• Title/Summary/Keyword: online counseling

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Effects on How the Peer Counseling Program in on-offline helps to improve university student's Self-esteem and Self-efficacy (온·오프라인 동료상담훈련 참여 경험이 신입생의 자아존중감과 자기효능감에 미치는 영향)

  • Jo, Hye-Young
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.5
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    • pp.965-976
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    • 2017
  • The purpose of this study was to investigate how the Peer counseling program in on-offline would effect university students on their self-esteem and self-efficacy. In order to achieve this purpose, ten participants were in the experimental group and the other ten were in the control group. The subjects in the experimental group receive to the peer counseling program training for 120 minutes once a week for 10 weeks. The next day, practiced counseling online The data were analyzed by using t-test and ANCOVA. As the participants of the Peer counseling program reported that they experienced significant difference of improvement on their self-esteem(F=13.258, p<.01) and self-efficacy(F=15.565, p<.01) than those were in the control group. The Peer counseling program suggested that expected to positive effects it would help improve university freshmen students' self-esteem and self-efficacy.

CNN-based Online Sign Language Translation Counseling System (CNN기반의 온라인 수어통역 상담 시스템에 관한 연구)

  • Park, Won-Cheol;Park, Koo-Rack
    • Journal of Convergence for Information Technology
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    • v.11 no.5
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    • pp.17-22
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    • 2021
  • It is difficult for the hearing impaired to use the counseling service without sign language interpretation. Due to the shortage of sign language interpreters, it takes a lot of time to connect to sign language interpreters, or there are many cases where the connection is not available. Therefore, in this paper, we propose a system that captures sign language as an image using OpenCV and CNN (Convolutional Neural Network), recognizes sign language motion, and converts the meaning of sign language into textual data and provides it to users. The counselor can conduct counseling by reading the stored sign language translation counseling contents. Consultation is possible without a professional sign language interpreter, reducing the burden of waiting for a sign language interpreter. If the proposed system is applied to counseling services for the hearing impaired, it is expected to improve the effectiveness of counseling and promote academic research on counseling for the hearing impaired in the future.

A comparison of working alliance, session evaluation and participants' experience of university student clients by counseling media -Comparison of face-to-face, phone, video, and video with digital mask counseling- (대학생 내담자를 대상으로 한 상담 작업동맹과 회기 평가 및 내담자 경험 비교 연구 - 전화, 화상 및 디지털가면 화상상담과 대면상담 비교 -)

  • Cho, Eunsuk;Oh, Yoon-Seok;Jang, Eun-Hee
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.49-58
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    • 2022
  • The purpose of this study is to find out how on-line counseling modalities (phone, video, and video counseling using digital mask) differ from face-to-face counseling in terms of clients' perception of working alliance, depth and smoothness of each session, satisfaction, and their qualitative counseling experience. 40 university students participated in the experiment, divided into 4 groups, received 3 personal counseling sessions per person. The quantitative data revealed no significant difference among the four counseling groups in working alliance. Also, the "depth" of the session was similar in the four groups, but phone and video with mask counseling group who did not expose their faces showed higher "smoothness" in the first and second sessions than face-to-face counseling group, indicating that anonymity was helping the clients' inhibition overcome. Through the post-interview data, subtle differences in experience of each counseling method were identified by the participants. The results are expected to provide primary information for developing and implementing various online counseling modalities in the future.

A Study on the Evaluation and Future Directions of Export Promotion Program in Korea's IT Industry (우리나라 IT산업 수출지원 제도의 평가와 향후 과제)

