• 제목/요약/키워드: object coordinates

검색결과 301건 처리시간 0.026초

He-Ne 레이저와 CCD 카메라를 이용한 비접촉 3차원 측정 (Noncontact 3-dimensional measurement using He-Ne laser and CCD camera)

  • 김봉채;전병철;김재도
    • 대한기계학회논문집A
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    • 제21권11호
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    • pp.1862-1870
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    • 1997
  • A fast and precise technique to measure 3-dimensional coordinates of an object is proposed. It is essential to take the 3-dimensional measurements of the object in design and inspection. Using this developed system a surface model of a complex shape can be constructed. 3-dimensional world coordinates are projected onto a camera plane by the perspective transformation, which plays an important role in this measurement system. According to the shape of the object two measuring methods are proposed. One is rotation of an object and the other is translation of measuring unit. Measuring speed depending on image processing time is obtained as 200 points per second. Measurement resolution i sexperimented by two parameters among others; the angle between the laser beam plane and the camera, and the distance between the camera and the object. As a result of these experiments, it was found that measurement resolution ranges from 0.3mm to 1.0mm. This constructed surface model could be used in manufacturing tools such as rapid prototyping machine.

이동 객체 좌표의 시간적 히스토그램 기반 행동패턴 분석 및 검색 디스크립터 설계 (Behavior Pattern Analysis and Design of Retrieval Descriptor based on Temporal Histogram of Moving Object Coordinates)

  • 이재광;이규원
    • 한국정보통신학회논문지
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    • 제21권4호
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    • pp.811-819
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    • 2017
  • 이동 객체 정보로 이루어진 디스크립터 및 시간적 히스토그램 기반 움직임 패턴 분석 알고리즘을 제안한다. 이동객체의 검출, 추적 및 분석을 위하여 배경으로부터 이동객체를 분리하는 배경학습을 수행한다. 무게중심의 좌표연관성을 이용하여 객체를 식별한 후 객체별로 추적한다. 시간적 히스토그램은 객체의 무게중심의 위치와 시간 정보를 이용해 움직임 특징 패턴을 정의한 것으로서 시간적 히스토그램으로부터 각 객체의 좌표정보와 비교하여 움직임특징 및 행동정보를 파악한다. 검출된 각 객체의 시작프레임, 종료프레임, 위치 등 행동정보를 연결리스트에 저장하여 관리한다. 저장된 정보들을 바탕으로 디스크립터를 작성하고 비디오 검색 알고리즘을 설계한다. 다양한 객체 이동 비디오에 대한 검색 실험을 통해 기존 방법보다 높은 검색 정확도를 보임을 확인하였다.

Volumetric Interferometry Using Spherical Wave Interference for Three-dimensional Coordinate Metrology

  • Rhee, Hyug-Gyo;Chu, Ji-Young;Kim, Seung-Woo
    • Journal of the Optical Society of Korea
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    • 제5권4호
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    • pp.140-145
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    • 2001
  • We present a new method of volumetric interferometer, which is intended to measure the three-dimensional coordinates of a moving object in a simultaneous way with a single optical setup. The method is based on the principles of phase-measuring interferometry with phase shifting. Two diffraction point sources, which are made of the polished ends of single-mode optical fibers are embedded on the object. Two spherical wavefronts emanate from the diffraction point sources and interfere with each other within the measurement volume. One wavefront is phase-shifted by elongating the corresponding fiber using a PZT extender. A CCD array sensor fixed at the stationary measurement station detects the resulting interference field. The measured phases are then related to the three-dimensional location of the object with a set of non-liner equations of Euclidean distance, from which the complete set of three-dimensional spatial coordinates of the object is determined through rigorous numerical computation based upon the least square error minimization.

스마트폰 카메라의 이동 위치 추정 기술 연구 (A Study on Estimating Smartphone Camera Position)

  • 오종택;윤소정
    • 한국인터넷방송통신학회논문지
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    • 제21권6호
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    • pp.99-104
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    • 2021
  • 스마트폰과 같은 단안 카메라를 이용하여 이동 궤적을 추정하고, 주변 3차원 영상을 구성하는 기술은 실내 위치 추정뿐만 아니라 메타버스 서비스에서도 핵심이다. 이 기술에서 가장 중요한 것은 이동하는 카메라 중심의 좌표를 추정하는 것인데, 본 논문에서는 기하학적으로 이동 거리를 추정하는 새로운 알고리즘을 제안하였다. 첫 번째와 두 번째 사진으로 3차원 물체점의 좌표를 구하고, 첫 번째와 세 번째 사진의 일치되는 특징점을 이용하여 이동 거리 벡터를 구한 후에, 세 번째 카메라의 원점 좌표를 이동하며 3차원 물체점과 세 번째 사진의 특징점이 일치되는 위치를 구한다. 실제 연속적인 영상 데이터에 적용하여 그 가능성과 정확성이 검증되었다.

