• 제목/요약/키워드: object-based

검색결과 8,051건 처리시간 0.037초

유사한 색상과 질감영역을 이용한 객체기반 영상검색 (Object-Based Image Search Using Color and Texture Homogeneous Regions)

  • 유헌우;장동식;서광규
    • 제어로봇시스템학회논문지
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    • 제8권6호
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    • pp.455-461
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    • 2002
  • Object-based image retrieval method is addressed. A new image segmentation algorithm and image comparing method between segmented objects are proposed. For image segmentation, color and texture features are extracted from each pixel in the image. These features we used as inputs into VQ (Vector Quantization) clustering method, which yields homogeneous objects in terns of color and texture. In this procedure, colors are quantized into a few dominant colors for simple representation and efficient retrieval. In retrieval case, two comparing schemes are proposed. Comparing between one query object and multi objects of a database image and comparing between multi query objects and multi objects of a database image are proposed. For fast retrieval, dominant object colors are key-indexed into database.

A Salient Based Bag of Visual Word Model (SBBoVW): Improvements toward Difficult Object Recognition and Object Location in Image Retrieval

  • Mansourian, Leila;Abdullah, Muhamad Taufik;Abdullah, Lilli Nurliyana;Azman, Azreen;Mustaffa, Mas Rina
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권2호
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    • pp.769-786
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    • 2016
  • Object recognition and object location have always drawn much interest. Also, recently various computational models have been designed. One of the big issues in this domain is the lack of an appropriate model for extracting important part of the picture and estimating the object place in the same environments that caused low accuracy. To solve this problem, a new Salient Based Bag of Visual Word (SBBoVW) model for object recognition and object location estimation is presented. Contributions lied in the present study are two-fold. One is to introduce a new approach, which is a Salient Based Bag of Visual Word model (SBBoVW) to recognize difficult objects that have had low accuracy in previous methods. This method integrates SIFT features of the original and salient parts of pictures and fuses them together to generate better codebooks using bag of visual word method. The second contribution is to introduce a new algorithm for finding object place based on the salient map automatically. The performance evaluation on several data sets proves that the new approach outperforms other state-of-the-arts.

모바일 환경 신뢰도 평가 학습에 의한 다중 객체 추적 (Multi-Object Tracking based on Reliability Assessment of Learning in Mobile Environment)

  • 한우리;김영섭;이용환
    • 반도체디스플레이기술학회지
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    • 제14권3호
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    • pp.73-77
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    • 2015
  • This paper proposes an object tracking system according to reliability assessment of learning in mobile environments. The proposed system is based on markerless tracking, and there are four modules which are recognition, tracking, detecting and learning module. Recognition module detects and identifies an object to be matched on current frame correspond to the database using LSH through SURF, and then this module generates a standard object information that has the best reliability of learning. The standard object information is used for evaluating and learning the object that is successful tracking in tracking module. Detecting module finds out the object based on having the best possible knowledge available among the learned objects information, when the system fails to track. The experimental results show that the proposed system is able to recognize and track the reliable objects with reliability assessment of learning for the use of mobile platform.

고정형 임베디드 감시 카메라 시스템을 위한 다중 배경모델기반 객체검출 (Multiple-Background Model-Based Object Detection for Fixed-Embedded Surveillance System)

  • 박수인;김민영
    • 제어로봇시스템학회논문지
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    • 제21권11호
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    • pp.989-995
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    • 2015
  • Due to the recent increase of the importance and demand of security services, the importance of a surveillance monitor system that makes an automatic security system possible is increasing. As the market for surveillance monitor systems is growing, price competitiveness is becoming important. As a result of this trend, surveillance monitor systems based on an embedded system are widely used. In this paper, an object detection algorithm based on an embedded system for a surveillance monitor system is introduced. To apply the object detection algorithm to the embedded system, the most important issue is the efficient use of resources, such as memory and processors. Therefore, designing an appropriate algorithm considering the limit of resources is required. The proposed algorithm uses two background models; therefore, the embedded system is designed to have two independent processors. One processor checks the sub-background models for if there are any changes with high update frequency, and another processor makes the main background model, which is used for object detection. In this way, a background model will be made with images that have no objects to detect and improve the object detection performance. The object detection algorithm utilizes one-dimensional histogram distribution, which makes the detection faster. The proposed object detection algorithm works fast and accurately even in a low-priced embedded system.

