• 제목/요약/키워드: perceptual body image

검색결과 10건 처리시간 0.025초

신체이미지.신체왜곡 및 자아존중감이 의복행동에 미치는 영향 -태도적.지각적 신체이미지 측정을 중심으로- (The Effects of the Body Image.Body Distortion and the Self-esteem on the Clothing Behaviors)

  • 송경자;김재숙
    • 복식문화연구
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    • 제7권5호
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    • pp.68-79
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    • 1999
  • The purposes of the study, based on the social comparison theory, were 1) to examine the body image and the body distortion of the late adolescent through the attitudinal and perceptual measurement of the body image and to examine the self-esteem, 2) to examine the difference of the clothing behaviors depending on the level of the body image, the body distortion and the self-esteem, 3) to examine the difference in the clothing behavior, the body image and the self-esteem according to sex. The sampling method was a convenient sampling and the subjects were 137 undergraduate students in Chungnam national University. The results of this study were as follows : The results of analysing the factors to the response of attitudinal body image emerged three factors (appearance interest, weight concern, and body satisfaction). The results of analysing the response of the clothing behavior showed four factors (fashion interest, psychological dependence of clothing, conformity to clothing, and exhibitionism of clothing). The positive group to the body image showed more interest in the fashion and had the tendency of depending on the clothing psychologically, and also showed that the group revealed much exhibitive attitude by using the clothing. The group of perceiving the face rather correctly tends to do the conformity behaviors, but the group distorting the shoulder width wider than tends to reveal more conformity behaviors. The group with the higher self-esteem had little interested in the fashion and also did the conformity behaviors slightly.

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지각적 신체이미지, 외모관리행동이 의복행동에 미치는 영향 (The Effects of Perceptual Body Image and Appearance Management Behavior on Clothing Behaviors)

  • 송경자
    • 한국의류학회지
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    • 제33권10호
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    • pp.1611-1621
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    • 2009
  • This study examines the significant relations in clothing behavior according to perceptual body image and appearance management behavior. The sampling method was a convenient sampling of 190 male and 160 female students in Daejeon. The survey was conducted from June to July 2008. The instruments consisted of perceptual body image (Silhouette Task), appearance management behavior (need for plastic surgery and appearance management in ordinary times) and clothing behavior (interest in clothing and fashion, along with conformity and exhibition). The data were analyzed using the frequency analysis, $Cronbach'{\alpha}$, factor analysis, t-test, and variance analysis. The subjects with normal body size perceptions had a strong need for plastic surgery, revealed more appearance management behavior, and had a high interest in clothing. The subjects who were dissatisfied with body apperance showed high conformity to clothing. The subjects who dissatisfied to their too fat body had high needs for plastic surgery and the subjects dissatisfied with a too thin body type did less appearance management in ordinary times. The subjects who had a high need for plastic surgery performed more appearance management, had a high interest in clothing and fashion, showed a high conformity to clothing, and exhibited a high exhibition of clothing. The subjects who had more appearance management in ordinary times had a high interest in clothing and fashion and showed a high conformity and exhibition of clothing.

TV 미디어가 청소년의 신체이미지에 미치는 영향 (The effect of TV media on adolescent body image)

  • 김재숙;이미숙
    • 한국의류학회지
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    • 제25권5호
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    • pp.957-968
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    • 2001
  • The purpose of this study was to extend the social comparison theory in an attempt to examine the effect of TV media on adolescent body images. The research was a survey and the subjects were 895 male and female adolescents in Taejon, Korea. The measuring instruments were 2 sets of stimuli of male and female body silhouettes and self-administrated questionnaire. Results were as follows: 1) The subjects TV viewing periods were 3∼4 hours per day and their involvements in TV media were moderate degree. 2) The results of perceptual body images showed that adolescent favored thin body type as an ideal body and had distorting tendency that their bodies were larger than the actual sizes. 3) The results of attitudinal body images showed three factors such as \"appearance evaluation\", \"appearance orientation\", and \"fitness orientation\". 4) TV media had significant effects on perceptual and attitudinal body images. It is concluded that the results of this study support social comparison theory that people compare themselves to others to satisfy their needs for self-evaluation and for judgments of their own personal worth since TV media give strong influence on adolescents through presenting social comparison models to body images.

