• Title/Summary/Keyword: queueing performance

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Performance Improvement of Base Station Controller using Separation Control Method of Input Messages for Mobile Communication Systems (이동통신 시스템에서 입력 메시지 분리제어 방식을 통한 제어국의 성능 개선)

  • Won, Jong-Gwon;Park, U-Gu;Lee, Sang-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.4
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    • pp.1058-1070
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    • 1999
  • In this paper, we propose a control model which can control the burst input messages of the BSC(Base Station controller) in mobile communication systems more efficiently and reliably, by dividing the input messages characteristically and using multiprocessor system. Using M/M/c/K queueing model, we briefly analyze proposed model to get characteristic parameters which are required to performance improvement. On the base of the results, we compare our proposed model with the conventional one by using SLAM II with regard to the following factors : the call blocking rate of the input message, the distribution of average queue length, the utilization of process controller(server), and the distribution of average waiting time in queue. In addition, we modified our model which has overload control function for burst input messages, and analyzed its performance.

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Performance Analysis of a Congestion cControl Mechanism Based on Active-WRED Under Multi-classes Traffic (멀티클래스 서비스 환경에서 Active-WRED 기반의 혼잡 제어 메커니즘 및 성능 분석)

  • Kim, Hyun-Jong;Kim, Jong-Chan;Choi, Seong-Gon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.5
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    • pp.125-133
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    • 2008
  • In this paper, we propose active queue management mechanism (Active-WRED) to guarantee quality of the high priority service class in multi-class traffic service environment. In congestion situation, this mechanism increases drop probability of low priority traffic and reduces the drop probability of the high priority traffic, therefore it can improve the quality of the high priority service. In order to analyze the performance of our mechanism we introduce the stochastic analysis of a discrete-time queueing systems for the performance evaluation of the Active Queue Management (AQM) based congestion control mechanism called Weighted Random Early Detection (WRED) using a two-state Markov-Modulated Bernoulli arrival process (MMBP-2) as the traffic source. A two-dimensional discrete-time Harkov chain is introduced to model the Active-WRED mechanism for two traffic classes (Guaranteed Service and Best Effort Service) where each dimension corresponds to a traffic class with its own parameters.

Modeling Heavy-tailed Behavior of 802.11b Wireless LAN Traffic (무선 랜 802.11b 트래픽의 두꺼운 꼬리분포 모델링)

  • Yamkhin, Dashdorj;Won, You-Jip
    • Journal of Digital Contents Society
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    • v.10 no.2
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    • pp.357-365
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    • 2009
  • To effectively exploit the underlying network bandwidth while maximizing user perceivable QoS, mandatory to make proper estimation on packet loss and queuing delay of the underling network. This issue is further emphasized in wireless network environment where network bandwidth is scarce resource. In this work, we focus our effort on developing performance model for wireless network. We collect packet trace from actually wireless network environment. We find that packet count process and bandwidth process in wireless environment exhibits long range property. We extract key performance parameters of the underlying network traffic. We develop an analytical model for buffer overflow probability and waiting time. We obtain the tail probability of the queueing system using Fractional Brown Motion (FBM). We represent average queuing delay from queue length model. Through our study based upon empirical data, it is found that our performance model well represent the physical characteristics of the IEEE 802.11b network traffic.

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Workload Analysis of Discrete-Time BMAP/G/1 queue under D-policy (D-정책과 집단도착을 갖는 이산시간 MAP/G/1 대기행렬시스템의 일량 분석)

  • Lee, Se Won
    • Journal of Korea Society of Industrial Information Systems
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    • v.21 no.6
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    • pp.1-12
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    • 2016
  • In this paper, we consider a general discrete-time queueing system with D-BMAP(discrete-time batch Markovian arrival process) and D-policy. An idle single server becomes busy when the total service times of waiting customer group exceeds the predetermined workload threshold D. Once the server starts busy period, the server provides service until there is no customer in the system. The steady-state workload distribution is derived in the form of generating function. Mean workload is derived as a performance measure. Simulation is also performed for the purpose of verification and a simple numerical example is shown.

EPON Bandwidth Allocation Scheme for Improved Utilization (Bandwidth 이용률을 높이기 위한 EPON 대역 할당 기법)

  • 윤춘희;이성창
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.40 no.10
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    • pp.89-94
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    • 2003
  • Passive Optical Network(PON) architecture is a very simple. However media access protocol is necessary to the PON because the ONUs should share a channel in the upsteam direction. We propose the design of dynamic bandwidth allocation algorithm for improved bandwidth utilization in the broad bandwidth access network that uses Ethernet PON. The object of our study shall be to decrease a unused remainder bandwidth of granted timeslot for a upstream traffic transmission. We propose that OLT notifies ONU of maximum transmission window during discovery and ONU request a amount under maximum transmission window after it checks a frame length. We confirm that the proposed algorithm shown improving performance from bandwidth utilization and queueing delay point of view through the simulation result.