  • Jung, Jae-Woo;Park, Jong-Oh
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.50
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    • pp.277-308
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    • 2011
  • Korea's economy has shown recovery since the global financial crisis in 2008. In the year 2010, Korea's export volume reached US D 467.4 billion and Korea is one of the main producer of IT equipment, electronics, ship-buildings, chemicals and automobiles. In particular, IT industry is one of the largest portion in Korea's export industries. The reason of the performance is that we develop innovative products to overseas markets and continued it. Also, there has been export support or promotion scheme in Korea. In this study, We need to evaluate the current system of export support and derive future challenges. This article has been studied to investigate relationship between export promotion and export performance. So, We classify export promotion program into 7 group(IT package, Market pioneers, Overseas exhibition, consultation invited buyers, International IT market research, Small Business IT export counseling center, Overseas marketing online) and the export performance was considered as the dependent variable. So the result are as follows. Factors on IT package, Market pioneers, overseas exhibition, International IT market research have been identified as influencing. and consultation invited buyers, Small Business IT export counseling center and Overseas marketing online have been identified as unimportant factor. So, We have to develop those Factors(IT package, Market pioneers, overseas exhibition, International IT market research) in the direction of strengthening the development of export support scheme.

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Design of Online Web Counseling System for Emotional Development of Science-Gifted Students (과학영재의 정서 발달을 위한 온라인 상담 시스템 설계)

  • Kim, Seong-Won;Jeong, Yuri;Ryu, Jiyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.07a
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    • pp.205-206
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    • 2019
  • 과학영재의 인지적 영역을 발달시키기 위한 연구는 활발하게 진행되었지만, 과학영재가 겪고 있는 사회-정서적 어려움과 어려움을 해결하기 위한 지원 체계에 대한 연구는 부족하다. 과학영재는 낮은 자아존중감으로 인하여 정서적 민감성, 과흥분성, 완벽주의, 실존적 우울감 등 다양한 정서적 어려움을 겪고 있다. 선행연구에서는 과학영재의 정서적 어려움을 지원하기 위해서는 지속적이고 개별화된 상담이 필요하다고 말하였다. 하지만, 시공간적 한계로 인하여 지속적이고 개별화된 상담을 진행하는 데 많은 어려움이 존재한다. 따라서 본 연구에서는 과학영재에게 지속적이고 개별화된 상담을 제공하기 위하여 온라인 상담 시스템을 설계하였다. 온라인 상담 시스템은 과학영재가 내인적 요인에 따른 상담을 신청하면, 상담 전문가가 Peterson과 Moon(2008)의 상담 모형을 기반으로 상담을 지원하도록 설계하였다. 향후 연구에서는 이러한 상담 시스템을 구축 및 실행하여 시스템에 대한 과학영재의 만족도와 자아효능감의 변화를 관찰하고자 한다.

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A Study on the Perception Types of Online Games and Their Characteristics (온라인 게임에 대한 인식 유형과 그 특성에 대한 연구)

  • Kim, Jee Yeon;Kim, Dowhan;Lee, Jangju;Mo, Sang-Hyun;Chang, Geunyoung
    • Journal of Korea Game Society
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    • v.13 no.4
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    • pp.91-104
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    • 2013
  • This study aims to investigate on the perception types of online games and their characteristics. In Study 1, perceptions of online games were researched through Q methodology. From the results, the perceptions of online games are classified into four types: 'Online Game is an Obstacle of Study'; 'Online Game is Just a Game'; 'Online Game is a Stain in Life'; 'Online Game is Vaguely Bad'. Each perception type has different characteristics in terms of perception of harmfulness of games, determination of the core of game problems, and perception of a parent-child relationship. In Study 2, the distribution and characteristics of each perception type were researched through an online survey. The results show differences in an attitude to online game using features and regulations as well as in demographic parameters such as sex and age. This study holds its significance in identifying the differences between perception types of online game and providing a basic study for policy making of healthy game culture.

Introduction to Online Based Trauma-Focused Cognitive Behavioral Therapy Education Program for Helping Sexually Abused People (성폭력피해자를 돕기 위한 온라인 기반 외상-초점 인지행동치료 교육프로그램에 대한 소개)