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신체이미지에 따른 성형욕구, 자아개념, 의복행동 -다중 측정도구를 사용하여- (The Effects of Body-image Measured by Multi Measurements on Body Modification, Self Concept, and Clothing Behavior)

  • 송경자;김재숙
    • 한국의류학회지
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    • 제29권3_4호
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    • pp.391-402
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    • 2005
  • Tile purposes of this study were to find out any significant relations among body image, needs for body modification, self concept, and some selected clothing behaviors of two age group females using social comparison theory as the research background. The sampling method was a convenient sampling, and the subjects were 56 females aged from 20 to 24 years and 54 females aged from 40 to 49 years. The quasi-experiment and survey were conducted from May 1 to June 30, 2002. The results of tile study were as follows. First, the perceptual body image is more important than measured body size and ideal body size in body image. Apart from measurement instrument, people who perceived slim had higher self concept, exhibition and conformity of clothing. Second, there were significant differences between the two age groups(twenties and forties) in needs for plastic modification, self concepts and clothing behaviors. The younger age group exhibited higher need for modification than the older age group and the younger group also showed higher self concept, higher interests in clothing and fashion, more exhibition tendency and conformity to clothing.

Digital Image의 미학적 해석 (A Study on the esthetic analysis for the Digital Image)

  • 최성원
    • 디자인학연구
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    • 제15권4호
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    • pp.169-176
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    • 2002
  • All kinds of artwork, including multimedia and digital image that has been subliminated into an af mediating two numbers 0 and 1 in recent age, are self-sufficient and autonomous in themselves. Nevertheless, each of those artworks can be realized as a real entity only if its appreciator is capable enough to explore some potential meaning out of it through his or her own perceptual work. According to Mikel Dufrenne, an artwork is composed of three existential tiers: "le sensible" or the sensible material; "fe representation" or the subject(le sujet), and "1′expression." Dufrenne contends that our esthetic perception can be realized by way of three steps that are comparable to those three tiers: perception of the presence of the body("le sensible"), contemplative perception by way of imagination("le representation"), and reflective perception ("1′expression") as a result of dialectics of sense and sensibility. This paper argues on the aesthetic perception with regard to digital image expressed by two numbers 0 and 1, putting focus on the epistemological role of sensibility(감) that explores "1′expression" a la Dufrenne.

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Associative Interactive play Contents for Infant Imagination

  • Jang, Eun-Jung;Lee, Chankyu;Lim, Chan
    • International journal of advanced smart convergence
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    • 제8권1호
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    • pp.126-132
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    • 2019
  • Creative thinking appears even before it is expressed in language, and its existence is revealed through emotion, intuition, image and body feeling before logic or linguistics rules work. In this study, Lego is intended to present experimental child interactive content that is applied with a computer vision based on image processing techniques. In the case of infants, the main purpose of this content is the development of hand muscles and the ability to implement imagination. The purpose of the analysis algorithm of the OpenCV library and the image processing using the 'VVVV' that is implemented as a 'Node' in the midst of perceptual changes in image processing technology that are representative of object recognition, and the objective is to use a webcam to film, recognize, derive results that match the analysis and produce interactive content that is completed by the user participating. Research shows what Lego children have made, and children can create things themselves and develop creativity. Furthermore, we expect to be able to infer a diverse and individualistic person's thinking based on more data.

