• Title/Summary/Keyword: real world

Search Result 4,252, Processing Time 0.031 seconds

A Moving Object Query Process System for Mobile Recommendation Service (모바일 추천 서비스를 위한 이동 객체 질의 처리 시스템)

  • Park, Jeong-Seok;Shin, Moon-Sun;Ryu, Keun-Ho;Jung, Young-Jin
    • The KIPS Transactions:PartD
    • /
    • v.14D no.7
    • /
    • pp.707-718
    • /
    • 2007
  • Recently, much studies for providing mobile users with suitable and useful content services, LBS(Location Based Service) corresponding to the change of users' location, are actively going on. First and foremost, this is basically owing to the progress of location management technologies such as GPS, mobile communication technology and the spread of personal devices like PDA and the cellular phones. Besides, the research scope of LBS has been changed from vehicle tracking and navigation services to intelligent and personalized services considering the changing information of conditions or environment where the users' are located. For example, it inputs the information such as heavy traffic, pollution, and accidents. The query languages which effectively search the stored vehicle and environment information have been studied depending on the increase of the information utilization. However, most of existing moving object query languages are not enough to provide a recommendation service for a user, because they can not be tested and evaluated in real world and did not consider changed environment information. In order to retrieve not only a vehicle location and environment condition but also use them, we suggest a moving object query language for recommendation service and implement a moving object query process system for supporting a query language. It can process a nearest neighbor query for recommendation service which considers various attributes such as a vehicle's location and direction, environment information. It can be applied to location based service application which utilizes the recommended factors based on environmental conditions.

Trajectory Clustering in Road Network Environment (도로 네트워크 환경을 위한 궤적 클러스터링)

  • Bak, Ji-Haeng;Won, Jung-Im;Kim, Sang-Wook
    • The KIPS Transactions:PartD
    • /
    • v.16D no.3
    • /
    • pp.317-326
    • /
    • 2009
  • Recently, there have been many research efforts proposed on trajectory information. Most of them mainly focus their attention on those objects moving in Euclidean space. Many real-world applications such as telematics, however, deal with objects that move only over road networks, which are highly restricted for movement. Thus, the existing methods targeting Euclidean space cannot be directly applied to the road network space. This paper proposes a new clustering scheme for a large volume of trajectory information of objects moving over road networks. To the end, we first define a trajectory on a road network as a sequence of road segments a moving object has passed by. Next, we propose a similarity measurement scheme that judges the degree of similarity by considering the total length of matched road segments. Based on such similarity measurement, we propose a new clustering algorithm for trajectories by modifying and adjusting the FastMap and hierarchical clustering schemes. To evaluate the performance of the proposed clustering scheme, we also develop a trajectory generator considering the observation that most objects tend to move from the starting point to the destination point along their shortest path, and perform a variety of experiments using the trajectories thus generated. The performance result shows that our scheme has the accuracy of over 95% in comparison with that judged by human beings.

Analysis and Prediction of Power Consumption Pattern Using Spatiotemporal Data Mining Techniques in GIS-AMR System (GIS-AMR 시스템에서 시공간 데이터마이닝 기법을 이용한 전력 소비 패턴의 분석 및 예측)

  • Park, Jin-Hyoung;Lee, Heon-Gyu;Shin, Jin-Ho;Ryu, Keun-Ho
    • The KIPS Transactions:PartD
    • /
    • v.16D no.3
    • /
    • pp.307-316
    • /
    • 2009
  • In this paper, the spatiotemporal data mining methodology for detecting a cycle of power consumption pattern with the change of time and spatial was proposed, and applied to the power consumption data collected by GIS-AMR system with an aim to use its resulting knowledge in real world applications. First, partial clustering method was applied for cluster analysis concerned with the aim of customer's power consumption. Second, the patterns of customer's power consumption data which contain time and spatial attribute were detected by 3D cube mining method. Third, using the calendar pattern mining method for detection of cyclic patterns in the various time domains, the meanings and relationships of time attribute which is previously detected patterns were analyzed and predicted. For the evaluation of the proposed spatiotemporal data mining, we analyzed and predicted the power consumption patterns included the cycle of time and spatial feature from total 266,426 data of 3,256 customers with high power consumption from Jan. 2007 to Apr. 2007 supported by the GIS-AMR system in KEPRI. As a result of applying the proposed analysis methodology, cyclic patterns of each representative profiles of a group is identified on time and location.

