• Title/Summary/Keyword: proxy cache

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NEMO Support Scheme within PMIPv6 for Supporting Network Mobility in Harbor Area (항만 내 네트워크의 이동성 지원을 위한 PMIPv6망의 NEMO 지원 기법)

  • Min, Sang-Won;Han, Kyeong-Il;Jeong, Min-A;Lee, Seong Ro
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.8
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    • pp.674-680
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    • 2014
  • In this paper, as one of the fusion of IT and ocean technology, we propose a scheme to support NEMO in a harbor area network to provide network mobility for passengers, distribution as well as give a connection to an MN from an outside network. In a harbor area under PMIPv6 with NEMO support, a problem could be occurred due to overlapping HA/LMA tunnels and duplicate BCE fields. To Solve these problems, we consider the existing mobility option and add an optional field in the PBU message, which can notify the LMA and HA for either an initial connection or handover request. This procedure can reduce some overlapped steps of binding procedure. Hence, our proposed scheme could reduce an amount of delay and save the processing resource in the harbor area under PMIPv6 with NEMO support.

Profit-based Segment Caching for Wireless Streaming QoS (무선 스트리밍 QoS를 위한 이득 기반 세그먼트 캐싱)

  • Lee, Chong-Deuk
    • Journal of Advanced Navigation Technology
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    • v.16 no.3
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    • pp.463-470
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    • 2012
  • This paper proposes a new profit popularity-based segment caching control mechanism for assuring a consecutive streaming QoS (Quality of Service) in the wireless channel. Then, the proposed mechanism operates SSCP (Single Segment Caching Profit) and MSCP (Multiple Segment Caching Profit) for assuring a QoS. SSCP and MSCP is to optimize the cache performance when is performed the streaming in the proxy. The proposed mechanism simulated to evaluate such mechanisms as fixed-partition mechanism, weight-based mechanism, SSCP, and MSCP. Simulation results show that the proposed mechanism has superior performance compared to other mechanisms.

Algorithm Design and Implementation of Interworking with MR for NEMO in PMIPv6 Network (PMIPv6 망에서 NEMO 지원을 위한 MR 연동 알고리즘의 설계 및 구현)

  • Min, Sang-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.6B
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    • pp.615-622
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    • 2009
  • In this paper, we consider the problem of applying NEMO in PMIPv6, and propose a method to support network mobility. When an MR enters a PMIPv6 domain, an MAG recognizes the MR to access using the BU message. And the MAG makes a tunnel between the MAG and the MR. The MR do not make tunnel fundamentally except for handover. Therefore, the PMIPv6 protocol needs to modify the original algorithm and the BCE data filed. However, the proposed method can use NEMO without protocol modification. To show verification, we implement our proposed algorithm with added BCE data filed using C program, and configure a testbed network. Through a network connectivity procedure, we can see that our proposed method can support network mobility within the PMIPv6 network.

Page Logging System for Web Mining Systems (웹마이닝 시스템을 위한 페이지 로깅 시스템)

  • Yun, Seon-Hui;O, Hae-Seok
    • The KIPS Transactions:PartC
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    • v.8C no.6
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    • pp.847-854
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    • 2001
  • The Web continues to grow fast rate in both a large aclae volume of traffic and the size and complexity of Web sites. Along with growth, the complexity of tasks such as Web site design Web server design and of navigating simply through a Web site have increased. An important input to these design tasks is the analysis of how a web site is being used. The is paper proposes a Page logging System(PLS) identifying reliably user sessions required in Web mining system PLS consists of Page Logger acquiring all the page accesses of the user Log processor producing user session from these data, and statements to incorporate a call to page logger applet. Proposed PLS abbreviates several preprocessing tasks which spends a log of time and efforts that must be performed in Web mining systems. In particular, it simplifies the complexity of transaction identification phase through acquiring directly the amount of time a user stays on a page. Also PLS solves local cache hits and proxy IPs that create problems with identifying user sessions from Web sever log.

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Proxy Caching Scheme Based on the User Access Pattern Analysis for Series Video Data (시리즈 비디오 데이터의 접근 패턴에 기반한 프록시 캐슁 기법)

  • Hong, Hyeon-Ok;Park, Seong-Ho;Chung, Ki-Dong
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1066-1077
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    • 2004
  • Dramatic increase in the number of Internet users want highly qualified service of continuous media contents on the web. To solve these problems, we present two network caching schemes(PPC, PPCwP) which consider the characteristics of continuous media objects and user access pattern in this paper. While there are plenty of reasons to create rich media contents, delivering this high bandwidth contents over the internet presents problems such as server overload, network congestion and client-perceived latency. PPC scheme periodically calculates the popularity of objects based on the playback quantity and determines the optimal size of the initial fraction of a continuous media object to be cached in proportion to the calculated popularity. PPCwP scheme calculates the expected popularity using the series information and prefetches the expected initial fraction of newly created continuous media objects. Under the PPCwP scheme, the initial client-perceived latency and the data transferred from a remote server can be reduced and limited cache storage space can be utilized efficiently. Trace-driven simulation have been performed to evaluate the presented caching schemes using the log-files of iMBC. Through these simulations, PPC and PPCwP outperforms LRU and LFU in terms of BHR and DSR.

