• Title/Summary/Keyword: real-time experiment

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Semi-Supervised Learning Based Anomaly Detection for License Plate OCR in Real Time Video

  • Kim, Bada;Heo, Junyoung
    • International journal of advanced smart convergence
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    • v.9 no.1
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    • pp.113-120
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    • 2020
  • Recently, the license plate OCR system has been commercialized in a variety of fields and preferred utilizing low-cost embedded systems using only cameras. This system has a high recognition rate of about 98% or more for the environments such as parking lots where non-vehicle is restricted; however, the environments where non-vehicle objects are not restricted, the recognition rate is about 50% to 70%. This low performance is due to the changes in the environment by non-vehicle objects in real-time situations that occur anomaly data which is similar to the license plates. In this paper, we implement the appropriate anomaly detection based on semi-supervised learning for the license plate OCR system in the real-time environment where the appearance of non-vehicle objects is not restricted. In the experiment, we compare systems which anomaly detection is not implemented in the preceding research with the proposed system in this paper. As a result, the systems which anomaly detection is not implemented had a recognition rate of 77%; however, the systems with the semi-supervised learning based on anomaly detection had 88% of recognition rate. Using the techniques of anomaly detection based on the semi-supervised learning was effective in detecting anomaly data and it was helpful to improve the recognition rate of real-time situations.

Real-time urine monitoring system for intensive care patient using optical sensor (광센서를 이용한 실시간 중환자 요량감시 장치)

  • Kim, Jong-Myoung;Lee, Jin-Young;Hong, Joo-Hyun;Lim, Seung-Woon;Cha, Eun-Jong;Lee, Tae-Soo
    • Journal of Sensor Science and Technology
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    • v.17 no.1
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    • pp.81-85
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    • 2008
  • This paper addressed real-time urine monitoring device for intensive care patients. The device was developed to detect and count each urine drop using optical sensor and calculate the current urine output volume and its hourly rate. In experiment, the water volume scale of drainage bottle was observed and compared with the count of the device so that the volume of each drop was found to vary with the dropping rate per minute. From this measurement, the relationship equation was derived to estimate the total water volume from the drop rate (correlation coefficient : r= 0.99). The developed device could be applied to count patient's urine drop successfully. Therefore, this device can be used to monitor intensive care patient's urine status in real-time.

Implementation of Real-time Dangerous Driving Behavior Analysis Utilizing the Digital Tachograph (디지털 운행기록장치를 활용한 실시간 위험운전행동분석 구현)

  • Kim, Yoo-Won;Kang, Joon-Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.2
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    • pp.55-62
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    • 2015
  • In this paper, we proposed the method that enabling warning through real-time analysis of dangerous driving behavior, improving driving habits and safe driving using the digital tachograph. Most of traffic accidents and green drive are closely related of driving habits. These wrong driving habits need to be improved by the real-time analysis, warning and automated method of driving habits. We confirmed the proposed that the method will help support eco-driving, safe driving through real-time analysis of driving behavior and warning through the method implementation and experiment.

Characteristics of Surface Hardening by Laser Power Control in Real Time of Spheroidal Graphite Cast Iron (실시간 출력 제어를 통한 구상흑연 주철의 레이저 표면경화 특성)

  • Kim, Jongdo;Song, Mookeun
    • Laser Solutions
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    • v.18 no.2
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    • pp.1-4
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    • 2015
  • This study is related to the surface hardening treatment to spheroidal graphite cast iron for die by using high power diode laser. Laser device used in this experiment is capable of real-time laser power control. This is because the infrared temperature sensor (two color pyrometer) attached to the optical system measures the surface temperature of specimen and adjusts the laser power in real time. The surface treatment was carried out with the change of heat treatment temperature at the beam travel speed 3 mm/sec. Hardened width and depth was measured and hardened zone was analyzed by micro vickers hardness test in order to research the optimum condition of heat treatment. The changes in microstructure of the hardened zone also was examined. As a result of hardness measurement and observations on microstructure of hardened zone, hardness increased over three times as compared with base metal because the martensite was formed on the matrix structure.

A Robotic Medical Palpation using Contact Pressure Distribution (접촉 압력 분포를 이용한 로봇 의료 촉진)

  • Kim, Hyoungkyun;Choi, Seungmoon;Chung, Wan Kyun
    • The Journal of Korea Robotics Society
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    • v.12 no.3
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    • pp.322-331
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    • 2017
  • In this paper we present a novel robotic palpation method for the lump shape estimation using contact pressure distribution. Many previous researches about the robotic palpation have used a stiffness map, which is not suitable to obtain geometrical information of a lump. As a result, they require a large data set and long palpation time to estimate the lump shape. Instead of using the stiffness map, the proposed palpation method uses the difference between the normal force direction and the surface normal to detect the lump boundary and estimate its normal. The palpation trajectory is generated by the normal of the lump boundary to track the lump boundary in real-time. The proposed approach requires small data set and short palpation time for the lump shape estimation since the shape can be directly estimated from the optimally generated palpation trajectory. An experiment result shows that our method can find the lump shape accurately in real-time with small data and short time.

Real-Time Tracking of Human Location and Motion using Cameras in a Ubiquitous Smart Home

  • Shin, Dong-Kyoo;Shin, Dong-Il;Nguyen, Quoc Cuong;Park, Se-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.3 no.1
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    • pp.84-95
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    • 2009
  • The ubiquitous smart home is the home of the future, which exploits context information from both the human and the home environment, providing an automatic home service for the human. Human location and motion are the most important contexts in the ubiquitous smart home. In this paper, we present a real-time human tracker that predicts human location and motion for the ubiquitous smart home. The system uses four network cameras for real-time human tracking. This paper explains the architecture of the real-time human tracker, and proposes an algorithm for predicting human location and motion. To detect human location, three kinds of images are used: $IMAGE_1$ - empty room image, $IMAGE_2$ - image of furniture and home appliances, $IMAGE_3$ - image of $IMAGE_2$ and the human. The real-time human tracker decides which specific furniture or home appliance the human is associated with, via analysis of three images, and predicts human motion using a support vector machine (SVM). The performance experiment of the human's location, which uses three images, lasted an average of 0.037 seconds. The SVM feature of human motion recognition is decided from the pixel number by the array line of the moving object. We evaluated each motion 1,000 times. The average accuracy of all types of motion was 86.5%.