Position Control of Mobile Robot for Human-Following in Intelligent Space with Distributed Sensors

  • Jin Tae-Seok;Lee Jang-Myung;Hashimoto Hideki
    • International Journal of Control, Automation, and Systems
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    • 제4권2호
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    • pp.204-216
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    • 2006
  • Latest advances in hardware technology and state of the art of mobile robot and artificial intelligence research can be employed to develop autonomous and distributed monitoring systems. And mobile service robot requires the perception of its present position to coexist with humans and support humans effectively in populated environments. To realize these abilities, robot needs to keep track of relevant changes in the environment. This paper proposes a localization of mobile robot using the images by distributed intelligent networked devices (DINDs) in intelligent space (ISpace) is used in order to achieve these goals. This scheme combines data from the observed position using dead-reckoning sensors and the estimated position using images of moving object, such as those of a walking human, used to determine the moving location of a mobile robot. The moving object is assumed to be a point-object and projected onto an image plane to form a geometrical constraint equation that provides position data of the object based on the kinematics of the intelligent space. Using the a priori known path of a moving object and a perspective camera model, the geometric constraint equations that represent the relation between image frame coordinates of a moving object and the estimated position of the robot are derived. The proposed method utilizes the error between the observed and estimated image coordinates to localize the mobile robot, and the Kalman filtering scheme is used to estimate the location of moving robot. The proposed approach is applied for a mobile robot in ISpace to show the reduction of uncertainty in the determining of the location of the mobile robot. Its performance is verified by computer simulation and experiment.

영상처리와 확장칼만필터를 이용한 쿼드로터의 동적 물체 추종 (Dynamic Object Tracking of a Quad-rotor with Image Processing and an Extended Kalman Filter)

  • 김기정;유호윤;이장명
    • 제어로봇시스템학회논문지
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    • 제21권7호
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    • pp.641-647
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    • 2015
  • This paper proposes a new strategy for a quad-rotor to track a moving object efficiently by using image processing and an extended Kalman filter. The goal of path planning for the quad-rotor is to design an optimal path from the start point to the destination point. To lengthen the freight time of the quad-rotor, an optimal path is required to reduce the energy consumption. To track a moving object, the mark signed on the moving object has been detected by a camera mounted first on the quad-rotor. The center coordinates of the mark and its area are calculated through the blob analysis which is one type of image processing. The mark coordinates are utilized to obtain information on the motion direction and the area of the mark is utilized to recognize whether the object moves backward or forward from the camera on the quad-rotor. In addition, an extended Kalman filter has been applied to predict the direction and speed of the dynamically moving object. Through these schemes, it is aimed that the quad-rotor can track the dynamic object efficiently in terms of flight distance and time. Through the two different route freights of the quad-rotor, the performance of the proposed system has been demonstrated.

웹 환경에서 벡터 정보를 갖는 래스터 지도 뷰어의 개발 (Developing a Viewer for Raster Map with Vector Information in the Web Environment)

  • 부기동;전일수
    • 한국산업정보학회논문지
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    • 제4권4호
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    • pp.143-148
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    • 1999
  • 본 연구에서는 웹 환경에서 래스터 지도를 벡터 지도처럼 이용할 수 있는 방법을 제안하였으며, 웹 브라우저 내에서 실행되는 전용 래스터 지도 뷰어를 개발하였다. 전처리 과정을 통하여 래스터 지도의 객체에 부여된 좌표들은 벡터 정보로서 사용되며, 래스터 지도 뷰어에서는 각 객체의 좌표와 연결된 속성 데이터베이스를 이용하여 공간분석이 가능하도록 하였다. 개발한 지도 뷰어는 래스터 이미지의 특성을 이용하기 때문에 저렴한 비용으로 웹 GIS를 구축할 수 있고, 공간분석을 위한 컴포넌트의 개발이 훨씬 용이하게 이루어 질 수 있다는 장점이 있다.

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HI-SPEED COMPUTER-GENERATED HOLOGRAM ALGORITHM

  • Choi, Hyun-Jun;Seo, Young-Ho;Yoo, Ji-Sang;Kim, Dong-Wook
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.242-245
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    • 2009
  • This paper proposes an algorithm that increases the speed of generating a Fresnel hologram using a recursive addition operation covering the whole coordinate array of a digital hologram. The 3D object designed to calculate the digital hologram used the depth-map image produced by computer graphics (CG). The proposed algorithm is a technique that performs CGH (computer generated hologram) operation with only the recursive addition from the hologram's whole coordinates by analyzing the regularity between the 3D object and the digital hologram coordinates. The experimental results showed that the proposed algorithm increased operation speed by 30% over the technique using the conventional CGH equation.

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Fast Generation Methods for Computer-Generated Hologram Using a Modified Recursive Addition Algorithm

  • Choi, Hyun-Jun
    • Journal of information and communication convergence engineering
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    • 제11권4호
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    • pp.282-287
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    • 2013
  • A real-time digital holographic display is the core technology for the next-generation 3DTV. Holographic display requires a considerably large amount of calculation. If generating a large number of digital holograms is intended, the amount of calculation and the time required increase exponentially. This is a significant obstacle in a real-time hologram service. This paper proposes an algorithm that increases the speed of generating a Fresnel hologram by using a recursive addition operation covering the entire coordinate array of a digital hologram. The 3D object designed to calculate the digital hologram uses a depth-map image produced by computer graphics. The proposed algorithm is a technique that performs the computer-generated holography (CGH) operation with only recursive addition of all of the hologram's coordinates by analyzing the regularity between the 3D object and the digital hologram coordinates. The experimental results show that the proposed algorithm increases the operation speed by 70% over the technique using the conventional CGH equation and by more than 30% over the previously proposed recursive technique.

Topological Relationship Operators on 4D Moving Object Databases

  • Jun, Sung-Woo;Kim, Sang-Ho;Park, Jin-Soo;Ryu, Keun-Ho
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.612-614
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    • 2003
  • In this paper we propose four-dimensional (4D) operators, which can be used to deal with sequential changes of topological relationships between 4D moving objects and we call them 4D development operators. In contrast to the existing operators, we can apply the operators to real applications on 4D moving objects. We also propose a new approach to define them. The approach is based on a dimension-separated method, which considers x-y coordinates and z coordinates separately. In order to show the applicability of our operators we show the algorithms for the proposed operators and development graph between 4D moving objects.

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