• Title/Summary/Keyword: object motion

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Performance Analysis of Load Control Model for Navigation/Guidance System on Flying Object (비행 물체의 유도제어 시스템 설계를 위한 하중(중력수) 제어 모델의 성능분석)

  • Wang, Hyun-Min;Woo, Kwang-Joon;Huh, Kyung-Moo
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.46 no.1
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    • pp.87-96
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    • 2009
  • In conventional method, flight model is discribed to differential equation by linealization of nonlinear object motion equation. As state equation from differential equation of moving object, the controller is designed by transfer functions of each module under discrimination of stability criteria. But this conventional method is designed under limitation of nonlinearity from object's shape and speed. In other word, The greater part of guidance/navigation system was satisfied with the result of good performance for normal figure of flight object, not sudden changed flight condition, not high speed. But it is not able to give full play to its ability on flight object which has abnormal figure, sudden changeable motion, high speed. Therefore, in this paper was presented performance analysis of load control model for navigation/guidance system on flying object being uncertainty, non-linear like abnormal figure, sudden changeable motion, high speed and is presented method of trajectory control(controllability) ahead of controllability and stability to achieve flight mission. In other word, this paper shows the first step of Min-design method and flight control model.

Accuracy Improvement of Frame Interpolation Algorithm using Wedge-shaped Block Partitioning (비정방형 블록을 이용한 보간 프레임의 정확도 향상 기법)

  • Jeong, Jae Heon;Jung, Ho Sun;Sunwoo, Myung Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.5
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    • pp.85-91
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    • 2015
  • This paper presents a novel frame rate up-conversion (FRUC) algorithm. Existing algorithms, in general, employ rectangular blocks for motion estimation and arbitrary shape of an actual object region cannot be precisely represented. On the other hand, the proposed wedge-shaped block partitioning algorithm partitions a rectangular block into two wedge-shaped blocks using the texture information, which makes better approximation for an actual object region. The wedge-shaped block partitioning algorithm as well as the adaptive motion vector prediction algorithm is used to reliably estimate the actual motion. Experimental results show that the proposed FRUC algorithm is superior to existing algorithms up to 1.988dB in PSNR and 0.0167 in SSIM comparisons.

Facial Features and Motion Recovery using multi-modal information and Paraperspective Camera Model (다양한 형식의 얼굴정보와 준원근 카메라 모델해석을 이용한 얼굴 특징점 및 움직임 복원)

  • Kim, Sang-Hoon
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.563-570
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    • 2002
  • Robust extraction of 3D facial features and global motion information from 2D image sequence for the MPEG-4 SNHC face model encoding is described. The facial regions are detected from image sequence using multi-modal fusion technique that combines range, color and motion information. 23 facial features among the MPEG-4 FDP (Face Definition Parameters) are extracted automatically inside the facial region using color transform (GSCD, BWCD) and morphological processing. The extracted facial features are used to recover the 3D shape and global motion of the object using paraperspective camera model and SVD (Singular Value Decomposition) factorization method. A 3D synthetic object is designed and tested to show the performance of proposed algorithm. The recovered 3D motion information is transformed into global motion parameters of FAP (Face Animation Parameters) of the MPEG-4 to synchronize a generic face model with a real face.

Efficient Tracking of a Moving Object Using Representative Blocks Algorithm

  • Choi, Sung-Yug;Hur, Hwa-Ra;Lee, Jang-Myung
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.678-681
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    • 2004
  • In this paper, efficient tracking of a moving object using optimal representative blocks is implemented by a mobile robot with a pan-tilt camera. The key idea comes from the fact that when the image size of moving object is shrunk in an image frame according to the distance between the camera of mobile robot and the moving object, the tracking performance of a moving object can be improved by changing the size of representative blocks according to the object image size. Motion estimation using Edge Detection(ED) and Block-Matching Algorithm(BMA) is often used in the case of moving object tracking by vision sensors. However these methods often miss the real-time vision data since these schemes suffer from the heavy computational load. In this paper, the optimal representative block that can reduce a lot of data to be computed, is defined and optimized by changing the size of representative block according to the size of object in the image frame to improve the tracking performance. The proposed algorithm is verified experimentally by using a two degree-of-freedom active camera mounted on a mobile robot.

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Evaluation of Performance Index of Dual-arm manipulator for Multiple Shape Object Handling (Multiple Shape Object Handling을 위한 양팔로봇의 성능지수 평가)

  • Son, Joon-Bae;Chen, Hu;Lee, Jang-Myung
    • The Journal of Korea Robotics Society
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    • v.7 no.1
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    • pp.9-19
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    • 2012
  • This paper proposes a performance index for the multiple shape object handling of dual arm manipulator to determine whether a robot is good or not. When the dual-arm manipulator grasps a fixed object and is posed, the dual-arm manipulator should procure a space to freely control the manipulator. As a performance evaluation parameter, each joint torque from current sensor signal is utilized. From the current information, torque and energy for each joint are estimated. In this paper an performance index for an unstructured object is defined by an energy-cost function, and stability analysis for each motion is derived by the maximum force to the object. The maximum force to the object is computed by the inertia of object and acceleration information of end-effector. The acceleration data are derived by the double derivation of each encoder signal. Manipulability measure which implies how efficiently the dual-arm manipulator can move with the grasped object, can be represented by the intersection of the two manipulability ellipsoids for the left and right arms. Effectiveness of the proposed algorithm has been verified through the practical simulations and real experiments.

