• Title/Summary/Keyword: real-time broadcast

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Development of Processing System of the Direct-broadcast Data from the Atmospheric Infrared Sounder (AIRS) on Aqua Satellite

  • Lee Jeongsoon;Kim Moongyu;Lee Chol;Yang Minsil;Park Jeonghyun;Park Jongseo
    • Korean Journal of Remote Sensing
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    • v.21 no.5
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    • pp.371-382
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    • 2005
  • We present a processing system for the Atmospheric Infrared Sounder (AIRS) sounding suite onboard Aqua satellite. With its unprecedented 2378 channels in IR bands, AIRS aims at achieving the sounding accuracy of radiosonde (1 K in 1-km layer for temperature and $10\%$ in 2-km layer for humidity). The core of the processor is the International MODIS/AIRS Processing Package (IMAPP) that performs the geometric and radiometric correction for generation of Level 1 brightness temperature and Level 2 geophysical parameters retrieval. The processor can produce automatically from received raw data to Level 2 geophysical parameters. As we process the direct-broadcast data almost for the first time among the AIRS direct-broadcast community, a special attention is paid to understand and verify the Level 2 products. This processor includes sub-systems, that is, the near real time validation system which made the comparison results with in-situ measurement data, and standard digital information system which carry out the data format conversion into GRIdded Binary II (GRIB II) standard format to promote active data communication between meteorological societies. This processing system is planned to encourage the application of geophysical parameters observed by AIRS to research the aqua cycle in the Korean peninsula.

Design and Implementation of the Traffic and Travel Information Service for Terrestrial DMB System (T-DMB에서의 교통여행정보서비스 설계 및 구현)

  • Kwon, Dae-Bok;Chae, Young-Seok
    • Journal of Broadcast Engineering
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    • v.12 no.3
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    • pp.203-213
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    • 2007
  • DMB video/audio service was successfully launched. DMB data service is a matter of primary concern now. The TTI(Traffic and Travel Information) service is considered as a killer application of the data service. Tn this paper, we propose a method for design and implementation of the broadcasting system for TTI service. The proposed TTI service system consists of an authoring tool, the DB module, the Transmission module and Monitoring module. This system satisfies the national TTA standards of the Traffic and Travel Information data services for terrestrial DMB; TPEG(Transport Protocol Experts Group) platform. The system was designed to support real-time automatic transmission for CTT and CTT SUM, and non real-time authoring & automatic transmission for POI and SDI, and was focused on the capability to make high-quality contents efficiently and to send them to the data inserter reliably. The performance of the implemented system was proven through the conformance tests with the various commercial receivers. After the continuous upgrade, the system is being used in commercial service.

Design and Implementation of a Real-time Region Pointing System using Arm-Pointing Gesture Interface in a 3D Environment

  • Han, Yun-Sang;Seo, Yung-Ho;Doo, Kyoung-Soo;Choi, Jong-Soo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.290-293
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    • 2009
  • In this paper, we propose a method to estimate pointing region in real-world from images of cameras. In general, arm-pointing gesture encodes a direction which extends from user's fingertip to target point. In the proposed work, we assume that the pointing ray can be approximated to a straight line which passes through user's face and fingertip. Therefore, the proposed method extracts two end points for the estimation of pointing direction; one from the user's face and another from the user's fingertip region. Then, the pointing direction and its target region are estimated based on the 2D-3D projective mapping between camera images and real-world scene. In order to demonstrate an application of the proposed method, we constructed an ICGS (interactive cinema guiding system) which employs two CCD cameras and a monitor. The accuracy and robustness of the proposed method are also verified on the experimental results of several real video sequences.

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The Implemetation of Real-time Broadcast Synchronizing System Using Audio Watermark (오디오 워터마크를 이용한 실시간 방송동기화시스템의 구현)

  • Shin Dong-Hwan;Kim Jong-Weon
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.54 no.12
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    • pp.716-722
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    • 2005
  • In this paper, we propose the audio watermarking algorithm based on the critical band of HAS(human auditory system) without audibly affecting the quality of the watermarked audio and implement the detecting algorithm on the BSS(broadcast synchronizing system) for testing the proposed algorithm. According to the audio quality test, the SNR(signal to noise ratio) of the watermarked audio objectively is 66dB above. In the robustness test, the proposed algorithm can detect the watermark more than $90\%$ from various compression(MP3, AAC), A/D and D/A conversions, sampling rate conversions and especially asynchronizing attacks. The BSS automatically switches the programs between the key station and the local station in broadcasting system. The result of reliability test of implemented system by using the real broadcasting audio has no false positive error during 30 days. Because of detecting once processing per 0.5 second, we can judge that the false positive error does not occur.

Virtual Holography - A Novel Three-dimensional Image Representation (가상 홀로그램 - 3차원 이미지의 새로운 표현 방법)

  • Kim, Myoung-Jun;Wang, Chi-Kuo-Gregory;Woo, Tony-C.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.11a
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    • pp.79-85
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    • 1997
  • Virtual holography is a methodology of synthesizing apparent three-dimensional images from two-dimensional photographs. Since the input is photographic images of real objects, the degree of realism exceeds that offered by any computer-aided design software. The three-dimensional appearance is given in real-time by images from arbitrary viewing directions. If infinitely many photographs were taken and pasted together, virtual holography would have been trivial. But, the (infinite) storage requirement would prohibit such an attempt.

