• Title/Summary/Keyword: point generation

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Research on the structure design of the LBE reactor coolant pump in the lead base heap

  • Lu, Yonggang;Zhu, Rongsheng;Fu, Qiang;Wang, Xiuli;An, Ce;Chen, Jing
    • Nuclear Engineering and Technology
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    • v.51 no.2
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    • pp.546-555
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    • 2019
  • Since the first nuclear reactor first critical, nuclear systems has gone through four generations of history, and the fourth generation nuclear system will be truly realized in the near future. The notions of SVBR and lead-bismuth eutectic alloy coolant put forward by Russia were well received by the international nuclear science community. Lead-bismuth eutectic alloy with the ability of the better neutron economy, the low melting point, the high boiling point, the chemical inertness to water and air and other features, which was considered the most promising coolant for the 4th generation nuclear reactors. This study mainly focuses on the structural design optimization of the 4th-generation reactor coolant pump, including analysis of external characteristics, inner flow, and transient characteristic. It was found that: the reactor coolant pump with a central symmetrical dual-outlet volute structure has better radial-direction balance, the pump without guide vane has better hydraulic performance, and the pump with guide vanes has worse torsional vibration and pressure pulsation. This study serves as experience accumulation and technical support for the development of the 4th generation nuclear energy system.

Spontaneous Combustion of Various Fuels of Carbonization Rank (탄화도별 발전연료의 자연발화 특성 평가)

  • Kim, Jae-Kwan;Park, Seok-Un;Jeong, Jae-Hyeok;Shin, Dong-Ik;Hong, Jun-Seok;Hong, Jin Pyo
    • Journal of Energy Engineering
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    • v.26 no.3
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    • pp.78-89
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    • 2017
  • Spontaneous combustion propensity of various coals of carbonization grade as a pulverized fuel of coal fired power plant has been tested from an initial temperature of $25^{\circ}C$ to $600^{\circ}C$ by heated in an oven with air to analyze an self oxidation starting temperature. This tests produce a CPT(Cross Point Temperature), IT(Ignition temperature) and CPS(Cross Point Slope) by calculated as the slope of time taken a rapid exothermic oxidation reaction at CPT base. CPS show a carbonization rank dependence, whereby wood pellet has the highest propensity to spontaneous combustion of $20.995^{\circ}C/min$. A subbituminous KIDECO coal shows an CPS values of $15.370^{\circ}C/min$ whereas it of pet coke of the highest carbonization rank has $20.950^{\circ}C/min$. The nature of this trend is most likely a concentration of volatile matter and oxygen functional groups of coal surface that governs the available component for oxidation as well as surface area of fuel char, and constant pressure molar heat.

The development of a mesh generation program using contour line data (등고선 데이터를 이용한 산악지형 유동해석 격자생성 프로그램 개발 및 그 응용)

  • Chin S. M.;Won C. S.;Hur N.
    • 한국전산유체공학회:학술대회논문집
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    • 2004.03a
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    • pp.202-207
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    • 2004
  • In the present study a mesh generation program has been developed by using DXF file. The program consists of DXF file reading and mapping algorithm, which projects the 2-D mesh point onto the triangular surface constructed by nearest three points. The present program has been tested for mesh generations for the road tunnel ventilation analysis and analysis of lava movement in mountain area.

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A Study on the Techniques of Grid Control for Numerical Grid Generation (격자 조절기법에 관한 연구)

  • Yoon Yong Hyun
    • 한국전산유체공학회:학술대회논문집
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    • 2002.10a
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    • pp.84-87
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    • 2002
  • When computing the flow around complex three dimensional configurations, the generation of grid is the sunt time consuming part of any calculation. The object of this study is to develop the grid duster techniques capable of resolving complex flows with shock waves, expansion waves, shear layers, and cursive shapes, The Dot insert method of Non-Uniform Rational B-Splines is described as a id control method.

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Fast Generation of Intermediate View Image Using GPGPU-Based Disparity Increment Method (GPGPU 기반의 변위증분 방법을 이용한 중간시점 고속 생성)

  • Koo, Ja-Myung;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1908-1918
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    • 2013
  • Free-view, auto-stereoscopic video service is a next generation broadcasting system which offers a three-dimensional video, images of the various point are needed. This paper proposes a method that parallelizes the algorithm for arbitrary intermediate view-point image fast generation and make it faster using General Propose Graphic Processing Unit(GPGPU) with help of the Compute Unified Device Architecture(CUDA). It uses a parallelized stereo-matching method between the leftmost and the rightmost depth images to obtain disparity information and It use data calculated disparity increment per depth value. The disparity increment is used to find the location in the intermediate view-point image for each depth in the given images. Then, It is eliminate to disocclusions complement each other and remaining holes are filled image using hole-filling method and to get the final intermediate view-point image. The proposed method was implemented and applied to several test sequences. The results revealed that the quality of the generated intermediate view-point image corresponds to 30.47dB of PSNR in average and it takes about 38 frames per second to generate a Full HD intermediate view-point image.

