• Title/Summary/Keyword: pixel distance

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An Implementation of Smart E-Calipers for Mobile Phones (모바일 폰을 이용한 스마트 E-캘리퍼스 구현)

  • Yun, Han-Kyung
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.5
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    • pp.331-337
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    • 2020
  • The study is underway with the goal of developing an app that will replace vernier calipers using a smartphone's high-performance camera. The specifications of the camera mounted on recent smart phones have evolved so that usually has a 12 Mpixels of image sensor and its size of the pixel is 1.4㎛ and the size of the image sensor is 1 / 2.55 in. The proposed algorithm will apply to develop a precision measuring application that will compete with the Vernier calipers. Most existing applications cannot guarantee an accuracy in scale because the scale of the ruler displayed on the image is unclear or the size of the measurement object varies depending on the distance between the camera and the measurement object. In addition, another accurate measuring tools using lasers are also available, but they are limited because they are expensive. Therefore, if easy-to-carry and precise applications are developed, it is possible to substitute existing measurement tools. The proposed correction algorithm is an algorithm that automatically corrects the distorted source image using the shape and size information of the known template. The e-calipers are applications that display the distance when the area to be measured is specified in the corrected image.

Multi-legged robot system enabled to decide route and recognize obstacle based on hand posture recognition (손모양 인식기반의 경로교사와 장애물 인식이 가능한 자율보행 다족로봇 시스템)

  • Kim, Min-Sung;Jeong, Woo-Won;Kwan, Bae-Guen;Kang, Dong-Joong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.8
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    • pp.1925-1936
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    • 2010
  • In this paper, multi-legged robot was designed and produced using stable walking pattern algorithm. The robot had embedded camera and wireless communication function and it is possible to recognize both hand posture and obstacles. The algorithm decided moving paths, and recognized and avoided obstacles through Hough Transform using Edge Detection of inputed image from image sensor. The robot can be controlled by hand posture using Mahalanobis Distance and average value of skin's color pixel, which is previously learned in order to decide the destination. The developed system has shown obstacle detection rate of 96% and hand posture recognition rate of 94%.

Modeling and Experimental Verification on Static Landing Accuracy of Droplets from Magnetostrictive Inkjet Head (자기변형잉크젯헤드에서 토출된 액적의 정적 착지정확도 모델링 및 실험적 검증)

  • Yoo, Eun Ju;Park, Young Woo
    • Journal of the Korean Society for Precision Engineering
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    • v.30 no.1
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    • pp.77-84
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    • 2013
  • Most research on the inkjet printing technology has focused on the development of inkjet head itself, and of process, not on the landing accuracy of the droplets to a target. Thus, this paper presents the modeling and experimental verification on the static landing accuracy and precision of the droplets from the magnetostrictive inkjet head. A simple model based on the angle deviation of a nozzle tip and on a distance to a substrate is considered, assuming that there is no ambient effect. The angle deviation of the nozzle tip is determined by using its digital image with the aid of a pixel calculation program, and the distance to the substrate is set to 1 mm. Three experiments have planned and preformed. The first experiment is to collect the initial data for the landing distribution of the droplets. The second experiment is to collect the repeatability data of the stage used. Then, these data are used to rederive the equation for the final landing position of the droplet. The final experiment is to verify the equation and to show the calibration results. The respective landing accuracy of the droplet after calibration on the x-axis and on y axis has improved from $338.51{\mu}m$ and $-133.63{\mu}m$ to $7.06{\mu}m$ and $13.11{\mu}m$. The respective percent improvement on the x-axis and on y axis reaches about 98 and about 90. The respective landing precision of the droplet after calibration on the x-axis and on y axis has improved from ${\pm}182.6{\mu}m$ and ${\pm}182.88{\mu}m$ to ${\pm}24.64{\mu}m$ and ${\pm}42.76{\mu}m$. The respective percent improvement on the x-axis and on y axis reaches about 87 and about 77.

Estimating Location in Real-world of a Observer for Adaptive Parallax Barrier (적응적 패럴랙스 베리어를 위한 사용자 위치 추적 방법)

  • Kang, Seok-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.12
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    • pp.1492-1499
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    • 2019
  • This paper propose how to track the position of the observer to control the viewing zone using an adaptive parallax barrier. The pose is estimated using a Constrained Local Model based on the shape model and Landmark for robust eye-distance measurement in the face pose. Camera's correlation converts distance and horizontal location to centimeter. The pixel pitch of the adaptive parallax barrier is adjusted according to the position of the observer's eyes, and the barrier is moved to adjust the viewing area. This paper propose a method for tracking the observer in the range of 60cm to 490cm, and measure the error, measurable range, and fps according to the resolution of the camera image. As a result, the observer can be measured within the absolute error range of 3.1642cm on average, and it was able to measure about 278cm at 320×240, about 488cm at 640×480, and about 493cm at 1280×960 depending on the resolution of the image.