A Capturing Algorithm of Moving Object using Single Curvature Trajectory (단일곡률궤적을 이용한 이동물체의 포획 알고리즘)

  • Choi Byoung-Suk;Lee Jang-Myung
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.2
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    • pp.145-153
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    • 2006
  • An optimal capturing trajectory for a moving object is proposed in this paper based on the observation that a single-curvature path is more accurate than double-or triple-curvature paths. Moving distance, moving time, and trajectory error are major factors considered in deciding an optimal path for capturing the moving object. That is, the moving time and distance are minimized while the trajectory error is maintained as small as possible. The three major factors are compared for the single and the double curvature trajectories to show superiority of the single curvature trajectory. Based upon the single curvature trajectory, a kinematics model of a mobile robot is proposed to follow and capture the moving object, in this paper. A capturing scenario can be summarized as follows: 1. Motion of the moving object has been captured by a CCD camera., 2. Position of the moving object has been estimated using the image frames, and 3. The mobile robot tries to follow the moving object along the single curvature trajectory which matches positions and orientations of the moving object and the mobile robot at the final moment. Effectiveness of the single curvature trajectory modeling and capturing algorithm has been proved, through simulations and real experiments using a 2-DOF wheel-based mobile robot.

Implementation of an improved real-time object tracking algorithm using brightness feature information and color information of object

  • Kim, Hyung-Hoon;Cho, Jeong-Ran
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.5
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    • pp.21-28
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    • 2017
  • As technology related to digital imaging equipment is developed and generalized, digital imaging system is used for various purposes in fields of society. The object tracking technology from digital image data in real time is one of the core technologies required in various fields such as security system and robot system. Among the existing object tracking technologies, cam shift technology is a technique of tracking an object using color information of an object. Recently, digital image data using infrared camera functions are widely used due to various demands of digital image equipment. However, the existing cam shift method can not track objects in image data without color information. Our proposed tracking algorithm tracks the object by analyzing the color if valid color information exists in the digital image data, otherwise it generates the lightness feature information and tracks the object through it. The brightness feature information is generated from the ratio information of the width and the height of the area divided by the brightness. Experimental results shows that our tracking algorithm can track objects in real time not only in general image data including color information but also in image data captured by an infrared camera.

Fast Computation of the Visibility Region Using the Spherical Projection Method

  • Chu, Gil-Whoan;Chung, Myung-Jin
    • Transactions on Control, Automation and Systems Engineering
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    • v.4 no.1
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    • pp.92-99
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    • 2002
  • To obtain visual information of a target object, a camera should be placed within the visibility region. As the visibility region is dependent on the relative position of the target object and the surrounding object, the position change of the surrounding object during a task requires recalculation of the visibility region. For a fast computation of the visibility region so as to modify the camera position to be located within the visibility region, we propose a spherical projection method. After being projected onto the sphere the visibility region is represented in $\theta$-$\psi$ spaces of the spherical coordinates. The reduction of calculation space enables a fast modification of the camera location according to the motion of the surrounding objects so that the continuous observation of the target object during the task is possible.

An Aerial Robot System Tracking a Moving Object

  • Ogata, Takehito;Tan, Joo Kooi;Ishikawa, Seiji
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1917-1920
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    • 2003
  • Automatic tracking of a moving object such as a person is a demanding technique especially in surveillance. This paper describes an experimental system for tracking a moving object on the ground by using a visually controlled aerial robot. A blimp is used as the aerial robot in the proposed system because of its locality in motion and its silent nature. The developed blimp is equipped with a camera for taking downward images and four rotors for controlling the progression. Once a camera takes an image of a specified moving object on the ground, the blimp is controlled so that it follows the object by the employment of the visual information. Experimental results show satisfactory performance of the system. Advantages of the present system include that images from the air often enable us to avoid occlusion among objects on the ground and that blimp’s progression is much less restricted in the air than, e.g., a mobile robot running on the ground.

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Development of an Edge-Based Algorithm for Moving-Object Detection Using Background Modeling

  • Shin, Won-Yong;Kabir, M. Humayun;Hoque, M. Robiul;Yang, Sung-Hyun
    • Journal of information and communication convergence engineering
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    • v.12 no.3
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    • pp.193-197
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    • 2014
  • Edges are a robust feature for object detection. In this paper, we present an edge-based background modeling method for the detection of moving objects. The edges in the image frames were mapped using robust Canny edge detector. Two edge maps were created and combined to calculate the ultimate moving-edge map. By selecting all the edge pixels of the current frame above the defined threshold of the ultimate moving edges, a temporary background-edge map was created. If the frequencies of the temporary background edge pixels for several frames were above the threshold, then those edge pixels were treated as background edge pixels. We conducted a performance comparison with previous works. The existing edge-based moving-object detection algorithms pose some difficulty due to the changes in background motion, object shape, illumination variation, and noises. The result of the performance evaluation shows that the proposed algorithm can detect moving objects efficiently in real-world scenarios.