Photorealism Effect of 3D Technical Realization - With an Emphasis on Image Reproduction of (3D 기술구현에서의 포토리얼리즘 효과 - 겨울왕국의 이미지 재현성을 중심으로)

  • Park, Kyung Mi;Yang, Jong Hoon
    • Cartoon and Animation Studies
    • /
    • s.36
    • /
    • pp.259-280
    • /
    • 2014
  • Animation is showing the highest record in entertainment around the world and writing the history of 3D animation again. The image contents effect thanks to the proper introduction of the state-of-art digital technology, which is one of the causes of the outstanding entertainment and the factual reproduction of the images, provided an opportunity to transmit the meaning of image aesthetics, which is a virtual reality and image reproduction through the reality realization of photo medium, and to reinterpret the boundary of virtual reality. Especially, the development of digital contents technology due to scientific technologies demolishes the boundary of virtual reality and reality and creates the effect of making viewers be absorbed by realizing the virtual reality by means of 3D reality images which highlight the special characteristic of photos. The aspect of the contents technology and image aesthetics which can be interpreted in a view point beyond the existing concept of reality is found in the aura theory of Benjamin and in the Simulacres of Baudrillard. The 3D image by photo-reality herein presents various suggestions in the aspect of real existence of spatial expression, the meaning creation process of reality, the existence value of virtual images.

Use of Light Emitting Diode for Enhanced Activity of Sulfate Reducing Bacteria in Mine Drainage Treatment Process Under Extreme Cold (혹한기 광산배수 처리 공정 내 황산염 환원 박테리아의 활성 증진을 위한 발광다이오드의 이용 제안)

  • Choi, Yoojin;Choi, Yeon Woo;Lee, An-na;Kim, Kyoung-Woong
    • Economic and Environmental Geology
    • /
    • v.50 no.3
    • /
    • pp.251-256
    • /
    • 2017
  • This study presents measures to enhance the efficiency of Successive Alkalinity Producing Systems(SAPS), a natural biological purification method that prevents environmental pollution arising from the release of Acid Mine Drainage(AMD) from abandoned mines into rivers and groundwater. The treatment of AMD using SAPS is based on biological processing technology that mostly involves sulfate reducing bacteria(SRB). It has been proven effective in real-world applications, and has been employed in various projects on the purification of AMD. However, seasonal decrease in temperature leads to a deterioration in the efficiency of the process because sulfate-reducing activity is almost non-existent during cold winters and early spring even if SRB is able to survive. Against this backdrop, this study presents measures to enhance the activity of the SRB of the organic layer by integrating light emitting diode(LED)s in SAPS and to maintain the active temperature using LEDs in cold winters. Given that mine drainage facilities are located in areas where power cannot be easily supplied, solar cell modules are proposed as the main power source for LEDs. By conducting further research based on the present study, it will be possible to enhance the efficiency of AMD treatment under extreme cold weather using solar energy and LEDs, which will serve as an environmentally-friendly solution in line with the era of green growth.

A Study on User Interface of the Broadband Access Network Operation Support System (광대역 가입자망 운용관리를 위한 그래픽 유저 인터페이스(GUI) 개발에 관한 연구)

  • 장은상;이종호;임현민;하동석
    • Archives of design research
    • /
    • v.12 no.4
    • /
    • pp.61-68
    • /
    • 1999
  • Most of the time, developers spend their energy to analyze the main function of the system or make source codes. As a result, they can not consider user interface on their own system and this is true in most programmer's world. But we want to consider the design concept in developing mechanism. In this case we have to upgrade the legacy system which maintaining the transmission system using the copper cables, and add the transmission system using the optical fiber cables. Therefore we design the user interface make easy for end users who are using the maintaining system on copper cables not to confuse the new system which include optical fibers. Especially, we are consider the developing model of design policy and real user to make easy to use new system. In this paper we will describe the instance to adapt the design concept on Broadband Access Network Operation Support System.

  • PDF

A Study on the Application of 3D Virtual Human in the prior stage of Design Works - With the emphasis on the determining design layout of a forklift truck (디자인 초기단계에서의 3차원 가상인간(Virtual Human) 활용에 관한 연구 - 지게차 레이아웃 결정 단계를 중심으로)

  • 김관명
    • Archives of design research
    • /
    • v.12 no.4
    • /
    • pp.294-303
    • /
    • 1999
  • With the breakthrough development of computing environment, the design phases have been changed a lot nowadays. In the case of prior phases of transportation design such as cars and forklift-trucks design, designers have depended on surveys and 2D line drawings for fixing a product layout and extracting ergonomic data. In this method, designers don't meet only the problem of reliability of measuring data but also, the problems of unknown situation of operators' fatigue and comfort in work situation. In these methods, it has much less creditability to have a 2D human model to check the real world motion due to the limitation of the 3 Dimension. Even though with a 2D human model, perfect layout is determined, it is still difficult to measure about comfort and fatigue for a user because it measuring an analysing method is static. The development of computer hardware and software have not only changed the flow in the social-wide range but also immerged design into Virtual Environment. In conventional design method, visualization and data transferring have been the main issues but, in virtual environment, determining of design layout and analysing ergonomic data with sophisticated feeling about comfort and fatigue are possible by using 3D virtual human. In this study, the general characteristics of virtual environment was discussed and the possibility of digital process of design was treated. For these studies, layout design for forklift-trucks was tested. Eventually, the merits of each design phase applied virtual environment are discussed.