A Study on Futsal Video Analysis System Using Object Tracking (객체 추적을 이용한 풋살 영상 분석 시스템에 관한 연구)

  • Jung, Halim;Kwon, Hangil;Lee, Gilhyeong;Jung, Soogyung;Ko, Dongbeom;Jeon, GwangIl;Park, Jeongmin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.3
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    • pp.201-210
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    • 2021
  • This paper introduces the futsal video analysis system consisting of an analysis program using object tracking technology and a web server that visualizes and provides analyzed data. In this paper, small and medium-sized organizations and amateur players are unable to provide game analysis services, so they propose a system that can solve this problem through this paper. Existing analytical systems use special devices or high-cost cameras, making them difficult for users to use. Thus, in this paper, a system is designed and developed to analyze the competitors' competitions and visualize the data using flat images only. Track an object and calculate the accumulated values to obtain the distance per pixel of the object and extract speed-related data and distance-based data based on it. Converts extracted data to graphs and images through a visualization library, making it convenient to use through web pages. Through this analysis system, we improve the problems of the existing analysis system and make data-based scientific and efficient analysis available.

Segmentation of Lung and Lung Lobes in EBT Medical Images (EBT 의료 영상에서 폐 영역 추출 및 폐엽 분할)

  • 김영희;이성기
    • Journal of KIISE:Software and Applications
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    • v.31 no.3
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    • pp.276-292
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    • 2004
  • In this paper. we present methods that extract lung regions from chest EBT(electron beam tomography) images then segment the extracted lung region into lung lobes. We use histogram based thresholding and mathematical morphology for extracting lung regions. For detecting pulmonary fissures, we use edge detector and knowledge-based search method. We suggest this edge detector, which uses adaptive filter scale, to work very well for real edge and insensitive for edge by noise. Our experiments showed about 95% accuracy or higher in extracting lung regions and about 5 pixel distance error in detecting pulmonary fissures.

Salient Object Detection Based on Regional Contrast and Relative Spatial Compactness

  • Xu, Dan;Tang, Zhenmin;Xu, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.11
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    • pp.2737-2753
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    • 2013
  • In this study, we propose a novel salient object detection strategy based on regional contrast and relative spatial compactness. Our algorithm consists of four basic steps. First, we learn color names offline using the probabilistic latent semantic analysis (PLSA) model to find the mapping between basic color names and pixel values. The color names can be used for image segmentation and region description. Second, image pixels are assigned to special color names according to their values, forming different color clusters. The saliency measure for every cluster is evaluated by its spatial compactness relative to other clusters rather than by the intra variance of the cluster alone. Third, every cluster is divided into local regions that are described with color name descriptors. The regional contrast is evaluated by computing the color distance between different regions in the entire image. Last, the final saliency map is constructed by incorporating the color cluster's spatial compactness measure and the corresponding regional contrast. Experiments show that our algorithm outperforms several existing salient object detection methods with higher precision and better recall rates when evaluated using public datasets.

Robust Watermarking Algorithm for 3D Mesh Models (3차원 메쉬 모델을 위한 강인한 워터마킹 기법)

  • 송한새;조남익;김종원
    • Journal of Broadcast Engineering
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    • v.9 no.1
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    • pp.64-73
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    • 2004
  • A robust watermarking algorithm is proposed for 3D mesh models. Watermark is inserted into the 2D image which is extracted from the target 3D model. Each Pixel value of the extracted 2D image represents a distance from the predefined reference points to the face of the given 3D model. This extracted image is defined as “range image” in this paper. Watermark is embedded into the range image. Then, watermarked 3D mesh is obtained by modifying vertices using the watermarked range Image. In extraction procedure, the original model is needed. After registration between the original and the watermarked models, two range images are extracted from each 3D model. From these images. embedded watermark is extracted. Experimental results show that the proposed algorithm is robust against the attacks such as rotation, translation, uniform scaling, mesh simplification, AWGN and quantization of vertex coordinates.

WAVELET-BASED FOREST AREAS CLASSIFICATION BY USING HIGH RESOLUTION IMAGERY

  • Yoon Bo-Yeol;Kim Choen
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.698-701
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    • 2005
  • This paper examines that is extracted certain information in forest areas within high resolution imagery based on wavelet transformation. First of all, study areas are selected one more species distributed spots refer to forest type map. Next, study area is cut 256 x 256 pixels size because of image processing problem in large volume data. Prior to wavelet transformation, five texture parameters (contrast, dissimilarity, entropy, homogeneity, Angular Second Moment (ASM≫ calculated by using Gray Level Co-occurrence Matrix (GLCM). Five texture images are set that shifting window size is 3x3, distance .is 1 pixel, and angle is 45 degrees used. Wavelet function is selected Daubechies 4 wavelet basis functions. Result is summarized 3 points; First, Wavelet transformation images derived from contrast, dissimilarity (texture parameters) have on effect on edge elements detection and will have probability used forest road detection. Second, Wavelet fusion images derived from texture parameters and original image can apply to forest area classification because of clustering in Homogeneous forest type structure. Third, for grading evaluation in forest fire damaged area, if data fusion of established classification method, GLCM texture extraction concept and wavelet transformation technique effectively applied forest areas (also other areas), will obtain high accuracy result.

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A New Stereo Matching Algorithm (새로운 스테레오 정합 알고리즘)

  • Kim, Choong-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.10
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    • pp.1829-1834
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    • 2006
  • In this raper in order to recover sharp object boundaries we propose a new efficient stereo matching algorithm in which window size is varied to the distance from the boundaries of object. To this end, the processing region is divided into small subregions with a same area and the disparities of the center pixels in the subregions are calculated using a area-based algorithm with multiple windows. From the this disparity map we can find the edges of the contracted objects. The disparities of original image are obtained using the gradient constraint that means the disparity of the center pixel is similar to the ones of the remaining pixels in the subregion. from the experimental results it is found that the proposed algorithm is very good for recovering sharp object boundaries compared to the similar different algorithm.