• 제목/요약/키워드: real server

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인터넷을 이용한 원격 실시간 온도 계측 모니터 및 계측데이터 자동처리 시스템 (Automatic Measurement of Temperature in Real Time by Using an Internal and Data Processing System)

  • 김희식;김영일;설대연;남철;오흥일
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 A
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    • pp.99-102
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    • 2003
  • In this paper, we have developed a system for monitoring and processing the real time sensor data in remote site through Internet. For realizing this system, measurement equipment and protocol are used to transmit the measurement data to remote server and to process measurement data. In server part, the received data from remote site sensor is converted to text or graphic charts for user. The measurement device in sensor part receives the sensor data form sensor and store the received data to its internal memory for transmitting data to server part through Internet. Also the measurement device can receive data form server. The temperature sensor is corrected to the measurement device located in laboratory and the measurement device measures temperature of laboratory which can be confirmed by user through Internet. We have developed a server program working on the Linux to store measurement data from measurement device to server memory. The program is use for SNMP(Simple Network Management Protocol) to exchange data with measurement device. Also the program changes the measurement data into text and graphic charts for user display. The program is use apache PHP program for user display and inquiry. The real time temperature measurement system can be applly for many parts of industry and living.

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실시간 객체지향 캐싱 시스템 (Real-Time Object-Oriented Caching System)

  • 김영재;성호철;홍성준;한선영
    • 한국정보처리학회논문지
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    • 제6권11호
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    • pp.3077-3085
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    • 1999
  • Conventional caching system doesn't support Real-Time attributes and load balance. To solve these problems, this paper describes the design and implementation of the RIOP(Real-Time Inter-ORB Protocol) to provide QoS guarantees mechanism integrating RSVP and TAO ORB. Futhermore, it provides fast XCSLS(Extended Caching System for Load Balance) implementing main memory cache in Primary Server using locality of objects. In this paper, a key feature is presented : QoS enforcement, PS(Primary Server) and RS(Replicated Server)

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Web 기반 Chip Mounter의 원격 관리 (The Remote Supevisory of Chip Mounter Using Web)

  • 임선종;박경택
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 추계학술대회 논문집
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    • pp.488-491
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    • 2002
  • This growth if WWW(World Wide Web) with the spread of ADSL provides us with a variety of service that are the extensions of opportunities to get information. a various education methods by remote courses and electronic commerce. Remote Monitoring Server(RMS) that uses internet and WWW is constructed for chip mounter. Hardware base consists of RMS, chip mounter and C/S server. In this paper, we realize the remote management system with monitoring and diagnosis function to efficiently operate chip mounter the one of PCB assembly equipment. The remote management system for chip mounter consists of RMS(Remote Monitoring Server) and C/S server. RMS manages real-time information from chip mounter through TCP/IP. RMS that utilizes real-time information informs user of the actual output the operation status of chip mounter, user of the actual output, the operation status of chip mounter, the trouble code and the trouble description.

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Linux와 TCP/IP를 이용한 분산 실시간 이동로봇 시스템 구현에 관한 연구 (A Study on the Distributed Real-time Mobile Robot System using TCP/IP and Linux)

  • 김주민;김홍렬;양광웅;김대원
    • 제어로봇시스템학회논문지
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    • 제9권10호
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    • pp.789-797
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    • 2003
  • An implementation scheme and some improvements are proposed to adopt public-licensed operating system, Linux and de-facto world-wide network standard, TCP/IP into the field of behavior-based autonomous mobile robots. To demonstrate the needs of scheme and the improvement, an analysis is performed on a server/client communication problem with real time Linux previously proposed, and another analysis is also performed on interactions among TCP/IP communications and the performance of Linux system using them. Implementation of behavior-based control architecture on real time Linux is proposed firstly. Revised task-scheduling schemes are proposed that can enhance the performance of server/client communication among local tasks on a Linux platform. A new method of TCP/IP packet flow handling is proposed that prioritizes TCP/IP software interrupts with aperiodic server mechanism as well. To evaluate the implementation scheme and the proposed improvements, performance enhancements are shown through some simulations.

임베디드 리눅스 시스템 기반 실시간 원격 모니터링 기법 연구 (A Study on the Real Time Remote Monitoring Technology based on Embedded Linux System)

  • 홍항설;김성환;박장현
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2007년도 춘계학술대회 학술발표 논문집 제17권 제1호
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    • pp.11-14
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    • 2007
  • The Embedded Linux System has been developed as a system which can be used with a processor of low efficiency and small-sized memory. Unlike the usual Linux and Windows web server, it has some limitations in the install of application programs, compatibility and scalability when transferring data through web server in real-time. In this paper, we present a real-time remote monitoring system which is very useful to the embedded linux system. The presented system use Java Script without the additional programs at the Embedded Linux System web server and confirm the efficiency of the system through the existing real-time remote monitoring techniques.