키넥트 센서와 유니티 3D 엔진기반의 객체 인식 기법을 적용한 체험형 게임 콘텐츠 설계 및 구현 (A Design and Implementation of Object Recognition based Interactive Game Contents using Kinect Sensor and Unity 3D Engine)

  • 정세훈;이주환;조경호;박재성;심춘보
    • 한국멀티미디어학회논문지
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    • 제21권12호
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    • pp.1493-1503
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    • 2018
  • We propose an object recognition system and experiential game contents using Kinect to maximize object recognition rate by utilizing underwater robots. we implement an ice hockey game based on object-aware interactive contents to validate the excellence of the proposed system. The object recognition system, which is a preprocessor module, is composed based on Kinect and OpenCV. Network sockets are utilized for object recognition communications between C/S. The problem of existing research, degradation of object recognition at long distance, is solved by combining the system development method suggested in the study. As a result of the performance evaluation, the underwater robot object recognized all target objects (90.49%) with 80% of accuracy from a 2m distance, revealing 42.46% of F-Measure. From a 2.5m distance, it recognized 82.87% of the target objects with 60.5% of accuracy, showing 34.96% of F-Measure. Finally, it recognized 98.50% of target objects with 59.4% of accuracy from a 3m distance, showing 37.04% of F-measure.

플랫폼 독립적 컴포넌트 기반 개발을 위한 XML-SOAP 활용 객체지향프레임워크 SOAF (An Object-oriented Framework SOAF utilizing MXL-SOAP for Platform-Independent Component-Based Development)

  • 장진영;최용선
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제31권8호
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    • pp.969-979
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    • 2004
  • 최근 대부분의 대규모 기업정보시스템은 기능재활용성, 다종의 시스템 리소스, 다중 플랫폼 등을 지원하기 위해 다층구조의 미들웨어 또는 프레임워크를 기반으로 하고 있다. 그러나 이러한 다층 및 다중 플랫폼 분산 구조는 미들웨어간의 컴포넌트 및 메타정보에 대한 상호운용성 문제를 제기한다. 본 논문은 추상화 프로그래밍 스타일과 XML-SOAP에 기반한 컴포넌트 보존 방법을 통해서, 다종의 리소스를 지원하고 플랫폼에 독립적인 컴포넌트 기반 개발을 가능케 하는 객체지향프레임워크 SOAF (Simple Object Application Framework)을 제시하고 그 아키텍쳐 및 주요 특징에 대해 소개한다.

Object Classification based on Weakly Supervised E2LSH and Saliency map Weighting

  • Zhao, Yongwei;Li, Bicheng;Liu, Xin;Ke, Shengcai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권1호
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    • pp.364-380
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    • 2016
  • The most popular approach in object classification is based on the bag of visual-words model, which has several fundamental problems that restricting the performance of this method, such as low time efficiency, the synonym and polysemy of visual words, and the lack of spatial information between visual words. In view of this, an object classification based on weakly supervised E2LSH and saliency map weighting is proposed. Firstly, E2LSH (Exact Euclidean Locality Sensitive Hashing) is employed to generate a group of weakly randomized visual dictionary by clustering SIFT features of the training dataset, and the selecting process of hash functions is effectively supervised inspired by the random forest ideas to reduce the randomcity of E2LSH. Secondly, graph-based visual saliency (GBVS) algorithm is applied to detect the saliency map of different images and weight the visual words according to the saliency prior. Finally, saliency map weighted visual language model is carried out to accomplish object classification. Experimental results datasets of Pascal 2007 and Caltech-256 indicate that the distinguishability of objects is effectively improved and our method is superior to the state-of-the-art object classification methods.