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Web Prefetching Scheme for Efficient Internet Bandwidth Usage (효율적인 인터넷 대역폭 사용을 위한 웹 프리페칭 기법)

  • Kim, Suk-Hyang;Hong, Won-Gi
    • Journal of KIISE:Information Networking
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    • v.27 no.3
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    • pp.301-314
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    • 2000
  • As the number of World Wide Web (Web) users grows, Web traffic continues to increase at an exponential rate. Currently, Web traffic is one of the major components of Internet traffic. Also, high bandwodth usage due to Web traffic is observed during peak periods while leaving bandwidth usage idle during off-peak periods. One of the solutions to reduce Web traffic and speed up Web access is through the use of Web caching. Unfortunately, Web caching has limitations for reducing network bandwidth usage during peak periods. In this paper, we focus our attention on the use of a prefetching algorithm for reducing bandwidth during peak periods by using off-peak period bandwidth. We propose a statistical, batch, proxy-side prefetching scheme that improves cache hit rate while only requiring a small amount of storage. Web objects that were accessed many times in previous 24 hours but would be expired in the next 24 hours, are selected and prefetched in our scheme. We present simulation results based on Web proxy and show that this prefetching algorithm can reduce peak time bandwidth using off-peak bandwidth.

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The Reliable Multicast Transport Protocol over Wireless Convergence Networks using a Retransmission Agent (재전송 Agent를 이용한 유무선 융합망에서의 신뢰성 있는 멀티캐스트 전송 방식)

  • Youm, Sungkwan;Yu, Sunjin
    • Journal of the Korea Convergence Society
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    • v.7 no.4
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    • pp.25-32
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    • 2016
  • When using reliable multicast protocol over air links, the multicast packets lost in the air link cause the initiation of retransmission request packets and the implosion of retransmission packets, which deteriorate multicast session performance. This paper proposes on the efficient reliable multicast mechanism in wireless networks utilizing the Agents. In this paper we show the design of a retransmission agent which improves the performance of reliable multicast sessions in wireless network. The main idea is to cache reliable multicast packets at the base station and perform local retransmissions across the wireless link. MATLAB has been used to simulate and to get performance results for signaling overhead and processing delay through the comparison of the proposed agent model to the Multicast File Transfer Protocol. It has been proven from the simulation results that the proxy module make pass trials shorter in Multicast File Transfer Protocol.

An Efficient Cooperative Web Caching Scheme (효율적인 협동적 웹캐슁 기법)

  • Shin, Yong-Hyeon
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.785-794
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    • 2006
  • Nowadays, Internet is used worldwide and network traffic is increasing dramatically. Much of Internet traffic is due to the web applications. And I propose a new cooperative web caching scheme, called DCOORD which tries to minimize the overall cost of Web caching. DCOORD reduces the communication cost by coordinating the objects which are cached at each cache server. In this paper, I compare the Performance of DCOORD with two well-known cooperative Web caching schemes, ICP and CARP, using trace driven simulation. In order to reflect the cost factor in the network communication, I used the CSR(Cost-Saving Ratio) as our performance metric, instead of the traditional hit ratio. The performance evaluations show that DCOORD is more cost effective than ICP and CARP.

Multicast VOD System for Interactive Services in the Head-End-Network (Head-End-Network에서 대화형 서비스를 위한 멀티캐스트 VOD 시스템)

  • Kim, Back-Hyun;Hwang, Tae-June;Kim, Ik-Soo
    • The KIPS Transactions:PartB
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    • v.11B no.3
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    • pp.361-368
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    • 2004
  • This paper proposes an interactive VOD system to serve truly interactive VCR services using multicast delivery, client buffer and web-caching technique which implements the distributed proxy in Head-End- Network(HNET). This technique adopts some caches in the HNET that consists of a Switching Agent(SA), some Head-End-Nodes(HEN) and many clients. In this model, HENs distributively store the requested video under the control of SA. Also, client buffer dynamically expands to support various VCR playback rate. Thus, interactive services are offered with transmitting video streams from network, HENs and stored streams on buffer. Therefore this technique makes the load of network occur In the limited area, minimizes the additional channel allocation from server and restricts the transmission of duplicated video contents