• Title/Summary/Keyword: overlay networks

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Reliable Overlay Multicast with Loosely Coupled TCP Connections

  • Kwon, Gu-In;Byers, John
    • Journal of Communications and Networks
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    • v.11 no.3
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    • pp.306-317
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    • 2009
  • We consider the problem of architecting a reliable content delivery system across an overlay network using TCP connections as the transport primitive. We first argue that natural designs based on store-and-forward principles that tightly couple TCP connections at intermediate end-systems impose fundamental performance limitations, such as dragging down all transfer rates in the system to the rate of the slowest receiver. In contrast, the ROMA architecture we propose incorporates the use of loosely coupled TCP connections together with fast forward error correction techniques to deliver a scalable solution that better accommodates a set of heterogeneous receivers. The methods we develop establish chains of TCP connections, whose expected performance we analyze through equation-based methods. We validate our analytical findings and evaluate the performance of our ROMA architecture using a prototype implementation via extensive Internet experimentation across the PlanetLab distributed testbed.

The Performance Analysis of Cognitive-based Overlay D2D Communication in 5G Networks

  • Abdullilah Alotaibi;Salman A. AlQahtani
    • International Journal of Computer Science & Network Security
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    • v.24 no.2
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    • pp.178-188
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    • 2024
  • In the near future, it is expected that there will be billions of connected devices using fifth generation (5G) network services. The recently available base stations (BSs) need to mitigate their loads without changing and at the least monetary cost. The available spectrum resources are limited and need to be exploited in an efficient way to meet the ever-increasing demand for services. Device to Device communication (D2D) technology will likely help satisfy the rapidly increasing capacity and also effectively offload traffic from the BS by distributing the transmission between D2D users from one side and the cellular users and the BS from the other side. In this paper, we propose to apply D2D overlay communication with cognitive radio capability in 5G networks to exploit unused spectrum resources taking into account the dynamic spectrum access. The performance metrics; throughput and delay are formulated and analyzed for CSMA-based medium access control (MAC) protocol that utilizes a common control channel for device users to negotiate the data channel and address the contention between those users. Device users can exploit the cognitive radio to access the data channels concurrently in the common interference area. Estimating the achievable throughput and delay in D2D communication in 5G networks is not exploited in previous studies using cognitive radio with CSMA-based MAC protocol to address the contention. From performance analysis, applying cognitive radio capability in D2D communication and allocating a common control channel for device users effectively improve the total aggregated network throughput by more than 60% compared to the individual D2D throughput without adding harmful interference to cellular network users. This approach can also reduce the delay.

Spectrum Allocation based on Auction in Overlay Cognitive Radio Network

  • Jiang, Wenhao;Feng, Wenjiang;Yu, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.9
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    • pp.3312-3334
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    • 2015
  • In this paper, a mechanism for spectrum allocation in overlay cognitive radio networks is proposed. In overlay cognitive radio networks, the secondary users (SUs) must first sense the activity of primary users (PUs) to identify unoccupied spectrum bands. Based on their different contributions for the spectrum sensing, the SUs get payoffs that are computed by the fusion center (FC). The unoccupied bands will be auctioned and SUs are asked to bid using payoffs they earned or saved. Coalitions are allowed to form among SUs because each SU may only need a portion of the bands. We formulate the coalition forming process as a coalition forming game and analyze it by game theory. In the coalition formation game, debtor-creditor relationship may occur among the SUs because of their limited payoff storage. A debtor asks a creditor for payoff help, and in return provides the creditor with a portion of transmission time to relay data for the creditor. The negotiations between debtors and creditors can be modeled as a Bayesian game because they lack complete information of each other, and the equilibria of the game is investigated. Theoretical analysis and numerical results show that the proposed auction yields data rate improvement and certain fairness among all SUs.

