• 제목/요약/키워드: panning direction

검색결과 10건 처리시간 0.024초

작은 화면에서의 인터넷 작업을 위한 효율적인 화면이동방법 제안 및 사용성 평가 (Fast Tap-N-Drag (FTND) : Enhancing Panning for Web Browsing on Small Screen Devices Considering Panning Ratio and Direction)

  • 최은정;권성혁;정민근
    • 산업공학
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    • 제22권4호
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    • pp.347-358
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    • 2009
  • Panning tasks caused by both a small screen and the lower resolution of handheld devices are known to decrease the usability of a mobile internet service. To solve this problem, we proposed FTND, an improved version of Tap-N-Drag widely used in various mobile web browsers. 30 participants performed the panning tasks with FTND embedded in combinations of 2 panning directions of Push Background user interface and Push Viewpoint user interface and 5 panning ratios of 100% (a panning ratio of Tap- N-Drag), 300%, 500%, 700%, and 900%. The usability of FTND was assessed by an objective performance and a subjective preference. The objective performance was measured by a task completion time, the number of clicks, and the number of pixels. The subjective preference was measured by satisfaction, accuracy and ease of use. Push Viewpoint user interface at the panning ratios of 300%, 500%, and 700% proved to be the most efficient way for panning tasks with small handheld devices when performing the task by using the right hand thumb.

가상 음원 이미징을 위한 향상된 진폭 패닝 기법 (Enhanced Amplitude Panning for Virtual Source Imaging)

  • 현동일;박영철;윤대희
    • 전자공학회논문지
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    • 제50권3호
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    • pp.139-145
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    • 2013
  • 본 논문에서는 스테레오 패닝 시스템에 대해 기존의 진폭 패닝이 가지는 문제점을 분석하였다. 이러한 문제점이 피드포워드 빗형 필터 형태로 발생하는 것을 관찰하고 이를 해결하기 위하여 피드백 빗형 필터를 사용한 스테레오 진폭 패닝 시스템을 제안하였다. 방향 인지에 대해 중요한 단서인 양이간레벨차의 차이가 최소가 되도록 하여 빗형 필터를 설계하였으며 제안된 시스템이 방향 인지에 관련된 대역에 대해 선택적으로 동작하도록 주파수 대역을 설정하였다. 제안된 시스템의 성능을 주관적 음질 평가를 통하여 검증하였다.

실내 환경에서 쾌적성 향상을 위한 Vector Base Amplitude Panning 기반의 소음제어 (Vector Base Amplitude Panning Based Noise Control Method for Improving the Amenity in Building Environment)

  • 권병호;박영진;박윤식
    • 한국소음진동공학회논문집
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    • 제21권6호
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    • pp.521-528
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    • 2011
  • A variety of noise control methods have been developed as an interest on noise issues increases. Among them, noise control methods using masking effect, a phenomenon to reduce the ability to notice the unwanted sound by proper sound, to implement a pleasant sound environment have been studied under the name of soundscape. We proposed a novel vector base amplitude panning(VBAP) based noise control method to apply to the building environment. The proposed method could improve the amenity inside the building to reproduce the sounds with excellent masking effect on the incoming path of noise using the control speakers, considering the direction of noise source. The directional masking sounds can be generated by using VBPA technique. To verify the performance of the proposed method, we carried out the subjective test for the degree of amenity according to direction of the masking sound. Subjective test results showed that it is possible to improve the amenity inside the building by controlling the direction of masking sound considering the human's auditory characteristic.

서라운드시스템을 위한 가상 음상정위 알고리즘 (Virtual Sound Localization algorithm for Surround Sound Systems)

  • 이신렬;한기영;이승래;성굉모
    • 한국음향학회:학술대회논문집
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    • 한국음향학회 2004년도 춘계학술발표대회 논문집 제23권 1호
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    • pp.81-84
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    • 2004
  • In this paper, we propose a virtual sound localization algorithm which improves the sound localization accuracy and sound color preservation for two channel and multi-channel surround speaker layouts. In conventional CPP laws, the sound direction is different from the panning angle and the sound color is different from real sound source especially when the speakers are spread out widely. To overcome this drawback, we design a virtual sound localization algorithm using directional psychoacoustic criteria (DPC) and sound color compensator (SCC). The analysis results show that in the case of the proposed system, the sound direction is the same as the panning angle in the audible frequency range and the sound color is less deviated from a real sound source than the conventional CPP law. In addition, its performance is verified by means of subjective tests using a real sound source.

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서라운드 오디오 시스템을 위한 가상음원의 거리를 조절할 수 있는 인공잔향기 (Artificial reverberation algorithm to control distance of phantom sound source for surround audio system)

  • 심환;서정훈;성굉모
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.447-450
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    • 2005
  • Multi-channel artificial reverberation algorithm to control perceived direction and distance is described in this paper. In conventional algorithms using IIR filters, reverberation time is the only parameter to be controlled. Moreover, since the convolution-based conventional algorithms apply only same impulse responses, but not considering sound localization, it was not realistic enough. The new algorithm proposed in this paper utilizes early reflections segmented according to the azimuth from which direct sound comes and controls perceived direction by panning the direct sound, and controls perceived distance by adjusting Energy Decay Curve (EDC) of reverberation and gain of the direct sound. In addition, the algorithm enhances Listener Envelopment(LEV) to make late reverberation incoherent among channels.

