• Title/Summary/Keyword: object-oriented simulation

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Development of an Object-Oriented Simulator for evaluating an object oriented CIM S/W (객체지향 제조관리 시스템 평가를 위한 객체지향 시뮬레이터 개발)

  • 오훈언
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.10a
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    • pp.66-70
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    • 1998
  • 제조환경 정보의 급속한 변화는 변화에 유연(flexible)하게 대처할 수 있는 제조관리 시스템 개발을 요구하게 되었으며 이를 위한 방법으로 객체지향 개발방법론을 이용한 제조관리 시스템이 구축되어 시스템 구성요소들의 재사용성, 확장성, 유연성을 높일 수 있게 되었다. 그러나 개발된 객체지향 제조관리 시스템은 과거 데이터와 불확실한 데이터를 바탕으로 개발된 시스템이므로 시스템의 타당성 및 효율성의 검증을 위한 방법으로 객체지향 시뮬레이터를 개발하였다. 객체지향 시뮬레이터는 개발된 제조관리 시스템이 현장에 구축되었을 때 발생될 수 있는 문제점을 사전에 검출할 수 있을 뿐만 아니라 시스템의 성능을 사전에 측정할 수 있어 제조관리 시스템의 개발비용을 단축할 수 있게 된다. 본 연구에서는 가상공장의 특성을 구현한 가상공장(virtual factory) 콤포넌트, 제조관리 시스템과의 인터페이스를 담당하는 커넥터(connector) 콤포넌트, 제조시스템의 구성환경을 모델링하는 컨피규레이션(configuration) 콤포넌트, 시뮬레이션의 시간전진을 담당하는 시계(clock) 콤포넌트 등으로 이루어진 객체지향 시뮬레이션의 프레임워크(framework)를 제시하고, 제조관리 시스템과 연계된 시뮬레이션을 통해 제조관리 시스템의 검증, 평가 방안으로 이용하였다.

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A Study of optimized MDS defense against DDoS attack on RFID network (RFID MDS 시스템의 DDoS 공격 가능성 분석과 방어책에 관한 연구)

  • Nam Dong Il;Choi B. J.;Yoo S. W.
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.11a
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    • pp.19-24
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    • 2005
  • Radio Frequency Identification (RFID) is a technology used to identify the physical objects and get information about the object on which the tag attaches from network. It is expected that RFID will lead IT market from human-oriented to object-oriented. Therefore, RFID technology and services will become wide-spread. But the system of RFID naming service is quite similar to the existing DNS facilities. So it has many weak points against to DDos attack. Furthermore if the MDS server Is under attack, there might be trouble of total RFID networks.In this paper, we propose a new detecting model to find attack traffic at local routers by using Management Information Base (MIB) which is optimized for RFID MDS server.

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JAVA-BASED SIMULATION FOR DEVS

  • Bai, Tao;Zeng, Jianchao;Wang, Meng
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.349-353
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    • 2001
  • There are many excellent characters of Java-based simulation compared with existing ones in the respect of running on the Internet/Web, reuse, integration and etc.. In this paper, the main idea of design and realization of Java-based modeling and simulation software for DEVS will be discussed in detail.

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An Oobject-Oriented Hierarchical Motion Compensation Technique Using the Greedy Method (Greedy기법을 이용한 계층적 객체 기반 움직임 보상)

  • 이준서;김인철;이상욱
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.7
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    • pp.62-71
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    • 1998
  • In this paper, we describe the object-oriented motioncompensation technique using the hierarchical grid interpolation(HGI). By noting that the HGI does not exploit effetively the rate-distortion (R-D) trade-off inherent in the quadtree decomposition, we propose an objectoriented HGI technique employing the greedy method. In the proposed technique, input image is decomposed in a quadtree basis using the greedy method, yielding maximum split gain in the R-D sense. Then, the motion compensation is performed using the HGI technique. The performance of the proposed technique is examined in simulation, and it will be show that the proposed technique provides better performance than the conventional object-oriented motion compensation techniques.