ASTAS: Architecture for Scalable and Transparent Anycast Services

  • Stevens, Tim;De Leenheer, Marc;Develder, Chris;De Turck, Filip;Dhoedt, Bart;Demeester, Piet
    • Journal of Communications and Networks
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    • v.9 no.4
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    • pp.457-465
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    • 2007
  • Native information provider(IP) anycast suffers from routing scalability issues and the lack of stateful communication support. For this reason, we propose architecture for scalable and transparent anycast services(ASTAS), a proxy-based architecture that provides support for stateful anycast communications, while retaining the transparency offered by native anycast. Dynamic resource assignment for each initiated session guarantees that a connection is established with the most suitable target server, based on network and server conditions. Traffic engineering in the overlay can be realized in an effective way due to the dissemination of aggregated state information in the anycast overlay. To minimize the total deployment cost for ASTAS architectures, we propose optimized proxy placement and path finding heuristics based on look-ahead information gathered in network nodes. Contrary to a regular integer linear program(ILP) formulation, these heuristics allow to optimize proxy placement in large networks. A use case on a European reference network illustrates that lower proxy costs enable proxy deployment closer to the end-users, resulting in a reduced network load.

Overlay Multicast Network for IPTV Service using Bandwidth Adaptive Distributed Streaming Scheme (대역폭 적응형 분산 스트리밍 기법을 이용한 IPTV 서비스용 오버레이 멀티캐스트 네트워크)

  • Park, Eun-Yong;Liu, Jing;Han, Sun-Young;Kim, Chin-Chol;Kang, Sang-Ug
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.12
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    • pp.1141-1153
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    • 2010
  • This paper introduces ONLIS(Overlay Multicast Network for Live IPTV Service), a novel overlay multicast network optimized to deliver live broadcast IPTV stream. We analyzed IPTV reference model of ITU-T IPTV standardization group in terms of network and stream delivery from the source networks to the customer networks. Based on the analysis, we divide IPTV reference model into 3 networks; source network, core network and access network, ION(Infrastructure-based Overlay Multicast Network) is employed for the source and core networks and PON(P2P-based Overlay Multicast Network) is applied to the access networks. ION provides an efficient, reliable and stable stream distribution with very negligible delay while PON provides bandwidth efficient and cost effective streaming with a little tolerable delay. The most important challenge in live P2P streaming is to reduce end-to-end delay without sacrificing stream quality. Actually, there is always a trade-off between delay & stream quality in conventional live P2P streaming system. To solve this problem, we propose two approaches. Firstly, we propose DSPT(Distributed Streaming P2P Tree) which takes advantage of combinational overlay multicasting. In DSPT, a peer doesn't fully rely on SP(Supplying Peer) to get the live stream, but it cooperates with its local ANR(Access Network Relay) to reduce delay and improve stream quality. When RP detects bandwidth drop in SP, it immediately switches the connection from SP to ANR and continues to receive stream without any packet loss. DSPT uses distributed P2P streaming technique to let the peer share the stream to the extent of its available bandwidth. This means, if RP can't receive the whole stream from SP due to lack of SP's uploading bandwidth, then it receives only partial stream from SP and the rest from the ANR. The proposed distributed P2P streaming improves P2P networking efficiency.

A Scalable Multicasting with Group Mobility Support in Mobile Ad Hoc Networks

  • Kim, Kap-Dong;Lee, Kwang-Il;Park, Jun-Hee;Kim, Sang-Ha
    • Journal of Information Processing Systems
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    • v.3 no.1
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    • pp.1-7
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    • 2007
  • In mobile ad hoc networks, an application scenario requires mostly collaborative mobility behavior. The key problem of those applications is scalability with regard to the number of multicast members as well as the number of the multicast group. To enhance scalability with group mobility, we have proposed a multicast protocol based on a new framework for hierarchical multicasting that is suitable for the group mobility model in MANET. The key design goal of this protocol is to solve the problem of reflecting the node's mobility in the overlay multicast tree, the efficient data delivery within the sub-group with group mobility support, and the scalability problem for the large multicast group size. The results obtained through simulations show that our approach supports scalability and efficient data transmission utilizing the characteristic of group mobility.

Rosary : Topology-Aware Structured P2P Overlay Network for CDN System (Rosary : CDN 시스템을 위한 구조화된 토폴러지-인식 P2P 오버레이 네트워크)

  • Shin Soo-Young;Namgoong Jung-ll;Park Soo-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.12B
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    • pp.818-830
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    • 2005
  • Recently, Peer-to-Peer (P2P) overlay networks like CAN, Chord, Pastry and Tapestry offer a novel platform for scalable and decentralized distributed applications. These systems provide efficient and fault-tolerant routing, object location, and load balancing within a self-organizing overlay network. Content Delivery Network (CDN) is an intermediate layer of infrastructure that helps to efficiently deliver the multimedia content from content providers to clients. In this paper, We propose a topology-aware P2P overlay network for CDN, Rosary, in which CDN servers perform Intra-Pastry and Inter-Pastry routing based on a two-level structured overlay network. This proposed system extends pastry by adapting itself to CDN environments, where a semi-hashing based scheme for Intra-Pastry routing is introduced, and dynamic landmark technology is used to construct the topology-aware overlay network. Through simulations on NS-2, it is shown that Rosary is scalable, efficient, and flexible.