  • Cho, Young-Sung;Song, Jiyoun;Lee, Jun-Young
    • Anxiety and mood
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    • v.12 no.2
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    • pp.79-85
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    • 2016
  • Sexually abused victims suffer not only physical damage, but they may also experience an array of additional problems ranging from acute fear, depressed mood, anxiety, shame, or insomnia to long-term psychiatric disorders. Trauma Focused Cognitive Behavioral Therapy (TF-CBT) is known to have excellent therapeutic effects for trauma victims including victims of sexual violence. CBT treatment includes stress immunity training, relaxation training, and acceptance and commitment therapy. In foreign countries TF-CBT is carried out online in order to increase the therapeutic accessibility for the victim and improve the quality of the interview for the therapists. As a result, those victims who have difficulties in requesting external help, who live in remote areas, or who have limited time may now have access to the service and benefit from the online education programs. A website providing an online based TF-CBT program was initiated in Korea also. Through the website, victims and their guardians may obtain therapeutic information without the need for face-to-face meetings with therapists. Our goal is to create a system with this website which will provide therapeutic assistance to sexual violence victims and improve the quality of the counseling provided by the therapist.

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The Impact of Parental Style, Parent-Adolescent Communication on Parent's Perception Types of Online Game (부모의 양육태도, 부모-자녀 간 의사소통 방식이 온라인 게임에 대한 부모의 인식에 미치는 영향)

  • Kim, Jee Yeon;Doh, Young Yim
    • Journal of Korea Game Society
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    • v.15 no.6
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    • pp.65-76
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    • 2015
  • This study attempts to investigate the parent's perception types of online game and their related factors. The data was collected through the online survey from 485 parents. As a result, the parent's perception types of online game were classified as 4 types. Each perception type shows differences in an attitude and reaction to online game and gender. Next, this study employed a multinomial logistic regression model to examine variables influencing the parent's perception types of online game. The result shows that parent's gender, controlling parental style, and problematic communication have statistically significant effects on the parent's perception types of online game. This study holds its significance in considering the game use of children in the context of parent-child relationship by exploring the parent's perception of online game and its influencing variables.

Multi-Emotion Recognition Model with Text and Speech Ensemble (텍스트와 음성의 앙상블을 통한 다중 감정인식 모델)

  • Yi, Moung Ho;Lim, Myoung Jin;Shin, Ju Hyun
    • Smart Media Journal
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    • v.11 no.8
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    • pp.65-72
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    • 2022
  • Due to COVID-19, the importance of non-face-to-face counseling is increasing as the face-to-face counseling method has progressed to non-face-to-face counseling. The advantage of non-face-to-face counseling is that it can be consulted online anytime, anywhere and is safe from COVID-19. However, it is difficult to understand the client's mind because it is difficult to communicate with non-verbal expressions. Therefore, it is important to recognize emotions by accurately analyzing text and voice in order to understand the client's mind well during non-face-to-face counseling. Therefore, in this paper, text data is vectorized using FastText after separating consonants, and voice data is vectorized by extracting features using Log Mel Spectrogram and MFCC respectively. We propose a multi-emotion recognition model that recognizes five emotions using vectorized data using an LSTM model. Multi-emotion recognition is calculated using RMSE. As a result of the experiment, the RMSE of the proposed model was 0.2174, which was the lowest error compared to the model using text and voice data, respectively.

Development of Online Continuing Education Courses on National Health Examination for Community Health Nurses: Using the Rapid Prototyping Method (지역사회 간호사를 위한 건강검진 온라인 교육안 개발: Rapid prototyping method를 활용)

  • Kim, Eun-Ha;Kim, Kye-Ha;Bae, Kyung-Eui
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.8
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    • pp.250-263
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    • 2019
  • This study was conducted to develop an online education program for visiting health nurses on National Health Examination. The study period was from November 2016 to December 2017. The program was developed in stages using rapid prototyping methodology. 1) Learners' needs were identified through literature review and focus group interviews (FGIs) with visiting health nurses and stake-holders in the field. 2) The contents of the education program including counseling strategies regarding the heath of visiting health nurses were developed. 3) Online education materials were developed and piloted amongst learners. 4) The contents of educational programs were classified into eight learning modules, and online education drafts were pilot tested. 5) Based on feedback from learners, this program was revised and a web-based continuing education program for community nurses was developed. These education programs effectively assisted nurses with counseling regarding health examinations during visiting health nursing care. Therefore, the online continuing education program may be a very effective educational approach to improving nurses competency.