• 제목/요약/키워드: online business activities

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Factors Affecting Online Payment Method Decision Behavior of Consumers in Vietnam

  • NGUYEN, Thi Phuong Linh;NGUYEN, Van Hau
    • The Journal of Asian Finance, Economics and Business
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    • 제7권10호
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    • pp.231-240
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    • 2020
  • E-commerce development led to the explosion of online payment. Consumers have many choices when deciding on the online payment method for each transaction. Using a combination of both qualitative and quantitative methods with the help of SPSS AMOS version 22.0, the article explores the factors that influence consumers' online payment method decision behavior in Vietnam. Research results show that awareness of usefulness, awareness of risk, awareness of trust, awareness ease of use, product uncertainly perception and perceived behavioral control have effects on the behavior of deciding on online payment methods. Awareness of risk has the strongest negative impact on online payment method decision behavior and awareness of usefulness has the strongest positive impact on online payment method decision behavior. Based on these important results, the article proposes a number of implications: (i) continuing to invest and upgrade modern technology to ensure customer information absolutely confidential; (ii) converting all ATM cards on the market to EMV chip standard card technology; (iii) improving service activities, quickly handle things to create confidence for customers; (iv) credit institutions operating in the field of online payment linked to e-commerce sites, supermarkets, convenience stores, restaurants must ask partners to increase transparency for the products.

온라인 게임회사의 전략적 양면성: 엔씨소프트의 활용과 탐험 (The Strategic Ambidexterity of Online Game Companies: The Exploitation and Exploration of NCsoft)

  • 배준희;구동모
    • 한국게임학회 논문지
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    • 제15권1호
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    • pp.115-124
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    • 2015
  • 본 연구는 초경쟁적인 환경에서 온라인개발회사가 동태적 역량을 만들어 낼 수 있는 조직학습인 활용과 탐험에 대하여 엔씨소프트 사례를 중심으로 분석하였다. 학습, 루틴, 기존환경과의 적합성을 특징으로 하는 활용은 점진적 혁신을 이끌어 내는 반면, 비학습, 변화하는 환경에의 유연성과 관련된 탐험은 급진적인 혁신을 이끌어 낸다. 문헌연구를 바탕으로 우선 엔씨소프트의 활용과 탐험 활동을 온라인 게임산업의 사이클에 따라 검증하였다. 다음으로 엔씨소프트의 다양한 게임서비스의 사이클을 중심으로 활용과 탐험에 대해 살펴보았다. 온라인게임시장에서 비교적 빠르게 선도적 입지를 구축한 엔씨소프트는 온라인 게임산업 태동기와 성장기에는 활용 활동을 주로 하였으나, 산업의 성숙기에는 탐험활동을 늘여 왔다. 또한 각 게임서비스 라인의 신작 출시 및 기술개발에는 탐험활동을, 지속적인 패치 서비스 업데이트와 마케팅 및 시스템구축에는 활용활동을 수행하였다. 이것은 온라인 게임회사가 활용과 탐험의 균형을 통해 지속적인 경쟁우위를 창출할 수 있음을 시사한다.

Effects of Psychological Style on On-line Network Connectivity

  • 조남재;박기호;박상혁
    • 디지털융복합연구
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    • 제1권1호
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    • pp.147-164
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    • 2003
  • The use of electronic mail and messenger software tools has been increased rapidly over a decade. Compared to the variety of research related to the relationship between personal psychological traits and communication modes, effects of human psychology on online activities have only recently become a focus of interest. This research analyzed the relationship between personal psychological type and online connectivity. We employed network analysis methodology and collected and analyzed data from 146 subjects. Significant differences in network measures were found among groups with different psychological style. Findings of the research can provide several implications for managerial activities regarding social connectivity.

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E-business 통합을 위한 e-catalog 시스템 개발 (Development of an e-catalog system for integrated e-business)

  • 장민제;전용태;박세형
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 추계학술대회 논문집
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    • pp.97-100
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    • 2002
  • An e-catalog system provides whole product data and services by publishing newly updated information that connects PDM systems in an enterprise. With its capability to connect customers, suppliers, producers, distributors and downstream manufacturing activities, the e-catalog system can be applied to integrate e-business and provide immense business opportunities. In this paper we propose a framework focusing on constructing an efficient e-catalog system that can be used for online mass customization. The effectiveness of the proposed framework is validated with experimental results.

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Data Science and Machine Learning Approach to Improve E-Commerce Sales Performance on Social Web

  • Hussain Saleem;Khalid Bin Muhammad;Altaf H. Nizamani;Samina Saleem;M. Khawaja Shaiq Uddin;Syed Habib-ur-Rehman;Amin Lalani;Ali Muhammad Aslam
    • International Journal of Computer Science & Network Security
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    • 제23권8호
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    • pp.137-145
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    • 2023
  • E-Commerce is a buzzword well known for electronic commerce activities including but not limited to the online shopping, digital payment transactions, and B2B online trading. In today's digital age, e-commerce has been playing a very important and vital role in areas such as retail shopping, sales automation, supply chain management, marketing and advertisement, and payment services. With a huge amount of data been collected from various e-commerce services available, there are multiple opportunities to use that data to analyze graphs and trends. Strategize profitable activities, and forecast future trade. This paper explains a contemporary approach for collecting key data metrics and implementing cost-effective automation that will support in improving conversion rates and sales performance of the e-commerce websites resulting in increased profitability.