Fast Digital Hologram Generation Using True 3D Object (실물에 대한 디지털 홀로그램 고속 생성)

  • Kang, Hoon-Jong;Lee, Gang-Sung;Lee, Seung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1283-1288
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    • 2009
  • In general, a 3D computer graphic model is being used to generate a digital hologram as theinput information because the 3D information of an object can be extracted from a 3D model, easily. The 3D information of a real scene can be extracted by using a depth camera. The 3D information, point cloud, corresponding to real scene is extracted from a taken image pair, a gray texture and a depth map, by a depth camera. The extracted point cloud is used to generate a digital hologram as input information. The digital hologram is generated by using the coherent holographic stereogram, which is a fast digital hologram generation algorithm based on segmentation. The generated digital hologram using the taken image pair by a depth camera is reconstructed by the Fresnel approximation. By this method, the digital hologram corresponding to a real scene or a real object could be generated by using the fast digital hologram generation algorithm. Furthermore, experimental results are satisfactory.

Real-time Obstacle Detection and Avoidance Path Generation Algorithm for UAV (무인항공기용 실시간 장애물 탐지 및 회피 경로 생성 알고리즘)

  • Ko, Ha-Yoon;Baek, Joong-Hwan;Choi, Hyung-Sik
    • Journal of Advanced Navigation Technology
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    • v.22 no.6
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    • pp.623-629
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    • 2018
  • In this paper, we propose a real-time obstacle detection and avoidance path generation algorithm for UAV. 2-D Lidar is used to detect obstacles, and the detected obstacle data is used to generate real-time histogram for local avoidance path and a 2-D SLAM map used for global avoidance path generation to the target point. The VFH algorithm for local avoidance path generation generates a real-time histogram of how much the obstacles are distributed in the vector direction and distance, and this histogram is used to generate the local avoidance path when detecting near fixed or dynamic obstacles. We propose an algorithm, called modified $RRT^*-Smart$, to overcome existing limitations. That generates global avoidance path to the target point by creating lower costs because nodes are checked whether or not straight path to a target point, and given arbitrary lengths and directionality to the target points when nodes are created. In this paper, we prove the efficient avoidance maneuvering through various simulation experiment environment by creating efficient avoidance paths.

A Method for Reducing the Number of Metal Layers for Embedded LSI Package

  • Ohshima, Daisuke;Mori, Kentaro;Nakashima, Yoshiki;Kikuchi, Katsumi;Yamamichi, Shintaro
    • Journal of the Microelectronics and Packaging Society
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    • v.17 no.4
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    • pp.27-33
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    • 2010
  • We have successfully demonstrated a high-pin-count and thin embedded-LSI package to realize next generation's mobile terminals. The following three design key points were applied: (i) Using Cu posts, (ii) Using the coreless structure, (iii) Using a Cu plate as the ground plane. In order to quantitatively determine the contribution of the three points, the five-stage process for reducing the number of metal layers is described by means of the electrical simulation. The point-(i) and (ii) are effective from the viewpoint of the power integrity (PI); that is, these points play important roles in reducing the number of metal layers, and especially the point-(ii) contributes at least twice as the point-(i). The point-(iii) is not effective in the PI, but has a few effects on the signal integrity (SI). For reducing the number of metal layers, we should, at first, pay attention whether the PI characteristics fulfill the specification, and then we should confirm the SI characteristics.

Point Cloud Data Driven Level of detail Generation in Low Level GPU Devices (Low Level GPU에서 Point Cloud를 이용한 Level of detail 생성에 대한 연구)

  • Kam, JungWon;Gu, BonWoo;Jin, KyoHong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.6
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    • pp.542-553
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    • 2020
  • Virtual world and simulation need large scale map rendering. However, rendering too many vertices is a computationally complex and time-consuming process. Some game development companies have developed 3D LOD objects for high-speed rendering based on distance between camera and 3D object. Terrain physics simulation researchers need a way to recognize the original object shape from 3D LOD objects. In this paper, we proposed simply automatic LOD framework using point cloud data (PCD). This PCD was created using a 6-direct orthographic ray. Various experiments are performed to validate the effectiveness of the proposed method. We hope the proposed automatic LOD generation framework can play an important role in game development and terrain physic simulation.

Submodule Level Distributed Maximum Power Point Tracking PV Optimizer with an Integrated Architecture

  • Wang, Feng;Zhu, Tianhua;Zhuo, Fang;Yi, Hao;Shi, Shuhuai
    • Journal of Power Electronics
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    • v.17 no.5
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    • pp.1308-1316
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    • 2017
  • The distributed maximum power point tracking (DMPPT) concept is widely adopted in photovoltaic systems to avoid mismatch loss. However, the high cost and complexity of DMPPT hinder its further promotion in practice. Based on the concept of DMPPT, this paper presents an integrated submodule level half-bridge stack structure along with an optimal current point tracking (OCPT) control algorithm. In this full power processing integrated solution, the number of power switches and passive components is greatly reduced. On the other hand, only one current sensor and its related AD unit are needed to perform the ideal maximum power generation for all of the PV submodules in any irradiance case. The proposal can totally eliminate different small-scaled mismatch effects in real-word condition and the true maximum power point of each PV submodule can be achieved. As a result, the ideal maximum power output of the whole PV system can be achieved. Compared with current solutions, the proposal further develops the integration level of submodule DMPPT solutions with a lower cost and a smaller size. Moreover, the individual MPPT tracking for all of the submodules are guaranteed.