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3-DIMENSIONAL TILING TECHNIQUE TO PROCESS HUGE SIZE HIGH RESOLUTION SATELLITE IMAGE SEAMLESSLY AND RAPIDLY

  • Jung, Chan-Gyu;Kim, Jun-Chul;Hwang, Hyun-Deok
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2007년도 Proceedings of ISRS 2007
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    • pp.85-89
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    • 2007
  • This paper presents the method to provide a fast service for user in image manipulation such as zooming and panning of huge size high resolution satellite image (e.g. Giga bytes per scene). The proposed technique is based on the hierarchical structure that has 3D-Tiling in horizontal and vertical direction to provide the image service more effectively than 2D-Tiling technique in the past does. The essence of the proposed technique is to create tiles that have optimum level of horizontal as well as vertical direction on the basis of current displaying area which changes as user manipulates huge image. So this technique provides seamless service, and will be very powerful and useful for manipulation of images of huge size without data conversion.

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3-Dimensional Tiling Technique to Process Huge Size High Resolution Satellite Image Seamlessly and Rapidly

  • Kim, Jun-Chul;Jung, Chan-Gyu;Kim, Moon-Gyu
    • 대한원격탐사학회지
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    • 제23권5호
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    • pp.375-383
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    • 2007
  • This paper presents the method to provide a fast service for user in image manipulation such as zooming and panning of huge size high resolution satellite image(e.g. Giga bytes per scene). The proposed technique is based on the hierarchical structure that has 3D-Tiling in horizontal and vertical direction to provide the image service more effectively than 2D-Tiling technique in the past does. The essence of the proposed technique is to create tiles of optimum level in real time on the basis of current displaying area, which change as user manipulates huge image. Consequently, this technique provides seamless service, and will be very powerful and useful for manipulation of images of huge size without data conversion.

한 쌍의 푸쉬-풀 와이어를 이용한 로봇 안구의 팬-틸트 모션 생성 (Pan-tilt Motion Generation of Robot Eye by Using a Pair of Push-pull Wires)

  • 정찬열;오경균;박신석;김승종
    • 한국소음진동공학회논문집
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    • 제21권1호
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    • pp.3-8
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    • 2011
  • This paper introduces a robot eye module, of which two degree-of-freedom motions, i.e. panning and tilting, are driven by a pair of wires. The main feature of the module is that each wire can generate push-pull motion without buckling. It is thanks to a Teflon tube which guides the path of the moving wire. End points of the tube and wire have pivot elements so that a smooth push-pull motion is produced even when the end point of wire is moved by eye rotation. This mechanism helps the eye module to be very compact. In this paper, the structure of the robot eye module is introduced in detail, and the required motor angles for a certain direction of eye line are investigated analytically and experimentally.

도시철도 차량 실내의 이용자 시설 평가와 개선방향 - 체크리스트를 통하여 수도권 노선에 운행 중인 14개 철도 차량을 대상으로 - (An Evaluation of User's Facility and Suggestion for the Improvement on the Interior Design of Metropolitan Railroads Trains - Focus on the opening 14 metropolitan railroad lines in Seoul through checklist -)

  • 문서현;김구슬;신경주
    • 한국실내디자인학회논문집
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    • 제19권5호
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    • pp.11-20
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    • 2010
  • User-oriented Design is necessary in planning the interior design of Metropolitan Railroads trains, since this is a typical means of transportation in this modem society and all ages people with different body scale use this facility. However, there are little studies about facility panning and zoning of Metropolitan Railroads train considering users. Therefore, in this study, after completing the checklist based on the current legal standards of facility installation of South Korea and Japan, we examined user's facility and suggest several improvement of the opening 14 metropolitan railroad lines in Seoul. Then, we evaluated this facilities according to 41 standards; general facility(24 standards), safety facility(4 standards), guide facility(11 standards), other facility(4 standards). The result of this study may be summarized as follows. 1) General facility has to be designed to obtain lots of room for storage and this facility should be fixed up tightly with secure system. 2) Safety facility should be designed to minimize a difference of floor-level between threshold of train and ground. Also, using various color and material could help passengers to distinguish different space and facility. 3) Guide facility should be designed to guide passengers to the accurate direction with proper sign design in the pathway of Metropolitan railroad train. Also, more various color, which based on the research about physiological and psychological effect, should be used to guide people. 4) Other facility should equip more visual system using common good and informative contents. Through this study, we try to understand the current interior physical condition of Metropolitan Railroads trains. However, for future studies, it is expected to supplement evaluation standards considering aesthetic design, environmental improvement of indoor air quality and the satisfaction and demand of Metropolitan Railroads trains.

움직임 검출의 캠 제어에 의한 웹기반 이동 객체 추적 (Web-based Moving Object Tracking by Controlling Pan-Tilt Camera using Motion Detection)

  • 박천주;박희정;이재협;전병민
    • 한국콘텐츠학회논문지
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    • 제2권2호
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    • pp.17-26
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    • 2002
  • 본 연구에서는 연속된 비디오 프레임을 대상으로 움직임을 검출하고, 이에 따른 움직임 벡터를 이용하여 카메라를 좌우 상하로 제어함으로써 이동 객체 중심의 비디오 프레임을 지속적으로 확보할 수 있는 웹 기반의 이동 객체 추적방법을 제안한다. 비디오 스트림에서 두 프레임간 일정 간격의 격자점에서의 차분을 계산하고, 임계치 이상의 차분을 갖는 격자점들에 대한 수평 및 수직 투영 히스토그램을 이용하여 움직임의 방향과 거리를 결정한다. 이 방향과 거리 정보를 이용하여 RCM을 제어함으로써 이동 객체의 움직임 영역이 비디오 스트림의 중앙에 위치하도록 한다. 실험 결과, 움직임이 있는 부분이 비디오 프레임의 중앙에 위치하는 것을 확인할 수 있었으며, 웹상의 서버/클라이언트 방식으로 구현함으로써 인터넷을 이용하여 원격의 클라이언트가 비디오 스트림을 모니터할 수 있었다.

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