확장 칼만 필터를 이용한 대상 상태 추정 기반 자율주행 대차의 모델 예측 추종 제어 알고리즘 (A Model Predictive Tracking Control Algorithm of Autonomous Truck Based on Object State Estimation Using Extended Kalman Filter)

  • 송태준;이혜원;오광석
    • 드라이브 ㆍ 컨트롤
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    • 제16권2호
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    • pp.22-29
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    • 2019
  • This study presented a model predictive tracking control algorithm of autonomous truck based on object state estimation using extended Kalman filter. To design the model, the 1-layer laser scanner was used to estimate position and velocity of the object using extended Kalman filter. Based on these estimations, the desired linear path for object tracking was computed. The lateral and yaw angle errors were computed using the computed linear path and relative positions of the truck. The computed errors were used in the model predictive control algorithm to compute the optimal steering angle for object tracking. The performance evaluation was conducted on Matlab/Simulink environments using planar truck model and actual point data obtained from laser scanner. The evaluation results showed that the tracking control algorithm developed in this study can track the object reasonably based on the model predictive control algorithm based on the estimated states.

객체기반연속수치지도 관리를 위한 OSID 구조 및 시스템 체계 연구 (Design on the System and OSID Structure for Managing Object-Based Seamless Digital Map)

  • 조준래;신상철;권찬오;진희채
    • Spatial Information Research
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    • 제19권3호
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    • pp.73-81
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    • 2011
  • 수치지도의 관리 및 운영에 필요한 유일식별자에 대한 연구는 기존의 국토지리정보원을 통하여 많은 연구가 수행되어져 왔으나 그 내용과 과정이 복잡하여 현실적으로 잘 적용되지 못하고 있는 것이 사실이다. 이를 극복하고 객체기반 연속수치지도의 원활한 관리를 위하여 객체기반연속수치지도 유일 식별자인 OSID의 도입이 필요하고 이를 바탕으로 객체기반 연속수치지도 관리체계에 OSID를 적용하고자 한다. 본 논문은 객체기반연속수치지도에 적용할 OSID의 기본구조를 기초로 하여 객체기반 연속수치지도 관리 OSID 시스템 체계를 설계하고, 수치지도의 관리 및 운영상 필요한 유일식별자를 부여하는 방법을 객체기반 연속수치지도에 적용하고자 한다.

대화형 방송 환경에서 부가서비스 제공을 위한 객체 추적 시스템 (Object Tracking System for Additional Service Providing under Interactive Broadcasting Environment)

  • 안준한;변혜란
    • 한국정보과학회논문지:정보통신
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    • 제29권1호
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    • pp.97-107
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    • 2002
  • 본 논문은 대화형 방송환경에서 부가서비스를 제공받기 위해서 탐다운(Top-Down)메뉴 검색을 하는 것이 아니라, 방송영상의 화면 내부에서 부가서비스가 제공되길 원하는 객체를 선택했을 때 선택한 객체에 대한 부가서비스를 제공하는 새로운 방법을 제안한다. 이를 위해서는 실시간으로 방송되고 있는 동영상과 객체정보(위치, 크기, 모양)의 동기를 맞추는 기술과 동영상 내부의 객체 추적 기술이 필수적이다. 동영상과 객체정보의 동기를 맞추는 기술은 마이크로소프트사의 다이렉트쇼(DirectShow)를 이용하였으며, 객체를 추적하기 위한 방법은 객체를 크게 사람과 사물로 나누어, 사람의 얼굴은 모델을 만들어 추적하는 모델 기반 얼굴 추적 방법(Model-based face tracking)을 사용하고 나머지 사물에 대해서는 객체의 영역을 지정하여 영역을 추적하는 움직임 기반 추적 방법(Motion-based Tracking)을 적용하였다. 또한 움직임 기반 추적을 할 수 있도록 하고 모델 기반 추적 방법을 적용하여 움직임이 큰 객체도 검색 영역 확장 없이 정확한 추적을 할 수 있도록 하고 모델 기반 추적 방법에는 타원 모델과 색상 모델을 결합한 얼굴 모델을 적용하여 얼굴이 회전하여도 정확한 추적을 할 수 있도록 개선하였다.