  • PDF

The Road Map of Animation Festival in Korea through the Comparative Analysis of 4 International Animation Festivals (4대 국제애니메이션영화제 비교분석을 통한 한국애니메이션영화제 발전방향)

  • Choi, Young-Chul;Choi, Seung-Rak
    • Cartoon and Animation Studies
    • /
    • s.25
    • /
    • pp.177-201
    • /
    • 2011
  • This article intends to draw the Road map of Korean International Animation Festival through the research of background and its identity of 4 International Animation Film Festivals Such as Annecy, Zagreb, Ottawa and Hiroshima. I was given opportunity to visit Annecy since 2009, it brought me to the real attraction of animation for watching of pleasure and passion of the people those who love animations. For the combining more advanced system and structure for Animation Festival in Korea, I had to do research all the information from the documents from the Annecy Collections. though I have not get the chance to go others except Annecy, However, I could get their background and history whenever I met the other Festival Committee Members. These Festivals showed us successful Road Map for the Animation Festivals in Korea as a role model. For the getting advanced system of Animation Festivals in Korea. It requires the animation theater for animation, effort for the Audiences's Convenience and international network composition system. However, the last task of us is to make people to entertain and enjoy the animation Films, its world of attraction.

Personal Information Detection by Using Na$\ddot{i}$ve Bayes Methodology (Na$\ddot{i}$ve Bayes 방법론을 이용한 개인정보 분류)

  • Kim, Nam-Won;Park, Jin-Soo
    • Journal of Intelligence and Information Systems
    • /
    • v.18 no.1
    • /
    • pp.91-107
    • /
    • 2012
  • As the Internet becomes more popular, many people use it to communicate. With the increasing number of personal homepages, blogs, and social network services, people often expose their personal information online. Although the necessity of those services cannot be denied, we should be concerned about the negative aspects such as personal information leakage. Because it is impossible to review all of the past records posted by all of the people, an automatic personal information detection method is strongly required. This study proposes a method to detect or classify online documents that contain personal information by analyzing features that are common to personal information related documents and learning that information based on the Na$\ddot{i}$ve Bayes algorithm. To select the document classification algorithm, the Na$\ddot{i}$ve Bayes classification algorithm was compared with the Vector Space classification algorithm. The result showed that Na$\ddot{i}$ve Bayes reveals more excellent precision, recall, F-measure, and accuracy than Vector Space does. However, the measurement level of the Na$\ddot{i}$ve Bayes classification algorithm is still insufficient to apply to the real world. Lewis, a learning algorithm researcher, states that it is important to improve the quality of category features while applying learning algorithms to some specific domain. He proposes a way to incrementally add features that are dependent on related documents and in a step-wise manner. In another experiment, the algorithm learns the additional dependent features thereby reducing the noise of the features. As a result, the latter experiment shows better performance in terms of measurement than the former experiment does.

Representation and Reasoning of User Context Using Fuzzy OWL (Fuzzy OWL을 이용한 사용자 Context의 표현 및 추론)

  • Sohn, Jong-Soo; Chung, In-Jeong
    • Journal of Intelligence and Information Systems
    • /
    • v.14 no.1
    • /
    • pp.35-45
    • /
    • 2008
  • In order to constructan ubiquitous computing environment, it is necessary to develop a technology that can recognize users and circumstances. In this regard, the question of recognizing and expressing user Context regardless of computer and language types has emerged as an important task under the heterogeneous distributed processing system. As a means to solve this task of representing user Context in the ubiquitous environment, this paper proposes to describe user Context as the most similar form of human thinking by using semantic web and fuzzy concept independentof language and computer types. Because the conventional method of representing Context using an usual collection has some limitations in expressing the environment of the real world, this paper has chosen to use Fuzzy OWL language, a fusion of fuzzy concept and standard web ontology language OWL. Accordingly, this paper suggests the following method. First we represent user contacted environmental information with a numerical value and states, and describe it with OWL. After that we transform the converted OWL Context into Fuzzy OWL. As a last step, we prove whether the automatic circumstances are possible in this procedure when we use fuzzy inference engine FiRE. With use the suggested method in this paper, we can describe Context which can be used in the ubiquitous computing environment. This method is more effective in expressing degree and status of the Context due to using fuzzy concept. Moreover, on the basis of the stated Context we can also infer the user contacted status of the environment. It is also possible to enable this system to function automatically in compliance with the inferred state.

  • PDF