Some Recent Results of Approximation Algorithms for Markov Games and their Applications

  • 장형수
    • Proceedings of the Korean Society of Computational and Applied Mathematics Conference
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    • 2003.09a
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    • pp.15-15
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    • 2003
  • We provide some recent results of approximation algorithms for solving Markov Games and discuss their applications to problems that arise in Computer Science. We consider a receding horizon approach as an approximate solution to two-person zero-sum Markov games with an infinite horizon discounted cost criterion. We present error bounds from the optimal equilibrium value of the game when both players take “correlated” receding horizon policies that are based on exact or approximate solutions of receding finite horizon subgames. Motivated by the worst-case optimal control of queueing systems by Altman, we then analyze error bounds when the minimizer plays the (approximate) receding horizon control and the maximizer plays the worst case policy. We give two heuristic examples of the approximate receding horizon control. We extend “parallel rollout” and “hindsight optimization” into the Markov game setting within the framework of the approximate receding horizon approach and analyze their performances. From the parallel rollout approach, the minimizing player seeks to combine dynamically multiple heuristic policies in a set to improve the performances of all of the heuristic policies simultaneously under the guess that the maximizing player has chosen a fixed worst-case policy. Given $\varepsilon$>0, we give the value of the receding horizon which guarantees that the parallel rollout policy with the horizon played by the minimizer “dominates” any heuristic policy in the set by $\varepsilon$, From the hindsight optimization approach, the minimizing player makes a decision based on his expected optimal hindsight performance over a finite horizon. We finally discuss practical implementations of the receding horizon approaches via simulation and applications.

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Analysis of the M/G/1 Priority Queue with vacation period depending on the Customer's arrival (휴가기간이 고객의 도착에 영향을 받는 휴가형 우선순위 M/G/1 대기행렬 분석)

  • Jeong, Bo-Young;Park, Jong-Hun;Baek, Jang-Hyun;Lie, Chang-Hoon
    • IE interfaces
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    • v.25 no.3
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    • pp.283-289
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    • 2012
  • M/G/1 queue with server vacations period depending on the previous vacation and customer's arrival is considered. Most existing studies on M/G/1 queue with server vacations assume that server vacations are independent of customers' arrival. However, some vacations are terminated by some class of customers' arrival in certain queueing systems. In this paper, therefore, we investigate M/G/1 queue with server vacations where each vacation period has different distribution and vacation length is influenced by customers' arrival. Laplace-Stieltjes transform of the waiting time distribution and the distribution of number of customers waiting for each class of customers are respectively derived. As performance measures, mean waiting time and average number of customers waiting for each class of customers are also derived.

Waiting Time Analysis of Discrete-Time BMAP/G/1 Queue Under D-policy (D-정책을 갖는 이산시간 BMAP/G/1 대기행렬의 대기시간 분석)

  • Lee, Se Won
    • Journal of Korea Society of Industrial Information Systems
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    • v.23 no.1
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    • pp.53-63
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    • 2018
  • In this paper, we analyze the waiting time of a queueing system with D-BMAP (discrete-time batch Markovian arrival process) and D-policy. Customer group or packets arrives at the system according to discrete-time Markovian arrival process, and an idle single server becomes busy when the total service time of waiting customer group exceeds the predetermined workload threshold D. Once the server starts busy period, the server provides service until there is no customer in the system. The steady-state waiting time distribution is derived in the form of a generating function. Mean waiting time is derived as a performance measure. Simulation is also performed for the purpose of verification and validation. Two simple numerical examples are shown.

Reliability Analysis Modeling of Communication Networks Considering Rerouting (재경로 설정을 고려한 통신망의 신뢰도 분석 모델링)

  • Ro, Cheul-Woo
    • The Journal of the Korea Contents Association
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    • v.9 no.1
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    • pp.45-52
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    • 2009
  • In this paper, we develop queueing network models of communication networks with reliability model considering link failures. The reliability of a communication network with a virtual connection exposed to link failures is analyzed. Stochastic Reward Nets (SRN) is an extension of stochastic Petri nets and provides compact modeling facilities for system analysis. To get the performance index, appropriate reward rates are assigned to its SRN. It is shown that SRN modeling is well suited to specify, automatically generate and solve for reliability under rerouting. Markov models using SRN are developed and solved to depict various rerouting caused by link failures and reliability analysis in communication networks.

A Hybrid Simulation Technique for Cell Loss Probability Estimation of ATM Switch (ATM스위치의 쎌 손실율 추정을 위한 Hybrid 시뮬레이션 기법)

  • 김지수;최우용;전치혁
    • Journal of the Korean Operations Research and Management Science Society
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    • v.21 no.3
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    • pp.47-61
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    • 1996
  • An ATM switch must deal with various kinds of input sources having different traffic characteristics and it must guarantee very small value of cel loss probability, about 10$^{8}$ -10$^{12}$ , to deal with loss-sensitive traffics. In order to estimate such a rate event probability with simulation procedure, a variance reduction technique is essential for obtaining an appropriate level of precision with reduced cost. In this paper, we propose a hybrid simulation technique to achieve reduction of variance of cell loss probability estimator, where hybrid means the combination of analytical method and simulation procedure. A discrete time queueing model with multiple input sources and a finite shared buffer is considered, where the arrival process at an input source and a finite shared buffer is considered, where the arrival process at an input source is governed by an Interrupted Bernoulli Process and the service rate is constant. We deal with heterogeneous input sources as well as homogeneous case. The performance of the proposed hybrid simulation estimator is compared with those of the raw simulation estimator and the importance sampling estimator in terms of variance reduction ratios.

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