Opto-Digital Implementation of Multiple Information Hiding & Real-time Extraction System (다중 정보 은폐 및 실시간 추출 시스템의 광-디지털적 구현)

  • 김정진;최진혁;김은수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.1C
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    • pp.24-31
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    • 2003
  • In this paper, a new opto-digital multiple information hiding and real-time extracting system is implemented. That is, multiple information is hidden in a cover image by using the stego keys which are generated by combined use of random sequence(RS) and Hadamard matrix(HM) and these hidden information is extracted in real-time by using a new optical correlator-based extraction system. In the experiment, 3 kinds of information, English alphabet of "N", "R", "L" having 512$\times$512 pixels, are formulated 8$\times$8 blocks and each of these information is multiplied with the corresponding stego keys having 64$\times$64 pixels one by one. And then, by adding these modulated data to a cover image of "Lena"having 512$\times$512 pixels, a stego image is finally generated. In this paper, as an extraction system, a new optical nonlinear joint transform correlator(NJTC) is introduced to extract the hidden data from a stego image in real-time, in which optical correlation between the stego image and each of the stego keys is performed and from these correlation outputs the hidden data can be asily exacted in real-time. Especially, it is found that the SNRs of the correlation outputs in the proposed optical NJTC-based extraction system has been improved to 7㏈ on average by comparison with those of the conventional JTC system under the condition of having a nonlinear parameter less than k=0.4. This good experimental results might suggest a possibility of implementation of an opto-digital multiple information hiding and real-time extracting system.

Performance Evaluation of JADE-MUSIC Estimation for Indoor Environment

  • Satayarak, Peangduen;Rawiwan, Panarat;Chamchoy, Monchai;Supanakoon, Pichaya;Tangtisanon, Prakit
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1654-1659
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    • 2003
  • In this paper, the performance evaluation of the JADE-MUSIC estimation based on the indoor channel is presented. By means of the JADE-MUSIC algorithm, DOA and time delay can be obtained simultaneously. In the JADE-MUSIC method, the channel impulse response is first estimated from the received samples and then this impulse response is employed to estimate DOAs and time delays of multipath waves. Moreover, according to the JADE-MUSIC characteristics, it can work in cases when the number of impinging waves is more than the number of antenna elements, unlike the traditional parametric subspace-based method, such a case is not true. Therefore, we employ the JADE-MUSIC algorithm applying for the real indoor environment where is rich of the multipath propagation waves and can imply that the number of waves is very possibly higher than that of the array element. The experiment is carried out in our laboratory considered to be the real indoor environment. The performance of the JADE-MUSIC algorithm is evaluated in terms of the comparison between the simulation and experiment results by using the simulated channel model and the real indoor channel model, respectively. It is clear that the joint angle and delay estimation using the simulated channel model are in good agreement with the estimation using the real indoor channel model. Therefore, we can say that the JADE-MUSIC algorithm accomplishes the high performance to jointly estimate the angle and delay of the arriving signal for the indoor environment.

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Research on Touch Function capable of Real-time Response in Low-end Embedded System (저사양 임베디드 시스템에서의 실시간 응답이 가능한 터치 기능 연구)

  • Lee, Yong-Min;Han, Chang Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.4
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    • pp.37-41
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    • 2021
  • This paper presents a study to implement a touch screen capable of real-time response processing in a low-end embedded system. This was done by introducing an algorithm using an interpolation method to represent real-time response characteristics when a touch input is performed. In this experiment, we applied a linear interpolation algorithm that estimates random data by deriving a first-order polynomial from 2-point data. We also applied a Lagrange interpolation algorithm that estimates random data by deriving a quadratic polynomial from 3-point data. As a result of the experiment, it was found that the Lagrange interpolation method was more complicated than the linear interpolation method, and the processing speed was slow, so the text was not smooth. When using the linear interpolation method, it was confirmed that the speed displayed on a screen is 2.4 times faster than when using the Lagrange interpolation method. For real-time response characteristics, it was confirmed that smaller size of the executable file of the algorithm is more advantageous than the superiority of the algorithm itself. In conclusion, in order to secure real-time response characteristics in a low-end embedded system, it was confirmed that a relatively simple linear interpolation algorithm performs touch operations with better real-time response characteristics than the Lagrange interpolation method.

Comparative Analysis of Three-Dimensional Real-Time Rendering Methods

  • Kim, Gum-Young;Lee, Byong-Kwon
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.1
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    • pp.23-32
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    • 2022
  • Image production using three-dimensional (3D) programs undergoes a process called rendering to visualize 3D data. Because this process is time-consuming and costly, the reduction of rendering cost has emerged as an important problem that requires resolution. This work aims to overcome the limitations of the current 3D image production pipeline and propose a method for reducing the production time by adopting a game engine for real-time rendering. In the experiment conducted in this study, rendering using Maya (a 3D production program) and Unity were compared and analyzed. The analysis results indicate that Unity enables rendering in real time; consequently, the rendering cost is reduced. Moreover, the quality of the rendered image is similar to that produced by Maya. The proposed technique involves reducing the render time and providing guidance through access to a real-time rendering engine.