유아 상상력을 위한 연상 인터렉티브 놀이 콘텐츠 (Associative Interactive play Contents for Infant Imagination)

  • 장은정;임찬
    • 문화기술의 융합
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    • 제5권1호
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    • pp.371-376
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    • 2019
  • 창조적 사고는 언어로 표현되기 전부터 나타나며, 논리학이나 언어학법칙이 작동하기 전에 감정과 직관, 이미지와 몸의 느낌을 통해 그 존재를 드러낸다. 본 연구에서는 레고 놀이를 이미지 표현 방식으로, 이미지 프로세싱 기법을 중심으로 컴퓨터 비전을 응용한 실험적인 유아 참여형 인터렉티브 콘텐츠를 제시하고자 한다. 특히 유아의 경우 손의 소 근육 발달과 상상력을 실재로 구현하는 것은 매우 중요한 창조의 과정이다. 사물인식으로 대표되는 이미지 프로세싱 기술의 지각변동 속에서 'OpenCV 라이브러리'의 분석 알고리즘과 그것을 'Node'로써 구현한 'VVVV'로 이미지 프로세싱을 진행하고, 웹캠을 이용하여 물체를 촬영하고, 인식하고, 해당 분석에 맞는 결과를 도출해 내어 사용자가 참여함으로 완성되는 인터렉티브 콘텐츠를 제작하는 것을 목표로 한다. 연구를 통해서 아이들이 만든 레고가 어떤 작품인지 알 수 있고, 아이들은 스스로 무언가를 만들며 창의성을 기를 수 있다. 나아가, 더 많은 데이터를 기반으로 다양하고 개성적인 사람의 사고를 유추할 수 있을 것이라 기대한다.

에어로빅 체조가 젊은 여성의 건강 증진에 미치는 효과 (A Study of Aerobic Workout on Health Promotion in Young Women)

  • 김숙정
    • 기본간호학회지
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    • 제9권3호
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    • pp.412-423
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    • 2002
  • Currently, health promotion is an important issue in health policy for world citizens. Aerobic workout may be one way to attain health promotion. In recent years, there ave been many studies to evaluate the effects of exercise on obese people and various patients. However, there are few studies in which both physiological and psycho-perceptual aspects of health romotion for healthy people have been evaluated. Purpose: This study focused on evaluating the holistic effect of an 8 week aerobic workout for health promotion in young women. Method: This quasi-experimental study was designed as a nonequivalent control group pre-post test study. Forty healthy college women, aged between 20 and 25 volunteered for the study. Twenty women took 30 minutes of exercise a day for five days a week over 8 weeks with Jane Fonda's aerobic workout program. Twenty women participated as controls. The aerobic workout program consisted of warm-up for arms, waist, abdominal, leg, hips, buttocks and cool down exercises. Result: After the eight weeks of aerobic exercise, changes in health related fitness components through the In Body Test, skin fold, circumference of body, Body image, Self concept, Mood and Self-efficacy were compared. The results areas follows ; 1. Following the 8 week aerobic workout, health related body components, and fitness scores, increased significantly (P < 0.05) and skin fold for four sites (right upper arm, scapular, abdomen, supra ilium), and circumference of mid thigh decreased significantly (P<0.05, p<0.005, P<0.001) compared to the control group. 2. Following the 8 week aerobic workout, there was a significant increase in Self-concept and Mood (P<0.005 and 0.001) compared to the control group. Conclusion: According to these results, it is concluded that 8 weeks of aerobic workout have a positive effect on young women's holistic health promotion.

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퍼지 유사성 기반 슈퍼-픽셀 생성 (Super-Pixels Generation based on Fuzzy Similarity)