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Video Segmentation Using DCT and Guided Filter in real time (DCT와 Guided 필터를 이용한 실시간 영상 분류)

  • Shin, Hyunhak;Lee, Zucheul;Kim, Wonha
    • Journal of Broadcast Engineering
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    • v.20 no.5
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    • pp.718-727
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    • 2015
  • In this paper, we present a novel segmentation method that can extract new foreground objects from a current frame in real-time. It is performed by detecting differences between the current frame and reference frame taken from a fixed camera. We minimize computing complexity for real-time video processing. First DCT (Discrete Cosine Transform) is utilized to generate rough binary segmentation maps where foreground and background regions are separated. DCT shows better result of texture analysis than previous methods where texture analysis is performed in spatial domain. It is because texture analysis in frequency domain is easier than that in special domain and intensity and texture in DCT are taken into account at the same time. We maximize run-time efficiency of DCT by considering color information to analyze object region prior to DCT process. Last we use Guided filter for natural matting of the generated binary segmentation map. In general, Guided filter can enhance quality of intermediate result by incorporating guidance information. However, it shows some limitations in homogeneous area. Therefore, we present an additional method which can overcome them.

A Camera Tracking System for Post Production of TV Contents (방송 콘텐츠의 후반 제작을 위한 카메라 추적 시스템)

  • Oh, Ju-Hyun;Nam, Seung-Jin;Jeon, Seong-Gyu;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.692-702
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    • 2009
  • Real-time virtual studios which could run only on expensive workstations are now available for personal computers thanks to the recent development of graphics hardware. Nevertheless, graphics are rendered off-line in the post production stage in film or TV drama productions, because the graphics' quality is still restricted by the real-time hardware. Software-based camera tracking methods taking only the source video into account take much computation time, and often shows unstable results. To overcome this restriction, we propose a system that stores camera motion data from sensors at shooting time as common virtual studios and uses them in the post production stage, named as POVIS(post virtual imaging system). For seamless registration of graphics onto the camera video, precise zoom lens calibration must precede the post production. A practical method using only two planar patterns is used in this work. We present a method to reduce the camera sensor's error due to the mechanical mismatch, using the Kalman filter. POVIS was successfully used to track the camera in a documentary production and saved much of the processing time, while conventional methods failed due to lack of features to track.

Real-Time Emotional Change Recognition Technique using EEG signal (뇌전도 신호를 이용한 실시간 감정변화 인식 기법)

  • Choi, Dong Yoon;Lee, Sang Hyuk;Song, Byung Cheol
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.11a
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    • pp.131-133
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    • 2019
  • 감정인식 기술은 인간과 인공지능이 감정적인 상호작용을 위하여 매우 중요한 기술이다. 얼굴영상 기반의 감정인식 연구는 가장 널리 진행되어 왔으나 우리는 표정에서 드러나지 않는 내면의 감정을 인식하기 위하여 뇌전도를 이용한 감정인식 기법을 제안한다. 먼저 2 초 구간의 뇌전도 신호에 대하여 time, frequency, time-frequency 영역에서 특징점을 추출하고 이를 3 개의 fully connected layer 로 구성되어 있는 regressor 를 이용하여 valence 정보를 추정한다. MAHNOB-HCI 데이터세트에 대한 실험결과에서 제안기법은 종래기법보다 낮은 오차를 보이며 감정의 변화를 실시간으로 인식하는 결과를 보인다.

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Real-time Synchronization Algorithm for Industrial Hybrid Networks: CAN and Sensor Networks (공장 자동화용 혼합형 네트워크를 위한 실시간 동기화 알고리즘의 성능 분석: CAN과 센서 네트워크)

  • Jung, Ji-Won;Kim, Dong-Sung
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.2
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    • pp.194-201
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    • 2010
  • This paper discuss a performance evaluation of the synchronization algorithm for hybrid networks in industrial environments. The proposed algorithms minimizes synchronization errors which were caused from channel, Propagation, and frequency delays. The modified RBS and offset synchronization methods can be operated by adjustment parameters. The differential BP (Back-off Period) adjustment can synchronize the local time of each node with master node's time in hybrid networks. For the performance analysis, the data transmission time between the wired and wireless devices are investigated. The experimental results show the performance evaluations in terms of the polling service time and an average end-to-end delay.

Synchronization Method of Stereoscopic Video in 3D Mobile Broadcasting through Heterogeneous Network (이종망을 통한 3D 모바일 방송에서의 스테레오스코픽 비디오 전송을 위한 동기화 방법)

  • Kwon, Ki-Deok;Yoo, Young-Hwan;Jeong, Hyeon-Jun;Lee, Gwang-Soon;Cheong, Won-Sik;Hur, Nam-Ho
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.596-610
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    • 2012
  • This paper proposes a method to provide the high quality 3D broadcasting service in a mobile broadcasting system. In this method, audio and video data are delivered through a heterogeneous network, consisting of a mobile network as well as a broadcasting network, due to the limited bandwidth of the broadcasting system. However, it is more difficult to synchronize the left and right video frames of a 3D stereoscopic service, which come through different types of networks. The proposed method suggests the use of the offset from the initial timestamp of RTP (Real Time Protocol) to determine the order of frames and to find the pair of a left and a right frame that must be played at the same time. Additionally, a new signaling method is introduced for a mobile device to request a 3D service and to get the initial RTP timestamp.