온라인 사이트 상품 배치에 따른 시각정보처리가 소비자 주의에 미치는 영향 (The Effect of Visual Information Processing of Online Product Display on Consumers' Attention)

  • 이주현;이동일
    • 한국프랜차이즈경영연구
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    • 제6권2호
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    • pp.17-30
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    • 2015
  • Companies display the product information to the consumers in their online presences. As importance of online marketing activities are growing, most of the franchisers also uses the product images on their online sites to provide the vivid visual information of their merchandises. But the previous researches do not provide the rigorous understanding on the nature of how the consumers process the visual information. In this study, we explore the theoretical backgrounds of the visual information processing and set up the research proposition on the orders and directions of the online visitors' attentions. The visit data from experimental online shop for 81 days was analysed with repeated measure ANOVA. We found that the nature of visual information processing in the online environment is different from that of the ordinary text process. At the end of this study, implication and the limitations of the research were discussed.

항만물류기업의 온라인 비즈니스화를 통한 마케팅 경쟁력과 글로벌 경쟁력 강화 방안 (The Effects of Anticipated Benefits from Introducing e-business Activities by Traditional Shipping and Port Logistics Firms on Their Performance in Marketing Mix and Global Competitiveness)

  • 이준섭
    • 한국산업정보학회논문지
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    • 제12권5호
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    • pp.183-200
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    • 2007
  • 본 연구는 전통적인 오프라인 기업인 항만물류기업이 온라인 영업활동을 도입함으로써 얻을 수 있는 대표적인 기대효익 요인과 마케팅믹스 및 글로벌 경쟁력간의 관계를 분석한다. 대표적인 기대효익 요인으로 신뢰증진, 정보입수, 오프라인 제약 등 세 가지 요인들이 추출되었다. 실증적으로 추출된 이 세 가지의 온-오프라인 시너지 효익요인들이 해당 항만물류기업의 마케팅믹스와 글로벌 경쟁력을 얼마나 향상시키는가를 분석하였다. 구조방정식모형을 이용한 분석 결과, 기대효익 요인들은 해당기업의 마케팅믹스 요인에 유의한 영향을 미치는 것으로 나타났으며, 마케팅믹스 요인은 글로벌 경쟁력에 큰 영향을 미치는 것으로 나타났다. 이러한 결과는 항만물류기업이 글로벌 경쟁력을 증진하기 위한 마케팅믹스 전략을 개발하는데 유용한 방향을 제시하고 있다.

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Impact of Negative Word of Mouth on Firm Value

  • Jeon, Jaihyun;Kim, Byung-Do;Seok, Junhee
    • Asia Marketing Journal
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    • 제22권3호
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    • pp.1-28
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    • 2020
  • With the development of information and communication technology and spread of smart devices, online information exchange has become a daily routine. Accordingly, the management and utilization of online word of mouth (WOM) has become an important issue for companies. Numerous studies have examined the impact of online WOM on firm performance. This study analyzes the impact of negative word of mouth (NWOM) on firm value, considering the influence of corporate social responsibility (CSR) activity and research and development (R&D) investment. Using a hierarchical linear model, we find that 1) NWOM has a negative impact on firm value, 2) CSR activities do not significantly influence this impact, and 3) R&D investment reduces this negative impact. This study contributes by demonstrating the effect of NWOM on firm value, examining the influence of CSR activities and R&D investment on the impact of NWOM, and confirming that the hierarchical linear model can be applied effectively to panel data in empirical studies. As a practical implication, companies must prevent and manage NWOM, whose impact, when caused by an unavoidable incident, can be alleviated by proactively announcing that the company is striving for competitiveness, for instance, by investing in R&D.

Spanning Multiple Online Communities and Knowledge Contribution: The Cross-Level Moderating Effects of Environmental Scanning and Membership Fluidity

  • Yongsuk Kim
    • Asia pacific journal of information systems
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    • 제33권2호
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    • pp.418-443
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    • 2023
  • Many organizations facilitate a host of online knowledge sharing communities to assist internal knowledge sharing and operation. The permeable boundaries and voluntary structures of online communities allow individuals to span community boundaries and affect member resources and structures. Although much research has been done on members' knowledge contribution in online communities, relatively little is known about how a member's contribution to a community is shaped by the cross-level interactions of member's external boundary spanning and the community's environmental scanning or membership fluidity. Drawing from the theoretical lens of boundary spanning and the external view of online communities, we take a multi-level approach in the analysis of the activities of 1,992 members of 126 communities internal to a global company. We find that a member's external boundary spanning activity (e.g., external knowledge acquisition via reading posts) has a positive effect, though at a decreasing rate, on subsequent internal knowledge contribution (e.g., posting replies in the member's home community). This positive effect is stronger in communities that are more active in environmental scanning or have fluid membership and weaker in communities that are less active in environmental scanning or have stable membership.

유보가격 보고 메커니즘을 이용한 협상거래 지원시스템 효율 증대 방안 연구 (The Study of Reserve Price Reporting Mechanisms: A New Mechanism for Negotiation Support Systems)

  • 샹웨이;권성우;리이준;유병준
    • Asia pacific journal of information systems
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    • 제17권1호
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    • pp.59-76
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    • 2007
  • Information and Communication Technologies (ICT) changed our everyday business drastically. Business routines have been transformed to online activities. New theories and models were developed for the brand new online environment. For online negotiations, however, the research on new mechanisms is not enough, especially for bilateral distributive negotiations. A reserve price reporting mechanism (RPR) together with its extended version (ERPR) is proposed in this paper. The key improvement of reserve price reporting mechanisms is to let the negotiators report their reserve price to a third-party system before they actually start the negotiation. A prototype of this RPR system is developed and a lab experiment is conducted to test the performance of the two mechanisms compared with traditional direct bargaining (TDB) mechanism. The results of the experiment support that the reserve price report mechanisms proposed are more efficient than the traditional one in several dimensions including social welfare.