• Title/Summary/Keyword: object motion

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Novel Frame Interpolation Method for High Image Quality LCDs

  • Itoh, Goh;Mishima, Nao
    • Journal of Information Display
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    • v.5 no.3
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    • pp.1-7
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    • 2004
  • We developed a novel frame interpolation method to interpolate a frame between two successive original frames. Using this method, we are able to apply a double-rate driving method instead of an impulse driving method where a black frame is inserted between two successive original frames. The double-rate driving method enables amelioration of the motion blur of LCDs caused by the characteristics of human vision without reducing the luminosity of the whole screen. The image quality of the double-rate driving method was also found to be better than that of an impulse driving method using our motion picture simulator and an actual panel. Our initial model of our frame interpolation method consists of motion estimation with a maximum matching pixel count estimation function, an area segmentation technique, and motion compensation with variable segmentation threshold. Although salt and pepper noise remained in a portion of an object mainly due to inaccuracy of motion estimation, we verified the validity of our method and the possibility of improvement in hold-type motion blurring.

Motion Boundary Detection and Motion Vector Estimation by spatio-temporal Gradient Method using a New Spatial Gradient (새로운 공간경사를 사용한 시공간 경사법에 의한 운동경계 검출 및 이동벡터 추정)

  • 김이한;김성대
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.2
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    • pp.59-68
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    • 1993
  • The motion vector estimation and motion boundary detection have been briskly studied since they are an important clue for analysis of object structure and 3-d motion. The purpose of this researches is more exact estimation, but there are two main causes to make inaccurate. The one is the erroneous measurement of gradients in brightness values and the other is the blurring of motion boundries which is caused by the smoothness constraint. In this paper, we analyze the gradient measurement error of conventional methods and propose new technique based on it. When the proposed method is applied to the motion boundary detection in Schunck and motion vector estimation in Horn & Schunck, it is shown to have much better performance than conventional method is some artificial and real image sequences.

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Remote Control of Small Moving Object using Leap Motion Sensor (Leap Motion 센서를 사용한 소형 이동체의 원격제어)

  • Lee, So Yun;Han, Man Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.231-232
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    • 2014
  • We develop a remote control system of a walking robot using a Leap motion sensor. Hand gestures and the position of fingers are provided from the Leap motion sensor. We use Processing and the LeapMotionP5 library for the development software.

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Stereoscopic Conversion of Object-based MPEG-4 Video (객체 기반 MPEG-4 동영상의 입체 변환)

  • 박상훈;김만배;손현식
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2407-2410
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    • 2003
  • In this paper, we propose a new stereoscopic video conversion methodology that converts two-dimensional (2-D) MPEG-4 video to stereoscopic video. In MPEG-4, each Image is composed of background object and primary object. In the first step of the conversion methodology, the camera motion type is determined for stereo Image generation. In the second step, the object-based stereo image generation is carried out. The background object makes use of a current image and a delayed image for its stereo image generation. On the other hand, the primary object uses a current image and its horizontally-shifted version to avoid the possible vertical parallax that could happen. Furthermore, URFA(Uncovered Region Filling Algorithm) is applied in the uncovered region which might be created after the stereo image generation of a primary object. In our experiment, show MPEG-4 test video and its stereoscopic video based upon out proposed methodology and analyze Its results.

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A Study on Motion Detection of Object Using Active Block Matching Algorithm (능동적 블록정합기법을 이용한 객체의 움직임 검출에 관한 연구)

  • Lee Chang-Soo;Park Mi-Og;Lee Kyung-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.4C
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    • pp.407-416
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    • 2006
  • It is difficult for the movement detection of an object through a camera to detect exact movement because of unnecessary noises and changes of the light. It can be recognized as a background, when there is no movement after the inflow of an object. Therefore, It is necessary to fast search algorithm for tracking and extract of object that is realtime image. In this thesis, we evaluate the difference of the input vision based on initial image and replace some pixels in process of time. When there is a big difference between background image and input image, we decide it is the point of the time of the object input and then extract boundary point of it. The extracted boundary point detects precise movement of the object by creating minimum block of it and searching block that maintaining distance. The designed and embodied system shows more than 95% accuracy in the performance test.