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Object oriented simulation in a CIM environment

  • 김종수
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1991.10a
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    • pp.67-76
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    • 1991
  • For several years, graduate students and faculty of the Engineering Systems Research Center at U.C., Berkeley have been studying new methods of planning and scheduling in a computer integrated manufacturing environment, with particular emphasis on large scale integrated circuit fabrication. One part of this work, focusing on short interval scheduling, uses simulation models as a primary research tool. We have built two versions of the same basic model (programmed in C) to study two different problems (one deals with machine down time and the other with setup times). These have proven to be efficient for studying particular problems, but are difficult and time consuming to modify. We are convinced that our research will be more effective: (1) if it were easier to build special purpose models tailored to the research question at hand; and (2) if we had better interfaces to graphics output. Commercially available factory simulators are inadequate for this research for a variety of reasons. Existing packages such as SIMKIT, SLAM, SIMAN and EXCELL have their own weaknesses. Typically, they are hard to develop and to modify. They do not allow for adding new dispatching decisions or release decision. Also, it is hard to add more machines to existing environment or change the route the product flows. For these various reasons, we had developed a new simulation package having flexibility and modularity. In this paper, based on experiences gained in the application of object oriented programming, we discuss unique features of the simulator developed in OOPS and ways to take advantage of features in developing and using manufacturing simulation software written in the OOPS

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Flood Runoff Analysis Using an Object -Oriented Runoff Model (객체지향기법을 이용한 홍수유출해석)

  • 김상민;박승우
    • Proceedings of the Korean Society of Agricultural Engineers Conference
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    • 1999.10c
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    • pp.51-56
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    • 1999
  • An object-orient watershed runoff model was formulated using the SCS curve number method and routing routines. The four objects included in the model were rainfall , hydrologic unit, reservoir, and channel. Each object considers the data and simulation method to depict the runoff processes. the details of which were presented and discusses in the paper. The resulting model was applied to the HS #3 watershed of the Balan Watershed Project, which is 412.5 ha in size and relatively steep in landscape. The simulated runoff hydrographs from the model were close to the observed data.

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Simulation of crop growth under an intercropping condition using an object oriented crop model (객체지향적 작물 모델을 활용한 간작조건에서의 작물 생육 모의)

  • Kim, Kwang Soo;Yoo, Byoung Hyun;Hyun, Shinwoo;Seo, Beom-Seok;Ban, Ho-Young;Park, Jinyu;Lee, Byun-Woo
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.20 no.2
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    • pp.214-227
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    • 2018
  • An object oriented crop model was developed to perform crop growth simulation taking into account complex interaction between biotic and abiotic factors in an agricultural ecosystem. A set of classes including Atmosphere class, Plant class, Soil class, and Grower class were designed to represent weather, crop, soil, and crop management, respectively. Objects, which are instance of class, were linked to construct an integrated system for crop growth simulation. In a case study, yield of corn and soybean, which was obtained at an experiment farm in Rural Development Administration from 1984 to 1986, were compared with yield simulated using the integrated system. The integrated system had relatively low error rate of corn yield, e.g., <4%, under sole and intercropping conditions. In contrast, the system had a relatively large underestimation error for above ground biomass except for grain compared with those observed for corn and soybean. For example, estimates of biomass of corn leaf and stem was 31% lower than those of observed values. Although the integrated system consisted of simple models, the system was capable of simulating crop yield under an intercropping condition. This result suggested that an existing process-based model would be used to have more realistic simulation of crop growth once it is reengineered to be compatible to the integration system, which merits further studies for crop model improvement and implementation in object oriented paradigm.

An Efficient Incremental Evaluation Technique Using an Extended Dependency Chart (확장된 종속차트를 사용한 효율적인 점진 평가 방법)

  • Hun, Jung-Lan
    • Journal of Internet Computing and Services
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    • v.10 no.2
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    • pp.75-84
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    • 2009
  • There have been numerous researches in minimizing the total cost of program development in order to improve productivity of the programs. The incremental evaluation is the evaluation method of reevaluating only affected parts instead of reevaluating overall program when the program has been changed. Since the incremental evaluation method carries its advantage, the method itself is very important when considering the execution efficiency of the program developing environment. This paper extends the dependency chart for an imperative language and presents the extended version of dependency chart which can be applied to the Object Oriented Programming Languages such 'Java'. This paper also presents the incremental evaluation algorithm for Object Oriented Programming Languages and proves its correctness, analyzing the efficiency of incremental evaluation by the simulation.

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