  • 김용길;문경일
    • 한국인터넷방송통신학회논문지
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    • 제17권2호
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    • pp.147-157
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    • 2017
  • 최근에는 슈퍼-픽셀 (super-pixel)은 컴퓨터 발전 응용에 널리 사용되고 있다. 슈퍼 픽셀 알고리즘은 픽셀을 지각적으로 실행이 가능한 영역으로 변환하여 그리드 픽셀의 경직된 특징을 줄일 수 있다. 특히, 슈퍼 픽셀은 깊이 추정, 골격 작업, 바디 라벨링 및 기능 국소화 등에 사용된다. 그러나 이러한 작업을 수행하기 위해 우수한 슈퍼 픽셀 파티션을 생성하는 것은 쉽지 않다. 특히 슈퍼 픽셀은 비합, 지속, 폐쇄, 지각 불변과 같은 형태 측면을 고려할 때보다 의미있는 특징을 만족시키지는 못한다. 본 논문에서는 단순 선형 반복 클러스터링과 퍼지 클러스터링 개념을 결합한 고급 알고리즘을 제안한다. 단순 선형 반복 클러스터링 기술은 이미지 경계, 속도, 메모리 효율이 기존 방법보다 높다. 그것은 형태 측면의 맥락에서 슈퍼 픽셀 형태에 대해 양호하게 작거나 규칙적인 특성을 제안하는 것은 아니다. 퍼지 유사성 측정은 제한된 크기와 이웃을 고려하여 합리적인 그래프를 제공한다. 보다 작고 규칙적인 픽셀을 얻으며 부분적으로 관련된 특징을 추출 할 수 있다. 시뮬레이션은 퍼지 유사성 기반 슈퍼 픽셀 생성은 사람의 이미지를 분해하는 방식으로 자연적 특징을 대표적으로 나타낸다.

한국 영화에 나타난 포스트휴먼 소녀의 재현 양상 연구 -<경성학교: 사라진 소녀들>, <마녀>를 중심으로 (A Study on Cinematic Representations of Posthuman Girls in South Korea-Focused on The Silenced and The Witch: Part 1. The Subversion)

  • 김은정
    • 대중서사연구
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    • 제27권3호
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    • pp.95-124
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    • 2021
  • 본고는 시대와 사회에 따라 의미를 달리해 온 소녀가 최근 포스트휴먼 상상력과 결합하여 영화 속 싸우는 소녀로 등장한 현상에 주목하였다. 이에 포스트휴먼 소녀라는 이미지를 배태한 사회적 맥락과 그 재현 양상을 분석하고, 미래 여성 신체에 대한 한국 사회의 상상의 허용치와 '싸우는 기술증강 소녀'라는 새로운 이미지를 둘러싼 의미경합을 밝히고자 하였다. 21세기 고도로 발달한 디지털 영상기술로 인하여 영화는 기존의 상상만으로 가능했던 미래 존재를 시각적으로 구현할 수 있게 되었다. 그러나 성인 남녀와 달리 미성숙하다고 여겨진 소녀가 포스트휴먼으로 상상될 때에는 오히려 강한 실감효과를 추구하는 그 가능성으로 인해 감히 재현할 수 없는 불가능한 영역이 생기게 된다. 즉, 포스트휴먼 소녀는 인간의 원형을 최대한 보존한 신체증강형에 그쳤으며, 인간과 비인간의 경계를 탈하는 비판적 형상화를 구현하지는 못했다. 그러나 기술로 증강된 미래 신체는 에로틱한 폭력에 기대지 않는, 또한 모성애와 이성애에 매몰되지 않는 싸우는 위험한 소녀의 이미지를 만들었다. 물론 인간의 순수한 프로토타입에 근거한 포스트휴먼 소녀의 이상화는 기술의 인간화를 확신하는 기술도구주의에 경도되어 있다. 근대적 휴머니즘에 영합하는 이러한 기술 사유의 한계에도 불구하고, 포스트휴먼 소녀는 자기 파괴적 대항을 통해 기술-객체의 새로운 정치성을 보여준다. 이들은 테크노크라시와 신자유주의 정치적 감수성을 표출한 우울한 신체에서 벗어나 있으며, 생명 정치의 위계에 균열을 내는 체제전복적 행위를 구사했다. 포스트휴먼은 한 사회가 고도화된 기술시대로 이행하는 과정 중에 일어나는 다양한 힘들의 경합을 예시하는 하나의 사례로 볼 수 있다. 이러한 점에서 한국 영화 속 포스트휴먼 소녀는 여전히 이상화된 소녀 이미지를 고수하려는 인간형상중심주의를 예증하지만, 미시사회적 수준까지 침투한 기술생명권력의 폭압적 지배방식에 윤리적 고찰을 제공했다는 점에서 의의가 있다.