real-time control and powerful hardware capability and the other with non-real-time control and limited hardware capability.

Study on real time controller design of heavy load 6-DOF mition simulator (대부하 6자유도 운동 시뮬레이터의 실시간 제어기 설계에 관한 연구)

  • 김영대;강석종;이상범;박정호
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.13-16
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    • 1989
  • The paper, introduce the real time controller Design method of heavy load 6-DOF motion simulator. And also, introduce the Geometric design of 6-DOF Motion generation, real time control A algorithm and the configuration method of real time controller H/W and S/W.

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A Study on the Sway Control of a Crane Based on Gain-Scheduling Approach (Gain-Scheduling 기법을 이용한 크레인의 흔들림 제어에 관한 연구)

  • Kim, Young-Bok
    • Journal of the Korean Society for Precision Engineering
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    • v.18 no.7
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    • pp.53-64
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    • 2001
  • The gain-scheduling control technique is vary useful in the control problem incorporating time varying parameters which can be measured in real time. Based on these facts, in this paper the sway control problem of the pendulum motion of a container hanging on the trolly, which transports containers from a container ship to trucks, is considered. In the container crane control problem, suppressing the residual swing motion of the container at the end of acceleration, deceleration or the case of that the unexpected disturbance input exists is main issue. For this problem, in general, the trolley motion control strategy is introduced and applied. But, in this paper, we introduce and synthesize a new type of swing motion control system. In this control system, a small auxiliary mass is installed on the spreader. And the actuator reacts against the auxiliary mass, applying inertial control forces to the container to reduce the swing motion in the desired manner. In this paper, we assume that an plant parameter is varying and apply the gain-scheduling control technique design the anti-swing motion control system for the controlled plant. In this control system, the controller dynamics are adjusted in real-time according to time-varying plant parameters. And the simulation result shows that the proposed control strategy is shown to be useful to the case of time-varying system and, robust to disturbances like winds and initial sway motion.

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Real time control of a mobile robot considering dynamics (3축 이동로보트의 동역할을 고려한 실시간 제어)

  • Cha, Y.Y.;Gweon, D.G.
    • Journal of the Korean Society for Precision Engineering
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    • v.10 no.4
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    • pp.190-199
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    • 1993
  • In this study a three-axes mobile robot which has two independently controlled driving wheels and a function of simultaneously steering the driving wheels has been developed. Two-motion modes of the mobile robot, the first is a differential velocity motion of two driving wheels and the second is a equal driving and steering motion, have been analyzed and the kinematic and dymanic analyses about the each motion mode have been carried out. As a result of dynamic analysis, the torque used on a motor control and acceleration have been derived explicitly. Hence, a computation time is saved effectively and a real time control of the mobile robot considering the dynamics has become possible. Through a simulation the results considering the dynamics have been compared with that no regarding the dynamics and the possibility of real-time control has been proved.

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The Control and the Real-time Analysis of a Horizontally Rotating Inverted Pendulum (수평회전형 도립진자의 제어 및 실시간 해석)

  • 김효중;김헌진;강철구
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.11a
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    • pp.341-345
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    • 1996
  • This paper presents the dynamics and the teal-time control of a horizontally rotating inverted pendulum. The dynamic equations representing three degrees of freedom rigid body motion of the pendulum are derived, and the state feedback controller is applied to the motion control of the pendulum. A 32 bit counter board with 16 bit hardware communication ability is developed to improve the real-time control performance and is applied to a horizontally rotating inverted pendulum. The simulation and experimental studies are conducted to evaluate the performance of the developed pendulum system and the timing in the real-time control is analyzed.

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Real-time system control for the 6-DOF simulation (6-DOF 시뮬레이터의 real-time 시스템 제어에 관한 연구)

  • 김영대;김충영;백인철;민성기
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.17-21
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    • 1989
  • 6-DOE simulator system is designed to real-time processing for motion control, data acquisition, image generation and image processing etc.. In this paper, we introduce hardware and software design technologies for distributed processing, event-trapping, system monitoring and time scheduling procedure in 6-DOF simulator system design.

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