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리얼 서버의 실시간 서버 모니터에 의한 최적 로드 밸런싱 알고리즘에 관한 연구 (A Study for an Optimal Load Balancing Algorithm based on the Real-Time Server Monitor of a Real Server)

  • 한일석;김완용;김학배
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2003년도 추계학술발표논문집 (상)
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    • pp.201-204
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    • 2003
  • At a consequence of WWW large popularity, the internet has suffered from various performance problems, such as network congestion and overloaded servers. These days, it is not uncommon to find servers refusing connections because they are overloaded. Web server performance has always been a key issue in the design and operation of on-line systems. With regard to Internet, performance is also critical, because users want fast and easy access to all objects (e.g., documents, graphics, audio, and video) available on the net. To solve this problem, a number of companies are exploring the benefits of having multiple geographically or locally distributed Internet sites. This requires a comprehensive scheme for traffic management, which includes the principle of an optimal load balancing of client requests across multiple clusters of real servers. This paper focuses on the performance analysis of Web server and we apply these results to load balancing in clustering web server. It also discusses the mam steps needed to carry out a WWW performance analysis effort and shows relations between the workload characteristics and system resource usage. Also, we will introduce an optimal load balancing algorithm base on the RTSM (Real-Time Server Monitor) and Fuzzy Inference Engine for the local status of a real server, and the benefits is provided with of the suggested method.

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유비쿼터스 개념 환경하에서 실제 현실 로봇 게임 구현 (Implementation of Real Reality Robot Game for Environment of Ubiquitous Concept)

  • 주병규;전풍우;정슬
    • 제어로봇시스템학회논문지
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    • 제11권12호
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    • pp.977-983
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    • 2005
  • In this paper, novel ubiquitous concept of real reality robot game controlled by a mobile server robot is proposed. Real reality robot game means that two real robots controlled by humans/computers through the internet are playing a boxing game. The mobile server robot captures playing images of the boxing game and sends them to GUI on the screen of human operators' PC. The human operator can login to the boxing game from any computer in any place if he/she is permitted. Remote control of a boxing robot by a motion capture system through network is implemented. Successful motion control of a boxing robot remotely controlled by a motion capture system through network can be achieved. In addition, real boxing games between a human and a computer are demonstrated.

실시간 서버 시스템에서 우선 순위 반전현상을 감소하기 위한 모델 (A Model for Reducing Priority Inversion in Real Time Server System)

  • 최대수;임종규;구용완
    • 한국정보처리학회논문지
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    • 제6권11호
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    • pp.3131-3139
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    • 1999
  • Satisfying the rigid timing requirements of various real-time activities in real-time systems often requires some special methods to tune the systems run-time behaviors. Unbounded blocking can be caused when a high priority activity cannot preempt a low priority activity. In such situation, it is said that a priority inversion has occurred. The priority inversion is one of the problems which may prevent threads from meeting the deadlines in the real-time systems. It is difficult to remove such priority inversion problems in the kernel at the same time to bound the worst case blocking time for the threads. A thread is a piece of executable code which has access to data and stack. In this paper, a new real-time systems. It is difficult to remove such priority inversion problems in the kernel at the same time to bound the worst case blocking time for the threads. A threads is a piece of executable code which has access to data and stack. In this paper, a new real-time server model, which minimizes the duration of priority inversion, is proposed to reduce the priority inversion problem. The proposed server model provides a framework for building a better server structure, which can not only minimize the duration of the priority inversion, but also reduce the deadline miss ratio of higher priority threads.

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서버-클라이언트 모델에서의 TCP/IP 기반 실시간 음성 처리 (Real-time Audio Processing for TCP/IP in Server-Client Model)

  • 이형호;정대영;박경태;유병석;김정식
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2013년도 추계학술대회
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    • pp.619-621
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    • 2013
  • 본 논문은 TCP/IP 환경에서 서버-클라이언트(Server-Client)를 구축하고 이를 이용하여 실시간으로 음성 데이터를 처리하는 시스템을 제안한다. 서버에서는 음성 데이터를 재생하는 동시에 일정 간격으로 패킷(Packet)을 구성하여 클라이언트로 송신하고, 클라이언트는 수신받은 음성 데이터 패킷을 받아 재생한다. 일반적으로 TCP/IP 환경에서는 재생하는 속도보다 패킷을 수신하는 속도가 빠르기 때문에, 수신하는 음성 데이터를 단일로 재생할 경우 원활하지 않은 재생 현상을 보인다. 이를 해결하기 위해 본 논문에서는 더블 버퍼링(Double Buffering) 기법을 사용하였고, 이를 활용하여 실시간 음성 처리 및 재생을 가능하게 하였다.

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임베디드 리녹스 시스템 기반 Aiax 인터페이스 웹 서버 기법 (Ajax interfaced web server for embedded Linux system)

  • 홍항설;김성환;박장현
    • 한국지능시스템학회:학술대회논문집
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    • 한국지능시스템학회 2007년도 추계학술대회 학술발표 논문집
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    • pp.253-256
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    • 2007
  • The web server for the embedded Linux system(ELS), unlike the ones for the usual Linux or Windows, has some disadvantages such as small number of installable applications, low compatibility and limited extensibility. This fact raises some problems when data are transferred in real-time via the web server, which are mainly caused by a poor performance of the processor and small-sized memory. Conventional user interfaces adopted for the usual web servers are unsuitable for the ELS because they are platform-limited and their installations are done by the form of plug-ins. If the web server for the ELS has an Ajax engine that can be utilized without any installation procedure, the advantages of usability, accessibility and quick response time can be obtained. This paper presents the Ajax interface for the ELS web server. The efficiency of the proposed technology in the real-time remote monitoring is shown through an implementation.

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