DDoS Attack Tolerant Network using Hierarchical Overlay (계층적 오버레이를 이용한 DDoS 공격 감내 네트워크)

  • Kim, Mi-Hui;Chae, Ki-Joon
    • The KIPS Transactions:PartC
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    • v.14C no.1 s.111
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    • pp.45-54
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    • 2007
  • As one of the most threatening attacks, DDoS attack makes distributed multiple agents consume some critical resources at the target within the short time, thus the extent and scope of damage is serious. Against the problems, the existing defenses focus on detection, traceback (identification), and filtering. Especially, in the hierarchical networks, the traffic congestion of a specific node could incur the normal traffic congestion of overall lower nodes, and also block the control traffic for notifying the attack detection and identifying the attack agents. In this paper, we introduce a DDoS attack tolerant network structure using a hierarchical overlay for hierarchical networks, which can convey the control traffic for defense such as the notification for attack detection and identification, and detour the normal traffic before getting rid of attack agents. Lastly, we analyze the overhead of overlay construction, the possibility of speedy detection notification, and the extent of normal traffic transmission in the attack case through simulation.

A Simple CBT-Based Overlay Multicast Protocol for Ad-Hoc Networks (Ad-Hoc 네트워크에서의 간단한 CBT 기반의 Overlay 멀티캐스트 프로토콜)

  • Yang, Ki-Seon;Lee, Won-Jun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05b
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    • pp.1393-1396
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    • 2003
  • 멀티캐스트 그룹의 멤버들만으로 트리를 구성하는 Overlay 멀티캐스트 프로토콜인 AMRoute은 이동이 빈번한 Ad hoc 네트워크 환경에서 중간 라우터의 이동에 대한 트리의 견고함으로 높은 데이터 전송을 제공하는 장점이 있으나, 네트워크의 변동으로 인하여 중복되는 전송 경로가 발생하여 대역폭이 낭비되는 효율성 문제를 가지고 있다. 본 논문에서는 기존의 AMRoute 제어 메시지에 각 멤버의 메쉬 링크 상태 정보가 추가된 제어 메시지를 통하여 멤버간에 장치 상태를 교환함으로써 AMRoute에서의 중복되는 전송 경로를 제거하여 대역폭의 낭비를 줄이는 방안을 제안한다. 본 논문에서 제안한 방안은 기존의 제어 메시지를 활용함으로써 적은 오버헤드로 새로운 메쉬 링크를 발견하여 기존의 AMRoute의 중복되는 전송 경로로 인한 대역폭의 낭비를 줄여 멀티캐스트의 성능을 향상시키는 효과를 기대할 수 있다.

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Performance Analysis of Operation Strategy of Dual Virtual Cell-based System under The Overlay Convergent Networks of Cognitive Networking (인지 네트워킹 기반 중첩 융합 네트워크에서 이중 가상 셀 운영방안의 성능분석)

  • Choi, Yu-Mi;Kim, Jeong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.6B
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    • pp.483-488
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    • 2012
  • With the fast growing data traffic, the performance of the convergent overlay network environment under the cognitive networking environment is crucial for the implementation of the efficient network structure. In order to achieve high capacity and reliable link quality in wireless communication of the overlay convergent networks with the cognitive networking based on the advanced capability of the mobile terminal, a Distributed Wireless Communication System (DWCS) can provide the capability of ambient-aware dual cell system's operation. This paper has considered virtual cell: the Dual Virtual Cell (DVC), and also proposes DVC employment strategy based on DWCS network. One is the Active Virtual Cell which exists for user's actual data traffic and the other is the Candidate Virtual Cell which contains a set of candidate antennas to protect user's link quality from performance degradation or interruption. The considered system constructs DVC by using cognitive ability of finding useful virtual signals. Also, for multi-user high-rate data transmission, the DWCS system exploits Space-Time Trellis Codes. The effects of changing environments on the system performance has been investigated thereafter.