Evaluation and Design for Joint Configurations Based on Kinematic Analysis (운동학에 기초한 로봇 손가락의 관절구조 평가 및 설계)

  • Hwang Chang-Soon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.29 no.2 s.233
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    • pp.176-187
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    • 2005
  • This paper presents an evaluation of joint configurations of a robotic finger based on kinematic analysis. The evaluation is based on an assumption that the current control methods for the fingers require that the contact state specified by the motion planner be maintained during manipulation. Various finger-joint configurations have been evaluated for different contact motions. In the kinematic analysis, the surface of the manipulated object was represented by B-spline surface and the surface of the finger was represented by cylinders and a half ellipsoid. Three types of contact motion, namely, 1) pure rolling, 2) twist-roiling, and 3) slide-twist-rolling are assumed in this analysis. The finger-joint configuration best suited for manipulative motion is determined by the dimension of manipulation workspace. The evaluation has shown that the human-like fingers are suitable for maintaining twist-rolling and slide-twist-rolling but not for pure rolling. A finger with roll joint at its fingertip link, which is different from human fingers, proved to be better for pure rolling motion because it can accommodate sideway motions of the object. Several kinds of useful finger-joint configurations suited for manipulating objects by fingertip surface are proposed.

Multiple Moving Object Tracking Using The Background Model and Neighbor Region Relation (배경 모델과 주변 영역과의 상호관계를 이용한 다중 이동 물체 추적)

  • Oh, Jeong-Won;Yoo, Ji-Sang
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.4
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    • pp.361-369
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    • 2002
  • In order to extract motion features from an input image acquired by a static CCD-camera in a restricted area, we need a robust algorithm to cope with noise sensitivity and condition change. In this paper, we proposed an efficient algorithm to extract and track motion features in a noisy environment or with sudden condition changes. We extract motion features by considering a change of neighborhood pixels when moving objects exist in a current frame with an initial background. To remove noise in moving regions, we used a morphological filter and extracted a motion of each object using 8-connected component labeling. Finally, we provide experimental results and statistical analysis with various conditions and models.

Position control for multifingered robot hand

  • Kim, Jung-Ha;Jeong, Kyu-Won;Youm, Young-Il
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10b
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    • pp.1779-1784
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    • 1991
  • The problem of fine manipulation is considered in this paper. By fine manipulation, we mean the positioning of the object relative to the palm as opposed to gross manipulation by the arm. The compliance in the fingers and the object is modeled by linear springs. It is shown that the motion of the fingers and object can be predicted by minimizing a quadratic objective function. A method for simulating position control algorithms is developed.

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Axial motion stereo method (로보트 팔에 부착된 카메라를 이용한 3차원 측정방법)

  • 이상용;한민홍
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10a
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    • pp.1192-1197
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    • 1991
  • This paper describes a method of extracting the 3-D coordinates of feature points of an object from two images taken by one camera. The first image is from a CCD camera before approaching the object and the second image is from same camera after approaching the object along the optical axis. In the two images, the feature points appear at different position on the screen due to image enlargement. From the change of positions of feature points their world coordinates are calculated. In this paper, the correspondence problem is solved by image shrinking and correlation.

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Object Tracking Algorithm Using Depth Information (영상의 깊이 정보를 이용한 객체 추적 알고리듬)

  • Kim, Jun-Seong;Kim, Chang-Su
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.315-316
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    • 2007
  • This paper presents a tracking algorithm, which is insensitive to light conditions. The proposed algorithm uses the depth information as well as the intensity information to track objects reliably. Specifically we use a disparity map to detect an object and employ the intensity histogram to track the motion of the object. Simulation results demonstrate the performance of the proposed algorithm.

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